Lab Test 101 - Single Dagger Damage (S80/R/R95/R99)

Juji's Lab Started Last reply 54 posts
~Request by xHaseo & Vincent~
Testing:
Single dagger (vesper/skull edge/amaranthine shaper) + SA (even with some enchant , +4/+7)
Question:
Rumors says that a vesper/top S84 weapon + SA gives a 20% PvP bonus , is that true?
Reason:
Will i deal higher damages with a S84 SA or with a SA R99 weapon in PvP?
For damage test :
Take a Vesper shaper +4 & +7 , critical damage SA , in PvP , Bloodstab & Reverse damages
Take a Skull Edge +4 & +7, critical damage SA , in PvP , Bloodstab & Reverse damages
Take an Amaranthine Shaper +4 & +7, haste SA , in PvP , Bloodstab & Reverse Character A: Othell Rogue Fortune Seeker Level 99
Character A Status: No Armor/Equipment with Soulshots and Heavenly Cocktail Buffs (lvl 2)
Character B: Othell Rogue Fortune Seeker Level 99
Character B Status: No Armor/Equipment
Skill: Blood Stab (lvl 8) [Debuffs removed after each attack]
Important: Do not ask for further information on this test such as blessed weapon damage, different weapons, or the setup.
Enchant Level 4 Results:
+4 Vesper Shaper – 49,341
+4 Vesper Shaper Critical Dmg – 54,605
+4 Vesper Shaper Critical Dmg {PVP} – 57,336
+4 Skull Edge – 49,507
+4 Skull Edge Critical Dmg – 55,066
+4 Skull Edge Critical Dmg {PVP} – 57,820
+4 Mamba Edge – 49,692
+4 Mamba Edge Critical Dmg – 55,261
+4 Mamba Edge Critical Dmg {PVP} – 58,024
+4 Requiem Shaper – 52,203
+4 Requiem Shaper Haste – 54,813
+4 Requiem Shaper Haste+Focus – 57,554
+4 Apocalypse Shaper - 52,798
+4 Apocalypse Shaper Haste – 55,438
+4 Apocalypse Shaper Haste+Focus – 58,210
+4 Specter Shaper – 53,480
+4 Specter Shaper Haste – 56,154
+4 Specter Shaper Haste+Focus – 58,962
+4 Amaranthine Shaper – 53,938
+4 Amaranthine Shaper Haste – 56,635
+4 Amaranthine Shaper Haste+Focus – 59,467
+4 Dark Amaranthine Shaper - 62,993
+4 Dark Amaranthine Shaper Haste – 66,143
+4 Dark Amaranthine Shaper Haste+Focus – 69,450

Enchant Level 7 Results:
+7 Vesper Shaper – 49,634
+7 Vesper Shaper Critical Dmg – 54,912
+7 Vesper Shaper Critical Dmg {PVP} – 57,658
+7 Skull Edge – 49,800
+7 Skull Edge Critical Dmg – 55,374
+7 Skull Edge Critical Dmg {PVP} – 58,142
+7 Mamba Edge – 49,985
+7 Mamba Edge Critical Dmg – 55,568
+7 Mamba Edge Critical Dmg {PVP} – 58,346
+7 Requiem Shaper – 52,612
+7 Requiem Shaper Haste – 55,243
+7 Requiem Shaper Haste+Focus – 58,005
+7 Apocalypse Shaper – 53,207
+7 Apocalypse Shaper Haste – 55,868
+7 Apocalypse Shaper Haste+Focus – 58,661
+7 Specter Shaper – 53,890
+7 Specter Shaper Haste – 56,584
+7 Specter Shaper Haste+Focus – 59,413
+7 Amaranthine Shaper – 54,348
+7 Amaranthine Shaper Haste – 57,065
+7 Amaranthine Shaper Haste+Focus – 59,919
+7 Dark Amaranthine Shaper - 63,700
+7 Dark Amaranthine Shaper Haste – 66,885
+7 Dark Amaranthine Shaper Haste+Focus – 70,229
Gz for the 101st juji lab test :)
JUJI-

ty for saving billions of adena being spent on 99 gear so all the newbies in game can take advantage of using gear from 3 years ago to kill the top players in game now who supported ncsoft
JUJI-

ty for saving billions of adena being spent on 99 gear so all the newbies in game can take advantage of using gear from 3 years ago to kill the top players in game now who supported ncsoft

Failed attempts to rush can proove unwise, i am sure, however, all those players who did spend billions are not in any form harmed physically or mentally.:)

Hurray for new players.
People srsly asked for this test? rofl
Thx Juji =) Finally full information about it :D

Obs: I don't regret about the adena used in my r99 shaper (finishing dual sa right now finally). Hit more than the others daggers and soon I will be able to add pvp option :D
nice test Juji and ty! can u do the SAME test with dual daggers please? :D
You missed the "Bloody" Amaranthine part.....
You missed the "Bloody" Amaranthine part.....

bloody is same as blessed amaranthine on npcs
How do you manage to keep the damage static?
some sort of dev tool...
i recall it being mentioned before as a variable being turned off.
i assume it's something that can't be achieved on standard client and servers. or maybe it can... and it's as simple as /damagevariable
can you do same lab test plz but with dual dagger :)
Thx Juji =) Finally full information about it :D

Obs: I don't regret about the adena used in my r99 shaper (finishing dual sa right now finally). Hit more than the others daggers and soon I will be able to add pvp option :D

Congrats on your 2nd SA! :)

I, however, have no means for adding R99 Dark (OR augmentation - what's wrong with those prices, seriously) these days, so I'm just going to stick with my +4 Augmented Skull Edge {PvP}. :D

Thanks for the test Juji, now I know for sure that I'm doing this right AND saving CP money. :)
+4 Skull Edge Critical Dmg {PVP} – 57,820
+4 Mamba Edge Critical Dmg {PVP} – 58,024
+4 Apocalypse Shaper Haste+Focus – [58,210]

Where is the ***ing mystery here :D?
I assume its just the debuff rate of top s80 weapons vs the double special ability of r grade and above.imo its a matter of choice :cool:
Can this test please be updated for Valiance? The damage mechanics for blow skills has been changed significantly it seems.
Why this test even exist?

From Lab Test 52: single dagger vs dualdagger:

+16 Blessed Amaranthine Shaper [Haste + Focus]
Heart Breaker (from behind) - 22,121 / 44,242 Critical Damage
Blood Stab (from behind) - 21,406 / 42,812 Critical Damage

+16 Blessed Amaranthine Dual Dagger [Damage Up + Focus]
Heart Breaker (from behind) - 22,724 / 45,449 Critical Damage
Blood Stab (from behind) - 21,997 / 43,995 Critical Damage

dualdaggers do more dmg.. i dont see reason why to have single one..
Why this test even exist?

From Lab Test 52: single dagger vs dualdagger:

+16 Blessed Amaranthine Shaper [Haste + Focus]
Heart Breaker (from behind) - 22,121 / 44,242 Critical Damage
Blood Stab (from behind) - 21,406 / 42,812 Critical Damage

+16 Blessed Amaranthine Dual Dagger [Damage Up + Focus]
Heart Breaker (from behind) - 22,724 / 45,449 Critical Damage
Blood Stab (from behind) - 21,997 / 43,995 Critical Damage

dualdaggers do more dmg.. i dont see reason why to have single one..


+7 Amaranthine Shaper Haste+Focus – 59,919

lol dual daggers do more damage, you really sure about that ?
+7 Amaranthine Shaper Haste+Focus – 59,919

lol dual daggers do more damage, you really sure about that ?


What u posted has nothing to do with what i said.. the tests are different
the test i posted was before valiance and the dualdaggers did more dmg. this test shows +7 for 59k but the dualdaggers are not tested here . i suggest juji do the test with dualdaggers here too, with valiance update and see the results :)
What u posted has nothing to do with what i said.. the tests are different
the test i posted was before valiance and the dualdaggers did more dmg. this test shows +7 for 59k but the dualdaggers are not tested here . i suggest juji do the test with dualdaggers here too, with valiance update and see the results :)


I guess you are looking for some excuse to ur investiment in dual daggers:

https://4gameforum.com/showthread.php?t=15468
should we assume that the same effects are for all weapons likes bows, cutters, magic weapons?
I guess you are looking for some excuse to ur investiment in dual daggers:

https://4gameforum.com/showthread.php?t=15468


your post prove that dualdaggers did more max dmg with both 130/100 str. The average dmg could be that single landed one critical more than duals.. W/e I am now using a apo single dagger only because I managed to trade my apo dualdaggers for 1 apo shaper sa + ele +1 apo shaper clean +adena to make them dualr95 latter:D.. I stick with dualdaggers:)
should we assume that the same effects are for all weapons likes bows, cutters, magic weapons?
by same effect you mean?
by same effect you mean?

i mean dmg.dmg difference for example will be the same amongst S/S80/R/R95/R99 bows/cutters/retributers?
i mean dmg.dmg difference for example will be the same amongst S/S80/R/R95/R99 bows/cutters/retributers?


myself being a tank on main the dmg difference between weps of lower and higher grade is not much but on bows and retributers there is a big increase
Why this test even exist?

From Lab Test 52: single dagger vs dualdagger:

+16 Blessed Amaranthine Shaper [Haste + Focus]
Heart Breaker (from behind) - 22,121 / 44,242 Critical Damage
Blood Stab (from behind) - 21,406 / 42,812 Critical Damage

+16 Blessed Amaranthine Dual Dagger [Damage Up + Focus]
Heart Breaker (from behind) - 22,724 / 45,449 Critical Damage
Blood Stab (from behind) - 21,997 / 43,995 Critical Damage

dualdaggers do more dmg.. i dont see reason why to have single one..

it's simple dual dager do more dmg ofcourse but when weapon is OE with +4 enchant single dagger is better also you have much better passive skill in singel than dual :) btw you check at old test so dmg is lower than after valiance update
it's simple dual dager do more dmg ofcourse but when weapon is OE with +4 enchant single dagger is better also you have much better passive skill in singel than dual :) btw you check at old test so dmg is lower than after valiance update

at +4 yes single might be better because it give higher crit dmg but I think as u enchant more dials will be better again because I think as bows and dualswords they get more p atck at each enchant.. So this will have result higer dmg/crit dmg.. Correct me if I am wrong I am not a pro or a know it all person :p
at +4 yes single might be better because it give higher crit dmg but I think as u enchant more dials will be better again because I think as bows and dualswords they get more p atck at each enchant.. So this will have result higer dmg/crit dmg.. Correct me if I am wrong I am not a pro or a know it all person :p
As you can read from this test as well, the p.atk difference from going from +4 to +7, which is not insignificant, does not lead to a significant change in damge for blows.
As you can read from this test as well, the p.atk difference from going from +4 to +7, which is not insignificant, does not lead to a significant change in damge for blows.
yes but this test is only for single daggers. I mean on dualdaggers the difference might be a bit bigger because at each enchant the patck rises more than the single one
yes but this test is only for single daggers. I mean on dualdaggers the difference might be a bit bigger because at each enchant the patck rises more than the single one

true but its the minimal

maybe if you would have a blessed weapon enchanted to +10 or above you would feel its patk

i give for this thread a bump , im also interested in it ( hopefully juji is still with us and checking forum )
guys i use a skull edge to +5 cd, 300 atribut pvp, but the real answer is this. We othells chosen the s80 wepands for 1 simple reason. Plaing legit on othell dosent bring adena so we can aford to buy duals r95, or amarthine and to add pvp a r99 wepand, so we chosen s80 wepands for low cost of ading sa, and for low costs on avery day farm. Me for 1 with dual dagers event att lvl 89 i was consuming 35k ssr each day,:) but i never made in 3 years on legit gaming 1kkk adena . And for that i change mai apo dager with a s80 because of price and adena spended each day.But 1s you take this decizion like me your method of plaing changes to, meenening , the way you use skills and when you use skills. P.s: only 3 years expirience on othell ghost hunter on naya server.
guys i use a skull edge to +5 cd, 300 atribut pvp, but the real answer is this. We othells chosen the s80 wepands for 1 simple reason. Plaing legit on othell dosent bring adena so we can aford to buy duals r95, or amarthine and to add pvp a r99 wepand, so we chosen s80 wepands for low cost of ading sa, and for low costs on avery day farm. Me for 1 with dual dagers event att lvl 89 i was consuming 35k ssr each day,:) but i never made in 3 years on legit gaming 1kkk adena . And for that i change mai apo dager with a s80 because of price and adena spended each day.But 1s you take this decizion like me your method of plaing changes to, meenening , the way you use skills and when you use skills. P.s: only 3 years expirience on othell ghost hunter on naya server.

Just because you're poor, doesnt mean everyone else is poor.
All i can say is: Play a feoh, then if you still want to go "Othel is expensive", go ahead.

Saying you cant make adena legit on a othel because of spending 5kk/day on SS.. pfftttt.
see you allready made a wrong idea :) that was att lvl 89. Me for naw i am very happy att lvl 97+ with mai skull edge and all about mai char:) in any way 45, 50k dmg gets dawn even tank:)) the only secret is to know when to hit:))
see you allready made a wrong idea :) that was att lvl 89. Me for naw i am very happy att lvl 97+ with mai skull edge and all about mai char:) in any way 45, 50k dmg gets dawn even tank:)) the only secret is to know when to hit:))

What are you on about?
Wrong idea of what?
I never said anything about your damage, i mentioned the "Othels cant make money if they use R+"
Spending 5kk on SS doesnt hurt your pockets.
or atleast it shouldnt.


You dont seem to understand that the damage of S80 and Apocalypse (amaranthine) is very similar.
You're not special, and you dont need to change your playing style because you changed to a lower grade.
Why would you, when damage is the same?
Bele pro dagger killing 99 WR's with his Skull Edge +3 160 CD.


GF.
I don't know if people are finding Skull Edge or Mamba Edge daggers for free or something, but you can easily find or make +4 Apo 2SA for about the same price. 1000 CD bonus vs 844 CD bonus is diminished by much higher p.atk of the Apocalypse shaper that will translate into more dmg. Which can be clearly seen in this test. And unless you have max attack speed in oly, haste gives even bigger edge to R grade daggers. Unless you've never played oly, you will know that attack speed will affect your skill cast speed, and thus decreasing the opponents chance for interrupt. One interrupted ultimate or any skill really can make a difference between winning or losing.
So what exactly is the argument for S grade daggers over R grade?
Not much, or at all cheaper.
Less damage.
No haste SA... unless you give up on your CD, in which case your damage plummets even further.
Ok, one advantage would be cheaper augmentation, if you want to chase for passive duel might. Which 99% of players never do.
also you can't PVP R grade weapons except at R99 and S80 you can use a lil fame and have it..
That's a given. Without It, they do less damage than +4 Apo 1SA.
I don't know if people are finding Skull Edge or Mamba Edge daggers for free or something, but you can easily find or make +4 Apo 2SA for about the same price. 1000 CD bonus vs 844 CD bonus is diminished by much higher p.atk of the Apocalypse shaper that will translate into more dmg. Which can be clearly seen in this test. And unless you have max attack speed in oly, haste gives even bigger edge to R grade daggers. Unless you've never played oly, you will know that attack speed will affect your skill cast speed, and thus decreasing the opponents chance for interrupt. One interrupted ultimate or any skill really can make a difference between winning or losing.
So what exactly is the argument for S grade daggers over R grade?
Not much, or at all cheaper.
Less damage.
No haste SA... unless you give up on your CD, in which case your damage plummets even further.
Ok, one advantage would be cheaper augmentation, if you want to chase for passive duel might. Which 99% of players never do.

pvp option = -40% def to shield users if debaff land
other pvp option is useles (not delete melodis)
augment r99 cost ~22kk for gamestone and delete - augment s-top s80 is 800k-1,5kk for each try
really some1 prefer heste insteas focus/damige up in r-r99 or critikall damage in s-s80. ? Onli for 2 sa but even then haste is useless everywere instead oly, so 2sa is just for extra 5% damage.
i have try till now 4400+ times to get pasive reflect in my vesper, will continue till get even if need xxxxxxxx try's. Pasive duel not help you much in low grade. trust me ;)
pvp option = -40% def to shield users if debaff land

I've found the lack of skill cast speed far more detrimental than any benefit of that debuff. Not only is it "useful" against a single class, but it rarely lands on a tank with good debuff resist. And even if it does, it certainly wont stay long enough to be of any use.

augment r99 cost ~22kk for gamestone and delete - augment s-top s80 is 800k-1,5kk for each try

I've already pointed out the price of augmentation as the only advantage of S80 weapons.
But I wasn't even talking about R99 weapons. R99 weapons are really only useful for their ( insanely expensive ) pvp option. Regular R99 weapons are completely pointless, as their price hugely outweighs the small damage advantage over lower grade weapons. 5-6 billions for 2nd SA alone, compared to few hundred million for a full +4+ Apo 2SA weapon, for only ~2% more damage is absurd.

really some1 prefer heste insteas focus/damige up in r-r99 or critikall damage in s-s80. ? Onli for 2 sa but even then haste is useless everywere instead oly, so 2sa is just for extra 5% damage.

Being the only useful SA, of course people should prefer Haste.
P. Crit rate is always maxed for a rogue, making Focus completely useless.
Damage Up doesn't exist for Single Dagger.
Comparing R grade dagger's SA to s80's CD is pointless. R grade daggers get CD when you enchant them to +4. And as you can see in this test, +4 Apo 2SA out-damage's +4 Mamba Edge CD {pvp}.

i have try till now 4400+ times to get pasive reflect in my vesper, will continue till get even if need xxxxxxxx try's. Pasive duel not help you much in low grade. trust me ;)

Reflect is far more beneficial for classes with large health pool and/or healing power. eg. Warrior, Tank, Healer, Iss.
While scenarios where reflect becomes useful for a rogue do exist, in most cases passive + active duel might or even reflect resist is the way to go.
eg. versus Warrior, Tank, Healer, Iss, Wynn.
Even against Feoh, Yul, Othell, getting that blood stab or two will bring you a win, far more often than some toe-to-toe exchanging hits fight, where some reflect percentage might end up being the deciding factor.

( Note: I'm clearly not talking about people with end-game gear and tons of money or unevenly matched opponents, in which case the importance of certain stats may change, or not matter at all. )
1000 CD bonus vs 844 CD bonus is diminished by much higher p.atk of the Apocalypse shaper.
Skull edge SA critical damage increase P.ATK by 1000 during a critical attack.
Apocalypse shaper enchanted to +4 increase physical DAMAGE by 844 during a critical attack (i don't know where you found this number, i found less).
It is not the same bro !
I have a question, what's happen during a critical skill with skull/mamba edge?
.
Skull edge SA critical damage increase P.ATK by 1000 during a critical attack.
Apocalypse shaper enchanted to +4 increase physical DAMAGE by 844 during a critical attack (i don't know where you found this number, i found less).
It is not the same bro !
I have a question, what's happen during a critical skill with skull/mamba edge?

You kill a kitten if u use S80 weps.
You kill a kitten if u use S80 weps.

Or a bear if you use a bee hive for luring and an axe as a finishing blow. ;D
You kill a kitten if u use S80 weps.

Say 'miaw' to see...
Or a bear if you use a bee hive for luring and an axe as a finishing blow. ;D

i believe that higher lvl grade is better, but u can do more tries for augment than a higher lvl dagger because is cheaper. 1 my friend took passive reflect at +16 s80
Juji missed you try the damage types of races and also the results of dual daggers.:cool:
This lab test need to be updated because of Ertheia update. We got soulshot damage addition so depending on enchant level results will be different. I hope Juji will update this :)
This lab test need to be updated because of Ertheia update. We got soulshot damage addition so depending on enchant level results will be different. I hope Juji will update this :)

would be awesome with different jewels/enchants
for example : lv1/2/3/4/5 ruby or lv1/2/3/4/5 opal with +4/+6/+7/+10/+12/+15 dagger on a healer/tyrr/whatever from 0 to x attribute resistance

so a bump for this one .
should we assume that the same effects are for all weapons likes bows, cutters, magic weapons?

nope, thats that dagger rellies on their skill patk and increase that damage with options like cd and pvp
This lab test need to be updated because of Ertheia update. We got soulshot damage addition so depending on enchant level results will be different. I hope Juji will update this :)

This. Please Juji do update this test. I even guess the test would encourage people to enchant more, and you know that means using enchanting items from the store more. It would just be a win-win situation

Maybe add some +10/+12/+16 layers to it ?
More imply can Juji give us the % add to damage when using soulshot/spiritshot/blessedspiritshot? the effect of Ruby jewel and the bonus from enchant will be easy to calculate. thx
soulshot is 100%
ruby just increases that bonus from 100 to 120
Can u add please in test a shadow shaper +5 to +7? Im rly curious and i guess many othells that have clue about weapon choose if its worth to waste adenas on enchanthing since they get at +7 10% P crit dmg sa.
It is a nice thank you :rolleyes: