I Was adventurer for years, first when I saw the previous patch notes I said it could be the best of the othells after lindvior (because rumours about immunite debuffs for long time + good dmg + mirage), I was just wrong.
Since they introduced long time ago focus power and focus death they destroyed human dagger so hard. At this point koreans decide use adventurers like mirage + trick + switch and nothing else. LAME dmg.
The 30 seconds of the new mirage is not a good "excuse" to be the best othell for mass pvp. The best othell for pvp (mass or not), also for pve, is the one who kills faster (if u kill the healer gz, go to the next poor target)
In lindvior at lvl 99:
Adv: Mirage + 10% vital spots boost for 30 secs (lame) + 10% hp/cp (Extreme useless)
WR: Dodge +20% vital spots for 1 min and 10% reuse.
GH: Counter (reflect skills is good and is a "surprise effect" in midle of any pvp), 20% vital spots for 1 min and 10% crit dmg.
FS: I don't even consider this class an othell... well, let it be, with it u keep ur plunder skills (now is usefull finally), and take + 10% p.atk (no mirage, dodge or counter).
After think a lot btwen 10% reuse and 10% crit dmg... well, on my view the best othell is GH. Soon or later that ammount of reuse won't be a big deal with some good jewels and if u considerer that in pvp u use not only blows but debuffs too.
I'm happy coz I got human race and will awaken in gh tomorrow, so I don't need make a skelly emo dark elf to enjoy the best dmg xD
Here u can see a graphic about the most selected othells:
http://boards.rochand.com/viewtopic.php?f=11&t=927&start=40#p15174
Fortune Seeker: 38,6% (ofc... bots need spoil :/ )
Ghost Hunter: 25,9%
Adventurer: 20,8%
Wind Raider: 14,6%
HUMAN, DARK ELF, ELF OR FORTUNE SEEKER: whit: Superior Vitality (Passive) - Max HP/CP +5%.
Maximum Blow (Active) - For 20 seconds, Vital Spot Attack Rate +10%.
Elusive Mirage (Active) - For 30 seconds, has a chance of canceling the target of the enemy that attacked you.
HUMAN, DARK ELF, ELF OR FORTUNE SEEKER whit Superior Haste (Passive) - Speed +5. Skill cooldown -5%.
Maximum Mortality (Active) - For 1 minute, Vital Spot Attack Rate +20%.
Shadow Dodge (Active) - For 10 seconds, has a 90% chance of evading melee and ranged P. Skill attacks.
HUMAN, DARK ELF, ELF OR FORTUNE SEEKERwhit: Superior Critical Damage (Passive) - Critical Damage +5%, Speed +2.
Maximum Mortality (Active) - For 1 minute, Vital Spot Attack Rate +20%.
Melee Reflect (Active) - For 10 seconds, has a 90% chance of reflecting melee damage to the attacker.
HUMAN, DARK ELF, ELF OR FORTUNE SEEKERwhit:Superior Vitality (Passive) - Max HP/CP increased. P. Atk. +5%.
Plunder (Active) - Inflicts 13580 damage onto target and steals their item.
Mug (Active) - Inflicts 11903 damage onto nearby enemies and steals their item.
so what is betters? human whit dark elfs skills? Superior Critical Damage (Passive) - Critical Damage +5%, Speed +2.
Maximum Mortality (Active) - For 1 minute, Vital Spot Attack Rate +20%.
Melee Reflect (Active) - For 10 seconds, has a 90% chance of reflecting melee damage to the attacker.
or dark elf whit, dark elfs skils? Superior Critical Damage (Passive) - Critical Damage +5%, Speed +2.
Maximum Mortality (Active) - For 1 minute, Vital Spot Attack Rate +20%.
Melee Reflect (Active) - For 10 seconds, has a 90% chance of reflecting melee damage to the attacker.
??