Maximum enchant values and % chance ?

General Discussion Started Last reply 27 posts
What is the max enchant for weapons / jewels / armor / etc ?

Is it infinity ?

What is the chance to enchant weapons / jewels / armor / etc ?

66% for each try ?
What is the max enchant for weapons / jewels / armor / etc ?

Is it infinity ?

What is the chance to enchant weapons / jewels / armor / etc ?

66% for each try ?

Don't try in weapons R99! I fail +++40 Destructions! And my weapon is +7 kkkkkkkkkkkkkk
Is there any max enchant limit for weapons / jewels / armor / etc ?

Like +16 ?
Don't try in weapons R99! I fail +++40 Destructions! And my weapon is +7 kkkkkkkkkkkkkk

This guy alone could have funded more staff for NCWest, where are the budget increases needed to properly manage this title in the Americas?
No maximum reason
Is there any max enchant limit for weapons / jewels / armor / etc ?

Like +16 ?
there are items +17/+19 cant be 16 the limit
its 65535... limited by data type
The enchant success rate going past +3 is 66% chance regardless of how high the weapon is enchanted. The only reason people see success going down is when doing multiple enchants 66% x 66% x 66% there are 3 chances or more to fail. The maximum enchant value for weapons I believe is +30.
Juji has posted about this before. The enchant rate for melee weapons is 66%. The enchant rate for mage weapons is 33%.
Max enchant is +65,535 in L2J, I'm assuming it's the same on retail servers
Juji has posted about this before. The enchant rate for melee weapons is 66%. The enchant rate for mage weapons is 33%.
Are you implying that the OP can *gasp* read Juji's posts or even *double gasp* search for them?
It used to be +24 but it's changed now. +30 maybe?
Juji has posted about this before. The enchant rate for melee weapons is 66%. The enchant rate for mage weapons is 33%.

Are you implying that the OP can *gasp* read Juji's posts or even *double gasp* search for them?
:rolleyes:

Max Enchant Level is +50. Good luck!
Juji why there is no "Enchant weapon/armor - No grade?" :D
:rolleyes:

Max Enchant Level is +50. Good luck!

What happen if you try to use a scroll on a +50 weapon ? :D
What happen if you try to use a scroll on a +50 weapon ? :D
your weapon gets instantly unequipped and automatically mailed to Omen cos he needs it to get un-n00bed finally.
Good luck!
Anyone can me explain why mage weapon have lower chance 2x ? i cant find a reason.
What happen if you try to use a scroll on a +50 weapon ? :D

I would be interested to know as well.
Juji why there is no "Enchant weapon/armor - No grade?" :DWhy would you want to enchant a no-grade weapon? I can do it though through commands :)

What happen if you try to use a scroll on a +50 weapon ? :DMagical ponies shoot out of your butt ;)

Actually, the enchant scrolls will not allow you to enchant any further at +50. I tried every scroll.

Anyone can me explain why mage weapon have lower chance 2x ? i cant find a reason.Mage weapons are really powerful when enchanted and require less enchants to get the same level of stats as a fighter weapon. EX: A +12 fighter weapon is about equal to a +7 mage weapon.
Mage weapons are really powerful when enchanted and require less enchants to get the same level of stats as a fighter weapon. EX: A +12 fighter weapon is about equal to a +7 mage weapon.

Are you sure about this. I just checked specter and apocalypse weapons. Patk weaps get more patk from enchants than matk weaps get matk from enchants. The matk dmg formula uses a square-root of the matk but patk formula doesn't. This is why herbs that x2 patk, x4 matk. This suggests the opposite of what you said. This suggests that not only is the patk weapon when over enchanted stronger than the matk weapon, but it is also significantly easier to obtain.

Can we see some real numbers proving this??
Are you sure about this. I just checked specter and apocalypse weapons. Patk weaps get more patk from enchants than matk weaps get matk from enchants. The matk dmg formula uses a square-root of the matk but patk formula doesn't. This is why herbs that x2 patk, x4 matk. This suggests the opposite of what you said. This suggests that not only is the patk weapon when over enchanted stronger than the matk weapon, but it is also significantly easier to obtain.

Can we see some real numbers proving this??
I was going off the M. Atk stats for +7 mage weapons and +12 fighter weapons, but forgot to realize the damage calculation and that you get less M. Atk. for all mage weapons compared to the P. Atk. for fighter weapons. My bad.

I'll try to ask the devs for a more specific reason why they choose to give mage weapons 1/3 success rate for enchanting.
Why would you want to enchant a no-grade weapon? I can do it though through commands :)

No rational reaon behind that, maybe for the same reason people buy hair accessories, just for fun and for the look of it. Red glowing Voodoo Doll, Fox Claws or Sickle would look dangerous :)
And no grade shots are cheapest hehe.
I was going off the M. Atk stats for +7 mage weapons and +12 fighter weapons, but forgot to realize the damage calculation and that you get less M. Atk. for all mage weapons compared to the P. Atk. for fighter weapons. My bad.

I'll try to ask the devs for a more specific reason why they choose to give mage weapons 1/3 success rate for enchanting.

Yes please. Ask them. We are all interested why ...
No rational reaon behind that, maybe for the same reason people buy hair accessories, just for fun and for the look of it. Red glowing Voodoo Doll, Fox Claws or Sickle would look dangerous :)
And no grade shots are cheapest hehe.

No grade + 50 could be better than R99.
Are you sure about this. I just checked specter and apocalypse weapons. Patk weaps get more patk from enchants than matk weaps get matk from enchants. The matk dmg formula uses a square-root of the matk but patk formula doesn't. This is why herbs that x2 patk, x4 matk. This suggests the opposite of what you said. This suggests that not only is the patk weapon when over enchanted stronger than the matk weapon, but it is also significantly easier to obtain.

Can we see some real numbers proving this??

All fighters are overpowered.
Not worth it to make a mage with rigged enchant rates.

We need to know the reason why developers did this.
I was going off the M. Atk stats for +7 mage weapons and +12 fighter weapons, but forgot to realize the damage calculation and that you get less M. Atk. for all mage weapons compared to the P. Atk. for fighter weapons. My bad.

I'll try to ask the devs for a more specific reason why they choose to give mage weapons 1/3 success rate for enchanting.

I would be very interested in their answer. I never saw that as fair particularly as I tend to play mages.

However I wont hold my breath waiting on an answer, we are still waiting on the answer to the last thing you were asking the devs, which was about the overwriting of deaths breath with othel dots but deaths breath never overwriting the othel skills. Oh you thought we had forgotten that? :p
No grade + 50 could be better than R99.
Maybe, but imagine the amounts of weapons and scrolls obtained in order to achieve this. Plus no SAs, no elements, no augments.

D grade weapons are buyable from stores and enchants could be obtained by tons from fragments previously, and besides few ++ed weapons and +6 armors for alts I haven't really seen anybody using those for end-game.