crit error

General Discussion Started Last reply 3 posts
I have a problem pls give me any advice on that
I get this cri errors but only when im in aden and giran
anyone else got this problem?
pls any help
this is the message I get




013.9.14 07:37:54 [GTick=80334 LGTicks=58570]
Build Date : Fri Aug 30 01:45:20 2013
OS : Windows7(32) 6.1 (Build: 7601), Service Pack 1.0
CPU : GenuineIntel Intel(R) Core(TM)2 Quad CPU Q8300 @ 2.50GHz @ 2500 MHz
RAM : 3326MB RAM
LOGICALCORE : 4
PHYSICALCORE : 4
Video : NVIDIA GeForce 9800 GT (1106)
PosCode : LS1(558) 148135:27064:-2205 4/1 [683]
Video Resources : 110 MB
Resource alloc failed!!(Reason=8007000E)
History: retry create texture <- FD3DTexture::Cache <- FD3DRenderInterface::CacheTexture <- FD3DRenderInterface::SetShaderBitmap <- FD3DRenderInterface::HandleSpecular_SP <- FD3DRenderInterface::SetShaderMaterial <- FD3DRenderInterface::SetMaterialOrg <- FD3DRenderInterface::SetMaterial <- Pawn=Transient.FDwarf MeshInstance=Dwarf.SkeletalMeshInstance MeshName=Branch3.Weapon.g_japan_dagger_m00 BodyPart=27 <- USkeletalMeshInstance::DrawSection <- USkeletalMeshInstance::Render <- UMeshComponent::Render <- UMeshContainer::Render <- FDwarf Transient.FDwarf <- FDynamicActor::Render <- RenderActor <- Actor <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- GRenDev = 7d3f0000 <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
The ppl with email login got there access to the game and forum/website cut off.
I would report the issue in the Lineage 2 Support website (https://lineage2.custhelp.com/app/ask/)