Archers BUGS - Almost 2 year old bugs

General Discussion Started Last reply 3 posts
Since GoD the skills Flash, Quick Evasion, Quick Charge are heavily bugged and nothing was done so far.
I my self made already two topcis about it.
(Dont pull the suport site on me. I cant describe, show, explain all the bugs for each skill for ppl who dont play the game)

Now new Stances and class specific buffs are also bugged. The increase in p.atk is not what is on all lvls and descriptions, what makes me think is other effects are also wrong.
For eg. lvl 3 rapid fire instance says 15% increase in p.atck but only does 10%, while lvl 4 says 10% incrase in p.atk and actually increases 10%.
lvl 5 dead eye says 20% p.atck but only gives 10%

Whats wrong with this ****? Cant you really fix those almost 2 year old bugs and also get some skills right?! I have no clue whats the right effect of new class buffs and stances atm because of this.

This is getting ridiculous.
"lvl 3 rapid fire instance says 15% increase in p.atck but only does 10%, while lvl 4 says 10% incrase in p.atk and actually increases 10%."

Excuse me but, lvl3 give more patak than a lvl4 skill?

Also, u consider that it MAYBE reffer to base stats?

Base Stats: Refered to you stats WITHOUT any buff/potion/stance/toggle or any that modified these stats, so:

If without any of above u have 1k patak. and u buff with horn melody lvl 1 (37% patak) it will be:
1.000 X 0.37 = 370 patk.

If u use "rapid fire instance" (lets say its 10%) it will be:
1.000 X 0.1 = 100 patk.

so:
1000 (base patak) + 370 (horn bonus) + 100 (rapid fire bonus) = 1470 patak.

and not:
1370 X 1.1 = 1507 patak.

Hope u understand some basic maths XD.

EDIT: *** soon as i know, the only buff who gives bonus to ur actual stats is: Battle Rhapsody who doubles (100%) those stats.