Mentee Buff ONLY 50%?!?

General Discussion Started Last reply 6 posts
Have you lost your **** minds!?! :mad:

I know, I know! You'll just say, "Something is better than nothing"...

...and this is probably as much about stealth anti-botting protocols as it is a shameful money grab, as you arm-twist noobs into buying XP runes in bulk in order to catch up with the rest of the population....

...but would it really have been a terrible thing to create random captcha quests/events that live players could resolve and be awarded a mentor agathian bestowing 300% xp bonus until the timer expired???

Is that not an awesome idea?

I can see it now: your little dwarf is running along on tiny legs, trying to kill things when out of nowhere a bad *** Demon of Chaos appears and says, "Hey, fool! I've got a question for you, and I'm only going to ask you once! If you answer correctly, I'll give you a 300% XP agathion that lasts for four in-game hours. But if you answer incorrectly, or fail to even acknowledge my presence, I'm going to pummel the holy **** out of you until you're nice and flat, and tissue soft, and then I'm going to wipe my behind with you. Got it?!? Good. Here's the question...."

Am I asking for too much? More Mentee XP bonus, please. :(
continued to lvl my 82 SE it gets the same xp (%) as pre lindvior with 200% mentor bonus so changed xp tables ftw dont cry it is the same just that you lvl faster without mentor too now with mentor its the same..
continued to lvl my 82 SE it gets the same xp (%) as pre lindvior with 200% mentor bonus so changed xp tables ftw dont cry it is the same just that you lvl faster without mentor too now with mentor its the same..

You might be the only one getting this.

I am definitely getting less %XP per time now compared to pre Lindvior. This is due in part or in whole to the massive nerf to vitality for characters under level 85.
XP is almost the same as before update, maybe it's a bit less but you get permanent melodies/sonata's (the overbuff/return system works perfect btw) as mentee and the overal XP per mob without VP is higher then before update.

I guess most people are spoiled by the 300%vp of the events that took place before update, but to me it seems the almost same. The fact that you don't need to drag an ISS with you to all places saves time also...
XP is almost the same as before update, maybe it's a bit less but you get permanent melodies/sonata's (the overbuff/return system works perfect btw) as mentee and the overal XP per mob without VP is higher then before update.

I guess most people are spoiled by the 300%vp of the events that took place before update, but to me it seems the almost same. The fact that you don't need to drag an ISS with you to all places saves time also...

I totally agree that having the sonatas for an hour as opposed to just 5 minutes (give or take) is a boon. But that is a separate deal, which everyone benefits from. I would prefer more incentives for mentor and mentee arrangements. After all, this game is designed to make the community more interactive. I met quite a few people that I wouldn't have otherwise talked to without the mentor system. The 200% mentee bonus was a great idea that they didn't need to change. Anything that gets brand new live players up to 85+ faster is a plus.
I totally agree that having the sonatas for an hour as opposed to just 5 minutes (give or take) is a boon. But that is a separate deal, which everyone benefits from. I would prefer more incentives for mentor and mentee arrangements. After all, this game is designed to make the community more interactive. I met quite a few people that I wouldn't have otherwise talked to without the mentor system. The 200% mentee bonus was a great idea that they didn't need to change. Anything that gets brand new live players up to 85+ faster is a plus.
Getting people to 85 here faster is a good thing. In korea (where the change started) it's free to play until you hit 85 so they are trying to enhance and lengthen their game experience. Lots of the things we get are catered to Korea and as a by-product we get the same thing which can either be helpful or harmful to us.