Chapter 3 Summoner : 15% attack speed Vs 15% critical damage VS 15% power attack ?

General Discussion Started Last reply 24 posts
its 20%
its 20%

20% increase ? Where does it say so ?

I invite you to read this thread :

http://boards.rochand.com/viewtopic.php?f=11&t=888&start=630

Can the attack speed be capped right now with any of the summons ?
Also in Epeisodion summoners will also get :

Links of Arcana : Increase damage, magical damage, critical strike chance, critical damage inflicted boss.

Links of Elemental : Increase damage, magical critical chance, critical damage skill power.

Links of spectral : Increase damage, magical critical chance, critical damage and PVP attack power.

Who would you choose of the 3 summoners considering all the stuff ?

Right now i have an Elemental Summoner - i will awaken him before Lindvior update.

I will keep Elf race stats (str, dex, con, int, wit, men) and be able to choose for example : Arcana Lord or Spectral Master ?
+20 P. attack will be the best for new summons.

Their skills don't crit(unfortunatelly, L2 devs don't realize that they need at least make the melee-ranged summons skills crit, when this day arrives, + 20% crit buff will have some advantage), from what I saw in videos, summons skills are almost useless when it comes to damage, except for some AoE damage in pve, stun,..., their auto-attack crits(fully buffed) deal more damage than their skills, its a waste of time in many situations to use their skills because the time to cast is not so fast as their auto attacks, except some pve AoE-stun, skill usage will not have much advantage mainly in pvp due to its lack of crit. chance - slower cast time.
Also in Epeisodion summoners will also get

In Epeisodion summoners will be nerfed back into oblivion, so you may as well forget about that class.

And of course NCsoft's most favorite classes, i.e. daggers, archers, and tyrs, will be boosted and boosted and boosted ad infinitum.
+20 P. attack will be the best for new summons.

Their skills don't crit(unfortunatelly, L2 devs don't realize that they need at least make the melee-ranged summons skills crit, when this day arrives, + 20% crit buff will have some advantage), from what I saw in videos, summons skills are almost useless when it comes to damage, except for some AoE damage in pve, stun,..., their auto-attack crits(fully buffed) deal more damage than their skills, its a waste of time in many situations to use their skills because the time to cast is not so fast as their auto attacks, except some pve AoE-stun, skill usage will not have much advantage mainly in pvp due to its lack of crit. chance - slower cast time.

The only servitor that ever had a blow-type skill was the Cursed Man and only blow-type skills benefit from critical damage bonuses. So regardless of if the skills could critical or not, the Final Servitor Death Whisper buff would not effect the damage anyway.

Also both the melee and the ranged servitors have a very high critical rate. The only usage for skills is against rogues because of evasion and tanks because of heavy critical resistance. Archers and Rogues have natural critical evasion but for archers, its not enough to warrant skill usage.
The only servitor that ever had a blow-type skill was the Cursed Man and only blow-type skills benefit from critical damage bonuses. So regardless of if the skills could critical or not, the Final Servitor Death Whisper buff would not effect the damage anyway.




But Cursed Man was not a summoner's, was a Necro's servitor(and his blow-type skill was landing rarely on mobs only).
But Cursed Man was not a summoner's, was a Necro's servitor(and his blow-type skill was landing rarely on mobs only).

I'm sorry I don't see the relevance to my post. May I ask where you were going with your response?
Someone said : "its just for 30 sec and reuse is 10 min = useless in pve" (rhapsody)

If the attack speed buff of arcana does not max the attack speed of summons i would find it marginally better than increasing power attack, in terms of DPS. (according to calculator at least)

Attack speed gives a faster animation of skills, but power attack makes skills more powerful.

Now, let's compare only the differences between Links of Arcana, Links of Elemental & Links of Spectral (excluding damage boost of all) :

Arcana :
1. Magical damage (magic attack increase)
2. Critical strike chance (may max critical chance to 500 = more dps)
3. More critical damage to Raid Boss (only useful vs raid boss in parties)

Elemental :
1. Magical critical chance ( good for Aoe nuking if you can PVE that way, base is 60, way less than 232/185 base critical chance, so it may not be any better than magic attack increase overall ),
2. Critical damage skill power (useless ? do the summon skills makes critical ? will the aoe nuke do more damage with this skill from time to time ? or is it for physical skills that do 2 x damage ?)

Spectral :
1. Magical critical chance (same as above)
2. Critical damage ( similar buff like the one Elemental Masters gets in Livindor, probably lower in %)
3. PVP damage boots.

From what i can see, Arcana Lord & Spectral Master are the best to get.

What would you choose between the two ?
Thank you !
TSo regardless of if the skills could critical or not, the Final Servitor Death Whisper buff would not effect the damage anyway.


I'm sorry I don't see the relevance to my post. May I ask where you were going with your response?
i can ask the same thing because imo none will use pet skills
and normal attacks works with any crit dmg buff
and with full buffs arcana lord will suck the most
Beleaua, critical damage (how it stacks): http://boards.lineage2.com/showthread.php?t=235263 (see last post)

After making tests. It goes like this.

Focus >= Haste > Critical damage (not percentage)

When you have 500 focus you want to maximize haste next.
Arcana Lord gets both in the future so it's the best.

But ...

Giving 15-20% more critical damage may be extremely important when the Drum's Melody extra power critical damage is on.

Does critical damage reduction also works manipulatively ?

Otherwise you need focus + haste to maximize the chances for critical damage to occur in the first place.
full buffs aka rhapsody too and now since you can br every 5-6 minutes...
the other stats have no cap. also crit damage is reduced durng pvp because of certain buffs or passives and it doesnt increase damage of skills, if skills ever crit. guess who or what summoner benefit way more than the other 2.
full buffs aka rhapsody too and now since you can br every 5-6 minutes...
the other stats have no cap. also crit damage is reduced durng pvp because of certain buffs or passives and it doesnt increase damage of skills, if skills ever crit. guess who or what summoner benefit way more than the other 2.

I agree. The link Laby posted is much more alive. Check the last page especially.

http://boards.rochand.com/viewtopic.php?f=11&t=888&sid=ef6482d376a92310d45aab5931c1a4b4&start=680

If you take the Epeisodion update into account, the links skills for spectral master are not that great. He gets some extra critical damage vs critical chance of arcana lord that will probably be able to max the critical rate at 500. (with bow not with blunt ? )

How do you make Battle rhapsody to have reuse 5-6 minutes ?
Still it is not a permanent buff, only 30 seconds of divine power, and you need an iss behind you.

Check the link above, some good explanations.
I agree. The link Laby posted is much more alive. Check the last page especially.

http://boards.rochand.com/viewtopic.php?f=11&t=888&sid=ef6482d376a92310d45aab5931c1a4b4&start=680

If you take the Epeisodion update into account, the links skills for spectral master are not that great. He gets some extra critical damage vs critical chance of arcana lord that will probably be able to max the critical rate at 500. (with bow not with blunt ? )

How do you make Battle rhapsody to have reuse 5-6 minutes ?
Still it is not a permanent buff, only 30 seconds of divine power, and you need an iss behind you.

Check the link above, some good explanations.
In lindvior BR is affected by reuse passives/buffs/items etc.. An iss pp with 10% reuse neck and wizards harmony can use br every 5.5 mins.. now add in eva's runes and that's down to 3.5 mins.. now add in the future ability point reuse passive to lower it even lower.. party sol level 3 for even lower reuse.. rose buff lowers reuse as well right? oh passive and active refresh Aug... you get the point? Also even at 5 minute.. 30 second is 10% of the time.. so that's 10% dps you miss out on with haste.. oh don't forget having 2 or 3 iss using br.. maxing attack speed will eventually be possible with better buffs/coin items/skill changes etc.
Battle rapsody afected by re-use in lindvior?
On my view spectral will rulez. More p.atk means more crit dmg as well :P
i can ask the same thing because imo none will use pet skills
and normal attacks works with any crit dmg buff
and with full buffs arcana lord will suck the most

You will use skills in AOEing and vs certain classes in pvp.

Also, I can see loads of confusion here. Just check out that rochand link and leave the math to those who know it well.

Edit: Or better yet, it may be best for you all to leave the summoner class alone. According to Aconyte,

In Epeisodion summoners will be nerfed back into oblivion, so you may as well forget about that class.

And of course NCsoft's most favorite classes, i.e. daggers, archers, and tyrs, will be boosted and boosted and boosted ad infinitum.
Battle rapsody afected by re-use in lindvior?

It was on KR PTS and RU PTS
Battle rapsody afected by re-use in lindvior?

Yes... so as I said you can get BR reuse reallllllllly low especially if you are stacked and go prophet iss.
Edit: Or better yet, it may be best for you all to leave the summoner class alone. According to Aconyte,

There will be only 2 marks instead of 4.
It means less damage from the marks in total, less damage from the mark retrieving, less magic crits on marks, less skills to spam, less versatility.
There will be only 2 marks instead of 4.
It means less damage from the marks in total, less damage from the mark retrieving, less magic crits on marks, less skills to spam, less versatility.

We don't know enough info to say for sure.

Mark retriever might do more damage.. And the new marks are somewhat of a combo version. Reuse will be lower than it is currently still plus you get a new nuke.
On the other hand m.def/p.def from weakness is nerfed from 30% to 10%. Also the nuke from the icon, seems based on dimensional spiral, which used to have heck long re-use.