All characters which have not logged in since November 30th, 2009 will be deleted.
Both servers will be closed to the public until 10:00am PDT / 12:00pm CDT / 1:00pm EDT / 5:00pm UTC/GMT.
The registrations for Server Transfers begin again.
The actual Server Transfers will begin June 12th.
Dragon Rising event comes to an end.
All Dragon Rising Hero Weapons and Scrolls will be deleted during maintenance.
Underwear augmentations will be reverted back to their pre-Lindvior version.
Blank text box appearing in the community board has been fixed.
Dimensional Siege NPCs have been removed until further notice.
Are there any info, when some of the Lindvidor update's bug will be fixed?
For instance:
- Frintenza Raid
- Resurrection's pop up window
- Crazy Nocturne's skill description and skill effect
All characters which have not logged in since November 30th, 2009 will be deleted.
Both servers will be closed to the public until 10:00am PDT / 12:00pm CDT / 1:00pm EDT / 5:00pm UTC/GMT.
Looks some "legendary" character like dvp from now in every form permanently disappear from the game.
i hope to christ that GMs dont see that post and think "hmmm.. this could cure the bot problem"
Tbh it can solve problem with bots. If they will sell adena for better price than RTM .... :rolleyes:
Its weird i dont see some very needed bugs not being fixed.Today i lost 7k event ssr and 15k normal ssr becouse something messing the ID of those items...i got them from a shop,i opened my inventory and only my event ssr were on my inv.And if you drop ssr and pick them with another char,all your event ssr get deleted....just lol
Are there any info, when some of the Lindvidor update's bug will be fixed?
For instance:
- Frintenza Raid
- Resurrection's pop up window
- Crazy Nocturne's skill description and skill effect
Thanks in advance for answer.
What's wrong with Crazy Nocturne? :confused: The skill itself got changed, that's why the new skill description and skill effect lol Although the new effect became even worse as the previous one
What's wrong with Crazy Nocturne? :confused: The skill itself got changed, that's why the new skill description and skill effect lol Although the new effect became even worse as the previous one
I don't know the exact description right now, but it is not clear what it does.
The patch notes says: "Changed to Physical and Magic Critical chance reduced by 50%"
If i understand this correctly, which I hope don't, coz this way this skill is as good as deleted. :/
Frintezza is raidable :p
Yes it is, only the boss' hp is not decreasing. :o
crazy nocturne clearly says what it does o.o
and yes frintezza needs active people with element on weapon it is killable but truly not by people that afk it like just before with 0 element :P
Are there any info, when some of the Lindvidor update's bug will be fixed?
For instance:
- Frintenza Raid
- Resurrection's pop up window
- Crazy Nocturne's skill description and skill effect
Thanks in advance for answer.
Not bugged... smh do more damage and raid smarter.
What is wrong with Crazy Noctune? Not as useful as before? Deal with it.
Concerning class of Iss Enchanter, I have noticed that many who are unhappy, because of the differences between the Iss classes.
Relative to this, could in the future be the gradual development based on the current state of the class?
Or then the class of Iss Enchanter returns to the realities of the game for the Goddess of Destruction?
ive heard you cant take frint past 90% due to the hp regen. this is with 5 parties of stacked 87 archers going in with br/etc. you cant take more than 87 as it will affect drop rate of the bottle.
I havent done the raid myself, i've just heard this is the complaint from a few sources. It appears as though something isnt right on it.
edit: whats the time frame on dimensional sieges? i know dell can ship servers within the week...
ive heard you cant take frint past 90% due to the hp regen. this is with 5 parties of stacked 87 archers going in with br/etc. you cant take more than 87 as it will affect drop rate of the bottle.
I havent done the raid myself, i've just heard this is the complaint from a few sources. It appears as though something isnt right on it.
edit: whats the time frame on dimensional sieges? i know dell can ship servers within the week...
5 parties of nothing but archers would obviously lack the dps. You need to stack debuffs and coordinate debuffs (iss and healer hp regen debuffs as well) DoD/judi debuffs/weakness critical/armor destruction/highest level mark of lumi possible/wynn mark of weakness... stacked parties of wynn with constant BR/SK buff (old one)/transform would do the most dps.
Also from what I read somewhere else Frint has been beat already.
ive heard you cant take frint past 90% due to the hp regen. this is with 5 parties of stacked 87 archers going in with br/etc. you cant take more than 87 as it will affect drop rate of the bottle.
I havent done the raid myself, i've just heard this is the complaint from a few sources. It appears as though something isnt right on it.
edit: whats the time frame on dimensional sieges? i know dell can ship servers within the week...
I've done Frint, it is doable. but need to keep debuffs on it. It's got regen like the dragons do. If you slow damage down too much it just stays stable,a nd if it drops too much, it starts to regen in big chunks. You really need to have some good dd's in there to keep it going down. if you are all in crappy immo event gear with no/low element you are going to take forever to kill it.
Maybe it's just me, but I think they should have kept the Hero weapons in shop for pre-Awakened levels. Given how quickly Vit expires and the fact that mentee bonus was nerfed, anything that helps the grind go faster is welcome.
5 parties of nothing but archers would obviously lack the dps. You need to stack debuffs and coordinate debuffs (iss and healer hp regen debuffs as well) DoD/judi debuffs/weakness critical/armor destruction/highest level mark of lumi possible/wynn mark of weakness... stacked parties of wynn with constant BR/SK buff (old one)/transform would do the most dps.
Also from what I read somewhere else Frint has been beat already.
I've done Frint, it is doable. but need to keep debuffs on it. It's got regen like the dragons do. If you slow damage down too much it just stays stable,a nd if it drops too much, it starts to regen in big chunks. You really need to have some good dd's in there to keep it going down. if you are all in crappy immo event gear with no/low element you are going to take forever to kill it.
yea as i said, i havent done the raid. ive just heard from a few people who did it with lvl 87 stacked groups (+++gear, etc) and stated there was a regen issue which prohibited the raid from being killed. considering who the people were who told me this, im guessing they know how to debuff a raid properly and max the dps potential.
i was just providing input on what i heard regarding the issue.
Maybe it's just me, but I think they should have kept the Hero weapons in shop for pre-Awakened levels. Given how quickly Vit expires and the fact that mentee bonus was nerfed, anything that helps the grind go faster is welcome.
ive heard you cant take frint past 90% due to the hp regen. this is with 5 parties of stacked 87 archers going in with br/etc. you cant take more than 87 as it will affect drop rate of the bottle.
I havent done the raid myself, i've just heard this is the complaint from a few sources. It appears as though something isnt right on it.
edit: whats the time frame on dimensional sieges? i know dell can ship servers within the week...
I have done the New Frintezza and our party kept all debuffs on the Boss at all times, the one most important is Dark Backfire from the healer, then the DoTs from summoners/Nukers....doing this aids in his regen....the raid is longer now due to increased HP....but the raid is very do-able..there is NOTHING wrong with the Raid
ive heard you cant take frint past 90% due to the hp regen. this is with 5 parties of stacked 87 archers going in with br/etc. you cant take more than 87 as it will affect drop rate of the bottle.
I havent done the raid myself, i've just heard this is the complaint from a few sources. It appears as though something isnt right on it.
edit: whats the time frame on dimensional sieges? i know dell can ship servers within the week...
obviously server maintance will take 5 hours! not 4! they can't have 3 servers on and 2 down just for the clean up :) if they do so more ppl will QQ for Naia/Chronos downtime :)
obviously server maintance will take 5 hours! not 4! they can't have 3 servers on and 2 down just for the clean up :) if they do so more ppl will QQ for Naia/Chronos downtime :)
I don't know the exact description right now, but it is not clear what it does.
The patch notes says: "Changed to Physical and Magic Critical chance reduced by 50%"
If i understand this correctly, which I hope don't, coz this way this skill is as good as deleted. :/
CN is there to counter BR, since archers do most of their dmg whit ME+BR+phys hits. Then 10s of Party Celestial + 10s of CN and your party has 20s to diminish the upcoming higher dmg from enemies. Imo the change was good, tho.
I have done the New Frintezza and our party kept all debuffs on the Boss at all times, the one most important is Dark Backfire from the healer, then the DoTs from summoners/Nukers....doing this aids in his regen....the raid is longer now due to increased HP....but the raid is very do-able..there is NOTHING wrong with the Raid
I guess you meant Dark Devour, since Dark Backfire is useless on RB (although I like to cast it if I get a free time while raiding).
Are there any info, when some of the Lindvidor update's bug will be fixed?
For instance:
- Frintenza Raid
- Resurrection's pop up window
- Crazy Nocturne's skill description and skill effect
Thanks in advance for answer.
it's true that ressurection pop up window needs to be fixed! ok i'm healer and i give blessed ressurection! but what ressurection they give to me is something that i must know :)
it's true that ressurection pop up window needs to be fixed! ok i'm healer and i give blessed ressurection! but what ressurection they give to me is something that i must know :)
true! especially on high lvls! it's already hard to make 99 :) i was checking xp gained back so far to know if blessed but now i see just an attempt to ressurect without knowing if blessed..
I have done the New Frintezza and our party kept all debuffs on the Boss at all times, the one most important is Dark Backfire from the healer, then the DoTs from summoners/Nukers....doing this aids in his regen....the raid is longer now due to increased HP....but the raid is very do-able..there is NOTHING wrong with the Raid
I can also confirm that the raid is doable. Hp regen rate and hp pool were both increased. Takes an hour or hour and a half now with 3 parties.
CN is there to counter BR, since archers do most of their dmg whit ME+BR+phys hits. Then 10s of Party Celestial + 15s of CN and your party has 25s to diminish the upcoming higher dmg from enemies. Imo the change was good, tho.
SO U GUYZ CLEAN THE DATABASE, BUT WE ARE ALLOWED TO USE THE DELETE NICKNAMES?
I want to use m first nickname when i start on NA, i lost the nick cos i get that free transfer to magmeld, so i ll never be able to use my nick again?
SO U GUYZ CLEAN THE DATABASE, BUT WE ARE ALLOWED TO USE THE DELETE NICKNAMES?
I want to use m first nickname when i start on NA, i lost the nick cos i get that free transfer to magmeld, so i ll never be able to use my nick again?
man when transfers to magmeld were open for free there was an option to change nickname so u won't have a name coded (ex. max4567345, etc) f u haven't done it that time ur name is lost for good and u have to buy ticket!
man when transfers to magmeld were open for free there was an option to change nickname so u won't have a name coded (ex. max4567345, etc) f u haven't done it that time ur name is lost for good and u have to buy ticket!
dude please, u dont have any ideia about the issue.
SO U GUYZ CLEAN THE DATABASE, BUT WE ARE ALLOWED TO USE THE DELETE NICKNAMES?
I want to use m first nickname when i start on NA, i lost the nick cos i get that free transfer to magmeld, so i ll never be able to use my nick again?
man when transfers to magmeld were open for free there was an option to change nickname so u won't have a name coded (ex. max4567345, etc) f u haven't done it that time ur name is lost for good and u have to buy ticket!
if you transfer servers the nickname on the old server isn't usable. With this clean-up it is now.
Soon NC coins will be needed to buy adena.
I lolled
i hope to christ that GMs dont see that post and think "hmmm.. this could cure the bot problem"
Tbh it can solve problem with bots. If they will sell adena for better price than RTM .... :rolleyes:
nonsense! you seem to forget that back in the days we used to "pay to play" and there was even more bots. we used to train bots for free gear that dropped from them on death (they fixed that too). all it will do is drive the prices for adena more up and with that it will raise the rate of 'mothers stolen credit cards' again. there will be always bots and people that sell adena. the only thing that will happen is that in the RMT the bots will sell adena slightly cheaper than NC soft. and NC soft would go with their flags up high and example ahead to say "RMT is ok! we do it too"... and thats never gonna happen.
SO U GUYZ CLEAN THE DATABASE, BUT WE ARE ALLOWED TO USE THE DELETE NICKNAMES?
I want to use m first nickname when i start on NA, i lost the nick cos i get that free transfer to magmeld, so i ll never be able to use my nick again?Database clean. Many names are now available.
omg, all my underwear have been swapped again. None of the skills are the same as pre-lindivoir, none of them same as after lindivoir, and now im totally screwed
one of the names i wanted, is my own name, that i have before i did the transfer, so no one created a toon with that name, I CANT USE IT STILL.
same as the other nick i want to use, 3 years on chronos and never saw the toon with the nick, and i still cant use the nick.Your characters were not deleted from the database because they were all created after 2009.
All characters which have not logged in since November 30th, 2009 will be deleted.
one of the names i wanted, is my own name, that i have before i did the transfer, so no one created a toon with that name, I CANT USE IT STILL.
same as the other nick i want to use, 3 years on chronos and never saw the toon with the nick, and i still cant use the nick.
should i send a ticket?
Does not mean someone didn't create it, and it's sitting on a level one toon. Keep in mind these servers have been merged many times over, and the likelihood of names being taken also increases.
our CWH is suddenly empty, only a little adena left. Anyone else with the same issue?
I have logged the ticket #130605-001640
cheers!
Hahahahahahuehuehuehue...
If i can recall correctly from my friends' "dark past", this was a problem with the "cascade delete" of char_id against the warehouse_id from user_item. I'm guessing that they did not check "warehouse_id=2" flag that identifies an item that is on the Clan Warehouse (and "char_id" becomes "pledge_id"). I recall that '2' is for Clan Warehouse and '5' is for Pet Inventory, dont know if there are others.
If they did backups, they can re-roll and fix it right away, just losing the uptime they keep from last maintenance (today at 5am PDT) to the time they bring the server down and re-apply the backup and re-delete all chars again.
I was hoping they wouldn't be that DUMB to not know the database idex structure and the foreign key relationships between tables in their server implementation, but worse things have happened before xD!
Just be quick about it, i would advise that they reroll to last backups and re-do the deletion, but being careful to consider that warehouse_id in ('0','1') ('0' for char inventory and '1' for char warehouse))
We are investigating the clan warehouse issue now.
GL with that, hope it is something simple and not that complicated. Check my post above and swing it by the devs, it might be a point towards a solution.
I guess you meant Dark Devour, since Dark Backfire is useless on RB (although I like to cast it if I get a free time while raiding).
Dark Backfire is good to slow skill casting down considerably. Especially if we talk about Demon Field...
Yes, I know, just trying to find ways to keep my nephews in game. They liked the Hero weapon deal. I did warn them that the Grind cometh for all men eventually. Like death and taxes. Or death and offshort accounts.
I can confirm, my alt's cwh is empty as well... (gives the, "You have not deposited any items in your warehouse" error), but my clan's isn't. Seems to be affecting the people that had the same problem w/ clan wh when GoD started.
Also, my underwear skill is still not fixed >< (different account than cwh's problem)
Are there any info, when some of the Lindvidor update's bug will be fixed?
For instance:
- Frintenza Raid
- Resurrection's pop up window
- Crazy Nocturne's skill description and skill effect
Thanks in advance for answer.
Lindvior bugs are currently being worked on. We'll release bug fixes during our regular weekly maintenance as they are developed. Some bugs may take longer than others to address.
With the clan hall issue going on I wonder how many clans will lose their clan halls due to this. I hope this is a high priority for ncsoft. I guess you could always throw a little money in there but yea.
I see that you guys are busy busy! but still could we get something like an announcement on any future events? We missed a lot of them and we havent had an event for like what, half a year? :) It is nice to add nc coin promos and I particapated in a few myself but an event would bost the moral!
"As a general rule, extinction involves a lot of frustration and anger on the part of the subject. We expect the universe to make sense, to be consistent, and when the contingencies change we get testy. Interestingly, this is not unique to humans. In one experiment, two pigeons were placed in a cage. One of them was tethered to the back of the cage while the other was free to run about as it wished. Every 30 seconds, a hopper would provide a small amount of food (a fixed interval schedule, as described earlier). The free pigeon could reach the food but the tethered one could not, and the free pigeon happily ate all the food every time. After an hour or so of this, the hopper stops providing food. The free pigeon continues to check the hopper every 30 seconds for a while, but when it's clear that the food isn't coming, it will go to the back of the cage and beat up the other pigeon. Now, the interesting thing is that the tethered pigeon has never eaten the food and the free pigeon has no reason to think the other is responsible for the food stopping. The frustration is irrational, but real nonetheless.
A related phenomenon, called "behavioral contrast," occurs in chimpanzees, among other species. A chimpanzee is doing a simple task such as pulling a lever and is being rewarded with pieces of lettuce, which they like to eat. After doing this for a while, one pull is rewarded with a grape, which they really love to eat. On the next pull, the chimp is given lettuce again and they get very upset, throwing the lettuce at the experimenter. They were perfectly happy with lettuce before, but the presentation of the grape creates new expectations and when those expectations aren't met, frustration and anger invariably results."
now this is why so many are screaming for better events, what are you gonna do about it dear mighty developers?