NCSoft points to a lower GW2 profit, it has affected their income, because the game is not P2P, during the last quarter GW2 had an explosion of box sales, as a result, it had the biggest profit in the quarter and the second for the whole 2012:
As you can see, during 4Q12 GW2 had a profit of 119 billion won(korean currency) due to very strong box sales but it has fallen to 36 billion won in 1Q13 because the box sales have fallen, and now, the game is relying on cash shops, but GW2 still had the second best result after Lineage 1(66 billion won) and L1 is P2P in all countries in eastern market.
According to NCSoft, a new expansion of GW2 is coming and another boom of box sales is expected.
Lineage 2 and Blade & Soul had some losses because many players on both games went to ArcheAge. Aion was the only that had a little better result compared to the last quarter due to new classes in the newest expansion.
its written with big letters, excluding royalties. some games would make more than you think because some of the games (l2, aion) are not run by ncsoft themselves.
its written with big letters, excluding royalties. some games would make more than you think because some of the games are not run by ncsoft themselves.
Yes, Lineage 2 example runs in Russia, China, Malaysia and Vietnam by other companies. I guess L2 takes about 50% more incoming with royalties as it is on the statistics also the AION too with about 30-50%.
its written with big letters, excluding royalties. some games would make more than you think because some of the games (l2, aion) are not run by ncsoft themselves.
Yes, Lineage 2 example runs in Russia, China, Malaysia and Vietnam by other companies. I guess L2 takes about 50% more incoming with royalties as it is on the statistics also the AION too with about 30-50%.
you can see in sales by region that royalties are 6% of all the profit in the quarter.
I can't believe Aion is better financially than L2...I've played it, and it's just not good at all in my opinion...but that's just my opinion.
It's not about being good. It's about keeping it's theme and mechanics present in all stages of game development.
L2 has changed too much (wars changed a lot which was a decisive factor to the L2 decline, the free world aspect and solo farming also went from abundant to poor), Aion has had some changes but it's essentially the same game as when it started, with a few PVP issues tho becoz of change of RIFT mechanics.
I can't believe Aion is better financially than L2...I've played it, and it's just not good at all in my opinion...but that's just my opinion.
Many long waited changes will arrive to the L2 in this month both to us and to Korea.
From this month in Korea the L2 will become maximally same as it was before and at us it will very close as it was before, also in Korea will level cap raise, what is mean, that might be players will buy much much more XP boost items like they did or do in nowadays.
Yuna and Furunkulus did experience before why the game has lesser incoming atm.
Also on the statistics at the Lineage 1 and B&S you see the total money what they score world wide, while at the AION and L2 you can't see the royalty incomings and the amount of money what the none NC companies gets to themselves with these games.
If we would extend the statistics with these numbers too, both game would make much more higher incomings.
I can't believe Aion is better financially than L2...I've played it, and it's just not good at all in my opinion...but that's just my opinion.
i've played too and many things are just better there. till you get to some decent pvp in l2 you have to face the huge grind to lvl up, there you go top lvl in a month as casual or 2 weeks as experienced or maybe one with mentor. then all your dailies are mostly to get pvp armor, weapon and accessories. kill 5 players in this region, kill 15 player in that region, kill 10 players there and so on. you have daily solo and duo pvp arenas not just at the end of the week as oly. you have daily group vs group mixed pvp and pve instance 2 times a day and can last a lot and have some god fights. you have daily sieges multiple times and with these sieges can lock the other faction some of the pvp or pve content. there is plenty of pvp in these sieges. you share some of the maps with the other faction and for some hours in a day they remove safe zones. in l2 you have many dailies too but except coc there are all pve. lets face it, l2 is huge pve centered, ppl get bored after some time. the engine is very old, many of the features from other games are not present in l2. now about l2 na and aion na, the management in l2 is not great and the events even less. its easy for new players to pick that game, l2 is mostly for nostalgic players or those who left to play with friends or clan.
i've played too and many things are just better there. till you get to some decent pvp in l2 you have to face the huge grind to lvl up, there you go top lvl in a month as casual or 2 weeks as experienced or maybe one with mentor. then all your dailies are mostly to get pvp armor, weapon and accessories. kill 5 players in this region, kill 15 player in that region, kill 10 players there and so on. you have daily solo and duo pvp arenas not just at the end of the week as oly. you have daily group vs group mixed pvp and pve instance 2 times a day and can last a lot and have some god fights. you have daily sieges multiple times and with these sieges can lock the other faction some of the pvp or pve content. there is plenty of pvp in these sieges. you share some of the maps with the other faction and for some hours in a day they remove safe zones. in l2 you have many dailies too but except coc there are all pve. lets face it, l2 is huge pve centered, ppl get bored after some time. the engine is very old, many of the features from other games are not present in l2. now about l2 na and aion na, the management in l2 is not great and the events even less. its easy for new players to pick that game, l2 is mostly for nostalgic players or those who left to play with friends or clan.
It's true, you can make much more pvp in Aion or GW2 (I mean all day long: 7/24 pvp 1 x 1, 2 x 2, ..., 300+ x 300+) than you can do in L2 nowadays(currently, L2 basically is: log in -> make your daily quests and instances -> log out).
Lineage 1 is much more open(almost everything that is worth in L1 is open), the quality of open world grind in L1 is much higher and it is much more rewarding, there are a few instanced content for some epic bosses like Lindvior:
It's true, you can make much more pvp in Aion or GW2 (I mean all day long: 7/24 pvp 1 x 1, 2 x 2, ..., 300+ x 300+) than you can do in L2 nowadays(currently, L2 basically is: log in -> make your daily quests and instances -> log out).
Lineage 1 is much more open(almost everything that is worth in L1 is open), the quality of open world grind in L1 is much higher and it is much more rewarding, there are a few instanced content for some epic bosses like Lindvior:
After all, the players decides how they want to play.
I mean many new players already always just search instances and dailies.
I personally grind many hours per day on open world and nowadays gets many pvps too.
The Lineage 2 or even Lineage 1 type pvp too, very different from AION or rift pvps.
These games mostly has programed 2 sides, but here goes the drama you never can know when a clan or person change his decision and attack a friendly clan or player.
But yes, its right, we need more open field pve target with better rewards what for can work the pvp, but in the Lindvior and Epoisidion updates as you could read too these things will massively return to the game.
//beleaua
Yes, for the Lineage 2 need more time, to be higher well geared etc. but motivate the players to play this game longer too.
People leaves the new games in some months and Lineage 2 is one of target game where the people often return and take their friends or family too.
From the Epoisidion update I guess we will see in 80-90% open field xp/gear farm and in the Lindvior too about in 65-80%, while this is now about only 25-30% or even lower.
I don't think L2 has conditions to enter in TOP 10 there anymore, mainly after the arrival of ArcheAge.
Regarding Aion, 4.0 update was very helpful for the game, it managed to keep its profits on the same level.
The new 3 classes brought in Aion 4.0 are super cool to play, as cool as some GW2 classes, mainly that Gundam-like class, I don't know why, but it reminds the Engineer class of GW2.
I don't think L2 has conditions to enter in TOP 10 there anymore, mainly after the arrival of ArcheAge.
Regarding Aion, 4.0 update was very helpful for the game, it managed to keep its profits on the same level.
The new 3 classes brought in Aion 4.0 are super cool to play, as cool as some GW2 classes, mainly that Gundam-like class, I don't know why, but it reminds the Engineer class of GW2.
It is hard to say, how the things will goes, AA still too fresh game, its magic can break too with time.
If we look, that most of L2 player doesnt XP in Korea and the game on the 12-13th places it can happen, that it will enter to the top 10 again or stay there too or it can make safe position for the game on these places to long term what also good.
AA still fresh game what gives a lots of adventure to the players same with the B&S too. But since not only this 2-3 games exist in Korea there are many games what are able to modify the list.
If I would developed a game what is 9,5 years old and it is on the 13th place in Korea where the online games brutal populars and would make same profit too, I guess I would be very very happy (but I think 99% of any developer or publisher companies too).
Lineage 1, the best seller of NC Soft is discontinued in NA.
:confused:
It was a mistake in my opinion, there were about 1.5K players on L1 NA servers, they at least should have tried F2P model before closing it, 6 months later, L2 went F2P.
I don't think L2 has conditions to enter in TOP 10 there anymore, mainly after the arrival of ArcheAge.
Regarding Aion, 4.0 update was very helpful for the game, it managed to keep its profits on the same level.
The new 3 classes brought in Aion 4.0 are super cool to play, as cool as some GW2 classes, mainly that Gundam-like class, I don't know why, but it reminds the Engineer class of GW2.
I havent find any gameplay for the rider class..any video u know?
Ye, i check every once in awhile info about it but no gameplay so far, it's the class i expect the most.:) it feels something taken from odin's sphere.
Lineage 2 has flaws beyond the full decontrol botz at all levels.
I've been testing Neverwinter, has two very important qualities here do not have:
1 - Queue System: Depending on your level, you write down the instance you want to do, and the system automatically arms the partys and start the instance. You make one click and you get to the daily party.
2 - PVP leveling. If instead of doing daily, you want to fight, you can sign in PVP 5 vs 5 to gain experience fighting in the sands, same like go do dailys
Ye, i check every once in awhile info about it but no gameplay so far, it's the class i expect the most.:) it feels something taken from odin's sphere.
Waiting for news about this class, I hope there are different kinds of megazords for this class to play.
Lineage 2 has flaws beyond the full decontrol botz at all levels.
I've been testing Neverwinter, has two very important qualities here do not have:
1 - Queue System: Depending on your level, you write down the instance you want to do, and the system automatically arms the partys and start the instance. You make one click and you get to the daily party.
2 - PVP leveling. If instead of doing daily, you want to fight, you can sign in PVP 5 vs 5 to gain experience fighting in the sands, same like go do dailys
I don't like the idea of leveling through pvp very much, I prefer more incentives to open world pvp and good balance among classes to make OWPVP fairer.
I hope Lineage Eternal devs follow the roots of Lineage 1, LE can have potential to become the next long-term king in Korea, it's up to them to run away from the model of most games nowadays. I'm afraid they can ruin Lineage Eternal by making it more restricted as MMOs nowadays instead of making it more free and open as L1.
Lineage 2 has flaws beyond the full decontrol botz at all levels....
This is not a correct afirmation.
Russian, Europe, Korean and Japan servers have control of bots.
I don't know malasia servers reality.
We have bots because NC-East want bots.
LoLMaybe less, they never appear, maybe is only ghosts of lineage2.onion
Bigger LoL
Bigger because they have staff of aion/gw/other nc things, lineage 2 is not much bigger than one room, see sace fb. Ask diego.
Lolmaybe less
Leave your basement, you have no clue how the real world worksYou never know when people try troll something. Stay in the rochand cave, is the better for you.
- Lineage 1 experienced a growth of 30% compared to 1Q due to the newest expansion, resulting in an earning of 84 billion KRW during Q2.
- The other games remain flat, It is expected grow of Blade & Soul and GW2 in Q3 because both games will be released in China in 2nd half this year(GW2 still has no release in eastern market yet, and B&S only works in Korea so far). Both B&S and GW2 are in beta in China as well as other countries like Japan.
Lineage 2 has flaws beyond the full decontrol botz at all levels.
I've been testing Neverwinter, has two very important qualities here do not have:
1 - Queue System: Depending on your level, you write down the instance you want to do, and the system automatically arms the partys and start the instance. You make one click and you get to the daily party.
2 - PVP leveling. If instead of doing daily, you want to fight, you can sign in PVP 5 vs 5 to gain experience fighting in the sands, same like go do dailys
Other thing about "NC East" & Lineage 2:
- Cost
1 website - U$30,00 / month
5 servers on co-location - U$5.000,00
3 workers (juji, vali, cryo) - U$10.000,00
3 assistants (wavirox, wizardex, christopher) - U$4.000,00
1 room to job - U$1.000,00
1 other operational costs - U$2.000,00
+ Incommings
2000 ppl buy NCoin - U$30.000,00
Each server with 2k people, if 20% of server pay U$15,00 in each month to boost exp...
+Incommings -Costs = U$ 7.970,00
L2 in NC-East will survive.
LOL . Only martelx spend more than that . 1 person trying to enchant shirt +7 spends about 600$ . Im prety sure some spends much more. You are serious that their income = 30k$ ? :D. Silly Molly.