Differences between different Iss...?

Iss Enchanter Started Last reply 13 posts
There is Iss Spectral master,Iss hierophant,and more,which differences have different iss? (appart the name)
Spectral Master is more offensive, Sword Muse more defensive, Hierophant has less cooldown on skills, Doomcryer has a DoT skill and Dominator is a clan-wide buffer.
Tiferet 4 president!!! xD Joke lol Thanks again for the info.
you just invented the newest class in L2 history - Iss Spectral Master :D
Ups! I was thinking about my dual and misstyped...
you just invented the newest class in L2 history - Iss Spectral Master :D

Dude, you're way behind the times. I've already made an Iss Judicator class in L2. xD
Hey there guys. Sorry if I'm spamming here, but I've searched everywhere. Is there any site where I can find all the skills after the new classes :o

I've just returned after a long break :)
yes... but i don't know it off hand.
your best bet is to search through back logs here maybe in the thread diego vargas posted about tyrr warrior...
Hey there guys. Sorry if I'm spamming here, but I've searched everywhere. Is there any site where I can find all the skills after the new classes :o

I've just returned after a long break :)

some info in www.l2wiki.com, and some in patch notes :)
Point 1,i confuse about spectral master and dancer,Point 2 there is a webpage about skills -85 lvl, the name is giants codex.com
Spectral Dancer has petrify (which was a good thing at HI5).

Sword Muse can keep some sowngs for exra element defense and has silence.

Hierophant can have perma debuff immunity, lower cooldowns, more hp/cp and mass transform.

Dominator can mass buff and mass heal 10% cp clan wide. He has most mp and can break celestial skill from target and nearby enemies. He can reistrict his target's and to nearby enemies hp/cp/mp at 30%. Also he could if it was working block simple attacks for 10 seconds.

Doomcryer has a DoT
Spectral Dancer has petrify (which was a good thing at HI5) and has a good landrate now, then sure is a good thing. As solo oriented, best attack, nice selfbuff for increasing attack power and extra self battle rhapsody

Sword Muse can keep some sowngs for exra element defense and has silence (if not high level, it means s.h.t, never land and has a low debuff time); good self defensive skill anyway, the one that can live longer 'cause can stand more hits.

Hierophant can have perma debuff immunity (only if you dont pick Battle Rhapsody, what wouldnt be good mode if you intent to be a pve'er), lower cooldowns, more hp/cp and mass transform. and less mana consumption. Survivability iss: can almost crowd-control enemies full time and spam heals as his wish, last to worry about mana. Avoid damage by transforming himself fulltime in stone. QQ iss.

Dominator can mass buff and mass heal 10% cp clan wide. He has most mp and can break celestial skill from target and nearby enemies. He can reistrict his target's and to nearby enemies hp/cp/mp at 30%. Also he could if it was working block simple attacks for 10 seconds. (not a wise choice if you r clanless or not in part of a cp, hands down. gimped class till 99)

Doomcryer has a DoT (strong oly farmer, not anymore after Valiance arrived.Transform + full time freezing flame = easy win, too bad)

that's all folks.
I have a level 87 Dominator with heavy armor and knights harmony and health augmentation on weapon my health is +25K...if you go Domi ( orcs rule!!) be prepared to solo most everything :eek:...when your level gets higher then you will be asked to join "real" parties...until then just randomly run into a crowd of people in town (or your clan hall :p) and buff...all your clanmates will light up like Christmas trees ;). As a dominator you get two AOE's that wreak havoc on the enemies :D the high health and above average strength (we use physical attacks) make up for our lack of beauty. Unfortunately you will have to be careful how many other toons you kill (we have special pvp skills that I just had to try out :p) but my clannies are saying that you can do some special quests to get rid of your pvp/pk ...just stop before you hit five and you won't lose any equipment if you die. All ISS's rock IMO though domi's rule...all you other ISS's drool ;)...nah we all are awesome!!!