Fall has arrived and the Dwarves know no greater way of celebrating this time of year than by increasing the crafting of fine armaments for everyone! To celebrate the Fall Crafting Festival, the Dwarves have increased the success rate on normal and blessed R2, R95, R99 recipes. They've also reduced the Augmentation removal fee and much more, but only for a limited time. Log in today and join in on the Fall Crafting Festival, going on from October 9th to October 23rd.
free gk & removal aug. 0 adena is ok but that chance for craft is useless... who craft weapons/armors here? only bots with lots of ingredients... & new items from l2store u cant choose parts...
to sit in town with craft shop no need bot ;) other thing with mats.
but don't forget it's not 100%. and it's same as with skills OE. you can fail 2-3 tims in a row even +1 on 99% chance (happened for me few times)
Oh come on, you're gonna have to put better stuff in the L2 store, if you want me to spend some money. Why don't you guys huddle up and then come back to us with your best products ready to market.
think of it this way; this is the time you get to justify raising your mat and keymat prices to exorbitant rates, and watch the prices of newly crafted gear go down.
Thank you for event, but I think there is some major part missing here: wouldn't it be wiser to establish such an event when more steady supply of crafting materials is available Like in next update when some daily quests rewards will give materials and not elemental stone fragments. Koreans hit this barrier and had an event where they supplied materials to market alongisde this one. Are we getting that one too? I don't see it in patch notes. And given their population and the need for artificially supplying materials ... was this thought through for Western version of a game? :( Or at least, is there any chance to significantly lower the prices of drop and spoil runes for duration of this event for increased chance of getting crafting materials?
Thank you for event, but I think there is some major part missing here: wouldn't it be wiser to establish such an event when more steady supply of crafting materials is available Like in next update when some daily quests rewards will give materials and not elemental stone fragments. Koreans hit this barrier and had an event where they supplied materials to market alongisde this one.
The event you're talking about is, if I'm not wrong, the same we're getting here. The materials were artificially injected into the servers via the Store (the same way it's happening here). Therefore, there's no Store-free event to increase the supply of materials. The wise move would be to increase the drop range and chance for that stuff, but it's too much to ask for... :rolleyes:
:confused: Your non respect against dwarves is awsome!
1st. with lindvior you have changed rules so... lots of players have lost theirs crafters... having choose another class than warrior like me ... with a knigh crafter
2d. the drop rate of mat's recipes is nearly 0 and at lv 95++
3d. spoil rate for mats and recipes is nearly 0
4th. I know that this game starts now at lv 95 but what can we do until there?? We can't have a good clan below 95... we can't do PvP... we are killed with 1 hit... we can't craft... we can't spoil...
What about to stop given all stuff until lv 80 to rebirth crafting and spoil???
What about to augment spoil rate lots % above drop rate??
Game is turning boring... event items are sold at your shop... its a shame... a so beautiful game some 5-6 years ago!