+5%p.def hat or +3con hat

Sigel Knight Started Last reply 16 posts
Greetings. Im currently running/making Siegel Hell Knight.
Im not realy informed about the changes in Lindivor duo inactivity, but i do have some stuff before Lindivor launch.
And now im between p,def hat and +con hat. I do know, that its a must to get atleast 90con on tank, but i dont know if that +5%p.def would be better then con hat.

What are your ideas? Should i trade the p def hat for con hat or should i keep the extra +5%?


Best wishes,
Kratt
I'm Sigel Hell knight myself. Based more on STR than on CON (Ye i have 90 con) But if I were you and had only those 2 choices i would go for CON +3, why? A little more of pdef like about 300 would only help you to survive like for 10 seconds more if you aoe, as for CON it helps a lot as damage is counted as 1 or 0 didn't pay attention actually. So to sum up, at first you should choose what tank you will be offensive or defensive and then look for a way to improve your chosen basic stat (CON or STR) With lindvior there is a lot of ways how you can improve your STR or CON. I wear STR +3 pendant.
At first i need to build my defence to survive better in PVE world. W/o elements on my gear or low element amount means im weak. So i think i should go for +3con for now and get my shield def to max.

Thanks for the help.
am an offensive tank and I got only a +3 STR & +3 CON hat, the mdef/pdef ones don't scale up enough for me to bother with them..
Depend of ur class and how u play. U need think about make ur con in 90, more than this is just for secondary stuff, shield block rate with 90 con and knight harmony = 100%.

U said u are hell knight, right? base human fighter? what set u use? atk type or def type? Don't waste a slot of ur basic status in hat with such lol p.def, think about maximize ur str and make ur con at min 90.
Before saying that STR gives you dmg on Skill Power please would you like to do a test before doing the things wrong?

STR> sucks, CON>all

STR gives no damage, I tested +15 STR already (at least on Lindvior)

So my opinion for you is: get +15 CON, set on defense-type of course, and the pdef/mdef hat +5% balance your HP/Pdef/Mdef.

But please don't even try to increase your patk because it wont inflict your dmg on skill power stop telling things that you didn't even prove at all.

Also if you wan't to hit harder then I suggest you to enchant your skills +10, get longing which is +4% skill power (does not inflict on daggers) you can take augments such as PvP Duel Might passive and active, CoC belt 3 days or buy the permanent one which adds you 2% more additional dmg and decreased dmg during PvP (comparing to the 3 days) and thats why all the tanks using S grade sword with passive reflect or the previous augment I've told, and they are still hitting harder so p.atk and str believe or not they do nothing.

Regards.
Before saying that STR gives you dmg on Skill Power please would you like to do a test before doing the things wrong?

STR> sucks, CON>all

STR gives no damage, I tested +15 STR already (at least on Lindvior)

So my opinion for you is: get +15 CON, set on defense-type of course, and the pdef/mdef hat +5% balance your HP/Pdef/Mdef.

But please don't even try to increase your patk because it wont inflict your dmg on skill power stop telling things that you didn't even prove at all.

Also if you wan't to hit harder then I suggest you to enchant your skills +10, get longing which is +4% skill power (does not inflict on daggers) you can take augments such as PvP Duel Might passive and active, CoC belt 3 days or buy the permanent one which adds you 2% more additional dmg and decreased dmg during PvP (comparing to the 3 days) and thats why all the tanks using S grade sword with passive reflect or the previous augment I've told, and they are still hitting harder so p.atk and str believe or not they do nothing.

Regards.


https://4gameforum.com/showthread.php?t=12850

https://4gameforum.com/showthread.php?t=14621

Good reading for you.
https://4gameforum.com/showthread.php?t=12850

https://4gameforum.com/showthread.php?t=14621

Good reading for you.

Actually I don't believe or I don't want to since I made test by my self so i'm pretty sure what STR does and CON also.

Anyways my test with STR +15 and -15 (when deleted)

Mega Strike damage>10,910 (+15 STR still had)
Mega Strike damage>10,305 (-15 STR deleted)
PD: STR Skill Critical Land Rate also is crap, I got -6 STR as a tyrr and i'm doing the criticals/dmg same as before I had +15 STR.

CON also doesn't gives stun resist, but gives a lot of HP/CP.

At least on Lindvior is working like that.
Tyrr skill damage roll up is different from Tanks and yes everyone knows Tyrrs are better off with going +CON then STR unless you have like +15 weapon..

to a degree the same applies to tanks so in that sense unless you're stacked gear wise just focus on getting high +CON..

+CON still adds more then just increasing pdef with 5%.. I personally don't see much difference between having rose buff and no rose buff pdef wise that's relevant to me..
I would say that for a balanced setup you need 90 CON and 110 STR. Spend the rest on whatever you prefer.
Is not much left for me to spend (CON or STR).
Right now I have 118 CON and 113 STR and I don't have a STR or CON hat or full Dye's (still 1 slot left to put dye and no clan cloak).

I just hate reflect active skill from aug.
Is not much left for me to spend (CON or STR).
Right now I have 118 CON and 113 STR and I don't have a STR or CON hat or full Dye's (still 1 slot left to put dye and no clan cloak).

I just hate reflect active skill from aug.

I ask myself if u read good how much status do u have or if ur race is alien or something like it:

http://www.lineage2.com/en/game/patch-notes/goddess-of-destruction/character-changes/
I ask myself if u read good how much status do u have or if ur race is alien or something like it:

http://www.lineage2.com/en/game/patch-notes/goddess-of-destruction/character-changes/

I'm coming from Orc race and now I'm tank.
2 leg. dye's +5 CON, +1 STR/ Istina Shirt/ Enh. Istina Bracelet/ +1 CON aug/ Seraph Heavy - Defence....you can sum up yourself.

Iss buffs lvl 3: 49k+ HP, with castle cloak: 50k+ HP
I'm coming from Orc race and now I'm tank.
2 leg. dye's +5 CON, +1 STR/ Istina Shirt/ Enh. Istina Bracelet/ +1 CON aug/ Seraph Heavy - Defence....you can sum up yourself.

Iss buffs lvl 3: 49k+ HP, with castle cloak: 50k+ HP

Nah sweetheart, I'm pretty sattisfect with my reflect active + passive + full bosses + 120 str and 93 con(even if I prefered expend my money in more usefull stuff than legendary dyes that I have 0). But I apreciate that u are worried with me :D
Turtle hat ftw
Turtle hat ftw

+1.