Hey all:),
I dont really see anything discussed about tyrr duelists to get some other opinions and i really wonder if this was my right choise to awaken to...
I would be grateful to hear what you will choose to awaken from Tyrr Warrior and why:)
I will awake as Duelist couse they have a lot of DD and they are the best at Pvp... But I don't know about Revelation Skills... What you think about it?
From Revelation skills i got the one that gives p.attack for 1 min (the only bad thing is the 10min reuse,but the good thing is that it can stack with berserker) and i could not deside about the second one. After a lot of thinking i got Earth Tremor that knocks down enemies for 3 sec and decreases their p.def. 50% but its landing rates are not good... Sorry but i dont remember the name of the firts skill:p
Im testing duelist and dreadnought. Ill go with each for a week so i can use them in different situations. So far im happy with duelist, seems to be pretty powerful in pvp. I kill people above my lvl. Revelation skills i chose were savage and undying will. Savage stacks with boost and berserk, it pretty beast. But i think a good strat would be to start with boost then go to savage. Thats 1.5 minutes of Superman and then you have berserk lying in wait. Undying will takes some getting used to when it procs, you cant use revival when it comes up so you have to time it perfect. I may switch undying will for dispiration.
Edit: that was arena pvp, in group pvp your healer can balance life while you are in undying will.
For the first Revelation Skill:
Unbind or Disparition -> Cancel debuffs is very good in PvP, since it is what can stop you, stop you from doing damage. Now I do not know which this is better.
Revelation to the second Skill:
Undying Will -> The question is when it activates, and if it is possible to reconcile with Giant Barrier.
Endurance -> This returns all the received damage or just the damage of basic attacks?
Earth Tremor -> This has a good success rate? But as Sheldorr spoke, it seems not, so I do not get it.
Earth Tremor -> This has a good success rate? But as Sheldorr spoke, it seems not, so I do not get it.
As far as im trying this skill (Earth Tremor) it has good landing on mobs of range +/- 3lvls... I havent tested yet on pvp but it already saved my pt once when a bunch of mobs got on us and when i used it all mobs where lieng down of the flor for 3 sec so healer can heal...
After all its nice to have 3 Knock Down skills (Power Bomber-Giant Pounch-Earth Tremor) at least one is gonna land:p
Disparation is very strong as it can undo lifts / knockdowns.
Unbind also very powerful and 2x duration of dispiration but won't undo lifts or knockdown.
Its very difficult to not take undying will on a tyrr, even though it is nerfed now to proc at 30% instead of 20% (in line with giant barrier).
Tremor is very strong with the right build and playstyle.
Last attack +10 decrease penalty is very nice as you can cast at 30% instead of 20%. This skill is quite useful for raids believe it or not once the boss is semi low since its skill crit rate is so high. On a duelist though you can almost cycle flash/tss/mega non stop making last attack more useful on non duelists.
I have duelist spirit +20/tauti-weapon though so what is good for me is going to vary from what most other tyrr duelists will find.
Disparation is very strong as it can undo lifts / knockdowns.
Unbind also very powerful and 2x duration of dispiration but won't undo lifts or knockdown.
Its very difficult to not take undying will on a tyrr, even though it is nerfed now to proc at 30% instead of 20% (in line with giant barrier).
Tremor is very strong with the right build and playstyle.
Last attack +10 decrease penalty is very nice as you can cast at 30% instead of 20%. This skill is quite useful for raids believe it or not once the boss is semi low since its skill crit rate is so high. On a duelist though you can almost cycle flash/tss/mega non stop making last attack more useful on non duelists.
I have duelist spirit +20/tauti-weapon though so what is good for me is going to vary from what most other tyrr duelists will find.
so what will be ur tip?
may savage+disperation?(pvp)
how u handle Unding will?got that much hp that u can wait enemys skill from 30->20 hp for barrier and Revival?
I thought I would go duelist for sure but after a week it was okay, good in pvp but boring really. Switched to dreadnought and freaking love it so much more fun to pve and pvp with...
Last attack +10 decrease penalty is very nice as you can cast at 30% instead of 20%. This skill is quite useful for raids believe it or not once the boss is semi low since its skill crit rate is so high. On a duelist though you can almost cycle flash/tss/mega non stop making last attack more useful on non duelists.
I have duelist spirit +20/tauti-weapon though so what is good for me is going to vary from what most other tyrr duelists will find.
Last attack on raids is still less beneficial than normal attacks unless that tyrr lacks crit dmg jewels since it does about the same damage as mega strike which does less than a normal crit hit.
Last attack on raids is still less beneficial than normal attacks unless that tyrr lacks crit dmg jewels since it does about the same damage as mega strike which does less than a normal crit hit.
I am referring to the orc bosses in the new 99 zones.
You dont auto attack for jack **** on those guys, at least with last attack i can do moderate damage when they get low.
Last attack became useless in Lindvior (happy I enchanted it only to +6 and didnt sink more adena in useless skill) ;)
Wondering how can someone make more damage with Last attack than with normal hitting on any raid.
Last attack became useless in Lindvior (happy I enchanted it only to +6 and didnt sink more adena in useless skill) ;)
Wondering how can someone make more damage with Last attack than with normal hitting on any raid.
Seems worthless for any PVE now.... but maybe for poorly equipped tyrrs?
Seems worthless for any PVE now.... but maybe for poorly equipped tyrrs?
I use it a lt on Raids, normal hits can do 700-800 damage on octavis, but every time on Kalios (kartia) Fortuna, or any other raid when is 20% HP I spam Last Attack and each hits deals 3000-5000 damage way more than any other skill or normal attack I can use, I am glad on send my MP that way. It hits very hard.