What revelation skills combo are better?

Sigel Knight Started Last reply 7 posts
In your opinion what revelation skills are better, why and for what class of sigel knight.
I made my sigel shillent knight and i took undying will and endurage...I am only 90 and i need them for farm basic no pvp in that lvls...Untill now is perfect for me..
I haven't chosen my two skills yet.

As a DE I don't think i would be doing the tanking on anything major. DE have high strength and low con which in my opinion would be a deterrent for proper tanking.

I guess you could load up on HP modifiers but I'm thinking that's against the natural order of a DE, which I feel, is an off tank or a tank for small to medium parties...and because of the high strength it would suit more of a role as a medium damage dealer that is somewhat hard to kill (we'll have to see just how good his Lightening skill (s) will be.

My thoughts would be to go with the skill that knocks down enemies and lowers their P Def, and possibly Savage.

I'll be doing more thinking and listening what people have to say..but then again if i make a wrong choice its only 100 kk to get another chance :/
:rolleyes:
i have undying will and savage and could say:

undying will: it works fine sometimes, especialy on pve..., but other times is so annoying i, m thinking on change it...

savage: it sould a little useless for a tank, but you can use it on a combo with knight frenzy (both have the same duration and delay) so i'm not very sure if it is so usefull, but is nice.

im thinking on change for disparition, prevision but still not sure..
(disparition coz i really miss that skill and im used to have it, and the 50 speed from the prevision sound so useful to me...)
I personally took:

- undying will : those 5 secs are very useful to get a time "buffer" to start our UD or Ignore Death skills (not everyone is using automated pvp/pve ^^)
- prevision : a very interesting skill. It can be used as an additional UD but also as a dash. More, activating this skill when you run do not stop your char : very useful to catch opponents !
Since the beginning without a doubt I took:
Prevision: Helps catching up with fleeing opponents and busting down yuls for chain range (reach 300 speed with prevision+Knight frenzy+rage aura or prevision+knight frenzy + istina shirt or prevision+knight frenzy + wizard...). It also helps A LOT in oly vs Feohs.

Earth Tremor: Pretty useful both in PvE (if you warn before in the party chat they can do some nice damage on SoH/GF/Spicula trains with BR and timed AoE/Enchanted aura of hate) and PvP if you manage to time it right on the healers you can incapacitate them for 3 seconds (if you manage to stay alive the 30 seconds of celestial/brilliant protection, etc), or cancel someone's BSOE. Anyway it's a nice 2s burst of damage for your side... way better than Undying Will anyway.


Remember that Undying Will is a bit useless for some reasons:
- you will waste it in mass pvp if you have lingering protection on
- you can only get healed through balance heal, and if your healer's balance is on reuse, or just missed it, you'll have to be lucky not to die
- I have only seen one lucky Feoh killing something with UW on and then dying; most that reach UW stage either BSOE or die 2 seconds later. Might be useful on healer if you got 2 others in party for balance. So it's pretty useless, especially on a tank that has Ignore Death... and especially with all the scripts that are being used, tanks usually are killed last. So it's just useless.
Of course you could find some uses to it, if the healer goes afk in SoH for example... but again, the choice is yours :)

My 2 cents :P