I don't know about you guys but after new update its whole lot harder for me to pvp :confused: i thought feohs were supposed to get a boost but instead we got couple "consolation" skills? i used to kill tyrrs and tanks even they became harder to kill. wynn is now impossible as well whereas i had no problem with them before... archer do more damage to me and in general its harder.... i used to take on 2-3 enemies of same lvl now im having trouble 1 on 1 ... i also used to kill tanks and tyrrs of higher lvl +3 4 lvls but i can forget about that i guess...
in short i gave up all hopes of feo ever being a fun char to play
WTT for any other class
We got boost, but so as other classes.
Even without debuffs I can see our damage increased but not as much as other classes such as archers or daggers.
But we got jack in increased defense, aside soulhound pdef buff.
Now we're true glass cannons.
We got boost, but so as other classes.
Even without debuffs I can see our damage increased but not as much as other classes such as archers or daggers.
But we got jack in increased defense, aside soulhound pdef buff.
Now we're true glass cannons.
Yes the defense nerf is crazy.. i virtually cant click buttons so fast.. its not fun if you die before you are ready... and soul-taker debuff is a joke, go ahead and use 2 debuffs while 2 quick shots is all it takes to kill you.. Fail... I am going to trade my int lvl5 dyes for con or something to improve my defense :/
Yeah those skill don't work in pvp. They do work in PvE though.
most people go to 99 for endgame pvp.. if your char sucks at 99 an is virtually the most useless class in game why would u go there. I wouldn't and that's why i stopped lving my feoh, il go lvl my enchanter instead and make it my main char.. as for feoh im finished with it for good. I was only playing it in hopes of this update that we would get some kind of balancing but instead it got WORSE... no ty, i don't want my brain cells to die because some people can't balance a game properly..
Feohs got boosted big time, but so did all the rest, but the healers and iss enchanters (poor them).
I kill much faster and easier now than it was before both PvE and PvP. However it is really hard to react to the incomming dps. I die also much faster than before. Melee DDs are actually my main problem. While if you see the archer you can react and use some defensive skills, for the melees it is impossible to react in anyway. You blink they follow and hit you for redicilous amount of damage. Daggers have insane evasion, while tyrrs have barrier and too high hp.
Olympiad is redicilous. I binded all the defensive skills on my keyboard and basically spam them 1 after another. I outplay most of my opponents and I still lose, because of insane damage taken in zero time. The classes I can win are only healers and iss enchanters and some newb summoners. Daggers, archers and tyrrs no matter how badly I outplay them and how bad skillwise they are, I have just no chance to win against them.
CoC is redicilous too. The moment you get targeted is the moment you will die. A lot of AoE damage is incomming also out of nowhere. You just can not handle that.
Small PvP it is about who will see the other first if it is not a melee or a summoner. A melee can always hide, fake death, use other def skills or has too high hp plus barrier and comes and eats you for breakfast.
Bigger pvp or grp vs grp mages are good. You take down ppl fast and with good coordination and help from the healers and the tanks you can survive long enough to take down a lot of people. But the second you have no def skill up for use and you are targeted you are death.
Overall - before it was impossible for me to kill anything and I was dyeing fast too. Now I can at least kill some people before dying..
The possitives - we will level faster and the next update will make us a fotm class for few months.
Maya you are a decent player, but I watched one of your matches against MasterOrc and you simply didn't outplay him. You outplayed yourself. You let him run away while in Line of Sight for 2-3 seconds without casting anything. He didn't have any invul skills or anything on him. You weren't CC'd. Either you lagged out, or you had to take a drag or something. He just ran away into the corridor and around the corner for a bit while you stood there and did nothing.
You blinked back into a pillar, so you basically didn't go anywhere - as if you didn't know it was there. Then you used Shadow Snare and ran the complete opposite way so there was no way it was going to pull him in at all.
You stood next to him while he was pounding you with literally no CC/Stun effects on you. You did the same thing in one of your other matches. You literally just stood by your opponent while they were attacking you for like 2+ seconds and did nothing... That's a lot of time.
You play decently, but there is a clear skill gap between you and players like JIK on this class. Stop acting like the game mechanics are griefing you... It sounds ridiculous.
Anyone who expected Feohs to have both high damage and high survivability is an idiot.
I do not really remember much of the match as I was working and playing at the same time and not paying too much attention. What I remember is that at the begining I snared him poisoned him and hide so he does not blink on top of me at the bad spot for me to blink. Yes I can miss some dps, but I rather not take. I remember I miss blinked, you know Feoh blinks are harder to control than tyrr or dagger which requers just pressing 1 key and you are on top of your opponent. Then I got stunned in 2 hits I lost my mp so I could not do anything so I stood there untill my hp is over. In fact I used all of my def skills at best and just misblinked once.
It is not neccessary to make people jump on my snare, in fact I use it most of the times to make people not to pass trough that area so I can use it as a hiding place.
Jik is better than me in oly for now, but keep in mind his toon also gives him more room for error than me plus he has higher dps to use different strategies than me. I ve seen him nuking ppl down for zero time, while I have to kite and what not the same ppl. But yes he is better skillwise atm.
I do not really remember much of the match as I was working and playing at the same time and not paying too much attention. What I remember is that at the begining I snared him poisoned him and hide so he does not blink on top of me at the bad spot for me to blink. Yes I can miss some dps, but I rather not take. I remember I miss blinked, you know Feoh blinks are harder to control than tyrr or dagger which requers just pressing 1 key and you are on top of your opponent. Then I got stunned in 2 hits I lost my mp so I could not do anything so I stood there untill my hp is over. In fact I used all of my def skills at best and just misblinked once.
It is not neccessary to make people jump on my snare, in fact I use it most of the times to make people not to pass trough that area so I can use it as a hiding place.
Jik is better than me in oly for now, but keep in mind his toon also gives him more room for error than me plus he has higher dps to use different strategies than me. I ve seen him nuking ppl down for zero time, while I have to kite and what not the same ppl. But yes he is better skillwise atm.
JIK was that good on his Feoh when he was level 90 with Twilight Gear a year ago. He's just a skilled player and yes his gear is good, but that's what you need to be at the upper echelon of competitiveness in Olympiad.
Also, Feoh blinks are designed as evasive maneuvers so it's not even comparable to the rush skills that DD classes have, which are offensive gap closers. All you need for those skills are line of sight. Ranged classes have defensive blinks that require situational awareness to make sure you're back isn't to something that will block or cut it short.
Missing that blink is a failure of situational awareness not a control issue. You just needed to know that your back was to a pillar, and that it would block the blink. An archer who fails to pay attention to his position can make the same mistake.
In any case my point wasn't to rag you because, like I said, you're a decent player on your Feoh and were a decent player on your Soultaker back in the day as well.
You just seem to always have an excuse for losing (working and playing at same time, x class is OP, my class sucks I'm like paper, etc.). A lot of times you lose simply because you made mistakes.
Arcane Barrier is borderline worthless against any person you expect to do massive amounts of damage to you. It's most useful in the fights you need it least for. The skill is broken IRT its intended purpose, which is why it was IMBA'd up in Korea (and now seems to be expecting a nerf of sorts).
Maya you are a decent player, but I watched one of your matches against MasterOrc and you simply didn't outplay him. You outplayed yourself. You let him run away while in Line of Sight for 2-3 seconds without casting anything. He didn't have any invul skills or anything on him. You weren't CC'd. Either you lagged out, or you had to take a drag or something. He just ran away into the corridor and around the corner for a bit while you stood there and did nothing.
You blinked back into a pillar, so you basically didn't go anywhere - as if you didn't know it was there. Then you used Shadow Snare and ran the complete opposite way so there was no way it was going to pull him in at all.
You stood next to him while he was pounding you with literally no CC/Stun effects on you. You did the same thing in one of your other matches. You literally just stood by your opponent while they were attacking you for like 2+ seconds and did nothing... That's a lot of time.
You play decently, but there is a clear skill gap between you and players like JIK on this class. Stop acting like the game mechanics are griefing you... It sounds ridiculous.
Anyone who expected Feohs to have both high damage and high survivability is an idiot.
yea 1-2 seconds are fatal. reason i dont bother at all being from east europe as maya is but with additional graphic lags xD. same reason my bro die many times with giants barrier casted, he sees one thing and the server another thing.
anyway, personally i wouldnt put players like jik or rocavlon and others on top of the list. in daily pvp, when they pvp someone else and you decide out of nowhere to lift them, instant crystal form. if its not up then its some shirt. if none, you can see them blink exactly near you and death howl so they can interrupt. all have the exact same reactions and all reactions are made like... before i even start casting. seriously and im not the only one saying, these are far away from human reactions. i saw jik on pts, he was beaten by other mages. i dont condemn him for using whatever... its primary ncsoft problem and at least he is not bragging about being the top. at least after update could bring his group down with my semi-random group... which only says that mages got boosted but other classes a lot more.
Yea, all classes got boosted - mages just seem drastic because they were so bad before the update... They also added a 10% Boost to received heals in Robe Set bonuses, Lol. I think they forgot that the problem isn't with heal amounts but with the incoming damage. They should have added a Crit Damage Reduction or something instead... Unhealable damage is unhealable, that bonus doesn't matter in that case...
Yea, all classes got boosted - mages just seem drastic because they were so bad before the update... They also added a 10% Boost to received heals in Robe Set bonuses, Lol. I think they forgot that the problem isn't with heal amounts but with the incoming damage. They should have added a Crit Damage Reduction or something instead... Unhealable damage is unhealable, that bonus doesn't matter in that case...
We did get that!
Hold your breath....
"When enchanting a Chest piece by +4 or greater: Enemy Critical Damage decreases by 2.1%, Enemy Critical Rate decreases by 1.7%"
So now instead of 20k damage you can be hit as low as 19580 dmg, isn't it great?
We did get that!
Hold your breath....
"When enchanting a Chest piece by +4 or greater: Enemy Critical Damage decreases by 2.1%, Enemy Critical Rate decreases by 1.7%"
So now instead of 20k damage you can be hit as low as 19580 dmg, isn't it great?
:))
also dont forget now crit damage reduction from buffs are less effective against daggers... for this reason you see sometimes robes get 1 shot now (and daggers could always bypass cp)
Anyone who expected Feohs to have both high damage and high survivability is an idiot.
well both othel and yul have more damage and more defense then feohs - that makes sense how ?... they can hide and come out of nowhere. you are dead before u even know what hit you. anyone who thinks feoh is not at huge disadvantage is crazy.. feoh has only hell bind left and that doesnt compensate for anything.. for us to do damage u need wizard spirit+dual cast which you cant even use if u are attacked and the debuffs ? rotfl ain't nobody got tim fo dat!.. also evasion can't escape from tanks pull .. you are not even a "glass cannon" at this point you are points feeder for the enemy clans nobody even in ur own clan needs you and they only take you along cause you are friends or something.. basically you are the most useless DD around..
and about skills I was killed by people that i used to murder time and time again before update.. some of those guys had never even killed me before but now its all opposite..
ive seen fully buffed 98 feo in +6 bless seraph set get 2 hitted and thats when i realized i should stop bothering
1 i will never have +6 or bless set because i don't bot or ebay
2 even if i do i can get 2 hitted ? screw that now imagine when i go with my barely collected +3 bound set I'm not even in competition for anything at all
ive seen fully buffed 98 feo in +6 bless seraph set get 2 hitted and thats when i realized i should stop bothering
that depends, if you want to play counterstrike or actually be useful.
thanks to this update i can go from 3.2k to this http://img11.imageshack.us/img11/5046/pdef.jpg
its twilight robe not seraph and no tank in party for extra pdef but also wizard harmony
that depends, if you want to play counterstrike or actually be useful.
thanks to this update i can go from 3.2k to this http://img11.imageshack.us/img11/5046/pdef.jpg
its twilight robe not seraph and no tank in party for extra pdef but also wizard harmony
For 20 Seconds? Lol. On a siege that 20 seconds is not a large part of the fight and while you await the cooldown you're back to being super plowed by daggers and archers.
well both othel and yul have more damage and more defense then feohs - that makes sense how ?... they can hide and come out of nowhere. you are dead before u even know what hit you. anyone who thinks feoh is not at huge disadvantage is crazy.. feoh has only hell bind left and that doesnt compensate for anything.. for us to do damage u need wizard spirit+dual cast which you cant even use if u are attacked and the debuffs ? rotfl ain't nobody got tim fo dat!.. also evasion can't escape from tanks pull .. you are not even a "glass cannon" at this point you are points feeder for the enemy clans nobody even in ur own clan needs you and they only take you along cause you are friends or something.. basically you are the most useless DD around..
and about skills I was killed by people that i used to murder time and time again before update.. some of those guys had never even killed me before but now its all opposite..
ive seen fully buffed 98 feo in +6 bless seraph set get 2 hitted and thats when i realized i should stop bothering
1 i will never have +6 or bless set because i don't bot or ebay
2 even if i do i can get 2 hitted ? screw that now imagine when i go with my barely collected +3 bound set I'm not even in competition for anything at all
Can't really say much else. Too much crying in this post and apparently you just want to be able to stand there and stack temp buffs and slam debuffs while blowing the target away.
You clearly have not been seeing the type of damage Feohs are doing in PvP now (clannie just took a 45k M.Crit from a Feoh in Twilight Gear - she is in full Seraph some parts OE'd - however this as in Olympiad). They are not necessarily hurting in that department. Defensively, they are no different than they were before the update, and the same can be said for other DDs.
The issue isn't Feoh defense, or Othell defenses, or Yul Defenses. Nothing has really changed there.
The issue is player damage, generally speaking - Mage Damage included, BTW. Instead of raising player damage - yet again - NCSoft should have just balanced MOBs down to allow players to XP/level faster. They did it the other way around instead, and it has had the same effect as any other time they pulled that.
And guess what, even if they hadn't raised player damage you'd still be in the same situation, because those same classes were running through mages before the update.
Some classes needed some of those boosts. Daggers needed the reduced Crit Reduction effect on their skills, because NCSoft put too much Crit Dmg reduction in due to PvE mob damage output and didn't properly balance their damage.
Mages will feel different when more get access to end game gear like Blessed AQ/Baium/Frintezza and their M.Crit and M.Crit damage goes up.
It is really too early to make a proper determination of balance, especially of PvP damage from non-end game toons that really do not give a realistic view of how that part of the game is balanced to begin with.
It's just the fact of life. Everyone wants to be a pr0 PvPer, but if you are not level 99 that will never happen. The PvP game has been completely cubbied off to max level toons, for the most (being generous) part.
Well, maybe in oly or small scale we do suck to certain classes, depend on a cituation ofc. I don't say feoh always suck, just in small scale we're getting on top of the assist list.
But siege is quite a different story, just came from one and it was a blast on feoh part. Dark curse landed 95% of the time and that was enough to blow opponents from a face of the Earth with 20-40-60k crits. And I don't even have access to end game weapon/jewerly, just istina/octav set and +4 staff.
What would someone do with +15 dark R99 and blessed valakas, i can only imagine.
Maybe we're getting killed fast but do the same for others. Can't wait for next update, where ST will get a transfer pain.
Well, maybe in oly or small scale we do suck to certain classes, depend on a cituation ofc. I don't say feoh always suck, just in small scale we're getting on top of the assist list.
But siege is quite a different story, just came from one and it was a blast on feoh part. Dark curse landed 95% of the time and that was enough to blow opponents from a face of the Earth with 20-40-60k crits. And I don't even have access to end game weapon/jewerly, just istina/octav set and +4 staff.
What would someone do with +15 dark R99 and blessed valakas, i can only imagine.
Maybe we're getting killed fast but do the same for others. Can't wait for next update, where ST will get a transfer pain.
Exactly my point. Nothing has really changed. The only thing that has changed is that instead of being Glass BB Guns, Feoh is actually a Glass Cannon. But it's always been glass, and expecting that to change in one update is a bit of a pipe dream.
Soul Hound's temp buff doesn't change the fact that outside of that 20 seconds in between cooldowns you're still a glass canon and you still do less damage than other Feoh Wizards do except the Soultaker and only when you're on the same target as he (and thus benefitting from his buff).
Then again, even that may not be true, if the Soultaker still has Arcane Power.
Typically there are certain classes that others have a harder time countering in Oly/small scale PvP.
As much as I hate to say it, Trenshero hit the nail on the head. Maya is just a terrible terrible player who uses his ability to cry on these forums and others about how nukers are garbage to rationalize why he loses as much as he does.
Nukers have their place, at present in lindvior we use them to gobble up tanks in sieges as they do it better than archers or other DD's. The nuker party is not meant to stand alone, it is meant to work with other groups to buffer and control for them. Our ability to neutralize tanks pulling wall smashers has increased significantly with our compliment of nukers squishing them.
FYI - At present one of the only times I die in pvp is when I am lifted.
For 20 Seconds? Lol. On a siege that 20 seconds is not a large part of the fight and while you await the cooldown you're back to being super plowed by daggers and archers.
Also, half kills will ignore that P.Def.
20 sec is enough to disable one more or 2 more snare and stuff. some classes have shorter duration of their powerful buffs and do great stuff. im not at the lvl to go for sieges yet but with a stacked char should be less than one minute and a half reuse that i have now and with eternal stuff and clan skills should be easier over 11k. i get it anyway, most rolled wiz just to score pvps and shoot away but i want to do more than that. after watching yesterday siege, with so much debuff immunity, purges and unbind and rage and w/e else is there, there is no way a necro is better than the other mages. anyway i like 10% magic crit and 5% pvp damage over 10% matk, its personal preference. each with his play style. my 2nd choice would have been archmage but im tired of stuff depending on target debuffs. chance to debuff after destruction, next update chance to reduce mdef... that if you landed destruction and buster. its not looking good for me.
the wanna be pro-players again posting wanna be pro-skills
feohs are weak, always were weak, they still being weak, atleast now you can land debuff in istina, octavis and some other bosses, that is the only reason i would consider to take one...autoattack archer/othell/ hell even iss/tank, deal more damage than their casting
lowbie othells landing half kills like np is hilarious while as feoh you need to outlevel or outgear for compete decently
the wanna be pro-players again posting wanna be pro-skills
feohs are weak, always were weak, they still being weak, atleast now you can land debuff in istina, octavis and some other bosses, that is the only reason i would consider to take one...autoattack archer/othell/ hell even iss/tank, deal more damage than their casting
lowbie othells landing half kills like np is hilarious while as feoh you need to outlevel or outgear for compete decently
now you are talking crap, do you even play those classes?
the wanna be pro-players again posting wanna be pro-skills
feohs are weak, always were weak, they still being weak, atleast now you can land debuff in istina, octavis and some other bosses, that is the only reason i would consider to take one...autoattack archer/othell/ hell even iss/tank, deal more damage than their casting
lowbie othells landing half kills like np is hilarious while as feoh you need to outlevel or outgear for compete decently
You're an idiot.
And SH is still overrated, but then again the results in game speak for themselves.
I guess it seems better on PvPers with bad gear (Twilight Armor) or lower levels, but end-game Feohs do well enough even without that buff that losing the additional burst potential simply isn't worth it for them.
I didn't say the class was bad, just overrated. I think in game people are realizing that as there aren't many really high level SHs, just mostly lower level ones that went that class so they can survive ganks/PvP against 99s and stuff.
As much as I hate to say it, Trenshero hit the nail on the head. Maya is just a terrible terrible player who uses his ability to cry on these forums and others about how nukers are garbage to rationalize why he loses as much as he does.
Nukers have their place, at present in lindvior we use them to gobble up tanks in sieges as they do it better than archers or other DD's. The nuker party is not meant to stand alone, it is meant to work with other groups to buffer and control for them. Our ability to neutralize tanks pulling wall smashers has increased significantly with our compliment of nukers squishing them.
FYI - At present one of the only times I die in pvp is when I am lifted.
Here comes Diego, one of the biggest scums in the history of l2 and one of the reasons why NCNA is so cheat rich.
Logical as always claiming nukers are not garbage, yet proving his poing that they have their place (lol) for killing tanks in sieges (another lol). Additionally "proving his point" with the next sentance "Nuker party is not meant to stand alone, it is meant to work with other groups".
In the end to prove he is ultimately wrong and unlogical he says "FYU at present I die only when I am lifted". Nukers are so imba that his class dies only if there are nukers present. Lmao. What about your class then?
All these proves that nukers are garbage. Yet he claims they are not. Excellent logic. Bravo.
If nukers were not garbage a good claim would be "OMG NUKERS OWN OLY, COC! OMG NUKERS 1 shot everything.OMG Nuker impossible to kill. Omg NUKER GRP BEST PVP SET UP!!!". Yet nobody saying that.
(Note it is comming, rather soon)
And as always Diego's attacks towards me. Yet I am better then most of your garbage left handed Feohs that cant pvp without scripts and ranger assistance, although they severly outgear me and still out level me. I am quete sure they will not log in without ranger at all, despite me that I am always online and PvPing.
Here comes Diego, one of the biggest scums in the history of l2 and one of the reasons why NCNA is so cheat rich.
Logical as always claiming nukers are not garbage, yet proving his poing that they have their place (lol) for killing tanks in sieges (another lol). Additionally "proving his point" with the next sentance "Nuker party is not meant to stand alone, it is meant to work with other groups".
In the end to prove he is ultimately wrong and unlogical he says "FYU at present I die only when I am lifted". Nukers are so imba that his class dies only if there are nukers present. Lmao. What about your class then?
All these proves that nukers are garbage. Yet he claims they are not. Excellent logic. Bravo.
If nukers were not garbage a good claim would be "OMG NUKERS OWN OLY, COC! OMG NUKERS 1 shot everything.OMG Nuker impossible to kill. Omg NUKER GRP BEST PVP SET UP!!!". Yet nobody saying that.
(Note it is comming, rather soon)
And as always Diego's attacks towards me. Yet I am better then most of your garbage left handed Feohs that cant pvp without scripts and ranger assistance, although they severly outgear me and still out level me. I am quete sure they will not log in without ranger at all, despite me that I am always online and PvPing.
Mayathebad, so a class is garbage unless you can 1 shot people? Pro logic you got there...
Here comes Diego, one of the biggest scums in the history of l2 and one of the reasons why NCNA is so cheat rich.
Logical as always claiming nukers are not garbage, yet proving his poing that they have their place (lol) for killing tanks in sieges (another lol). Additionally "proving his point" with the next sentance "Nuker party is not meant to stand alone, it is meant to work with other groups".
In the end to prove he is ultimately wrong and unlogical he says "FYU at present I die only when I am lifted". Nukers are so imba that his class dies only if there are nukers present. Lmao. What about your class then?
All these proves that nukers are garbage. Yet he claims they are not. Excellent logic. Bravo.
If nukers were not garbage a good claim would be "OMG NUKERS OWN OLY, COC! OMG NUKERS 1 shot everything.OMG Nuker impossible to kill. Omg NUKER GRP BEST PVP SET UP!!!". Yet nobody saying that.
(Note it is comming, rather soon)
And as always Diego's attacks towards me. Yet I am better then most of your garbage left handed Feohs that cant pvp without scripts and ranger assistance, although they severly outgear me and still out level me. I am quete sure they will not log in without ranger at all, despite me that I am always online and PvPing.
The wizards in my alliance hit others upwards to 50k damage with their own debuffs. I haven't seen not one consider their class weak even before Lindvior. I also don't see anyone complain about tyrr warrior groups.
Granted of course I'm talking about pvp at level 99. Maybe its different at 96/97. Its been a while.
Mayathebad, so a class is garbage unless you can 1 shot people? Pro logic you got there...
Here comes the guy that targets you although he doesnt see you. Another 2 left handed nuker from Nova.
Yes pro logic bra. Nuker gets 1 shotted, for a game ballance it should 1 shot.
Or if it does not 1 shot it should survive more than 1 hit then. That is a game balance.
Here comes the guy that targets you although he doesnt see you. Another 2 left handed nuker from Nova.
Yes pro logic bra. Nuker gets 1 shotted, for a game ballance it should 1 shot.
Or if it does not 1 shot it should survive more than 1 hit then. That is a game balance.
Umm...here's more of MayatheBad's logic. If someone kills him, its only because he cheats, and not because you are bad. Have you heard of having spies at port spots u nub.
I port SH3 and u think that a mage cant kill you because you hide behind a wall. lol. Double blink to other side of wall, hell bind, gloom, and u dead. 2 shot. Even a 5 year old can pwn you when you don't even understand your own class lol. So funny how you think you are smart hiding behind a wall LOL..pro tactic...
What a nub. QQ more about other people cheating and not realize that you are just bad at this game.
Mages are so strong now, I really do not understand how you can possibly call them weak lol. You skill is weak, not the class.
LOL you even try to kill me after I killed you and did a clan hall soe right beside your dead body. You don't think I see the salvation on you? lol. You get up I cancel SOE, and 1 shot you again lol..
well guess maya talks much (at least on forums cant judge form server im not on the same) but maya isnt for sure not completely wrong i mean ok a top geared feoh doing 40k on a yul which isnt even 1 shot and getting 59k with +6 armor set vs a same lvl yul which results in a 1 hit death for the feoh isnt really fun in a smaller type of pvp incase for olympiad i rather support the view that a feoh can kill a yul there :P
Yuls are the easiest class to kill of the DD's for a feoh. You have to kite them, Arcane barrier when fighting and he won't 1 shot you.
Lift the archer, gloom/devil's curse and he's dead before he drops back to the ground. If he has UD up, Ignore divinity first and cancel it, then lift him and kill him. If he stuns you, crystal form or disparation and blink away.
If cancel fails, just kite him around till his UD is gone. An archer without his UD dies 2 shots debuffed from a mage.
Mages are so strong now, but they take skill to play. Something that mayathebad obviously lacks.
Yuls are the easiest class to kill of the DD's for a feoh. You have to kite them, Arcane barrier when fighting and he won't 1 shot you.
Lift the archer, gloom/devil's curse and he's dead before he drops back to the ground. If he has UD up, Ignore divinity first and cancel it, then lift him and kill him. If he stuns you, crystal form or disparation and blink away.
If cancel fails, just kite him around till his UD is gone. An archer without his UD dies 2 shots debuffed from a mage.
Mages are so strong now, but they take skill to play. Something that mayathebad obviously lacks.
hey dont spoil everything thats how i kill yuls as feoh in oly xD
Sorry maya rat, cant hear you over all the squeaking.
The wizards in my alliance hit others upwards to 50k damage with their own debuffs. I haven't seen not one consider their class weak even before Lindvior. I also don't see anyone complain about tyrr warrior groups.
I play what many consider (including the KR devs!) to be (by comparison) one of the weakest PvP classes in GoD. Yet somehow I absolutely **** stomp maya the rat.
Clearly while we all see him for what he is as undoubtedly the worst player in the history of Lineage 2, his mental illness which upon his inevitable defeat in pvp fuels his rat propaganda. Rationalizing how he is actually the best player who only loses due to ebay, level difference, gear, zerging, cheats, programs, and ncsoft design issues.
Clearly while we all see him for what he is as undoubtedly the worst player in the history of Lineage 2, his mental illness which upon his inevitable defeat in pvp fuels his rat propaganda.
I feel sorry for maya. As diego has pointed out maya is mentally ill and forgets to take his meds alot. He sees his clan botting in Pagans and then says they are enemy clans there instead. He thinks feohs are weak because he gets stomped by everyone, which is impossible because he believes he is a great player. He knows JiK and half his clan use ranger to pvp but only sees that they are great players and will one day be better than them. Poor maya keeps regressing into his own little mixed up world and it saddens me. Have a heart and don't feed into his delusions, the poor thing.
There's also the fact that currently soultakers are stronger than they should be due to the currently m.def reduction stacking of gloom and devil's curse that does not exist in korea (from what I've seen) or innova eu/ru (from what I've experience) which contributes to the absurdly high damage feoh wizards can do.
Still even with that bugged advatange, there are many ways to counter it and squash bad feoh wizards.
We got boost, but so as other classes.
Even without debuffs I can see our damage increased but not as much as other classes such as archers or daggers.
But we got jack in increased defense, aside soulhound pdef buff.
Now we're true glass cannons.
Glass cannons would mean that you have the highest defense and offense. But that isn't true at all.
Oh well, still better than being in top gear and only hitting for 600 damage a nuke while getting hit by physical classes for 1200 at a time or more cause now I have functional CCs and a p defense buff.
Glass cannons would mean that you have the highest defense and offense. But that isn't true at all.
Oh well, still better than being in top gear and only hitting for 600 damage a nuke while getting hit by physical classes for 1200 at a time or more cause now I have functional CCs and a p defense buff.
No, glass cannon means you deal a lot of damage (cannons are known for blowing things up) but are easily broken (glass....).
My advice, level up and gear up. Stop pvping 99s at 97 and under. Unfortunately there's a damage penalty due to level difference. Quit crying, start grinding and start pvping when you're ready. If you're on these forums whining, you're not leveling. Get to it.
Umm...here's more of MayatheBad's logic. If someone kills him, its only because he cheats, and not because you are bad. Have you heard of having spies at port spots u nub.
I port SH3 and u think that a mage cant kill you because you hide behind a wall. lol. Double blink to other side of wall, hell bind, gloom, and u dead. 2 shot. Even a 5 year old can pwn you when you don't even understand your own class lol. So funny how you think you are smart hiding behind a wall LOL..pro tactic...
What a nub. QQ more about other people cheating and not realize that you are just bad at this game.
Mages are so strong now, I really do not understand how you can possibly call them weak lol. You skill is weak, not the class.
LOL you even try to kill me after I killed you and did a clan hall soe right beside your dead body. You don't think I see the salvation on you? lol. You get up I cancel SOE, and 1 shot you again lol..
Cheaters bla bla blaing. You ported in, next second you have me targetted and you try to kill me beyond the wall (obvious ranger) 2 seconds later you realise I am hiding and you blink and you lift. Luckily I have no skills up to counter it. I stay to fight and you kill me, I am short mp so arcane barrier doesnt help. Pro cheater np.
I am not weak considering the fact I am better than most of the mages in your clan including you. You are even afraid to do oly lol. And I am beating most of the Nova mages easily there.
Sorry maya rat, cant hear you over all the squeaking.
I play what many consider (including the KR devs!) to be (by comparison) one of the weakest PvP classes in GoD. Yet somehow I absolutely **** stomp maya the rat.
Clearly while we all see him for what he is as undoubtedly the worst player in the history of Lineage 2, his mental illness which upon his inevitable defeat in pvp fuels his rat propaganda. Rationalizing how he is actually the best player who only loses due to ebay, level difference, gear, zerging, cheats, programs, and ncsoft design issues.
Laugh out ******* loud.
You beat me in a close fight in previous update when I was lvl 96 with 3 bil gear and you were 99 with hundreds of bil gear. Pro. Actually you are the worst tyrr I ve seen in oly. And it is not like Feoh has a chance again tyrr in oly. In open pvP yes, not in CoC and Oly.
Your class is getting boosted for popularity rising not being weak. Same with summoners.
Cheaters bla bla blaing. You ported in, next second you have me targetted and you try to kill me beyond the wall (obvious ranger) 2 seconds later you realise I am hiding and you blink and you lift. Luckily I have no skills up to counter it. I stay to fight and you kill me, I am short mp so arcane barrier doesnt help. Pro cheater np.
I am not weak considering the fact I am better than most of the mages in your clan including you. You are even afraid to do oly lol. And I am beating most of the Nova mages easily there.
Lol...yes you are the best mage on the server with the most excuses....were u also reading a newspaper, eating some food, stroking yer *******, and knitting a sweater at the time and that`s why you die...
There's also the fact that currently soultakers are stronger than they should be due to the currently m.def reduction stacking of gloom and devil's curse that does not exist in korea (from what I've seen) or innova eu/ru (from what I've experience) which contributes to the absurdly high damage feoh wizards can do.
Still even with that bugged advatange, there are many ways to counter it and squash bad feoh wizards.
It does stack but its not quantitative. Gloom is 50% , Gloom + Devil`s Curse is about 60%. Gloom + Devil`s Curse + Hell Binding ( +10 Mdef ) is about 62%. I tested the reduction in mdef with a friend at MRT, and that`s the result.
So casting 2 extra spells on top of gloom is only 12% increase.
People from Chronos, would you mind and get the **** out with your own personal vendetta against each other and discuss it in server section. Here we're talking about feohs.
Thank you.
Lol...yes you are the best mage on the server with the most excuses....were u also reading a newspaper, eating some food, stroking yer *******, and knitting a sweater at the time and that`s why you die...
I am really working all the time I am playing.
My only excuses are I am low and undergeared and I am fighting an army of 2 lefthanded robots.
Back on the topic - feohs are much stronger than before, but even weaker in comparison to the other classes.
I am giving an example from my gaming experience.
Before the update my class was terribad, but archers, daggers or tyrrs 2 levels lower than me just could not kill me as their dps was low and kiteable. Right now even a level 90 dagger can **** me. Yes I can insta kill them probably in 2 hits max, however they can insta kill me too, which is stupid. No other class is so paper to die from level 90s at 98.
I am suffering this mostly in CoC. Although I do relatively good there and I win a lot of marks even was leading for some time this month, it is just impossible to win when there are so many people alive. Yet if I was a level 98 tyrr or dagger or archer I would win easily most of the rounds without much of a trouble. Right now I am using what not, just to survive by the end of the round - eva rune, divine elexir, p.def talismans, mysterious shadow and defense. And most of the rounds if there is no clannie to help me I just can not make it the end.
Why?
No reliable defensive skills to compensate for their lack of real burst dps. Blinks, range and arcane barrier can not cut it.
There are 2 ways to balance the class - boost offense or boost defense. In future updates we are seeing insane defensive boosts. Then they are moderated slowly. Currently we are just someone to feed the rest. Feohs are also not good in our cheat rich environment. Landind hellbind shoul really mean a death person as cd is high, however people here are using scripts to escape any helbind. 1100 range should really be safe for ganking, however ganking is impossible in our servers. 1100 range blinks should really make you escape in a safe position especially if you have stunned someone during a blink, however in our servers somebody losing a target is ... uh impossible.
There's also the fact that currently soultakers are stronger than they should be due to the currently m.def reduction stacking of gloom and devil's curse that does not exist in korea (from what I've seen) or innova eu/ru (from what I've experience) which contributes to the absurdly high damage feoh wizards can do.
Still even with that bugged advatange, there are many ways to counter it and squash bad feoh wizards.
The amount of debuff you gain over Gloom when stacking those is < 10%. It's really not *that* big a deal and nothing would change if they made it so only the 50% stacked.
When mages gear up with Blessed Epics that provide more M.Crit rate and M.Crit damage that would easily overpower that nerf. I wouldn't even really consider it a nerf, TBH. Just a minor adjustment.
Also, the damage is coming from all mage sub-types.
well i know blessed valakas give only 30+ to mcrit and 6+ stocking give 40+ to mcrit for dark elf with 15 int/3wit dyes, the new soul rings will give a nice boost to mages 15% mage crit damage and 10-20 more m crit rate each. the current rings like traskin/baium/oct are really meant for all patk classes.
I think the reason why a lot of people have issues on some classes is cause they're out of their league in terms of the opponents they're fighting. To be blatantly honest, unless you're Enmity or maybe H.o.E. (**** the filter) you have no business fighting clans like Nova. They are too strong for anything below those two clans I mentioned.
Fight clans with similar average level and gear quality. PvP feels completely different. Everyone wants to be a factor. Everyone is hoping they can perform a miracle. Sorry, that's not the way this game works. When a clan gets so far ahead there is nothing you can do about it and it takes too much work to catch up to gimp yourself by putting yourself in constant war with people who don't need to XP or anything and do nothing but scour the map looking to wipe you off of it.
If you think you (or many of your clannies) are severely disadvantaged vs Nova, then obviously you have no business being in war with them. Drop the war, ignore the propaganda/taunts, and go fight people who can give you more balanced PvP game play. It's that simple.
Yes, your ego may (for Maya, *will* I'm sure - mostly due to the amount of propaganda he spews on forums) take a hit, but it's not the end of the world is it. You really have to be organized and forward looking if you have end-game aspirations. You also have to think beyond yourself or a certain few.
If you're disadvantaging your whole clan simply because one or two groups of people in it want what they want, then I guess you're not much of a leader are you?
I think the reason why a lot of people have issues on some classes is cause they're out of their league in terms of the opponents they're fighting. To be blatantly honest, unless you're Enmity or maybe H.o.E. (**** the filter) you have no business fighting clans like Nova. They are too strong for anything below those two clans I mentioned.
Fight clans with similar average level and gear quality. PvP feels completely different. Everyone wants to be a factor. Everyone is hoping they can perform a miracle. Sorry, that's not the way this game works. When a clan gets so far ahead there is nothing you can do about it and it takes too much work to catch up to gimp yourself by putting yourself in constant war with people who don't need to XP or anything and do nothing but scour the map looking to wipe you off of it.
If you think you (or many of your clannies) are severely disadvantaged vs Nova, then obviously you have no business being in war with them. Drop the war, ignore the propaganda/taunts, and go fight people who can give you more balanced PvP game play. It's that simple.
Yes, your ego may (for Maya, *will* I'm sure - mostly due to the amount of propaganda he spews on forums) take a hit, but it's not the end of the world is it. You really have to be organized and forward looking if you have end-game aspirations. You also have to think beyond yourself or a certain few.
If you're disadvantaging your whole clan simply because one or two groups of people in it want what they want, then I guess you're not much of a leader are you?
I think you are very confused about the situation in Chronos. FS has 2 strong parties that can fight with all the Nova parties, but their best 2. And FS is stronger than *** and Emnity. Last siege I remember we went trough H o E. They have too many low levels to fight us and 1 good party, that is no better than our top 2 groups.
You buy too much propaganda from Nova. We can fight Nova, we just do not want to. That is what they play for. Botted up toons geared with RMT and scripts done by Martel and Diego, the best scrpitters in l2. What is left for them to do? Go and find some PvP. I am sorry but I am not and many of are not giving that fun to them. I actually feel sorry for Emnity and H o E and feeding Nova points with trying to fight them. They are not successful, do not buy that propaganda. Neither we are, but FS is much stronger.
We are the clan with the most wars on the server. We aint dropping wars lol. In fact if FS, H o E and Emnity start working together agains the side of Nova, RR, Argo, Novavita and ND (all together yes it is not only Nova against the server as they claim) then I am sure we will win. Not to mention Nova has almost 10 parties, while the rest clans up to 5-7. Nova is better atm, because they were able to negotiate peace with everyone in their prime time so they can bot/exp/raid freely and with help, while their enemies are warring each other (there is no war just between FS and Emnity, but we do not work together for anything). And in the other side If Nova desides to war their allies they will start losing.
See Chronos is all about propaganda and politics atm. This is why there is no PvP going on at the server.
We are getting out of the topic. But you are wrong again. At the moment the toons do not matter as much as they did before. Now everyone can kill everyone. It is not like we can not kill them (like some of their toons at the previous update like psychotic and asches, they are just double our size).
I think you are very confused about the situation in Chronos. FS has 2 strong parties that can fight with all the Nova parties, but their best 2. And FS is stronger than *** and Emnity. Last siege I remember we went trough H o E. They have too many low levels to fight us and 1 good party, that is no better than our top 2 groups.
You buy too much propaganda from Nova. We can fight Nova, we just do not want to. That is what they play for. Botted up toons geared with RMT and scripts done by Martel and Diego, the best scrpitters in l2. What is left for them to do? Go and find some PvP. I am sorry but I am not and many of are not giving that fun to them. I actually feel sorry for Emnity and H o E and feeding Nova points with trying to fight them. They are not successful, do not buy that propaganda. Neither we are, but FS is much stronger.
We are the clan with the most wars on the server. We aint dropping wars lol. In fact if FS, H o E and Emnity start working together agains the side of Nova, RR, Argo, Novavita and ND (all together yes it is not only Nova against the server as they claim) then I am sure we will win. Not to mention Nova has almost 10 parties, while the rest clans up to 5-7. Nova is better atm, because they were able to negotiate peace with everyone in their prime time so they can bot/exp/raid freely and with help, while their enemies are warring each other (there is no war just between FS and Emnity, but we do not work together for anything). And in the other side If Nova desides to war their allies they will start losing.
See Chronos is all about propaganda and politics atm. This is why there is no PvP going on at the server.
We are getting out of the topic. But you are wrong again. At the moment the toons do not matter as much as they did before. Now everyone can kill everyone. It is not like we can not kill them (like some of their toons at the previous update like psychotic and asches, they are just double our size).
Maya, you're absolutely delusional.
While you weren't even playing the game, clans in ally were arguing because people were training FS' bot groups out of their XP spots.
FS was leveling all over the map behind bot groups, some of them even sitting in places like MoS/AL on Subs/Dual Subs while their bots leveled their toons.
Those players ebayed just as much as any whatever top Nova Player you're talking about. Some of the Nova characters that you cry about cheating/being farmers/scripting came from FS, BTW. Players like JIK and KoheK are pro scripters, and blatant scripters, and only someone as blind and delusional as you can't see it in action at any PvP. It's hard for you to defend this stuff, cause it's been well known before you even decided to come out of forum warrior retirement. God forbid the banhammer catches them, your clan would die instantly...
If you're stronger than Enmity, go take their castle. I don't think they'd mind the PvP and you can use the extra income to make your character less of a 1 shot.
Propaganda and Politics are part of war - you're just bad at it. Diplomacy is also part of war. That's how Nova and other clans got where they are, and it's why you're sitting there on your little island acting like having the most wars on the server is something to rave about, while people who actually have a brain to use chuckle at it. "Lol"
Feohs are not weak. Maya is a ******* idiot. The end.
TheElement is the most stacked feoh on Shilen and the archer from my cp (which isn't anywhere near TheElement in terms of gear) 1-shotted him the other day. The end.
TheElement is the most stacked feoh on Shilen and the archer from my cp (which isn't anywhere near TheElement in terms of gear) 1-shotted him the other day. The end.
You must have also missed (they're caught on video too) the times where TheElement walks up to a party, shadow snares them and kills everyone in 1-3 AOEs while the rest of his party is 10,000 units away because no one can match the speed of a feoh wizard one of what used to be the slowest classes in the game.
Also you must have missed the rock paper scissors effect (which I like to call the pokemon effect) where before Lindvior where the loose balance in the game was thrusted by a steak knife, classes had had counters.
Archers and rouges were very weak vs tanks. Summoners are very weak (and still are weak) vs warriors with beserker, wizards are weak vs archers, healers were supposed to be weak vs rogues (and now are), the list goes on.
Despite the gradual change from that system, wizards have always been weak to archers even worst than now. They used to be outranged, out damaged, and out sped by archers as well has having less health and less viable CC vs them (nothing they had beats the GG of a long ranged stun shot). And yet even during those near impossible odds, wizards could still beat archers back then and its easier to beat them now, but they're still at odds.
While you weren't even playing the game, clans in ally were arguing because people were training FS' bot groups out of their XP spots.
FS was leveling all over the map behind bot groups, some of them even sitting in places like MoS/AL on Subs/Dual Subs while their bots leveled their toons.
Those players ebayed just as much as any whatever top Nova Player you're talking about. Some of the Nova characters that you cry about cheating/being farmers/scripting came from FS, BTW. Players like JIK and KoheK are pro scripters, and blatant scripters, and only someone as blind and delusional as you can't see it in action at any PvP. It's hard for you to defend this stuff, cause it's been well known before you even decided to come out of forum warrior retirement. God forbid the banhammer catches them, your clan would die instantly...
If you're stronger than Enmity, go take their castle. I don't think they'd mind the PvP and you can use the extra income to make your character less of a 1 shot.
Propaganda and Politics are part of war - you're just bad at it. Diplomacy is also part of war. That's how Nova and other clans got where they are, and it's why you're sitting there on your little island acting like having the most wars on the server is something to rave about, while people who actually have a brain to use chuckle at it. "Lol"
Again you buy too much propaganda, bro.
Who are these botted up toons? FS is up to 5 parties atm I can name all of the FS members. Most of the bad apples are ex Geno and again they do not matter much as they do not play much, neither come to raid and siege. The only one that addapted from them is DonSpastis who we made CoC hero the last month.
Most of the old players do not play. So I have no clue who you are talking about getting his levels while botting. Ishmila even said I am botting, catching me and ganking me in Chamber of Observations doing my quest. So you gonna buy Ishmila's propaganda now? KoHeK's group got to 99 1-2 months ago. Jik's group were long ago 99 but they always exped on top spots. Czech crew is not even 99 all, just 1 feoh and 1 healer. Solis group went to 99 2 weeks ago. My group was dismissed and we got only 2 archers to 99 and 1 of my healers was 99 on main long before joining the group. Erebus's group is long ago 99. Ben's group is working on 3 ppl to get to 99. There are no more groups in FS. Most of the rest are relatively old players like swordmage, ardys and profisnipe who are long ago 99. Who of them ebuys lol? We do not have RMTers at all now. The only ppl that went from fs to Nova as far as I know are Vr3dina, Psychotic but not on this toon and Imsobad.
So you suggest even beside the bad political situation we should go for 1 more war with Emnity so we can just prove we are better? I will make it easier for you. Tell me a grp from emnity that can beat Jiks or koheks grps.
Propaganda and politics are important. But it is funny how a clan that holds hand with more than the half competitive clans in Chronos and is the biggest one and plays only for PvP according to them is doing so much propaganda that you even buy it. I will tell you this, if Nova wars all these clans they will not be better than FS lol. We rave about that we have PvP, ask Nova if they get any ). I am absolutely sure one of the main pvp they got is me trying to do solo stuff whille working and then rage pm-me for bsoeing. Good for them that I am not playing with ranger so that they could get me prepared for ganking.
If you think I am a ******* idiot, then I am done with after this post.
But I wanna tell you you could have no clue how Feoh works in real PvP as you are too low for it. Honestly in previous update while I was having lowbie wars my Feoh was kicking *** when fighting people under 95. Unfortunately once they get to 95 everything shifts quickly.
From kicking *** in lowbie pvp with Ancient heros vs Aftermath I went to FS and I was getting my *** kicked on a daily basis when fighting geared ppl that have levelled up.
Again 2 main points:
1) Feohs are much better than before, but much weaker than before in comparison to the other classes
2) Feohs lack either the burst dps or the survivability atm to be decent.
Who are these botted up toons? FS is up to 5 parties atm I can name all of the FS members. Most of the bad apples are ex Geno and again they do not matter much as they do not play much, neither come to raid and siege. The only one that addapted from them is DonSpastis who we made CoC hero the last month.
Most of the old players do not play. So I have no clue who you are talking about getting his levels while botting. Ishmila even said I am botting, catching me and ganking me in Chamber of Observations doing my quest. So you gonna buy Ishmila's propaganda now? KoHeK's group got to 99 1-2 months ago. Jik's group were long ago 99 but they always exped on top spots. Czech crew is not even 99 all, just 1 feoh and 1 healer. Solis group went to 99 2 weeks ago. My group was dismissed and we got only 2 archers to 99 and 1 of my healers was 99 on main long before joining the group. Erebus's group is long ago 99. Ben's group is working on 3 ppl to get to 99. There are no more groups in FS. Most of the rest are relatively old players like swordmage, ardys and profisnipe who are long ago 99. Who of them ebuys lol? We do not have RMTers at all now. The only ppl that went from fs to Nova as far as I know are Vr3dina, Psychotic but not on this toon and Imsobad.
So you suggest even beside the bad political situation we should go for 1 more war with Emnity so we can just prove we are better? I will make it easier for you. Tell me a grp from emnity that can beat Jiks or koheks grps.
Propaganda and politics are important. But it is funny how a clan that holds hand with more than the half competitive clans in Chronos and is the biggest one and plays only for PvP according to them is doing so much propaganda that you even buy it. I will tell you this, if Nova wars all these clans they will not be better than FS lol. We rave about that we have PvP, ask Nova if they get any ). I am absolutely sure one of the main pvp they got is me trying to do solo stuff whille working and then rage pm-me for bsoeing. Good for them that I am not playing with ranger so that they could get me prepared for ganking.
If you think I am a ******* idiot, then I am done with after this post.
But I wanna tell you you could have no clue how Feoh works in real PvP as you are too low for it. Honestly in previous update while I was having lowbie wars my Feoh was kicking *** when fighting people under 95. Unfortunately once they get to 95 everything shifts quickly.
From kicking *** in lowbie pvp with Ancient heros vs Aftermath I went to FS and I was getting my *** kicked on a daily basis when fighting geared ppl that have levelled up.
Again 2 main points:
1) Feohs are much better than before, but much weaker than before in comparison to the other classes
2) Feohs lack either the burst dps or the survivability atm to be decent.
Lol....when you think that Mayathebad can't get any more delusional....he throws another curve ball proving he's even dumber then u can imagine. If you really think everyone in FS, and jik/kohek's group is legit then all I can say is LOL...
How is Nova holding hands with the entire server lol.. only pvp clan we do not have war with at the moment is RR, which is our ally. We have wars with Fs, Emnity, ***, DW, and a permanent war declaration on ND but they won't start the war. Name me some PVP clans that we do not have wars with that matter. And don't say NV, argos blah blah. Those are not real pvp clans, or not yet, why would we war clan's that have absolutly no chance against us, and haven't done anything to warrant us warring.
Out of all those clans FS pvp's the least, **** even DW is willing to PVP more than FS. Why do the other clans PVP even though they lose? Because they are PVP CLANS THAT LIKE TO PVP. They don't stop pvping just because they are losing. They PVP becuase they are PVp clans that enjoy pvping.
I don't understand why mayathedelusional has to be the forum warrior for FS as he has no idea what is even going on in his clan. I think no one else from FS comments on anything becuase they too know how delusional Maya is..
BTW if you think Feoh lack burst DPS then LOLLLLLLLLLLLLLLLLLLL....i say since update my damage increased by at least 400%, mostly becuase of the debuffs. Debuff a tank with no UD and I'll mcrit him for 50k +...if that's not burst damage than i don't know what is.
And NO, Maya. I said if you're so much better than Enmity, then go take their castle. Clearly you are not making great headway with Aden - sometimes people can get a bit down if they don't score any accomplishments. I missed the memo where 2 groups = one clan (although this seems to be the case for FS, the way Maya talks) and a 7v7 said anything about the comparative strength of clans. That's utterly ludicrous.
Feohs are fine, L2P.
When I was 90 and PvPing back when I was in a PvP clan top players have +6 120*3 TW Sets and +7-15 300 Attr. Apoc Weapons, with full epics. The gear disparity 1 year ago between the average and hardcore PvPers was wide back then too (even though the gear may have looked similar) because only rich end-gamers were able to make their sets PvP-ready without feeling like it was a massive cash drain. And it was before the current boosts to debuffs, debuff landrates, feoh damage, etc.
You weren't even playing the game, so you simply have no clue what it was like back then. You camp back joined a PvE clan to level up and was PvPing people who were largely under your level. Yes, I used to plow lowbies and low dual subs too, but against PvPers the story was quite different. The situation really wasn't as drastically different from now as you think - same ****, different level bracket. The issues you have now, we had to deal with back then as well, and it felt very similar.
By the time you started playing, when my PC went down and I couldn't play for 4-5 months, the average level among high level clans was probably below R95 even, because top groups were mostly just getting to 97 or so... Very few players were 99 and almost no one had R99 gear on Chronos (I don't think anyone was 99 since this was before Martel's 99 Gratz post here)...
Lol....when you think that Mayathebad can't get any more delusional....he throws another curve ball proving he's even dumber then u can imagine. If you really think everyone in FS, and jik/kohek's group is legit then all I can say is LOL...
How is Nova holding hands with the entire server lol.. only pvp clan we do not have war with at the moment is RR, which is our ally. We have wars with Fs, Emnity, ***, DW, and a permanent war declaration on ND but they won't start the war. Name me some PVP clans that we do not have wars with that matter. And don't say NV, argos blah blah. Those are not real pvp clans, or not yet, why would we war clan's that have absolutly no chance against us, and haven't done anything to warrant us warring.
Out of all those clans FS pvp's the least, **** even DW is willing to PVP more than FS. Why do the other clans PVP even though they lose? Because they are PVP CLANS THAT LIKE TO PVP. They don't stop pvping just because they are losing. They PVP becuase they are PVp clans that enjoy pvping.
I don't understand why mayathedelusional has to be the forum warrior for FS as he has no idea what is even going on in his clan. I think no one else from FS comments on anything becuase they too know how delusional Maya is..
BTW if you think Feoh lack burst DPS then LOLLLLLLLLLLLLLLLLLLL....i say since update my damage increased by at least 400%, mostly becuase of the debuffs. Debuff a tank with no UD and I'll mcrit him for 50k +...if that's not burst damage than i don't know what is.
Then what do you call this - Nova going to raids with RR and Argo and Novavita. How do you call this RR and ND ganking together or making grps together? How do you call this Nova and Argo partying together? How do you call this ND moving in siege to help you. Argo trying to hold us in Oren, while Nova vita trying to hold Enmity in Goddard so you can roam freely? How do you call this when you try to kick emnity out of Goddard so Nova Vita can take it? I am deliusional? LOL bro
I just named you few clans you have no wars with - RR, Nova vita, Argo and ND, the ones you hold hands with. Oh **** I forgot you recruited Bregan and some part of RR. Then I forgot RR mass recruited all that moves. Yet Nova stands as the biggest clan in Chronos.
The reason why FS pvps the least is that we play in a different time zone, but you are too stupid to understand this. When you log in is about 3-4 am our time, who do you expect to find from FS? The 2 american grps we have? The one is actually inactive.
Siege PvP you can always come to Oren and kick us out and force us to PvP. Obviously you know that it is a bad move as we are going to trow full force at Aden and Rune. This is why you never came to actually siege our castle, while we have tried to take both. Which other clan actually tried to take Aden and Rune, beside us (FS and DW).
They pvp because you force them to, but you do not really bother with FS nor you can bother with us. It is bad for your clan. And they are stupid, especially BatRus for feeding you with CRP and fame and losing exp for his entire clan at Campaign days. This is not pvp it is stupidity at highest level.
I know exactly what is going on in my clan and I know what is going on in yours. The comparison is redicilous. Nova is just times worse. You can not compare at all the cheating happening in Nova and the ones happening at FS. RR and FS can compare with each other as RR seems clean, although they have their bad apples. Nova is at another level. In fact even the Naia top clans are not so good at cheating.
Feoh burst DPS is lol. Do you get 2-3 shotted by othels? Do you 2-3 shot them? Do you get 2-3 shotted by tyrr? Do you 2-3 shot them?
I am 98 and I get 2-3 shotted by a lot of people - tyrrs, archers, daggers. I can not 2 shot anyone of them beside archer when not using skills.
W8 do you kill archers, tyrrs and daggers in oly on a constant basis? No? Then how is our dps burst? Do they kill you for seconds? Yes? Then how is our survivability ok?
Obviously you have no clue what you are talking about.
You can say our class is good when it becomes good in oly. Currently it is the 2nd or 3rd worse class in there, this automatically means in comparison to the other classes it sux big time. The only advantage Feoh has over the rest, but archers is at siege or a bigger pvp than 7v7. However in Chronos we do not have those as Nova ****** it up with their hands holding with half the server.
Using Olympiad as an indicator to justify class balance opinions. Lol.
Having issues taking Maya seriously. Wasn't he saying this not long ago?
We speaking about the same person that scammed FS, then licked their *** to level up, then scammed so many people and now joined RR a big cheating scum clan whos members are botting in pagan and support Nova, the biggest cheaters in the l2 history?
And now they are "clean like FS."
Using Olympiad as an indicator to justify class balance opinions. Lol.
Apperantly GMs in Korea are going to use the same ))
What else is there?
PvE Feoh exp hardest. It was even harder before Lindvior came. The class sux for PvE unless you are necro. Fairies and the new cemetery are decent, but there are much better areas where you can get insane exp, but not as Feoh.
Raids ... no comment - who needs a feoh?
1v1 PvP it is decent but will lose to any decent tyrr, archer or dagger
small scale pvp - it is decent but there are better DDs
7v7 - it is decent, but archers are a better option and depending on the area (open close) daggers and tyrrs could be better; actually in a close area they are much, much better
larger PvP - Feohs does really nice, but is still worse than archer
sieges - same as the larget PvP
oly - one of the worst classes
CoC - the worst class, maby only ISS is worse
So what now? Feohs are not really the best at anything and they are the worst class at most of the things going on in lineage.
Apperantly GMs in Korea are going to use the same ))
Balancing off of Olympiad performance is fail. The reason why the classes are so imbalanced is because the Korean Developers keep listening to cries about Olympiad and using that as a balance point. Olympiad has terrible buffs and no support. Classes that perform better in Olympiad are either:
1. Supremely Geared; Outleveling Many of their Opponents
2. Designed in a way that Olympiad Mechanics Favor them (Healers, Summoners, e.g.)
For a DD like a Feoh, which requires proper buffs to scale both their defenses and offensive prowess, it's bad to balance their damage and surviveability simply because they perform poorly in Olympiad. Half the issue with the class' performance in Olympiad is Olympiad itself. 5 Buffs is not enough in a game where PvP is balanced around having every buff all the time. Why do you think they consolidated all the buffers/dancers into one? This has always been a problem.
For example, a Feoh cannot take 5 buffs in Olympiad and end up with both optimal damage and defenses. If you go for Optimal Damage you will be missing one -30% Crit Damage buff which leaves you wide open to Physical DD classes with high Crit Rates on top of their debuffs/CC skills. If you go Optimal Defenses you will nerf your M.Critical, M.Attack, and C.Speed so even if you last longer you may still lose due to not being able to put out enough damage to make their HP = 0 before yours. If you boost a Feoh so that it performs as well in Olympiad as outside Olympiad in a 1v1 Scenario, they will be overpowered outside of Olympiad when they have full buffs/Sonatas. They will do even MORE damage and their surviveability will be too high.
This is the problem in Korea right now, with the imbalanced Arcane Barrier that the developers have stated went overboard and is in need of a nerf.
What else is there?
PvE Feoh exp hardest. It was even harder before Lindvior came. The class sux for PvE unless you are necro. Fairies and the new cemetery are decent, but there are much better areas where you can get insane exp, but not as Feoh.
Feoh's are having no issues XPing in GoD. The difference between Dark Curse and Devil's Curse is not so huge that you're cornered into one sub-type and stacking them you only gain about 6% -M.Def more debuff over Dark Curse. In an AoE group a Feoh AM will still outperform a Feoh ST as will a Mystic Muse and a Storm Screamer.
The only time that extra debuff comes into play is on single target content, which hardly anyone who grinds XP does these days. 90% of leveling by people with a clue is AoE.
Even on single target content, debuffs and DPS boosts in Lindvior were so good that groups may not even notice the difference between different Feoh Subtypes at the end of the day. It simply doesn't matter that much. Soultaker isn't all that. That buff is good in PvP, don't overrate it for PvE. If there was a mass version, that would be a different story, but NCSoft didn't bless us with that...
Raids ... no comment - who needs a feoh?
This was mostly because debuffs did not land reliably on raid bosses, and M.Critical doesn't scale as high as P.Critical at such low levels. Now they (debuffs) do, and there is no issue. The New Epics give Feohs M.Crit Rate and M.Crit Dmg. You just have to get them. A fully stacked end-game Lindvior Feoh will be very strong in both areas of the game (PvP/PvE). You don't level up on raids, and you can always play a dual class for something like an epic raid if necessary. You aren't barred from participating.
1v1 PvP it is decent but will lose to any decent tyrr, archer or dagger
No different now than it was back in the day.
small scale pvp - it is decent but there are better DDs
No different now than it was back in the day. And it really depends on the gear of the PvPers. An overgeared mage may do better than a run of the mill archer even if they're bother high level. It depends on the player and the character. Player skill comes into play as well. You can't just slot in a class and assume it will outperform another. It doesn't work like that.
7v7 - it is decent, but archers are a better option and depending on the area (open close) daggers and tyrrs could be better; actually in a close area they are much, much better
larger PvP - Feohs does really nice, but is still worse than archer
sieges - same as the larget PvP
oly - one of the worst classes
CoC - the worst class, maby only ISS is worse
Now you just sound like you're crying and want to be OP'd...
So what now? Feohs are not really the best at anything and they are the worst class at most of the things going on in lineage.
Speak for yourself.
Feoh PvE is pretty good right now. PvP in a buffed, decently geared (or at least against similar level opponents), or siege situation they are a good class.
Short of overtuned skills like what Arcane Barrier is in Korea right now, Feohs will always be at a deficit IRT physical defenses. Their M.Def is decent, but there are more physical DDs in the game than Magic DD classes so you feel the effects of the Low P.Def more often while not necessarily feeling the effects of the higher M.Def compared to some other classes. Feoh has decent evasive maneuvers, which they had none of before GoD. It's how the mage classes in this game has always been and it's never been any different except when NCSoft overtuned some defensive buffs they added into the game (i.e. Stacked Archer Resist with Crit Damage Reduction), or at the beginning of expansions that sort of changed the damage mechanics (like when they added Attribute and Busters in same update - AM and MM had about a month of fun before people's gear caught up).
Additionally if burst damage is what you truly crave, then you reawakened into the worst Feoh Class as far as that's concerned because we all know Soultaker will end up in the same place it was before GoD launched. Decent surviveability (worse than before since AoEs in Group/Mass PvP are so prolific these days), and worst burst DPS than all the elemental mages.
P.S. Transfer Pain mechanics haven't changed. If you are going to transfer more damage to your pet than it has HP, all the damage will go to you since TP will never let your pet take enough damage to one shot it. So, if you're taking 50-60k crits from top DDs now, you will likely still get 1-2 shot once that update comes out if that doesn't change. My "Lowbie Mage" was nuking buffed (and debuffed :-P ) level 97-98 characters at a fort siege for up to 20k damage crits. I don't think Feohs are in a place to complain about damage output. A lot of your complains is simply because your opponents gear overpowers your by quite a margin. I'd probably only do half that damage on Nova's characters due to the gear advantage they have over those aforementioned players.
Also, in 1v1 if an Archer lands i.e. Stun Shot on you that pet is going to die because that stun will last full duration as long as he doesn't attack you. He will kill it, just like any archer will a brain prior to GoD did. TP will be, in many cases, much worse than the Arcane Barrier other FW subtypes will have - especially against classes that know how it work. This is less effective against summoners because they are properly set up to deal with those issues. A wizard class isn't.
The problem with Feohs isn't the lack of burst DPS (if anything their DPS needs to be nerfed, I mean I have seen decently geared necros 1-shot healers), but their non-existent survivability in pvp.
As a healer, I can't keep feohs alive in pvp even if they are immune to debuffs. If they are not immune to debuffs and something like bullseye land they will most likely be 1-shotted. Last I checked this wasn't Counter-Strike, so I can't see why people think classes should 1-shot each other. Since the Lindvior update I haven't had a 7v7 that lasted more than 2 minutes.
The problem with Feohs isn't the lack of burst DPS (if anything their DPS needs to be nerfed, I mean I have seen decently geared necros 1-shot healers), but their non-existent survivability in pvp.
As a healer, I can't keep feohs alive in pvp even if they are immune to debuffs. If they are not immune to debuffs and something like bullseye land they will most likely be 1-shotted. Last I checked this wasn't Counter-Strike, so I can't see why people think classes should 1-shot each other. Since the Lindvior update I haven't had a 7v7 that lasted more than 2 minutes.
Feoh is 1 shoted useless class . they dont have counter critical effects. I dont see how healer can be debufed by soultaker unless healer is handless noob.
Feoh have 0 evasive skills 0 defensive skills he is just left to be drasticaly OWNED by any ranged or any physical dd. Any jumps worth 0 immo any tyr will jump after , tank will drag u back , dagers jump from ur back if u use wizard spirit any dager just hiden for 2 minutes . Feohs are USELESS CLASS who is counterskilled like STUPID FLIPIN NOOB AND EASY FRAG.
Im amazingly skilled mage user and i can tell you, now playing feoh is incredibly HARD or even imposible.
! Robe passive have to be boosted with crit damage reistance maybe by half of it and thats all has to be done. Otherwise just reroll.
Dps nerf to yuls not feohs immo its stupid when twilight guy lvl 91 can hit 99 feoh +6 set for 15-18k 1 skill without any raps or etc. I was like WhooT ? :D after that u just need reroll char dude.
My char has the tauti weapon and I have a soulbreaker with +30 dark weapon (READ: 500 DARK ELEMENT) I also have +20 duelist spirit and several items / dual class passives that boost pvp/skill damage. Every 4th job skill I have is +10.
I kill a stupid amount of people but this performance is not typical of a tyr warrior. As far as I know I am the only one with this weapon/build.
Most tyrs are only useful for setting up a kill with armor destruct/provoke not hoarding them. However when you are as bad as maya you might think all tyrs are op.
My char has the tauti weapon and I have a soulbreaker with +30 dark weapon (READ: 500 DARK ELEMENT) I also have +20 duelist spirit and several items / dual class passives that boost pvp/skill damage. Every 4th job skill I have is +10.
I kill a stupid amount of people but this performance is not typical of a tyr warrior. As far as I know I am the only one with this weapon/build.
Most tyrs are only useful for setting up a kill with armor destruct/provoke not hoarding them. However when you are as bad as maya you might think all tyrs are op.
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About pplz like you i have no comments . All u do is using other pplz to post this "I have tauti" im only one who have this and that . But you know comunity understand how LOW and TRash you are. And how you do not deserve this gear.
Feoh is 1 shoted useless class . they dont have counter critical effects. I dont see how healer can be debufed by soultaker unless healer is handless noob.
Feoh have 0 evasive skills 0 defensive skills he is just left to be drasticaly OWNED by any ranged or any physical dd. Any jumps worth 0 immo any tyr will jump after , tank will drag u back , dagers jump from ur back if u use wizard spirit any dager just hiden for 2 minutes . Feohs are USELESS CLASS who is counterskilled like STUPID FLIPIN NOOB AND EASY FRAG.
Im amazingly skilled mage user and i can tell you, now playing feoh is incredibly HARD or even imposible.
! Robe passive have to be boosted with crit damage reistance maybe by half of it and thats all has to be done. Otherwise just reroll.
Dps nerf to yuls not feohs immo its stupid when twilight guy lvl 91 can hit 99 feoh +6 set for 15-18k 1 skill without any raps or etc. I was like WhooT ? :D after that u just need reroll char dude.
Feoh wizards have 2 evasive skills: Magical Charge and Magical Evasion (teleports you forwards and backwards stunning and cancelling targets of people near you as you teleport).
Feoh wizards have 5 defensive skills (7 if soulhound): Arcane barrier (reduces incoming damage and reverts remaining damage to MP), Wizard Spirit (Increases P.def and M.def), Death Howl (pushes people around you away), Air Rider (makes you run extremely fast), Crystal Form (cancels certain debuffs and makes you invincible), and as a soulhound: lightning shock (paralyzes everything around you), Soul Barrier (increases P.def significantly).
The problem isn't the lack of Burst DPS; you have that. Plenty of it.
The problem isn't the lack of defensive skills or evasive maneuvers; you have that. Plenty of it.
The problem is combination of these three: low level, bad equipment, bad skills.
This whole attitude of I want to destroy parties alone because "NCsoft said my class should" and I want to 1 shot people because "people can 1 shot me" and I should be nigh unkillable because "NCsoft broke arcane barrier in an update that has yet to come" is just silly child-like behavior.
This whole thread is pointless as none of your pleas are heard nor cared about and this thread serves as nothing but to point out to the L2NA community who some of the worst feoh wizards in the game are. Its embarrassing.
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About pplz like you i have no comments . All u do is using other pplz to post this "I have tauti" im only one who have this and that . But you know comunity understand how LOW and TRash you are. And how you do not deserve this gear.
Feoh is 1 shoted useless class . they dont have counter critical effects. I dont see how healer can be debufed by soultaker unless healer is handless noob.
Feoh have 0 evasive skills 0 defensive skills he is just left to be drasticaly OWNED by any ranged or any physical dd. Any jumps worth 0 immo any tyr will jump after , tank will drag u back , dagers jump from ur back if u use wizard spirit any dager just hiden for 2 minutes . Feohs are USELESS CLASS who is counterskilled like STUPID FLIPIN NOOB AND EASY FRAG.
Im amazingly skilled mage user and i can tell you, now playing feoh is incredibly HARD or even imposible.
! Robe passive have to be boosted with crit damage reistance maybe by half of it and thats all has to be done. Otherwise just reroll.
Dps nerf to yuls not feohs immo its stupid when twilight guy lvl 91 can hit 99 feoh +6 set for 15-18k 1 skill without any raps or etc. I was like WhooT ? :D after that u just need reroll char dude.
Killing a healer is about coordination and having a brain. It's not about expecting to just land your new imba debuff and DPSing them down.
Also, for a skilled Feoh Player you don't seem to know much about your character from what I have read in this post. Please, break another Caps Lock key...
IMO, most of the people who so badly want to play a Necro should have just rolled a Wynn Summoner. That class plays more like a Pre-GoD Soultaker than any Feoh and that won't change in Epeisodion.
Feoh wizards have 2 evasive skills: Magical Charge and Magical Evasion (teleports you forwards and backwards stunning and cancelling targets of people near you as you teleport).
Feoh wizards have 5 defensive skills (7 if soulhound): Arcane barrier (reduces incoming damage and reverts remaining damage to MP), Wizard Spirit (Increases P.def and M.def), Death Howl (pushes people around you away), Air Rider (makes you run extremely fast), Crystal Form (cancels certain debuffs and makes you invincible), and as a soulhound: lightning shock (paralyzes everything around you), Soul Barrier (increases P.def significantly).
The problem isn't the lack of Burst DPS; you have that. Plenty of it.
The problem isn't the lack of defensive skills or evasive maneuvers; you have that. Plenty of it.
The problem is combination of these three: low level, bad equipment, bad skills.
This whole attitude of I want to destroy parties alone because "NCsoft said my class should" and I want to 1 shot people because "people can 1 shot me" and I should be nigh unkillable because "NCsoft broke arcane barrier in an update that has yet to come" is just silly child-like behavior.
This whole thread is pointless as none of your pleas are heard nor cared about and this thread serves as nothing but to point out to the L2NA community who some of the worst feoh wizards in the game are. Its embarrassing.
Blinks are not evasive skills and they are countarable from every DD but Summoners and every support but healers. They are movement skills. Evasive skills are ultimate evasion. The stun and cancel barely lands on mobs.
Arcane Barrier is currently the worst defensive skill and you can not use it for anything but solo PvP, Olympiad and CoC. Even in these cases it is useless.
Wizard Spirit is ok, but not always available. However the defence from it is not really noticable as feohs are just 1 hit and that is it.
Death howl you use it usually after somebody jumps on you, stuns you and knocks you down and you are death. Useless skill without survivability to be able to use it. Basically you are death before you are able to use it. You need survivability in order to even consider this skill.
Crystal form is ok, but it is only 3 seconds. Rawr for the 3 seconds invinsibility effect!
Ah yeah we have burst dps we die for 1 second but we kill for 5-10.
Yep we have defense! You die in 1 hit! Rawr we can blink! Every class but healers and summoners can blink.
Low skill and gear and level lmao )
But of course I will give u to grind with a Feoh that can not make use of the best solo exp area - pagan and that is not wanted in raids for adena. Nor can farm like the rest classes a huge adena income like CoC and olympiad.
Skill... lmao. I have played healer and dagger for now. The dagger has 5 skills and that is all. On my Feoh I press only 6 buttons to nuke (1-spke, 2 and 3 - AoE, 4 push nuke, 5 destruction, 6 buster). I use 2 buttons to blink (f1 and f2), 1 button to death howl (f3), 1 to arcane barrier (f4), 1 to crystal form (s), 1 for the fast running (f5), 1 for snare (q), 1 for debuff (w), 1 for poison (e), 1 for cancel (r), 1 for a debuff/nuke (t), 1 for quick marking (d), 1 for quick assist (a), 2 for racial skills (b and c) (cause the passive ones are useless for feoh) and one for pot spamming (space). 22 buttons from my keyboard! I click bindings with mouse and double casting plus wizard spirit with mouse. I will probably put v as mass unleash hell.
So which class uses 23 (-2 targeting) buttons on the keyboard and 4 additional with mouse clicking? You wanna speak about low skill? Low skill is your dagger, archer or tyrr warrior. Even summoners have now easier time playing lol. On my healer I use maximum 10 keys from the keyboard. Actually I am playing mostly with 5 - chain, panic, cleanse, group, ballance (1 to 5).
Skill... lmao. I have played healer and dagger for now. The dagger has 5 skills and that is all. On my Feoh I press only 6 buttons to nuke (...)
So which class uses 23 (-2 targeting) buttons
I will add one more.
Most of DD class in "normal" pve can chat while char is doing auto attack.
Feoh CAN"T DO IT! I hate it so much when I have to choose - chat or hit, chat or hit...
More at topic.
I'm Foeh from long time. I was never top one however I always liked pvp, against stronger enemies.
What I read now we have 2 fraction. One says.
Feoh is just bad as bad could be.
- No ANY oly
- 1 vs 1 pvp if we have BR+wizard+lift works ... we might win
- in 7 vs 7 - if enemy is build with worse nukes we have advantage, rest of combination rather not, unless we consider nuker in pvp - soultaker .. to debuffs only :D
- in mass pvp we are fine unless noone pay attention to target us or we have 3 tanks in party ;)
2nd fraction - correct me if im wrong, says.
Feoh is almost perfect. In fact is so perfect that one is not yet available on any server.
We have hundreds of almost perfect archers, many tyrrs, at least few close to nirvana stage daggers .. just feoh - not yet.
I would assume if they are so damm good class small miss-perfection shouldn't be so devastating in results :(
Truth is top nukers at Naia just get flatter from not even close to top archers, daggers now do have own fields of death, tyrrs just need 3 sec to send feoh to ground.
Saying that I just add.
Regardless how feoh is doing now, I love that class, for good and bad :p
- in mass pvp we are fine unless someone attacks us ;)
The "balanced for mass pvp" argument where a class goes from magically being poor in 1vs1 pvp to magically being good at mass pvp without reason or analysis being given by the poster as to how exactly this magical change occurs or even what it is.
If you look at mass pvp as a series of 1vs1 encounters then it is pretty easy to deconstruct the fallibility of this type of argument.
Mass PvP isn't a series of 1v1's though, so you cannot deconstruct it by that method.
In a 1v1 you don't have two healers, a tank, and an Iss Enchanter - surviveability is down for everyone in 1v1, so strong[er] DDs with better *base surviveability* due to P.Def/M.Def, HP/CP Pools, Heals/Invuls, Toggles like UTP, or surviveability cooldowns have a bit of an advantage there. You cannot clear debuffs nearly as well, and unless you get help that person is using skills/cooldowns specifically to counter your class. The same goes for you. You aren't being assisted by multiple DDs so the kind of play you have to employ may differ wildly from a mass PvP/siege situation.
There are more distractions in Mass PvP, and it really shouldn't be played like a series of 1v1s unless you want it to last forever - and that can lead to some unexpected outcomes :-)
So yea, with 1100 range now, and the kind of damage mages are now doing playing them in a siege is a bit easier in some smaller settings where they are much less likely to be mass targeted often due to their squishiness to physical DDs.
Reputation plays a role as well. Very Strong or Very Annoying players usually have others create target macros for them, so they get targeted very often and quite persistently.
Mass PvP isn't a series of 1v1's though, so you cannot deconstruct it by that method.
In a 1v1 you don't have two healers, a tank, and an Iss Enchanter - surviveability is down for everyone in 1v1, so strong[er] DDs with better *base surviveability* due to P.Def/M.Def, HP/CP Pools, Heals/Invuls, Toggles like UTP, or surviveability cooldowns have a bit of an advantage there. You cannot clear debuffs nearly as well, and unless you get help that person is using skills/cooldowns specifically to counter your class. The same goes for you. You aren't being assisted by multiple DDs so the kind of play you have to employ may differ wildly from a mass PvP/siege situation.
There are more distractions in Mass PvP, and it really shouldn't be played like a series of 1v1s unless you want it to last forever - and that can lead to some unexpected outcomes :-)
So yea, with 1100 range now, and the kind of damage mages are now doing playing them in a siege is a bit easier in some smaller settings where they are much less likely to be mass targeted often due to their squishiness to physical DDs.
Reputation plays a role as well. Very Strong or Very Annoying players usually have others create target macros for them, so they get targeted very often and quite persistently.
You most certainly can deconstruct it into a series of 1vs1s, even if those 1vs1s do not go until completion.
But the point wasn't even how to deconstruct, the point was to point out the fallacy of the argument that not balanced for 1vs1 magically leads to being balanced in mass pvp as if it were impossible to make classes balanced in both 1vs1 and in mass PvP and impossible to make classes imbalanced in both 1vs1 and in mass PvP. People are refusing to consider that it is quite possible to make characters balanced in both 1vs1 and mass PvP and that in fact because mass PvP is so chaotic anyways there really is no point in trying to pretend that a character is balanced in mass PvP and thereby conclude you don't also have to balance them in 1vs1 PvP.
The only reason people were saying that Feohs who were dying in 1vs1 PvP so quickly would magically be balanced in mass PvP is because there is the chance that you might not be targeted and dropped within 5 seconds. But that could apply to any class, even those that are known to be good in 1vs1 pvp. If they aren't targeted they could go on a killing spree in mass PvP by quickly dropping the entire field one person at a time. And if everyone is spread out or constantly moving around then having decent AoE damage/disables really doesn't help anymore than having great single target damage/disables even in mass PvP where the use of either the AoE or single target damage/disable could be dispositive.
My char has the tauti weapon and I have a soulbreaker with +30 dark weapon (READ: 500 DARK ELEMENT) I also have +20 duelist spirit and several items / dual class passives that boost pvp/skill damage. Every 4th job skill I have is +10.
I kill a stupid amount of people but this performance is not typical of a tyr warrior. As far as I know I am the only one with this weapon/build.
Most tyrs are only useful for setting up a kill with armor destruct/provoke not hoarding them. However when you are as bad as maya you might think all tyrs are op.
You argument is even weaker. Hopipolla killed our gank trio of 2 feohs and 1 healer in no time today. Only I was lvl 98, the other 2 guys are very well geared. It is just stupid a tyrr with at least 80k hp and almost as much CP to be able to hit people for 24k (that is my HP without elexirs or other extras). To have a class balance here I should give him approx 50-60k crits. But I hit him for 2k-4-5 k max in a crit. Btw that dmg is not on me, it is on a Feoh with a +6 robe set and divine elexir.
As I said we can exchange toons for some duels. If you win 1 I am giving my toon to u for free. I have never played tyrr, but it should not be hard smashing 5 buttons and hitting ppl for at least 10k just for the lulz.
Mass PvP isn't a series of 1v1's though, so you cannot deconstruct it by that method.
In a 1v1 you don't have two healers, a tank, and an Iss Enchanter - surviveability is down for everyone in 1v1, so strong[er] DDs with better *base surviveability* due to P.Def/M.Def, HP/CP Pools, Heals/Invuls, Toggles like UTP, or surviveability cooldowns have a bit of an advantage there. You cannot clear debuffs nearly as well, and unless you get help that person is using skills/cooldowns specifically to counter your class. The same goes for you. You aren't being assisted by multiple DDs so the kind of play you have to employ may differ wildly from a mass PvP/siege situation.
There are more distractions in Mass PvP, and it really shouldn't be played like a series of 1v1s unless you want it to last forever - and that can lead to some unexpected outcomes :-)
So yea, with 1100 range now, and the kind of damage mages are now doing playing them in a siege is a bit easier in some smaller settings where they are much less likely to be mass targeted often due to their squishiness to physical DDs.
Reputation plays a role as well. Very Strong or Very Annoying players usually have others create target macros for them, so they get targeted very often and quite persistently.
Target macro lol =)
This does not exist since ... uh long ago.
No it is just that Feohs can use most of the open area in the siege and easily hide also. Last siege I pretty much single handly killed the whole Argo clan just by using terrain advantage, snare and AoE nuke. They could not hit me, or they could but they had to stop in area where it is not very smart to stop at. In open PvP you do not have that much freedom. Most of the areas are even hard to blink. You do not have areas or walls protecting you. You barelly can find a terain advantage. And there are a lot of mobs doing p.def debuffs on you. Not to mention in most open areas you can not AoE freely as if mobs come you are 1 hit to most of them.
So what we need is more areas like orbis for example and you will have feohs doing good in open pvp. But PvPing in Kami vill areas, EG, Hellfire and now the new zones is pretty ****** up with a Feoh. You just do not have freedome to move.
There is something else - in a grp or small pvp you should always have rose buff up or any dagger or tyrr will just 1 hit you. Lets leave archers alone, they always 1 hit you.
You argument is even weaker. Hopipolla killed our gank trio of 2 feohs and 1 healer in no time today. Only I was lvl 98, the other 2 guys are very well geared. It is just stupid a tyrr with at least 80k hp and almost as much CP to be able to hit people for 24k (that is my HP without elexirs or other extras). To have a class balance here I should give him approx 50-60k crits. But I hit him for 2k-4-5 k max in a crit. Btw that dmg is not on me, it is on a Feoh with a +6 robe set and divine elexir.
As I said we can exchange toons for some duels. If you win 1 I am giving my toon to u for free. I have never played tyrr, but it should not be hard smashing 5 buttons and hitting ppl for at least 10k just for the lulz.
I think your expectations may be a little too high given the quality of the character you play.
That is not to be rude, but it's just the truth.
End-game Feohs are not really at a loss for damage, and their surviveability isn't as terrible as you make it out to be.
I think your expectations may be a little too high given the quality of the character you play.
That is not to be rude, but it's just the truth.
End-game Feohs are not really at a loss for damage, and their surviveability isn't as terrible as you make it out to be.
Actually it is pretty terrible. As I said before, TheElement is the strongest feoh on Shilen and he still gets 1-2 shotted by "random" 99 archers.
Killing a healer is about coordination and having a brain. It's not about expecting to just land your new imba debuff and DPSing them down.
Also, for a skilled Feoh Player you don't seem to know much about your character from what I have read in this post. Please, break another Caps Lock key...
IMO, most of the people who so badly want to play a Necro should have just rolled a Wynn Summoner. That class plays more like a Pre-GoD Soultaker than any Feoh and that won't change in Epeisodion.
maybe i will cry about reset my dual class from almost 96 lvl feoh to lvl 86 Iss XD.
i thought i posted long time ago how u could kill a healer with a feoh
not easy but posible, as u say use brain means u need to know how healer skillls work. But also a healer who knows how feoh skills work is same or even worse xd. Use the skills properly in time not spaming is the clue.
xd well reason i canceled my dual was i play feoh or play healer, the dual class skills make me hard to be killed as healer but **** damage as feoh or **** defense ashealer and awesome dmge as feoh.
Feoh is a fun class, i used t play because u requiresto think when u play it.
i really dont like players like jacky , he say "re roll" , why? play smart and thats all.. well nothing weird coming for a guy who make a post requesting delete iss and healers from game.
I think your expectations may be a little too high given the quality of the character you play.
That is not to be rude, but it's just the truth.
End-game Feohs are not really at a loss for damage, and their surviveability isn't as terrible as you make it out to be.
Tren, please....you have never played and end game Feoh.
I already have most of my skills and nukes OE-ed.
At 99 I will gain some crit rate due to level and a liitle bit m.att and dps.
Even with an OE wpn my dmg will not increase drastically.
Even with bless valakas my criticals and my dmg will not go higher than 8k to him. While he would hit me for 20k for the lulz. This is huge class imbalance. 8k dmg comming from a 50k hp plus cp toon vs 20k dmg comming from a at least 130k hp plus cp class. Range is not an issue since he has range skills and jump. If we want a ballance I should hit him for 20k and he for 8k. Then we have a game ballance.
Yes my toon is weak. But if a random lvl 90 dagger can kill me I should be able to kill a top lvl99 tyrr with an easy too. Then we have a class balance. Right now we do not. Feohs are 2-3 hitted from lvl 90 toons.
Tren, please....you have never played and end game Feoh.
Neither have you, and that's my point.
The rest of your post ignores the massive gear disparity which is responsible for the huge damage differential you're experiencing (taking ridiculous incoming while doing laughable outgoing damage). You're still stuck in the Pre-GoD line of thinking where just getting to level X and having basic current grade gear is end game. The game totem pole has been moved miles beyond that.
Th3Element takes high damage but he also has PvP videos of him doing 20-40k damage crits to level 99 buffed opponents with his gear (upwards of 70k crits to players in R95 gear), Archers included. The situation for him is a bit more balanced than it is for nukers with worse gear and/or lower levels fighting the same opponents.
It's pretty simple. A player that can routinely 1 shot high level players has less issues being 1 shotted, because that's basically what end-game PvP has turned into in this game - blue/red weapon stacked characters running around doing imba damage to each other. It only becomes a huge issue for people (on DDs chars) who can't do it, but routinely receive that kind of damage. To them, it seems utterly one-sided and problematic.
Those are generally the only people you see complaining on forums about it.
I still think you need to lower your expectations.
PvP should be fun whether you win or lose. I think the main thing that changed in this game is that people stopped having fun regardless of the outcome and now think winning means everything (that isn't necessarily aimed at you specifically).
I had a few of years ago. Pretty much was ****** everybody and controlled the necro oly for awhile, although due to hero trades I took it only 2 or 3 times. I would not recall there being any better necros than me beside hostility, whom I was a huge fan of.
You ignore the fact that he has insane gear but he can easilly get his *** beaten from a random lvl 99 person that is not a mage.
That is the point of this thread that Feoh boost is a lie. Yes Feohs got boosted but so did all the rest. Yet Feohs remains the easiest class to be killed and the hardest to kill.
All classes have insane amount and useful defensive skills, feohs have 2 that are either too short (ignored by lethal strikes) or are useless. All classes have reliable debuffs, while if you are not a soultaker you do not really. All DDs have the insane stun shot with low cd, while feohs have binding with 2 min cd and slow cast rate. FEARS are crying to be boosted. I will love the day when if I land fear (and its land rate is hight) I can shoot at people for free, like any terribad tyrr, dagger or archer does, stun and kill. Especially the pvp with a feoh against a dagger is fun - stun, hit hit stun hit hit knock down hit (if this is a lvl 90 Dagger) otherwise it is stun and hit.
The day I can fear and 1 hit daggers I will come here and say - Feohs are very good and actually over powered. When I can 3 shot tyrrs I will do the same. When I can hit for 40k archers - the same. When I can 5 shot summoners - the same. Untill then Feohs are terribad.
You have no clue how many times a random archer, dagger comes out of hide and just 1 shots me and that is all. I am not speaking about red weapons here or even 99. I am speaking about totally random people some of them even lower level. 1 shot out of hide and bb. Balance!
When did being an 8x (mainly 83+) Soultaker back in the day (which I achieved without much trouble, BTW) even matter when discussing current in-game balance?
I've seen Iss Enchanters in Heavy one shotted by Archers and daggers, so clearly it can be done to a mage. Typically when I refer to end game toons I usually say Blue/Red weapons (unless I'm lazy), not necessarily just red though on NA servers with the pay to win events they have had - Red does seem to be the color of the month. It's not *just* about the weapon.
The new epics will play a huge role in boosting Feohs, as well. M.Crit damage, M.Crit rate/reuse/etc. on those will be a huge boost for this class. Until we see how they perform with this kind of gear, you cannot make a complete determination on how well a Lindvior Feoh Wizard is balanced, since earlier epics are generally melee-biased.
Every class got boosted. General balance among the classes is generally similar to Glory Days - generally. The only difference is that fights end a lot faster due to the overall bigger damage and generally more reliable (and certainly more spammable in some cases) debuffs.
And about Soultaker having the only reliable debuff: Devil's Curse broken on other mages or something? (rhetorical question)
Like I said, your character really isn't a good baseline for determining how well the class is balanced... You may want it to be, but that will not make it so.
Yes mages have to use heavy and knights otherwise they get killed with 1-2 hit with dagger or yul. the new jewels that give m critical damage will only boost a small amount because feoh doesn't critical that often without wizards spirit they get about 200-250 critical without wizards spirit i think 1000 m critical = 100%
Yes mages have to use heavy and knights otherwise they get killed with 1-2 hit with dagger or yul. the new jewels that give m critical damage will only boost a small amount because feoh doesn't critical that often without wizards spirit they get about 200-250 critical without wizards spirit i think 1000 m critical = 100%
A Feoh with just +40 from a level 80 Sub Class buffs to over 200 M.Critical - perhaps around 235 or so with Wizard's Spirit. With better gear and Wizard's Spirit they should be able to push close to around 300. The new jewels give M.Crit Rate and damage. Feohs will get more M.Crit Rate and Damage from the Ability System in Epeisodion, as well - so 350+ M.Critical Rates I think will become common in the future for end-game Feoh Wizards, and their crits will certainly hit a lot harder due to the M.Atk/Crit Rate & Dmg gains they will gain through gear, Abilities, and newer Epics.
Problem with this balancing/diversification is that they spread it out over, IMO, too many updates. The issue is whether or not you have the patience to wait it out until then. I guess if you get 99 before then you can always work on your Dual Class until then (or an alt or something if you got your Dual to 99 as well).
I think M.Critical may be capped similar to P.Critical. Clearly I have no checkd, though :-P
I rarely even use my robes anymore since the update. And pretty much have to roll around with Divine elixers.
You just have to adapt, mostly i go with wiz and heavy, but sometimes when I'm vs a party with lots of phys I run with knights. With knights and heavy I got around 8600 pdef. Funny to them all focusing me and doing no damgae :p
With how damage is done through our debuffs now, the matack that I lose going with the heavy is not very substantial, cuz its the debuff and crits that kill.
Even in my heavy I have about 430 mcrit rate with wild magic and wizard spirit up, so even a reduced matack from heavy I can still mcrit a debuffed toon for 30k+. Around 40% of my nukes will crit. And once i get my blessed istina ring and AQ soul ring, i'll hit even harder and still be hard to kill.
The people who QQ about feohs being bad, are just bad players that don't know how to adapt and play their class.
I rarely even use my robes anymore since the update. And pretty much have to roll around with Divine elixers.
You just have to adapt, mostly i go with wiz and heavy, but sometimes when I'm vs a party with lots of phys I run with knights. With knights and heavy I got around 8600 pdef. Funny to them all focusing me and doing no damgae :p
With how damage is done through our debuffs now, the matack that I lose going with the heavy is not very substantial, cuz its the debuff and crits that kill.
Even in my heavy I have about 430 mcrit rate with wild magic and wizard spirit up, so even a reduced matack from heavy I can still mcrit a debuffed toon for 30k+. Around 40% of my nukes will crit. And once i get my blessed istina ring and AQ soul ring, i'll hit even harder and still be hard to kill.
The people who QQ about feohs being bad, are just bad players that don't know how to adapt and play their class.
What gear/dyes are you using, I'm LE with +15 INT +3 WIT and +6 R99 robe set and still running with 284 Mcrit rate, with lvl 3 iss buffs ofc, nothing else.
Feoh wizards have 2 evasive skills: Magical Charge and Magical Evasion (teleports you forwards and backwards stunning and cancelling targets of people near you as you teleport).
Feoh wizards have 5 defensive skills (7 if soulhound): Arcane barrier (reduces incoming damage and reverts remaining damage to MP), Wizard Spirit (Increases P.def and M.def), Death Howl (pushes people around you away), Air Rider (makes you run extremely fast), Crystal Form (cancels certain debuffs and makes you invincible), and as a soulhound: lightning shock (paralyzes everything around you), Soul Barrier (increases P.def significantly).
The problem isn't the lack of Burst DPS; you have that. Plenty of it.
The problem isn't the lack of defensive skills or evasive maneuvers; you have that. Plenty of it.
The problem is combination of these three: low level, bad equipment, bad skills.
This whole attitude of I want to destroy parties alone because "NCsoft said my class should" and I want to 1 shot people because "people can 1 shot me" and I should be nigh unkillable because "NCsoft broke arcane barrier in an update that has yet to come" is just silly child-like behavior.
This whole thread is pointless as none of your pleas are heard nor cared about and this thread serves as nothing but to point out to the L2NA community who some of the worst feoh wizards in the game are. Its embarrassing.
I loled hard. Dude u even play feoh ? Where u can "magicaly Charge" when u aimed by 1 yuls ??? i can tell u where : straight on the ground u will evade. Unlike any yul either othel can just flash or hide or fake death wich guarantees them safe couple minutes is it ? NExt.
U say mana shield ? U ever used this shield in mas pvp ? What is use of feoh if he loses ALL mana in 2 hits ? Feoh without mp is useless dont u think ?
Air rider is joke any hit cansels it and u run again normaly
Stupid feoh isnt low lvl my gear isnt bad +6 full atributed 99 feoh get 18-20k from 92lvl apo +4 yul. and you can't do much about it.
soulhound maybe will survive those 20seconds with extra +5k pdef. but not more. After those 20 secs he can just press bsoe. Paralyse on soulhound is USELESS nothing to compare to even stupid TANK. SK.
The only way to play feoh is EBAY +16 wepons +12 blessed sets like Narwin but hey not everyone can pay some hacker 20K euros or something to just go outside because hes fliping forced to play fpliping useless class because he was fliping soulhound in H5.
And once again i repeat u dont need too much logic to understand that any yul othel have incredible advantage with just few skills its HIDE and its FAke death. Those 2 skills are just.
In other hand if u try pvp TYR you need to hit like 10 CRIT's to scratch him, And guess what 2 skills from tyr knock down + 2 skill feoh disapears.
How many feohs u seen pwning in COC ? :D or Farming Oly ? i tell u secret There is 0 they are farmed no wait they even dont go OPEN oly. the only 2 in all server can do this who have +16 and 2x reflect augments. Others just Owned.
Blinks are not evasive skills and they are countarable from every DD but Summoners and every support but healers. They are movement skills. Evasive skills are ultimate evasion. The stun and cancel barely lands on mobs.
Arcane Barrier is currently the worst defensive skill and you can not use it for anything but solo PvP, Olympiad and CoC. Even in these cases it is useless.
Wizard Spirit is ok, but not always available. However the defence from it is not really noticable as feohs are just 1 hit and that is it.
Death howl you use it usually after somebody jumps on you, stuns you and knocks you down and you are death. Useless skill without survivability to be able to use it. Basically you are death before you are able to use it. You need survivability in order to even consider this skill.
Crystal form is ok, but it is only 3 seconds. Rawr for the 3 seconds invinsibility effect!
Ah yeah we have burst dps we die for 1 second but we kill for 5-10.
Yep we have defense! You die in 1 hit! Rawr we can blink! Every class but healers and summoners can blink.
Low skill and gear and level lmao )
But of course I will give u to grind with a Feoh that can not make use of the best solo exp area - pagan and that is not wanted in raids for adena. Nor can farm like the rest classes a huge adena income like CoC and olympiad.
Skill... lmao. I have played healer and dagger for now. The dagger has 5 skills and that is all. On my Feoh I press only 6 buttons to nuke (1-spke, 2 and 3 - AoE, 4 push nuke, 5 destruction, 6 buster). I use 2 buttons to blink (f1 and f2), 1 button to death howl (f3), 1 to arcane barrier (f4), 1 to crystal form (s), 1 for the fast running (f5), 1 for snare (q), 1 for debuff (w), 1 for poison (e), 1 for cancel (r), 1 for a debuff/nuke (t), 1 for quick marking (d), 1 for quick assist (a), 2 for racial skills (b and c) (cause the passive ones are useless for feoh) and one for pot spamming (space). 22 buttons from my keyboard! I click bindings with mouse and double casting plus wizard spirit with mouse. I will probably put v as mass unleash hell.
So which class uses 23 (-2 targeting) buttons on the keyboard and 4 additional with mouse clicking? You wanna speak about low skill? Low skill is your dagger, archer or tyrr warrior. Even summoners have now easier time playing lol. On my healer I use maximum 10 keys from the keyboard. Actually I am playing mostly with 5 - chain, panic, cleanse, group, ballance (1 to 5).
Still wanna talk about low skill? LOL!
Atleast i see true skilled feoh who knows what he talking about :) Thats exactly what i want to say aswell. I have my boxed char YUL after i tired to gear up enchant etc tec my feoh i just took yul on box to play. And gues what :D Im so fliping skilled YUL that i can win 99 lvls with my 92 yul.
And i bet if i start play some Othel that will be fun thing thou. I just love those 100% stuns , if some feoh use wiz spirit i just hide or something (100% defence vs all feoh tricks) if that is not enough i maybe just fake death so wait untill all feoh skill gone up and gogogo Lets dance baby yah.
I just loled how Stupid korean was who created feoh srsly. (Arcane barier Owerpowered) someone mentioned LOL .
Killing a healer is about coordination and having a brain. It's not about expecting to just land your new imba debuff and DPSing them down.
Also, for a skilled Feoh Player you don't seem to know much about your character from what I have read in this post. Please, break another Caps Lock key...
IMO, most of the people who so badly want to play a Necro should have just rolled a Wynn Summoner. That class plays more like a Pre-GoD Soultaker than any Feoh and that won't change in Epeisodion.
You know probably . Im brainless stupid feoh and i don't know how to bsoe yah :D. Im not talkin about necro im talkin about ALL feoh class . There is 2 pplz who played feoh for a year who knows what they are sayin. And if u do not play feoh better keep your opinion to yourself.
In other hand if you play feoh show me fraps how u pvping vs tyrs othels and yuls , sumoners and show me how you kill healer. A decent ones ! I can tell u some decent players in naia at any class. So you will go and pvp them flag and pvp fraps and show me your SKILL. Especialy i want to see how u pvp sumoner now. :) Or othel. Take any lets say SH othel in naya. I just want to see how u use ur wizard spirits dualcasts etc. Vs yul show me arcane barier pro usage ,and wanna know how u magical charge from him if u get crit fro 30k .
Go on show me.
I rarely even use my robes anymore since the update. And pretty much have to roll around with Divine elixers.
You just have to adapt, mostly i go with wiz and heavy, but sometimes when I'm vs a party with lots of phys I run with knights. With knights and heavy I got around 8600 pdef. Funny to them all focusing me and doing no damgae :p
With how damage is done through our debuffs now, the matack that I lose going with the heavy is not very substantial, cuz its the debuff and crits that kill.
Even in my heavy I have about 430 mcrit rate with wild magic and wizard spirit up, so even a reduced matack from heavy I can still mcrit a debuffed toon for 30k+. Around 40% of my nukes will crit. And once i get my blessed istina ring and AQ soul ring, i'll hit even harder and still be hard to kill.
The people who QQ about feohs being bad, are just bad players that don't know how to adapt and play their class.
With heavy and knight setup 7vs7 you will be focused by single feoh soultaker and be 1 shoted. And u will QQ then. I can see that your in some unexperienced clan who trying to mass pvp but still failing. Probably you have some war at lvl 8 clans. won them and now felt rly pro with heavy set and knight LOL. Show me your party I just farm you under Res.
maybe i will cry about reset my dual class from almost 96 lvl feoh to lvl 86 Iss XD.
i thought i posted long time ago how u could kill a healer with a feoh
not easy but posible, as u say use brain means u need to know how healer skillls work. But also a healer who knows how feoh skills work is same or even worse xd. Use the skills properly in time not spaming is the clue.
xd well reason i canceled my dual was i play feoh or play healer, the dual class skills make me hard to be killed as healer but **** damage as feoh or **** defense ashealer and awesome dmge as feoh.
Feoh is a fun class, i used t play because u requiresto think when u play it.
i really dont like players like jacky , he say "re roll" , why? play smart and thats all.. well nothing weird coming for a guy who make a post requesting delete iss and healers from game.
I said delete because hard to make party to farm instance. But thats other story i was bored to wait them for hours.
This tread is about feoh . And as u said If healer knows feoh skills. That what im talkin about. Logicali if all players play profesionaly i mean use skills when they have to be used. So feoh is always countered no mather what he do because of couple simple reasons There is TIME for skills hide 1 minute fake death work until mana burns, Minds eye 1 minute or more. Those skills cover mostly all feoh posibilitys. Healer have 2x celestial crystal form or whatever it called, with those couple and prescripted with fliping ******* you can forget about any HELL bindings. Unleash hell or mass unleash hell i dont count as high lvl skills at all. They never land never hit they do NOTHING. how u expect to kill healer debuff him ? :D Its imposibiru to win it unless again feoh have +16 bless weapon. Then yes you can overdamage his heals. Still not much pplz can afford this.
Ah what im talkin about u another clueless. I won many healer thou but those are just not my skill range. Since we talkin about good healers try win some top clan healers :) give u a hint OnehitPartydie win him with feoh +4 weap 300 +6set. i give u bilion.
I had a few of years ago. Pretty much was ****** everybody and controlled the necro oly for awhile, although due to hero trades I took it only 2 or 3 times. I would not recall there being any better necros than me beside hostility, whom I was a huge fan of.
You ignore the fact that he has insane gear but he can easilly get his *** beaten from a random lvl 99 person that is not a mage.
That is the point of this thread that Feoh boost is a lie. Yes Feohs got boosted but so did all the rest. Yet Feohs remains the easiest class to be killed and the hardest to kill.
All classes have insane amount and useful defensive skills, feohs have 2 that are either too short (ignored by lethal strikes) or are useless. All classes have reliable debuffs, while if you are not a soultaker you do not really. All DDs have the insane stun shot with low cd, while feohs have binding with 2 min cd and slow cast rate. FEARS are crying to be boosted. I will love the day when if I land fear (and its land rate is hight) I can shoot at people for free, like any terribad tyrr, dagger or archer does, stun and kill. Especially the pvp with a feoh against a dagger is fun - stun, hit hit stun hit hit knock down hit (if this is a lvl 90 Dagger) otherwise it is stun and hit.
The day I can fear and 1 hit daggers I will come here and say - Feohs are very good and actually over powered. When I can 3 shot tyrrs I will do the same. When I can hit for 40k archers - the same. When I can 5 shot summoners - the same. Untill then Feohs are terribad.
You have no clue how many times a random archer, dagger comes out of hide and just 1 shots me and that is all. I am not speaking about red weapons here or even 99. I am speaking about totally random people some of them even lower level. 1 shot out of hide and bb. Balance!
I think no point here to QQ now . Anyway that wont change fact that we geting 1 shoted from hide ... thats make me just sad. So much effort to make toon and realise how useless it is.I had decent pvp toon wich was forced to awaken to this crap. Ah and yes i remember in oly gone with tyr red weps.
My magic crit was like 2.5k or so :D i think that was doombringer and guess what hes just 2 skilled me throu all ud :D.
Use 2 skills and win feoh.. one need extreemely high skill. you know. loled
With heavy and knight setup 7vs7 you will be focused by single feoh soultaker and be 1 shoted. And u will QQ then. I can see that your in some unexperienced clan who trying to mass pvp but still failing. Probably you have some war at lvl 8 clans. won them and now felt rly pro with heavy set and knight LOL. Show me your party I just farm you under Res.
I'm pretty sure he's in Nova, but I may be wrong. The Soultaker is a 1 shot so it shouldn't be an issue, right? Maya is a Soultaker - ask him how that's working out camping the Stronghold ports...
Apart from that, you're confusing me:
Yah :D 1 shoted all exept sumoners and tanks. Tank hits like feoh or yul and sumoner debuff poisons like extreeme istina not mather there is tanks or feohs or whatever :D
"Totally okay to 1 shot someone. God Forbid someone one shots me."
That's how you sound.
Cry more.
And I'm not reading the rest of your drivel because the punctuation and bad paragraphing make it not worth the effort.
With heavy and knight setup 7vs7 you will be focused by single feoh soultaker and be 1 shoted. And u will QQ then. I can see that your in some unexperienced clan who trying to mass pvp but still failing. Probably you have some war at lvl 8 clans. won them and now felt rly pro with heavy set and knight LOL. Show me your party I just farm you under Res.
As soon as you said " true skilled feoh who knows what he talking about", about Mayathebad, your credibility went to 0 lol...
If a soul taker debuffs you, it makes no difference from having robes and wizards with 7500 mdef and being in knights and heavy and having 5000 mdef. At 50 % debuff it's not going to make a big difference. Having 8000 pdef in heavy and knights over the 3500 pdef in robes in HUGE. And don't forget about the shield defence too.
7v7 pvps don't exist for us. Only time our enemies fight is if its 1v5, 1v7, 2v7, 7v14, or 7v21. Even dispite these odds we win 95% of the battles.
And please tell me how someone that QQ all day about how bad feoh's are is a pro, but the people who tell you how to counter the current meta are nubs lol
****, now I really want to try heavy, but I've got only Seraph heavy +6 set, doesn't make much difference i guess compare to R99 + robe...
WTT R99 retributer +4 2SA on naia on same thing but Buster :D
I'm pretty sure he's in Nova, but I may be wrong. The Soultaker is a 1 shot so it shouldn't be an issue, right? Maya is a Soultaker - ask him how that's working out camping the Stronghold ports...
Apart from that, you're confusing me:
"Totally okay to 1 shot someone. God Forbid someone one shots me."
That's how you sound.
Cry more.
And I'm not reading the rest of your drivel because the punctuation and bad paragraphing make it not worth the effort.
I am not a soultaker.
I actually had so many issues having to play Feoh in this update that I had to drop tag to exp to 99. I never have been 1 shotted so many times while exping from people comming from hide. It is redicilous.
ricetastegood exped to 99 in a carebear mode, then he installed ranger and went to Nova. Spamming pots like crazy here and there and is using ranger for auto pots, auto target and scripts to escape from skills like hellbinding. I even tried to sell him some pots. His toon is much more stronger than mine btw.
As soon as you said " true skilled feoh who knows what he talking about", about Mayathebad, your credibility went to 0 lol...
If a soul taker debuffs you, it makes no difference from having robes and wizards with 7500 mdef and being in knights and heavy and having 5000 mdef. At 50 % debuff it's not going to make a big difference. Having 8000 pdef in heavy and knights over the 3500 pdef in robes in HUGE. And don't forget about the shield defence too.
7v7 pvps don't exist for us. Only time our enemies fight is if its 1v5, 1v7, 2v7, 7v14, or 7v21. Even dispite these odds we win 95% of the battles.
And please tell me how someone that QQ all day about how bad feoh's are is a pro, but the people who tell you how to counter the current meta are nubs lol
I am one of the few people left that is playing legitly this game and can outskill most of the people here. Quete sure if you ask your leader who are the most skilled players he has played with I will be in his top 5, as he will be in mine too. A lot of peolpe are confusing me for playing with ranger. Most of my clannies even think I am with ranger, yet they fail to understand a simple logicical thinking and having skills. I am an ex professional shooter gamer and I played some semi-professional DotA. So for me playing quickly is not a problem. Using 25 buttons from the keyboard is not too. I have relatively quick reflexes, although I am 27 atm and they have lowered by much. I am one of the few people in game that can explain most of the Feohs mechanics with an ease.
So calling mayathebad, because I am lower level, my toon does not have ebuyed gear and I do not use 3rd party program is stupid. In fact I dare anyone that calls me bad to log in 1 day without ranger and do what I usually do. Then we can speak, until then for me you are just a useless 2 left handed person that is desparate about winning and can not fully enjoy lineage2.
M.def scales better than p.def. If you play with 2 decent healers in a grp, gloom should not be a big issue. 1000 m.def makes much more difference than 1000 p.def when we talking about dps. M.att formula works different from the p.def one. However you are pretty much terrible player with no game knowledge and you could not know that.
Wearing heavy with a feoh is stupid and will always be. Having a good shield in hand and switching to knights maight be usefull in some situations, but not always. As a Feoh skill cooldown is extremely important to maintain skills like shadow snare and use AoE nukes. A decent Feoh in mass pvp should be really able to stay out of trouble for awhile, so he does not need a huge p.def. Smaller scale pvp (grp vs grp for eg) is where you can put a shield and rotate harmonies depending on what you are fighting. But heavy is always bad. Is fathips giving you these advices, rice? Or Diego the bad that was explaining how Feohs damage can be abusive for taking down high p.def classes like tanks?
1vs1 nukers are not so good but a mage group (3 or 4 mages) in 7vs7 or mass pvp its prolly the best setup atm.
They will have a hard time against an archer party with mind eye/br but if healer and tank are decent then they wont take dmg for a minute and then the mage group will kill them in the end.
The dps of a mage group is the best dps you'll find in this game atm.
I actually had so many issues having to play Feoh in this update that I had to drop tag to exp to 99. I never have been 1 shotted so many times while exping from people comming from hide. It is redicilous.
ricetastegood exped to 99 in a carebear mode, then he installed ranger and went to Nova. Spamming pots like crazy here and there and is using ranger for auto pots, auto target and scripts to escape from skills like hellbinding. I even tried to sell him some pots. His toon is much more stronger than mine btw.
Carebear mode? I joined Geno at level 97 and got to 99 while TAGGED. You the one that said you dropped tag to level and you call me the carebear lol.
And I don't use scripts, you have lifted me in the air on several occasions. Jik, on the other hand I have never been able to lift him, whether it be in a 1v1 or a 7v7, even while he is attacking someone else, so i know hes not targeting me. His crystal form just magicly comes up. He must have superhuman reflexes...
I actually had so many issues having to play Feoh in this update that I had to drop tag to exp to 99. I never have been 1 shotted so many times while exping from people comming from hide. It is redicilous.
ricetastegood exped to 99 in a carebear mode, then he installed ranger and went to Nova. Spamming pots like crazy here and there and is using ranger for auto pots, auto target and scripts to escape from skills like hellbinding. I even tried to sell him some pots. His toon is much more stronger than mine btw.
Why did you change class? Did you change to AM to AoE XP? :-P I'm curious as to why you changed cause you were pretty excited about going Soultaker before the update and I could have sworn you said you went that class when the update launched.
Why did you change class? Did you change to AM to AoE XP? :-P I'm curious as to why you changed cause you were pretty excited about going Soultaker before the update and I could have sworn you said you went that class when the update launched.
Easier to fight for hero spot. I was leading for quete awhile I think I am 2nd now. Anyway I am not rly sure I will get the hero in this update, cause trades are easy to be made and it is rly like fps without much skill involved (the feoh oly atm), but in the next update I will def have it in lock down. And AM gets good in the future too. I compared the oly statistics of AM and Soultaker and AM was a liitle bit better.
Soultaker is better for exp. You can solo chappel room with soultaker at 98 and with AM you can not rly as the cd of devil curse is huge and does not land always. While gloom does not miss. Also with CoC buffs you can solo the gainak stuff with soultaker, with AM it is harder and you die more. The only advantage you have with AM over Soultaker is AoEing pagan Anternoom rooms. I can AoE 4 rooms almost on respawn, but the exp is only slightly better than AoEing the cemetary, so that makes the spot only better if you have wars and if you can find 4 rooms in Anthernoom (which is almost as mission impossible due to bots). Otherwise cemetary is so lazy exp and good at the same moment that I would not bother to go to Pagans even if I had 10 wars up. You just have to deal with some bored 99ers that have nothing interesting to do in game but gank lower levels at the popular areas.
Carebear mode? I joined Geno at level 97 and got to 99 while TAGGED. You the one that said you dropped tag to level and you call me the carebear lol.
And I don't use scripts, you have lifted me in the air on several occasions. Jik, on the other hand I have never been able to lift him, whether it be in a 1v1 or a 7v7, even while he is attacking someone else, so i know hes not targeting me. His crystal form just magicly comes up. He must have superhuman reflexes...
I admit I use pots, but who doesn't?
I have approx 5-10 days (of 4-5 hours exping) to get to 99. Just work schedule does not allow me to log in and exp freely. So I desided I will drop and do my stuff for 20ish days freely instead of playing under working pressure and in game stress to not get ganked from some terribad bored 99er that has nothing better to do. You know I logged for 40 mins today and did 0.5. So nice to be able to do it when you have free 30 mins. Otherwise with a tag I maight have to deal 30 mins with you for example and gain nothing.
And again the main reason for dropping is that I can not rly defend myself from ganks at the current update. I need to play with ranger so I can even manage to bsoe. At the previous I could rly run away from ganks not too hard, kite around, kill ppl and etc. Atm archers and daggers are comming out of hide and just 1 shot me. I can run out of tyrr and tank, if I have some luck from summoners. 99 Feohs can catch me if they have enchnted blinks and it is rly not a big kite so I should either fight them at that moment or bsoe/sometimes get 2-4 shotted. As you usually 4-5 shot me (you have good m.crit set up) and I have been lazy to not look around it is rly fast and you cant do much but just bsoe.
Atm exping a feoh solo is easy if you have no wars, but a nightmare if you have.
i was against the soultaker before the update but it seems ppl actually need to bash their heads on a wall before realizing its not that amazing for everything they want
a few things in the last few pages.
arcana barrier doesnt reduce damage as ppl like to say, its converting 80% of the damage you get to mp. you get hit for 20k? np, 16k of your mana is gone (if you ever have that much) and rest is going to your hp.
the number of skills classes have doesnt relate to how skilled you have to be to play that class. an archer or tyrr has probably same or more skills to learn. an archer has about the same number of atk skills as feoh, 2 blinks, bullseye instead of devil curse, quick fire instead of double casting, minds eye instead of wizard spirit and so on... only that all archers skills have longer cooldown. these classes are very similar in skills and play style if you ever played both, just the damage they deal is different. archers die fast too because their mdef is actually lower and their pdef is about the same as mages with wizard spirit, only skills like UE can help them and after that they just die as fast. feoh is easier class to control because their skills and buffs are up faster than archers.
i can tell you already if you ever play tyrr you wont kill absolutely anything because it require fast reaction and use of the right skill/buff at the right moment. its probably the hardest dd to maneuver while the easiest was othell. its also the dd with the lowest damage this update, the other dd crit a lot harder including feoh, the reason they are more defensive. there are a few tyrrs that know how to play and smash you and rest of the 90% die w/o doing much.
1 lvl, from 98 to 99 makes a big difference for any class, and the pvp damage difference is also visible... its not just some tiny increase of stats.
i was against the soultaker before the update but it seems ppl actually need to bash their heads on a wall before realizing its not that amazing for everything they want
a few things in the last few pages.
arcana barrier doesnt reduce damage as ppl like to say, its converting 80% of the damage you get to mp. you get hit for 20k? np, 16k of your mana is gone (if you ever have that much) and rest is going to your hp.
the number of skills classes have doesnt relate to how skilled you have to be to play that class. an archer or tyrr has probably same or more skills to learn. an archer has about the same number of atk skills as feoh, 2 blinks, bullseye instead of devil curse, quick fire instead of double casting, minds eye instead of wizard spirit and so on... only that all archers skills have longer cooldown. these classes are very similar in skills and play style if you ever played both, just the damage they deal is different. archers die fast too because their mdef is actually lower and their pdef is about the same as mages with wizard spirit, only skills like UE can help them and after that they just die as fast. feoh is easier class to control because their skills and buffs are up faster than archers.
i can tell you already if you ever play tyrr you wont kill absolutely anything because it require fast reaction and use of the right skill/buff at the right moment. its probably the hardest dd to maneuver while the easiest was othell. its also the dd with the lowest damage this update, the other dd crit a lot harder including feoh, the reason they are more defensive. there are a few tyrrs that know how to play and smash you and rest of the 90% die w/o doing much.
1 lvl, from 98 to 99 makes a big difference for any class, and the pvp damage difference is also visible... its not just some tiny increase of stats.
You have no idea what you are talking about regarding Arcane Barrier. If you are a mage, I feel bad that you don't even understand your own skill. Read it...
It absorbs 80% of the damage and the last 20% is converted to mana. So if you take a 20k hit, you lose 4k mana.
yes you are very right, didnt read it and use it in more than a year and only used against non dd and assumed it works like that because regardless how it is, the point was no matter what dd class you fought your mana was zero in less than a second so there was no point in using it... and from what i've seen now, seems to be more worthless with lindvior
Feohs will be just as strong as the players who play them ;)
this is 100% correct....the pdef sucks but if u play a feoh and can't win in pvp or can't lvl quickly than maybe u just don't know how to play the class
I am one of the few people left that is playing legitly this game and can outskill most of the people here. Quete sure if you ask your leader who are the most skilled players he has played with I will be in his top 5, as he will be in mine too. A lot of peolpe are confusing me for playing with ranger. Most of my clannies even think I am with ranger, yet they fail to understand a simple logicical thinking and having skills. I am an ex professional shooter gamer and I played some semi-professional DotA. So for me playing quickly is not a problem. Using 25 buttons from the keyboard is not too. I have relatively quick reflexes, although I am 27 atm and they have lowered by much.
Someone is channeling the spirit of YajirobeFromDC [of the PlayDotA forums, now banned].
this is 100% correct....the pdef sucks but if u play a feoh and can't win in pvp or can't lvl quickly than maybe u just don't know how to play the class
But if the same can be said about any class (which it can) then the skill part is self nullifying and the only thing that will matter are the inherent class balances against each other.