About Wynn Summoners

General Discussion Started Last reply 11 posts
Ok, this is another complain about Lindvior, eveyrone complaining about Yul/Othells/Tanks, but if you see they are killeable, but now the Wynn Summoner has no reuse for marks, no mp comsuption for them, and he got that new pets that does me 5k damage each hit, and I am using seraph heavy with knight(yes knight, because wizard to protect me from his magic sucks), and I am talking about a Wynn Summoner lvl 95, I am ISS 98, Its is just impossible for me reach him and hit, using angel touch protects me from debuff but damage still coming, no reuse its ok, BUT NO MANA COMSUPTION?, they can be using Marks all the day and they wont get out of mp
Standard response, "I have no problems killing Wynn Summoners," coming in T-Minus 9 seconds. 8 seconds. 7. 6. 5. 4......
Actually it's not about summoners, it's about Iss enchanters getting nerfed badly. Now they just run out of mana after a few heals, which decides the outcome of a match against any damage dealer class.
Before the update, a well played Iss could beat 1 on 1 any DD class ignoring the level difference. Now, it's the other way around, and enchanters seem to be on the bottom.

As regards summoners, they didn't get boosted as much as melee DDs.
I'll have to admit. 85-98, iss enchanters are terribly weak. Then you hit 99 and you have all the tools you need. Just get some codexes, some adena and some skill.

A certain revelation skill setup helps tremendously as well for plowing people 1v1 and surviving bad situations.
wynns got badly nefted losing 2 summons months ago, they were near to useless in pvp (beside for mana share), im more then happy they made their marks spammable.
anyway i dont know how you get 5k dmg as iss, as healer their summons hit me for **** dmg, like 400dmg each hit, on summon skills i go up to 1-2k, but nothing more.
beside this, before talk to kill a class you should know the class you talk about, already the fact that you say 'i cant go in wizard for contain their magic dmg' made me think you dont know, summons do physical dmg now, so better keep knight
And dont forget that summons got 30% penalty in pvp.
For me, like wynn, it is hard vs heavy armor class but not impossible, i am iss in dual. I believe i cant beat a wynn like iss. Vs robe is like who will get the first hit. Vs daggers/archers i loose often because those lethal skills.
Before that update that improved marks we had to be very creative and accurate how and what skills to use. 20 sec marks where one time cast in pvp, if they land, and had to keep in mind to use exile, if land, so i have time to heal my almost dead summon.
And dont forget that summons got 30% penalty in pvp.
I get hit for 3k damage from each Wynn Feline Queen that targets me... Is it really 30% reduction? Cougars used to hit me for 200.
I get hit for 3k damage from each Wynn Feline Queen that targets me... Is it really 30% reduction? Cougars used to hit me for 200.Years now this reduction apply...The thing is that new summons have 22k p attack. Cougars full buffed had max for me 18k.
22k -30% = 15k. Thats alot. I used to do 200-400 dmg on healers...Now i do 1k and i guess thats normal. I still get 15k dmg from archers and mage. Is it normal? I guess its is if supossed to be DD class.
I get hit for 3k damage from each Wynn Feline Queen that targets me... Is it really 30% reduction? Cougars used to hit me for 200.

Feline queens hit her for 3k and archers hit her for 30k... Priorities my dear.
I hit my tank with my iss, and my tank regenerates all damage maked by the iss. I can hit me until the iss lose the mp and not die.

Iss without rhapsody dont make too much damage. We need to wait the next update, damage iss will have better damage. (and maybe another rhap only for the iss, try the Episodion pach notes)