Drops and Spoil rates

General Discussion Started Last reply 10 posts
Today I was bored, so I decided to go out and spoil on a lowbie twink spoiler. I ventured out into the world and realised something.

Monsters do not spoil or drop anything anymore, not like they used to. I am used to gettings tons of crap spoils and drops of varies types that I would earn money on by selling in the NPC shop. But I got nothing.

Low level spots, high level spots... you get nothing. You might do hardcore AOE in cemetery and end up with 1 mellalic fiber after one hour.

What is the meaning of this, really?

**Why did you more or less remove drops and spoils from monsters (high and low)? Or lower the chance so much it's hardly worth doing?
** Drop runes, you lower drop chance and introduce drop runes?

I am not amused.
Today I was bored, so I decided to go out and spoil on a lowbie twink spoiler. I ventured out into the world and realised something.

Monsters do not spoil or drop anything anymore, not like they used to. I am used to gettings tons of crap spoils and drops of varies types that I would earn money on by selling in the NPC shop. But I got nothing.

Low level spots, high level spots... you get nothing. You might do hardcore AOE in cemetery and end up with 1 mellalic fiber after one hour.

What is the meaning of this, really?

**Why did you more or less remove drops and spoils from monsters (high and low)? Or lower the chance so much it's hardly worth doing?
** Drop runes, you lower drop chance and introduce drop runes?

I am not amused.

The meaning of this is PAY MONEY or fak off its easy said :)
Today I was bored, so I decided to go out and spoil on a lowbie twink spoiler. I ventured out into the world and realised something.

Monsters do not spoil or drop anything anymore, not like they used to. I am used to gettings tons of crap spoils and drops of varies types that I would earn money on by selling in the NPC shop. But I got nothing.

Low level spots, high level spots... you get nothing. You might do hardcore AOE in cemetery and end up with 1 mellalic fiber after one hour.

What is the meaning of this, really?

**Why did you more or less remove drops and spoils from monsters (high and low)? Or lower the chance so much it's hardly worth doing?
** Drop runes, you lower drop chance and introduce drop runes?

I am not amused.

The drop runes are a scam. For practical purposes a drop rate of 0.01 is exactly the same as 0.02, i.e. zero. Monsters don't drop anything, no matter how much money you spend on runes or Prestige Packs.

The reason for this is that the developers are subscribing to Pol Pot's dictum that you only get a stable society when everybody is equally poor. As long as you stick to PvE, the Immortal/Requiem equipment you get with Mentee Diplomas or via the Nursery instance will last you all the way to lvl 99, and with the Steel Door Guild Coins from the Kekropus quests you can even equip subclasses when your Path to Awakening stuff has evaporated. If you want better equipment, this is a sign of greed and you must be punished - by getting tortured to death. If you disapprove of the Red Khmer and their policies, or of NCWest's refusal to delete the accounts of players who have accumulated their riches by illegitimate means (which would be an alternate way to remove excess wealth from the servers), I could for example recommend World of Warcraft, where it is apparently possible to gear up just fine via raid boss drops.

That being said, you might want to check what iMist writes here:
http://boards.rochand.com/viewtopic.php?f=48&t=1219&start=10#p25260
In addition to the outrage on the Russian forums about the reduced drop rates making the game unplayable since Lindvior, there has been a quiet exodus of players over there, which has led to the number of online players having dropped to only 800~1000 per server during prime time. The big bug fix update (http://boards.lineage2.com/showthread.php?t=264904&page=2#31) we are getting in March might include the Russian changes to the game economy. If not, you can always emigrate to one of their servers :)
I personally detect anyway, that with Prestige Pack there is real bigger the chance to get any kind of drop or spoil as without it.

I also can say, that by my experience the r99 key material drop is enough good too, example at least it is better than in the Interlude/Kamael times farm the A-grade key materials.

Currently I think the drop/spoil rate is ok, at least with Prestige Pack. But what isn't too good, it is the amount of Adena drop.

I'm a Fortune Seeker a veteran one, so I can make a lots of Adena from spoil everyday.
But it is right, those who aren't spoilers in these times can earn Adena very hard.

What I personally would do, if I would be developer:
- Increase amount of Adena drop to 200%
- Increase material drop rates to 200%
- Increase material spoil rates to 300%
- Increase weapon/armor/jewelry recipes drop rates to 200%
- Maintain the armor/jewelry key materials drop rates
- Increase weapon key material drop rates to 200%
- I would give 100% success rate to talisman enchant, pvp/pve enchant.
if i would be a head someone at nc i would turn off the whole server machine forever so the rmters would starve
Btw Elmar, was/will any economic change in these months in Korea too or these changes just specially planned to EU/NA zones?
Btw Elmar, was/will any economic change in these months in Korea too or these changes just specially planned to EU/NA zones?

In Korea there were no changes to the basic economy, just slight adjustments to the adena drops (no info whether higher or lower) and the introduction of Alchemy with the Strangers update, which is an additional adena sink:
http://boards.rochand.com/viewtopic.php?f=52&t=1180&start=20#p24961
Even more interesting is the fact that there was no outcry in Korea about the reduced drops as of Lindvior. About the reasons I can only speculate:
http://boards.rochand.com/viewtopic.php?f=48&t=1048&start=940#p25020

The changes in Russia, and probably also in Europe, are the result of an Innova request:
http://boards.rochand.com/viewtopic.php?f=48&t=1219#p25234
Therefore I am not sure whether they will also be applied in our version. After all NCWest has a different business model.
In Korea there were no changes to the basic economy, just slight adjustments to the adena drops (no info whether higher or lower) and the introduction of Alchemy with the Strangers update, which is an additional adena sink:
http://boards.rochand.com/viewtopic.php?f=52&t=1180&start=20#p24961
Even more interesting is the fact that there was no outcry in Korea about the reduced drops as of Lindvior. About the reasons I can only speculate:
http://boards.rochand.com/viewtopic.php?f=48&t=1048&start=940#p25020

The changes in Russia, and probably also in Europe, are the result of an Innova request:
http://boards.rochand.com/viewtopic.php?f=48&t=1219#p25234
Therefore I am not sure whether they will also be applied in our version. After all NCWest has a different business model.

Probably they will make some changes here too.

Btw I'm surprised how fast the Russian players gave up the game. at the Innova the game was always easier to play at every part compare to NC regions.
After all I will curious how this will motivate the Russians to return to Innova servers.
But sometimes I think after I play here through many years and read a lot about it, that probably those NCwest players should receive the biggest respect from the NCsoft who plays here totally legally mainly those who plays here since years totally legally.
Because if we compare how hard is our version the Innova L2 is a game for children also probably the Korean one too.
That joke "legally and respect". The only reason people even put up with NCwest "hardcore mode" is because bots have allowed you to have more acess to bigger stock of items. It is a trend that when one is fed up with the system, he tries to cheat it, on Lineage2, reason why people don't "quit", cause they can simply change their ways of obtaining something with no actual effort. Most are 99 with r99 gear rdy, why would any1 cry if nobody suffered?

How many have crafted their 99 set? How many have bought it cause some fat botter had it saved from pre-lindvior continuous botting? Only to put it on AH and make every1 a cheater?

In korea ,as Yidao pointed out, could be indeed the fear of showing embarassment in such harsh enviornment. Even here, people laugh at each other for not being able to put up with the mid or end-game requirements. But also could be cause most are alrdy well geared and dont actual feel the impact, since they have higher xp rates.

On Innova people do not loose anything by shouting and have valid reasons for doing so, cause there is no alternative for what is it offered, running auto-programs can be counter-productive.

The current model is much more less sustainable on servers that never had such a big stock to begin with.
What I personally would do, if I would be developer:
- Increase amount of Adena drop to 200OVER9000%
- Increase material drop rates to 200OVER9000%
- Increase material spoil rates to 300OVER9000%
- Increase weapon/armor/jewelry recipes drop rates to 200OVER9000%
- Maintain the armor/jewelry key materials drop rates
- Increase weapon key material drop rates to 200OVER9000%
- I would give 100OVER9000% success rate to talisman enchant, pvp/pve enchant.
hot fix