What does Iss Hierophant - excellent skill effects are increased by 100% mean ?

Iss Enchanter Started Last reply 12 posts
Stop reading Terragamers and read the text in-game...

I suppose the "excellent skills" Terribadgamers speaks of are what here are called the "ultimate skills", like Giant's Favor for healers...
Stop reading Terragamers and read the text in-game...

I suppose the "excellent skills" Terribadgamers speaks of are what here are called the "ultimate skills", like Giant's Favor for healers...

Are you sure ?

Anyone else ?
Well from my own experience I can say that terragamers has rly bad translations. But I am 100% sure this stuff means skill mastery (aka double duration and instant reuse for skills). Same as roge/archer critical mastery, but insted of 1000%, ISS HRP will hawe 100% :) You'r welcome.
Well from my own experience I can say that terragamers has rly bad translations. But I am 100% sure this stuff means skill mastery (aka double duration and instant reuse for skills). Same as roge/archer critical mastery, but insted of 1000%, ISS HRP will hawe 100% :) You'r welcome.

+1000% chance for even 10% chance to make a critical skill strike means 100% chance to make a critical skill attack.

Is that true, do archers at level 85-99 have critical skill hits non stop ?

If not it's not about that.
The base chance for skill mastery to trigger is pretty low, way below 10%. However it does happen pretty often for archers and daggers. Most notably when you get zerged by like 12 dagger clones cause mastery triggered 2-3 times in a row.

And yes, I am pretty sure the "excellent skill use" is increased skill mastery rate, so a prophet should give 60s BR etc. more often than the other Isses. Which is still not that often, but it may be a factor.
The base chance for skill mastery to trigger is pretty low, way below 10%. However it does happen pretty often for archers and daggers. Most notably when you get zerged by like 12 dagger clones cause mastery triggered 2-3 times in a row.

And yes, I am pretty sure the "excellent skill use" is increased skill mastery rate, so a prophet should give 60s BR etc. more often than the other Isses. Which is still not that often, but it may be a factor.

Would you say that if :

Skill critical rate at 130 STR is 12.5%
With Iss Hierophant is 25% ????

Or the 100% is the chance to trigger (increased power attack and critical rate)

https://4gameforum.com/showthread.php?t=13774

Would you also say that archer skill critical rate with +1000% is 100% ?

That would be fake because at 90 DEX it is 27.9% (with +1000% ? or does +1000% refers to something else - when it triggers you get + 1000% / or you have +1000% chance to trigger)

https://4gameforum.com/showthread.php?t=17809

If Iss Hierophant is 25% permanent critical skill chance it is still below what archer cam get with 90 DEX without the +1000% trigger.

But again it may be about 100% increased chance to trigger increased power attack and critical rate.

Confused....
Would you say that if :

Skill critical rate at 130 STR is 12.5%
With Iss Hierophant is 25% ????

Or the 100% is the chance to trigger (increased power attack and critical rate)

https://4gameforum.com/showthread.php?t=13774

Would you also say that archer skill critical rate with +1000% is 100% ?

That would be fake because at 90 DEX it is 27.9% (with +1000% ? or does +1000% refers to something else - when it triggers you get + 1000% / or you have +1000% chance to trigger)

https://4gameforum.com/showthread.php?t=17809

If Iss Hierophant is 25% permanent critical skill chance it is still below what archer cam get with 90 DEX without the +1000% trigger.

But again it may be about 100% increased chance to trigger increased power attack and critical rate.

Confused....could u tell me how can one reach 90 dex on yul? w/+11 dex on elf i have only 72, w/ dye+acc could go up to 79, w/ set+2 (or 3, can't remember), istina/octavis shirt+1 and clan cloack in best case+3? far away from 90 :)
You're confusing skill cirticals and skill mastery.

Some damage skills have the ability to make critical hits, which makes them do double damage. This is what they were testing on those experiments.

The skill mastery effect is when a skill has a double duration or is instantly ready to use again. It has a very small chance to trigger (way below 10%), except for daggers/archers. That is what the hierophant's passive will do - double the chance for a skill to be ready again or have double duration.
Since skill mastery is discussed, I was wndering the following:

I have seen many times my skills last 2X their normal time, but never the skill timer reset effect (maybe I didn't notice?). Has any other ISS noticed a mastery trigger affecting skill's timer reset?
Since skill mastery is discussed, I was wndering the following:

I have seen many times my skills last 2X their normal time, but never the skill timer reset effect (maybe I didn't notice?). Has any other ISS noticed a mastery trigger affecting skill's timer reset?

This is for all classes..debuffs tied dmg skils don't reset instantly.
For examle on tank, my gust blade resets often while other dmg skills don't coz every other DMG skill is tied to a debuff. On wynn marks/exile never reset instantly, but nukes do reset.

Only 1 dmg skill of iss (death strike or something?) should be able to reset, the rest can't.
Buffs also can reset instantly but i think last stand buffs such as rapso,nocturne,ue,ud,zerk rage,boost,minds eye,wiz spirit, etc, cannot reset instantly.
It is for skill mastery, but 100% of the current chance is still not very much. It will still be nothing like the dagger/archer chance.