~Request by XManiac~
Testing: Chance to get Blessed item while crafting.
Question: What chance to get Blessed item while crafting?
Reason: What to know the chance to get Blessed item while crafting.Character: Level 99 Tyrr Maestro
Number of Crafts: 100
Item Crafted: Amaranthine Cutter
Number of Blessed Items Crafted: 1
Number of Standard Items Crafted: 67
Number of Double Crafts: 6
Number of Failures: 32
100 crafts with a 99 maestro and you get 1 blessed craft and zero double crafts?
How could NCSoft boost all tyrs except maestro, who instead took a massive nerf to the only thing about the class that was half decent. Let us remember in Lindvior an 85 maestro got a double craft 10% of the time. Now a 99 can't even make 1%. Very sad times indeed.
100 crafts with a 99 maestro and you get 1 blessed craft and zero double crafts?
How could NCSoft boost all tyrs except maestro, who instead took a massive nerf to the only thing about the class that was half decent. Let us remember in Lindvior an 85 maestro got a double craft 10% of the time. Now a 99 can't even make 1%. Very sad times indeed.
Double craft is still working (not on materials or soulshots though). The results would have been around 57 if it was broken. The chance to craft blessed items has been around 1% for a long time (http://boards.lineage2.com/showthread.php?t=241533), it never was 10%.
I'll see if the devs can add back the soulshots for double craft.
Double craft is still working (not on materials or soulshots though). The results would have been around 57 if it was broken. The chance to craft blessed items has been around 1% for a long time (http://boards.lineage2.com/showthread.php?t=241533), it never was 10%.
I'll see if the devs can add back the soulshots for double craft.
Player ask how many from this 67 standard +1 blessed weapon's success crafts was x2
we know the x2 item (weapon/armor/accesory) is 10% so did you in this 100 try's got some x2 or not?
Your test give use just info 1+67+32 what is 100/100 so did this give us info the x2 craft not work in weapons ? :eek:
The results would have been around 57 if it was broken.
Number of Blessed Items Crafted: 1
Number of Standard Items Crafted: 67
Number of Failures: 32
1. 67 x1 = untruth / true ?
2. 47x1 + 10x2 = untruth / true
if is 2. true then
1/100 blessed
47/100 standard
10/100 Double
42/100 fail
Player ask how many from this 67 standard +1 blessed weapon's success crafts was x2
we know the x2 item (weapon/armor/accesory) is 10% so did you in this 100 try's got some x2 or not?
Your test give use just info 1+67+32 what is 100/100 so did this give us info the x2 craft not work in weapons ? :eek:
[...]
He has a point. If the double craft rate is 10%, then
(Number of Blessed Items Crafted + Number of Standard Items Crafted + Number of Failures) ≈ 106 (i.e. 60% base success rate * 10% double craft rate * 100 + 100 craft attempts)
;) ;)
P.S. I believe that the double craft rate varies upon your Crafting Mastery Skill.
Double craft is still working (not on materials or soulshots though). The results would have been around 57 if it was broken. The chance to craft blessed items has been around 1% for a long time (http://boards.lineage2.com/showthread.php?t=241533), it never was 10%.
I'll see if the devs can add back the soulshots for double craft.
I never said blessed was 10%, I said double was 10%.
I would add I have not had a single double or blessed craft since Episodion.
In Lindvior I had quite a few doubles and even once a blessed double.
Your original figures were 67 standard, 1 blessed and 32 fails. Well 67 + 1 + 32 = 100. So you can see how I thought you had zero double crafts.
Does the chance to double craft increase at 90, 95 and 99?
I ask because my crafter is still 85.
I had 6 double crafts during the test. The double craft bonus is 10% off the base crafting success rate (60%).
666/1,000 Successful Crafting Attempts with Double Craft
600/1,000 Successful Crafting Attempts without Double Craft
Does this now make sense?
should've written something along the line "Number of Normal Crafts" instead, which does not take into consideration double crafts. that's why people thought there was 0 double craft. :<
Dwarven crafts only. I remember complaints about how a dwarf had to click on the crafting recipe itself to actually have a chance to get double crafts, because when on a store, the customer never got critical craft on shots - this, when shots used to be double-craftable.
Not that long ago, i had a double craft happen. Had 2 specter thrower boxes, first one failed on me, but the second doubled crafted, and it gave me 2 throwers that was blessed. Only have 44 LUC on my 99 crafter, plan on going 50 but this does help more of getting blessed and doubled crafts.
1% for blessed, 10% for double craft.
Honestly, this is one of the more fair things in the game i think.
You want 10% chance for blessed, so everyone run with blessed weapons & blessed set? or what?
No, but it could be nice that NC include the scroll of blessing, R1, R2, R95 and R99 ingame, and not only on the store. Sames goes to others overpower ítems only sold on the store.