Lab Test 103 - Duel Might (lvl 10) PvP P. Atk. Augment

Juji's Lab Started Last reply 33 posts
~Request by kat0Ne, redmen, Vincent, ShakaZuluPP~
Testing: Augment: Passive Increase PvP P Atk.
Question: Is it possible To Test this Augment on Wizard/healer.
Reason: some ppl say it give Overall PvP Damage no matter the class Trial #1
Character A: Level 99 Tyrr Duelist
Character B: Level 99 Tyrr Duelist
Character A Weapon: Amaranthine Dualsword
Character A/B Status: No Buffs and No Armor.
Random Damage: OFF
Augments: Duel Might Level 10 (ACTIVE) | Duel Might Level 10 (PASSIVE) | Duel Might Level 10 (CHANCE)
Skill: Megastrike
Results:
Normal Damage – 3,532
Skill Damage – 27,832
Normal Damage w/ Duel Might (ACTIVE) – 3,708
Skill Damage w/ Duel Might (ACTIVE) – 29,223
Normal Damage w/ Duel Might (PASSIVE) – 3,708
Skill Damage w/ Duel Might (PASSIVE) – 29,223
Normal Damage w/ Duel Might (CHANCE) – 3,708
Skill Damage w/ Duel Might (CHANCE) – 29,223

Conclusion: Duel Might (level 10) give a 5% Increase in PvP P.Atk.

Trial #2
Character A: Level 99 Feoh Storm Screamer
Character B: Level 99 Feoh Storm Screamer
Character A Weapon: Amaranthine Retributer
Character A/B Status: No Buffs and No Armor.
Random Damage: OFF
Augments: Duel Might Level 10 (ACTIVE)
Skill: Elemental Destruction
Results:
Skill Damage – 62,818
Skill Damage w/ Duel Might (ACTIVE) – 62,818

Conclusion: Duel Might (level 10) does not work with magic attacks.
Do level 1 duel might and be amazed.
is it posible to make test with +15 s80 periel or eternal core duals {pvp} with passive duel might augment and active/chance on?
is it posible to make test with +15 s80 periel or eternal core duals {pvp} with passive duel might augment and active/chance on?

zlz stop being a nuub
i'm noob^2. i just want more numbers ))) or there was test with {pvp} weapon with passive + active duel might on?
can you check (or post) if duel might passive + active work together?
or just stays 5% ?
Thx Juji, now I keep trying get it in my amaranthine shaper dual sa... Gosh, freaking lol game, 20-26kk each try for augment is ridiculous, really.
Juji,

Is it possible to test if it works for blow type damage?

thank you.
Do level 1 duel might and be amazed.Levels don't matter for damage.

can you check (or post) if duel might passive + active work together?
or just stays 5% ?They stack. 10% for both active+passive.

Juji,

Is it possible to test if it works for blow type damage?

thank you.It works on blow-type skills.

is it posible to make test with +15 s80 periel or eternal core duals {pvp} with passive duel might augment and active/chance on?I used +15 Eternal Core Duals for this small test
With No Augment: 43,944 Mega Strike Damage
With No Augment + {PvP}: 48,338 Mega Strike Damage
With Active DM Augment + {PvP}: 50,754 Mega Strike Damage
With Active+Passive DM Augment + {PvP}: 53,292 Mega Strike Damage
It works on blow-type skills.


tnx for finally made this test
;)
Ty for the details Juji.

Can we assume you are able to get any Augmentation easily and ask you tests about skills from augments ?
Levels don't matter for damage.


I know they don't, but some people like to have others create proof for them before they believe.

Lv1 = 5%
..
Lv10 = 5%.
Oh gosh another lab test asked for where you just + the %.
Got both passive + active duel might (bow user) and I can confirm, it gives exactly 10%
Can u check Passive Duel Might for mages?
read 1st post once again... try with glasses if can't see all letters
I ask passive, not active. For feohs was test with active duel might only.
and what's difference between these skills? one you need to use every 5min, another is passive... effect same.
and since when p.atk do something for wizz class? if there is duel empower augment than yes. it's good. but i don't know augment like this one
does this work with summons?

i assume yes, but there may be some unknown factor.
i'd like to know if tree of life heals more.
and what's difference between these skills? one you need to use every 5min, another is passive... effect same.
and since when p.atk do something for wizz class? if there is duel empower augment than yes. it's good. but i don't know augment like this one

By that logic, why do you wear more than 1 piece of armor. I swear the braintrust here keeps impressing.
does this work with summons?
Active Duel Might works with Servitors, but not Passive Duel Might.

I ask passive, not active. For feohs was test with active duel might only.
Tested with Duel Might Passive, no change in damage.
By that logic, why do you wear more than 1 piece of armor. I swear the braintrust here keeps impressing.

what logic? elementary watson. what passive duel might can change on wizards if active not work? you probably lost in numbers mr always right? and gz with yellow name from BT
what logic? elementary watson. what passive duel might can change on wizards if active not work? you probably lost in numbers mr always right? and gz with yellow name from BT

Oh really. By your "logic" why would active duel might work on summons while passive duel might does not? Same thing, other way around. Yet just one post above yours we can read that this is exactly the case, sherlock.
it was important to know with summons...
because I wasn't sure how the P.attack is affected.
be it virtually increase or actually increased.

if actually increased, it wold affect summons, but not by as much as active.
and active would increase by more than 10%...

this is basically what i wanted to know for summons.
it's been answered as passive does not affect summons, but active does.
because active is a buff which is on the summons, while passive is not a buff.
this means any chance, or counter would also affect summons.

thank you Juji for testing this.
and glad you didn't dismiss the question because of the tree joke.
Oh really. By your "logic" why would active duel might work on summons while passive duel might does not? Same thing, other way around. Yet just one post above yours we can read that this is exactly the case, sherlock.

there was question about wizards. and since when p.atk have something related with wizard class? maybe for skill mastery after 3rd prof quest, but i'm not sure about that. and if there is no effect with active why should be something different with passive?
Oh really. By your "logic" why would active duel might work on summons while passive duel might does not? Same thing, other way around. Yet just one post above yours we can read that this is exactly the case, sherlock.
Because buffs transfers to summons while passive skills don't. Do you even play this game?
Because buffs transfers to summons while passive skills don't. Do you even play this game?

You missed the "by your logic". And above that, the question was of rhetorical nature with the intention of showing that one of the skills not working does not warrant the conclusion that there is no possibility that the other one works. Do you even read posts, or just skim?
what logic? elementary watson. what passive duel might can change on wizards if active not work? you probably lost in numbers mr always right? and gz with yellow name from BT

lol, my ***** is larger than yours, thanks.
what logic? elementary watson. what passive duel might can change on wizards if active not work? you probably lost in numbers mr always right? and gz with yellow name from BT

Thanks bro.
If people used ctrl+f and searched for word "logic", and afterwards read the whole thread, they would find no logical mind in it.
If people used ctrl+f and searched for word "logic", and afterwards read the whole thread, they would find no logical mind in it.

http://i0.kym-cdn.com/entries/icons/original/000/000/015/orly.jpg


obs: What are u doing on this thread once u were full against this test? come troll as usual and then talk about creed? LAWL
Juji, is it posible to make test for daggers skills? Duel Might (lvl 10) PvP P. Atk. Augment will work for Othel? thank you
Juji, is it posible to make test for daggers skills? Duel Might (lvl 10) PvP P. Atk. Augment will work for Othel? thank you

Juji,

Is it possible to test if it works for blow type damage?

thank you.


It works on blow-type skills.

:cool: