I think GK can be a good Pve char because of the high dps he can output
- he get fist mastery -> more patk (4 lvl)
- toggle for attack speed
- now the 3 level in lightning force doesnt affect more the attack speed but the patck
- new totem P. Atk. +30%, P. Critical +120, and Critical Damage +30% (1 minute + cooldown 10 min, stacks with berserk)
if you combine patk x critical x atak speed you get a very high dps
Some people like to choose their class based on what is or looks to be the best, while others like to play the class because they enjoy the playstyle.
Most of the posts lately are about what will be the best, and it doesn't seem like GK is in the running. But if it's something you enjoy playing then you should stick with it. It's your character after all!
I think GK can be a good Pve char because of the high dps he can output
- he get fist mastery -> more patk (4 lvl)
- toggle for attack speed
- now the 3 level in lightning force doesnt affect more the attack speed but the patck
- new totem P. Atk. +30%, P. Critical +120, and Critical Damage +30% (1 minute + cooldown 10 min, stacks with berserk)
if you combine patk x critical x atak speed you get a very high dps
Attack speed and critical rate can already be maxed.. so as a titan you can have 15% more patk than gk using bear cry (same thing as new gk totem without the crit rate that is maxed anyways). and have max crit/atk speed. Also fists have low crit rate unless you have a super setup.
I think GK can be a good Pve char because of the high dps he can output
- he get fist mastery -> more patk (4 lvl)
- toggle for attack speed
- now the 3 level in lightning force doesnt affect more the attack speed but the patck
- new totem P. Atk. +30%, P. Critical +120, and Critical Damage +30% (1 minute + cooldown 10 min, stacks with berserk)
if you combine patk x critical x atak speed you get a very high dps
Some people like to choose their class based on what is or looks to be the best, while others like to play the class because they enjoy the playstyle.
Think darke is right in this point, and will be the main reason for GK's running around.
GK really drew the short stick again, to my big disapointment.
The changes to lightning gives a nice balance for fist weapons, and for ppl with poor gear the attack speed toggle will be really help full. But in comparison, ppl who can afford the good stuff, can easily get 1400+ atk spd and 450+ crit rate, and max those stats with group bonus, and that makes GK kinda scrappy.
Currently my Tyrr warrior has 1468 atk spd and 500 crit rate using 2hs with Bear totem, and lvl 3 buffs solo. In group my atk spd is maxed. i got only +3 dex from dyes.
The new totem is 200% worthless in comparison with primal rage from Titan, Bison totem was ruined in the end aswell for GK.
Only place GK might have a place to shine is Oly, where the increased attack speed from toggle actualy will have an effect.
But frankly i think GK in the future will be desent at most, but wont excell at anything. GK will be the poor mans tool, u get to the breaking point really fast, but u just cant get over it.
Only class that gonna suck more in general is Maestro, but they make up for it BIG time with crafting.
But frankly i think GK in the future will be desent at most, but wont excell at anything. GK will be the poor mans tool, u get to the breaking point really fast, but u just cant get over it.
Only class that gonna suck more in general is Maestro, but they make up for it BIG time with crafting.
I feel that theyre intending to make GK a tanky tyrr with wolf totem. The new bison from episodeon might proove rly good IF u have a good OEd fists.
I dont see the changes in the balance for GK tyrr in episodeon.
atk speed is still limited to 1500, and 500 crit rate is really hard to get with fists.
And unless Wild roar stacks other totems, its useless compared to what other classes get.
I tried the GK in the EU PTS.
I was really exited about it, and I even have the fists, my orc was a GK and I like the class.
BUT, the only new skill u get, will give you less patk than Ogre, the 30% more crit dmg is nice, when you land one, any advantage like speed and stuff is already maxed out today.
in the next update It might get something nice, but...
yes if u like it play it, have fun with it,
After I play in the pts, the GK is like NO CHANGE at all the skill is a 1 minute every ten buff, that is it.
so, in oly is going to be like now, as soon as u use the skill they will run and you have to chase them for a minute landing hits 30% of the time.
I am still on the fence, I like it but,,,
Lol a tyrr gk will still use ogre for pvp. Bear is and has always been the pve totem of choice the only difference between it and the new gk totem is crit rate which should be maxed already with a slasher/duals and maybe maxed with a pole.
i also got excited to be a GK once again and than what the ... fist fury + toggle momentun auto refill kills me on solo pvp its like 300-500 hp per tick ... its like having a perma debuff upon myself.
berserker+ Bear and Wild Roar+ Savage is a nice 2 minutes combo
but i dont know, something is missing. Punch of Doom would been amazing to have back but mehh...
Wild Road in Epeisodion >> Shouts loudly to invoke the power of the Bison. For 5 minutes, increases your P. Atk. and Crit. Damage +45%, increased critical strike chance reduction effect. Atk Spd decreased -15%,
also in epeisodion > > "NEW" Wolf Cry Shouts loudly to invoke the power of the Wolf. For 5 minutes, increases P. Def., M. Def. +50%, max HP +25%, and movement speed +20.
so yeah, L2 movein GK towards a Defensive type Warrior.
the few remaing Gks gona run in pvp/olympiad with wolf cry
i also got excited to be a GK once again and than what the ... fist fury + toggle momentun auto refill kills me on solo pvp its like 300-500 hp per tick ... its like having a perma debuff upon myself.
berserker+ Bear and Wild Roar+ Savage is a nice 2 minutes combo
but i dont know, something is missing. Punch of Doom would been amazing to have back but mehh...
Wild Road in Epeisodion >> Shouts loudly to invoke the power of the Bison. For 5 minutes, increases your P. Atk. and Crit. Damage +45%, increased critical strike chance reduction effect. Atk Spd decreased -15%,
also in epeisodion > > "NEW" Wolf Cry Shouts loudly to invoke the power of the Wolf. For 5 minutes, increases P. Def., M. Def. +50%, max HP +25%, and movement speed +20.
so yeah, L2 movein GK towards a Defensive type Warrior.
the few remaing Gks gona run in pvp/olympiad with wolf cry
Why you use toggle momentum? O.o
GK could assume defensive type before God, crit hit avoidance(or hvy for huge p def) + target removal from light PVP+ ogre totem+ huge hp/cp+ health weapon or stun for disable. But also could assume a DPS stance.
I think GK shouldve goten less re-use on skills, since as before gracia final their skills had low reuse due to the best atk speed ingame.