It's not a bug since Ykara is tyrr and doesnt have UD :D Dont know what he tested and how much he drunk before this :D
He has only identity crisis. Give him time ...
I lol'ed. Get epics or r99+++ to counter high +++ mage weapon. End of story.
That's something you can farm in 1-2 days , easy deal , lolol
Btw , yeah i guess something's wrong with damage calculation , maybe elemental resistence are not applied or i don't know
Iss enchanter lvl 99 300-400+ each elemental resistence 3500+ m.def , get hitted by feohs 94- for 9-10k with a critical , feohs lvl 99 hit for 8-9k (both SPH)
Also Yuls damages are kinda over powered , beside they land 100% their "surrender" they can hit for 20k+ without counter critical or without ME active on lvls 99 with 6k p.def
well, considering feohs have: devils curse (-30%mdef), elemental spike (-100 element resist, full time debuff due to low cd on skill) plus increasing their matck/critical with WS, while tanks have only the source of mdef from jewels + melodies.
Since if you tell someone to change their harmonies is like to punching in their face, due to how much shocked they seems to be, I ask: why the hell should I tank (or any melee attacker as iss, tyrr, othell) use KNIGHT (or in another case, even warrior) while fighting vs. a wizard (any type of wizard, lol)? Gonna hold on their +3 jewels and hope to survive till double casting ends...
I bet nah, no noe does. anyway, it seems OP just toke those numbers out of empty air... healers hitting average 5-9k in pvp? haha, I wish it would true.
Nukers are the squishiest class in the game(only their positioning is easier to change), they should hit hard.
Go for M DEF builds, there's talismans, ++jewels.
Get prevision racial skill.
By natural order of things heavy(slow/defensive) owns light(fast/critical) and light (fast/critical)owns robe(mystic/squishy) and robe(mystic/squishy) owns heavy(slow/defensive).
wait wat.. archers are op... where i heard this?....
btw mb that was necro? get gloom lose 80% mdef. any questions?
Gloom + Devil's Curse is like around -56% M.Def, not 80. I tested in game before I changed my class again.
Gloom by itself is like 50.
Devil's Curse by itself is 30.
They do not stack the way you seem to think they do.
Gloom does have the -50 Attribute defense. I guess that can be a factor if you have bad attribute on your gear (i.e. PvPing with a 900 attribute set)...
I don't think they stack at all. The only reason you also see both on there is because devil's curse also reduces atk./cast speed and other things besides reducing m. def.
Gloom + Devil's Curse is like around -56% M.Def, not 80. I tested in game before I changed my class again.
Gloom by itself is like 50.
Devil's Curse by itself is 30.
They do not stack the way you seem to think they do.
Gloom does have the -50 Attribute defense. I guess that can be a factor if you have bad attribute on your gear (i.e. PvPing with a 900 attribute set)...
Tanks Mdef has always been low compared to magic classes.
Feohs are a pain for any tank.
I was saying that since a while.. i even think its a way too much a tank takes from magical attacks. Still, for balancing the game, there should be a tank-braking class at all. So i can live with the fact, that its hard to pvp feohs/healer. And with the correct setup, mages still got a hard time with me.
There are other bugs.. a friend Tyrr got killed with his Barrier skill up.. died without debuffs and still with Barrier up... go figure.
This I have seen. Ppl taking damage with barrier up, DMG that is not DOT crit related. I've also seen debuffs land through Angel's Touch and direct target and dmg occur through dispiration. All of these are infrequent, but have happened since update.
Mate.. I have 6 epics.. but going against nukers 99 with OEd weapons, you really expect me to wear B/A grade?
That tank is 95+ and obviously I won't go into how it is set up.
By Epics he means Octavis/Istina/B Anthy/Valakas/Trasken/Tauti type jewels, not baium and AQ.
And a tank seriously QQ'ng about a nuker...so now a tank is supposed to be able to kill every single class in the game with no problems at all?
Ya know Piraya...you should not be giving any opinion on this subject as you and your tank friend got OWNED last night in Cemetary...lets see you died to just one of my party members ( another nuker ) 10 times...and your tank friend...about 4 times and that was just that 1 nuker...lets not forget the others who killed you as well, so pipe down lil kid and go learn your class b4 ya come here giving any opinion on this subject. And ummm for the record (i have no clue what lvl you are )...but you got owned last by a lvl 93 Nuker and i fell off my frigging chair laughing so hard at you. Ya cant pvp...nor do you know how to KS mobs. I think you and that Tank friend of yours...needs to find new class to play, cuz both of you looked like total newbs last night.
first of all , thanks for all the good replys.
2nd, i am not qqing i simple just would like juji to check if the dmg calculator works properly "workin as intented"
i just find it kinda funny a Feoh comes running at me in open field and fires off 2 nukes before my hands are able to "react" and hit reflect or ud. obviously feoh kites for the time being, he runs/warps faster and finishes me off once reflect and or ud is done. basicly skilled feoh can drop a ""wink wink Tank wink wink"" in 3 nukes. i am not talking about uber feohs or lowbie feohs. same lvl same gear kinda feoh. If the feoh wants to play around he just gives me a couple times death breath and does 1 hit to finish while cant catch :)
The healer dmg was said for oly, forgot to add.
obviously we all are able to get B vala/B anthy >_> and the farmers buy all epics out of AH and resell them double the price. I refuse to pay 8bil for a jewel that gives like 50 more mdef ...
to the hvy beats light light beats robe person
if you havent noticed. Yuls can pretty much dropshot tanks nowadays on open field .. Wynns being considered Light/robe users can also kill Tanks really easy.
anyways i dont wanna argue. I just wanted Juji to check if dmg calculator works properly.
And a tank seriously QQ'ng about a nuker...so now a tank is supposed to be able to kill every single class in the game with no problems at all?
Imagine 2 feohs nukeing you and within 2 seconds your dead. how is that even close to your sentence of "Now a tank is supposed to be able to kill every single class " ???
get to the highend game and than leave a note on how you enjoy getting 3shot :D
Ya know Piraya...you should not be giving any opinion on this subject as you and your tank friend got OWNED last night in Cemetary...lets see you died to just one of my party members ( another nuker ) 10 times...and your tank friend...about 4 times and that was just that 1 nuker...lets not forget the others who killed you as well, so pipe down lil kid and go learn your class b4 ya come here giving any opinion on this subject. And ummm for the record (i have no clue what lvl you are )...but you got owned last by a lvl 93 Nuker and i fell off my frigging chair laughing so hard at you. Ya cant pvp...nor do you know how to KS mobs. I think you and that Tank friend of yours...needs to find new class to play, cuz both of you looked like total newbs last night.
You failed to mention you had 2 healers, 95+ dagger, 2 nukers, summoner and ISS vs. just the 2 of us. You can boast all you want and try to boost your ego's but the facts are you had a full party plus extra's out in a solo mage hunting area...and thats funny.
I have the same feeling as Tyrr and only one earring is not an Octavis or Istina jewel. So even when I select Wizard Harmony in a fight against a healer the healer do much more dmg than he should do. And I have about 5-6k mdef.
I also have had the bug with the Disparition. I got killed by a Dagger in Oly even with Disparition on and from an Archer also. When I consider that I have a decent MDEF value I dunno why I die faster than I should.
Btw I have 3*120 on my Armor. So high element defense.
would be nice if they check this. Maybe oly is then fun again and I don't get down by low lvl healers with same lvl and nearly same equip. Or at least not with 5 hits :)
Hm, this all sounds wierd taking in mind at much I get hit for like 15k maybe 20k at much but haven't notice it, gonna have to make a couple tests, also tanks aren't tanky anymore, only tankiness we have left is that we take 2 more hits to die than the rest of the classes(less if you noble sacrifice your healer or a feoh), so just accept it and move on.
I'm just curious, what setup does one need to have to be able to nuke people in the olympiad for 36k damage?
I mean, I got hit by a soultaker for 36k; ok I got dark-cursed, ok let's assume it was a magic crit. Ok he was a couple levels higher; most likely, with a highly overenchanted weapon.
I don't remember what my MDef is with Oly buffs, I guess it's around 5k.
This I have seen. Ppl taking damage with barrier up, DMG that is not DOT crit related. I've also seen debuffs land through Angel's Touch and direct target and dmg occur through dispiration. All of these are infrequent, but have happened since update.
and that's just not right I fully agree but guys why not make this a request for Juji to test in his test topic ?
You failed to mention you had 2 healers, 95+ dagger, 2 nukers, summoner and ISS vs. just the 2 of us. You can boast all you want and try to boost your ego's but the facts are you had a full party plus extra's out in a solo mage hunting area...and thats funny.
W8 a min there...im not here boasting...im telling a fact...Fact is.....you also had a healer and buffer ( and later on a Tank cuz ya couldnt handle it yourself )...Fact: you never got jumped on by everyone in the party at once...My 1 Nuker killed you 10 times all by himself...no assisting by anyone else in party, all i did is kept buffs up...the 96 dagger was there in case Nova/FS/Emnity rolled in ( while we flagged )...that 96 dagger nvr touched you, the summoner was lvl 87 getting plvld and he nvr touched you either...i was Boxxing the healer and the Iss, so i was only on 1 screen at a time. As far as the amount of ppl we had in solo are...well, dont worry bout what i do...when ya running 200% rune on a lvl 87, the xp is quite good...the fact it is a solo place dont mean squat, 4 ppl in that party got multiple lvls...so excuse me if you dont know how or where to go for good xp...try learning efficiency and MOST of all...learn to play that toon of yours...cuz you make Nukers look bad with the way you pvp...same goes with Tank friend of yours. Anyways...we gonna be there again tonight if ya like a re-match....and so ya dont get butthurt again....ill make sure NO One touches you Period except the NUker that killed you 10 times, i ofc will be keeping Buffs up and heals...but no one but that nuker will touch you...then come back and talk more smack....Ill tell ya what....ill even give you advantage...ill bring out my lvl 90 healer instead of my lvl 96 one...and oh...1 more thing....you got owned with lvl 1 buffs from my Iss. Better yet...bring a whole party and lets really have some fun, cuz to be honest man...i was rather bored last night watching you drop like the way ya did...Peace man...hope to see you out there again ;)
Ya know Piraya...you should not be giving any opinion on this subject as you and your tank friend got OWNED last night in Cemetary...lets see you died to just one of my party members ( another nuker ) 10 times...and your tank friend...about 4 times and that was just that 1 nuker...lets not forget the others who killed you as well, so pipe down lil kid and go learn your class b4 ya come here giving any opinion on this subject. And ummm for the record (i have no clue what lvl you are )...but you got owned last by a lvl 93 Nuker and i fell off my frigging chair laughing so hard at you. Ya cant pvp...nor do you know how to KS mobs. I think you and that Tank friend of yours...needs to find new class to play, cuz both of you looked like total newbs last night.
You are ******ed aren't you? let's not forget how many people you had in one area trying to power level with your botted up toons. There where 8 vs 2. Sadly it took your group two healers which we didn't have in our party, 2 nukers which we had 1, a tank, at least two ISS which we didn't have as well.
So if you want to talk about being an idiot or a loser you should get out of your basement and go upstairs to the normal house where your mother and father are residing and take a look in the mirror. I am sure you aren't used to doing that due to the fact you might not know what a mirror is, but give it a go and see how you feel.
I must agree that since Lindvior, as a tank, it is way more difficult than before to do the job, even in PvE.
Precisely.
I was tanking GF at 93, using my +4 Vesper Noble Heavy 3*120, on top areas... after Livi, 95 lvl, +4 Seraph Hvy Defense 3*120, I did it twice.. and the damage recieved is about 50% higher... and I die stupidly fast, even in lower zones in GF.
W8 a min there...im not here boasting...im telling a fact...Fact is.....you also had a healer and buffer ( and later on a Tank cuz ya couldnt handle it yourself )...Fact: you never got jumped on by everyone in the party at once...My 1 Nuker killed you 10 times all by himself...no assisting by anyone else in party, all i did is kept buffs up...the 96 dagger was there in case Nova/FS/Emnity rolled in ( while we flagged )...that 96 dagger nvr touched you, the summoner was lvl 87 getting plvld and he nvr touched you either...i was Boxxing the healer and the Iss, so i was only on 1 screen at a time. As far as the amount of ppl we had in solo are...well, dont worry bout what i do...when ya running 200% rune on a lvl 87, the xp is quite good...the fact it is a solo place dont mean squat, 4 ppl in that party got multiple lvls...so excuse me if you dont know how or where to go for good xp...try learning efficiency and MOST of all...learn to play that toon of yours...cuz you make Nukers look bad with the way you pvp...same goes with Tank friend of yours. Anyways...we gonna be there again tonight if ya like a re-match....and so ya dont get butthurt again....ill make sure NO One touches you Period except the NUker that killed you 10 times, i ofc will be keeping Buffs up and heals...but no one but that nuker will touch you...then come back and talk more smack....Ill tell ya what....ill even give you advantage...ill bring out my lvl 90 healer instead of my lvl 96 one...and oh...1 more thing....you got owned with lvl 1 buffs from my Iss. Better yet...bring a whole party and lets really have some fun, cuz to be honest man...i was rather bored last night watching you drop like the way ya did...Peace man...hope to see you out there again ;)
First off those toons you saw were being boxed by me for lv. 1 buffs and I only brought the healer out to give high percent rez for while I was messing with your party full party alone. It wasn't till later my friend decided to come mess with you too and we dropped you all with only a casualty to the tank. I don't run any programs and play manually and can't switch over to my 86 healer to spam heals like you guys were getting from 2 healers lol. Go scrub it up in a level appropriate area instead of bringing full parties to solo hunting zones.
From a healer's PoV, I was really used to the tankless of the L2 tanks after GoD, where if you didnt pay enough attention or blink up for 1s, the tank would be laying the ground easily, even on specific areas for the current level range. Then nothing new here. What I found after Lindvior: maybe its the playstyle or dunno, but I feel PK and ET Sigels are better to keep alive than others, specially the ST Sigel, what I see as the worst tank to keep alive in terms of healthy or damage taken. The ET is quite a breeze.
About the OP complaint, well, just to add: even if a tank is using all epics, then he should be wearing like this: baium (S grade), freya (s80), frintezza (A grade), AQ (B grade), zaken (S grade) - then the most wanted epic jewels for warrios classes (and lets say, affordable for an average player with "normal" wallet) is all under R grade, what means poor mdef bonus. Now take a time to think about it.
p.s.: the R grade version of those jewels isnt in any way easy or ready-to-get in terms to obtain them, then take this ou of count.
if you use none R grade epics/jewels you will never get mdef past 4k, most classes not even past 3.5k and that makes you a 2/3 shot for mages so that's not a healthy way to go..
the OP and several other posters here have been talking about situations with 5+k mdef and still being 1/2 shots which on a tank is kind of hard to accept..
in short now we know why in korea all tanks went +15 CON as without top end game gear you're so not going to last long, be that pve/pvp in the current update..
i agree that something is wrong with the UD's. also with the mdef in general towards the damage calculation and players often taking a lot more damage than they should. i killed a healer while celestial shield was up and got nuked myself for 5k while UD.
i guess blocking mage atks doesnt work anymore like it used to back before GoD. i remember always seein this msg come up: you have resist namexyz magic and received 500 dmg instead of 3000. that was before everyone had 28947465 hp xD
or does this still exist and i am just not getting it ? :confused:
anyways i still remember the days where people would run away from a tank when he used ud/party ud now if its party ud, they are thinking oh nvm its pt ud and remain hitting cause the bonus of pt ud is a joke compared to how much dmg your still takein in pvp. so instead of getting 25k dmg you still receive like 8k, weirdly looking at max hp of 44k hp. umm okkkay xD
well when a necro lands devils+dark curse on someone with 5k mdef it drops to about 2k so thats why you guys hit so hard, i think some of the people complaining on here are getting hit by mages with over 400k matk when mages have weapon with 700 or more matk/ arcane power or wizards spirit/br/27% skill power proc or 18% matk passive/blessed valakas/soul rings they will get hit very very hard after devils curse and dark curse lands yes but most of the mages that have all this exist on naia i think.
well when a necro lands devils+dark curse on someone with 5k mdef it drops to about 2k so thats why you guys hit so hard, i think some of the people complaining on here are getting hit by mages with over 400k matk when mages have weapon with 700 or more matk/ arcane power or wizards spirit/br/27% skill power proc or 18% matk passive/blessed valakas/soul rings they will get hit very very hard after devils curse and dark curse lands yes but most of the mages that have all this exist on naia i think.
handfull on chronos/ 2-3 on megmeld and shilen.
You need to read previous posts.. no debuffs whatsoever.. direct Nuke.
Nukers are the squishiest class in the game(only their positioning is easier to change), they should hit hard.
Go for M DEF builds, there's talismans, ++jewels.
Get prevision racial skill.
By natural order of things heavy(slow/defensive) owns light(fast/critical) and light (fast/critical)owns robe(mystic/squishy) and robe(mystic/squishy) owns heavy(slow/defensive).
yes they are were designed to give burst DPS and be squishy but as u can OE arcana barrier for time u talking a 30+ sec UD as well as crystal UD and if soulhound u get 1 more UD. since when does the highest dps class in game get 3 UD's / CS? as well as hitting a 98 tank with istina serph jewels all +5 with Men dyes and men halo men augment. do i have best gear in world nop is it worst negative, should an avareage nuker of = level hit me for 14k? no they shouldnt. Mechanics of the nuker is completely brroken, NC soft decided lets give them the best skills from every class, debuffs to mdef, blinks, UD ,CS, and max damage per hit and have the nerve to post mages arent performing up to the standards we wanted! lmao are u ******* insane@ could they have used some damage increase to raids? absolutley but any nuker with = gear or less gear and same level magic criting a tank for 14k or more, their is flaws in the game mechanics.
Dont even get me started on how aoes effect CC members and allies!@ jesus chrisht Juji and other worthless GM's who do nothing to improve game play only make sure to break things worse... Do not do the testing on a 99 nuker with an s grade weap no ele no + hitting a tank with no grade jewels as most of ur "testing" is. Use real armor jewels and weapoons that people who really play have. and fix the god **** aoeing allies what good is an ally if u can kill each other when even in same command channel! i know i cant be first person to bring this up, so instead of doing ur testing on worthless crap talk to the other morons at nc soft and fix nukers massive damage and fix AOE skills effecting ally!@ all u forcing is alling clans to merge into 1 which is not the reason for alliances. Get ur sheit together and do something worth wild please
some of you just get hitted by red weapons or lvl 99 feohs seriously
im 99 on feoh and i do 800-7k dmg on an ISS (99) not mentioning that the iss did me 7k without any debuffs and even 14k with them i mean seriously people that think nukers are OP never played a mage with "Normal" gear but yes with a red weapon a feoh hits me 4 times harder than i hit him but that isnt the normal case...
why nobody QQs about wynns i killed feohs with +16 r99 buster and everything stacked as 96 wynn think about it (not mentioning the fighter classes...)
some of you just get hitted by red weapons or lvl 99 feohs seriously
im 99 on feoh and i do 800-7k dmg on an ISS (99) not mentioning that the iss did me 7k without any debuffs and even 14k with them i mean seriously people that think nukers are OP never played a mage with "Normal" gear but yes with a red weapon a feoh hits me 4 times harder than i hit him but that isnt the normal case...
Fun fact is.. the 2 red weapons that have hit me before.. didn't do as much damage as this 23k through UD with +6 to +9 weapon.
yes they are were designed to give burst DPS and be squishy but as u can OE arcana barrier for time u talking a 30+ sec UD as well as crystal UD and if soulhound u get 1 more UD. since when does the highest dps class in game get 3 UD's / CS? as well as hitting a 98 tank with istina serph jewels all +5 with Men dyes and men halo men augment. do i have best gear in world nop is it worst negative, should an avareage nuker of = level hit me for 14k? no they shouldnt. Mechanics of the nuker is completely brroken, NC soft decided lets give them the best skills from every class, debuffs to mdef, blinks, UD ,CS, and max damage per hit and have the nerve to post mages arent performing up to the standards we wanted! lmao are u ******* insane@ could they have used some damage increase to raids? absolutley but any nuker with = gear or less gear and same level magic criting a tank for 14k or more, their is flaws in the game mechanics.
3 UD/CS? 30 sec arcana barrier? use arcana barrier and the lowest pvp dps class that is tyrr will make your mana zero in 2 seconds. crystal is not an ud nor cs either, you dont take damage but you dont do damage either... for 3 seconds. the only real defensive skill/ud is the soulhound one and the 5 sec cs from undying (if you took it).
the other classes have defensive skills too even among dd classes. an archer or rogue take prevision (or w/e is called) and all i see is evade evade evade on my magic skills (which is stupid) and skills like UE prevent debuffs or lift up, a tyrr with huge hp can refill his whole hp and use barrier after (a much better skill). so in the end i dont think mages have better survivability than other classes
yes they are were designed to give burst DPS and be squishy but as u can OE arcana barrier for time u talking a 30+ sec UD as well as crystal UD and if soulhound u get 1 more UD. since when does the highest dps class in game get 3 UD's / CS? as well as hitting a 98 tank with istina serph jewels all +5 with Men dyes and men halo men augment. do i have best gear in world nop is it worst negative, should an avareage nuker of = level hit me for 14k? no they shouldnt. Mechanics of the nuker is completely brroken, NC soft decided lets give them the best skills from every class, debuffs to mdef, blinks, UD ,CS, and max damage per hit and have the nerve to post mages arent performing up to the standards we wanted! lmao are u ******* insane@ could they have used some damage increase to raids? absolutley but any nuker with = gear or less gear and same level magic criting a tank for 14k or more, their is flaws in the game mechanics.
Soulhound isnt the highest DPS class ingame. How many rly reroled to soulhound even? Most are necros and StS, so that's a moot point.
UE(belongs to the hardest hiting DD ingame AKA Archer), UD ,giant barrier and celestial> arcane barrier.Crystal is 3 seconds, that's not even comparable to an UD.
Also i wonder why ONLY NA is complaining regarding this, since i have not seen anything about other territories (innova/korea) complain about this, actually mages get boosted even further on next updates.
Also the through UD/barrier alrdy hapened in tauti and beyond to me...just bloody rarely. My wynn could die from archers through summon barrier (INVINCIBILITY lal), that actually hapened 3 times in 2 days, but took long to happen again. My tyrr die in Oly from nuker nuke while i am at 8 seconds giant barrier.
Nobody with an normal weapon (+3 to +5) will think they will be on par with the damage of somebody with a blessed red weapon -- This is common sense. Why then do people think they can absorb hits from red weapons with normal gear?
With rose buff / div prot elixir I can get close to 10k mdef in wizards (which is best harmony btw). In specialized phys dd fights when I take knights I can get 11.5k pdef with the same setup. I consider these stats on the high end however if you have less than half of this you really have no business fighting red weapons.
Btw the bug with ud/cs is a rare race condition on the server where the requestmagicskilluse is acknowledged by a magicskillllaunched but the server fails to send an abnormalstatusupdate which is linked to the effect condition on your char. The effect of the race varies, the one I have personally experienced is that I cast giant barrier but the buff does not appear, I continue to take damage then the buff (with 20s duration) appears with 13s remaining and the invincible state.
i see a ton of people who are not 99, not in full r grade epics or even eternal jewel sets complaining about mage dmg, which is most likely coming from a higher lvl mage with a better weapon. add in the mage being a soultaker and this thread gets the "lol" vote.
im a 99 tank, full blessed epics, and can still go toe to toe long enough against stacked nukers (includiong soultakers) to survive long enough to matter. mages are a true glass cannon and i dont really see anything that is broken, aside from possibly the ease of escaping and kiting. mages are near impossible to catch on any class.
cmon guys ..... 20k from feoh yeah right turn on your graphics to see his/her red weapon ..... as i`m plpaying Feoh atm i can clearly say on llv 89 in oly i`ve never seen bigger than 10k M.Crit dmg on same or +/- 5 lvls player .... so stop QQ feohs were the class that got smallest boost from all classes... and for the tanks who complain UD + reflect is "working as intended" ??? hit him for 200 dmg and take back from reflect 3k ...
not mentioning the reflect bugs that rarely happen :P
im not sure why hell bind makes me getting 18k damage by reflect sure^^
(note: this happened me on GoD launch possibly already fixed :P)
Nobody with an normal weapon (+3 to +5) will think they will be on par with the damage of somebody with a blessed red weapon -- This is common sense. Why then do people think they can absorb hits from red weapons with normal gear?
With rose buff / div prot elixir I can get close to 10k mdef in wizards (which is best harmony btw). In specialized phys dd fights when I take knights I can get 11.5k pdef with the same setup. I consider these stats on the high end however if you have less than half of this you really have no business fighting red weapons.
Btw the bug with ud/cs is a rare race condition on the server where the requestmagicskilluse is acknowledged by a magicskillllaunched but the server fails to send an abnormalstatusupdate which is linked to the effect condition on your char. The effect of the race varies, the one I have personally experienced is that I cast giant barrier but the buff does not appear, I continue to take damage then the buff (with 20s duration) appears with 13s remaining and the invincible state.
right... and then it really makes you wonder that you get 5 shot with UD up! thats the point and not about red weapons or +7 jewels.
on another note, i am not saying that nukers are over powered. i used to play a nuker for almost 8 years and every single chronicle and update we got nerfed while archers and DD's got improved most of the times. now mages get improved and everyone starts crying. to me its not that the mages should get nerfed, what i am saying is there is a bug in the damage calculations/in-game mechanics that causes crazy damage from nukes, almost like mdef is being ignored occasionally.
right... and then it really makes you wonder that you get 5 shot with UD up! thats the point and not about red weapons or +7 jewels.
on another note, i am not saying that nukers are over powered. i used to play a nuker for almost 8 years and every single chronicle and update we got nerfed while archers and DD's got improved most of the times. now mages get improved and everyone starts crying. to me its not that the mages should get nerfed, what i am saying is there is a bug in the damage calculations/in-game mechanics that causes crazy damage from nukes, almost like mdef is being ignored Misteriously.
yea i think sometimes mdef is ignored. you can see strange damage, when some mage with red weapon hit 6-8k and 20k a crit, and sometimes happens to be over 50k as non necro with same skill
I have noticed some crazy dps and arcane barrier bug while doing feoh oly. I do not know how but the dps jumps really strange from 3k to 18k for no reason. Often I am controlling the fight from the begining and when we go to nuke each other straight you can notice no damage taken and then even when I pop up arcane barrier I die for 1 sec. This is crazy 0.0.
I checked few times the dps and it was not rly the debuffs or cancel on barrier, but since Lindvior crazy stuff are happening... it is really confusing.
Also daggers hitting you trough disparation is uh ...