What do you think about the new skills on Tyrr Maestro, the return of might and epic (Superior) Power Hammer?
It only works with blunts, but sad note: there's no R grade blunts with health SA /qq.
Too, although I a bit attracted to build up my newly maestro around this peculiar setup (I mean, shield + blunt), I'm not so certain about the usefulness of the passive (+21% patck when equipped with blunts) + the skill itself (9s stun + ignoring 30% pdef).
So here my question stands: has someone already tried the setup with 1h blunts? Will it work nicely with s80 OE blunts or similar (at least for the hp SA) and I meaning for small pvp purpposes? Or would be better stick to 2h sword for the ++ dmg?
All line of thinking would be welcome, so let's talk. :)
The new Hammer Crush is pretty decent. It hits reasonably hard and it's a second stun. Unfortunately the whole blunt setup is only good in PvP and this is further nerfed by the lack of R+ health blunt (which you already mentioned). +++s/s80 with passive reflect will be the way to go for mid level maestro's but an 8+ AP dwarf with a Dark r99 Avenger will be pretty strong (+10% HP/CP/MP). With 8 AP in to HP and 4x Dual Class HP Skills health SA isn't too terribly important if you have a dark weap (only 15% less than Health SA).
For PvE it is pointless. A same grade/same enchant 2-hander still gives higher p.attack/crit rate than a blunt; attack speed is irrelevant because you will hit max w/both full buffed.
I have also been thinking about switching back to a maestro, dual class a tank for the shield Def talisman, the stuns pretty nice with nice damage and can be chained.... You might lose out on health sa but think about the spa's you get, Crit damage and focus. That's a lot of dps couple that with bear elegia and Crit damage jewels (ouch). Maybe I'm wrong but I'm thinking the shield will make up for not having a health sa. (of course I know ogre, force of nature, second wind, ect won't give as much hp) I'd love if I had 2 chaos essence so I could try it for 30 days then switch back but I can always do it with ncoin my reservations at this point lay in me being a doombringer and I don't want to lose my sword sheild and other buff.
shield p.def is not standard p.def it only applies when you block.
therefore it does not display in character window.
sigil however does increase standard p.def, but not considered a shield for blocking.
So i wonder is 1h blunt + shield valuable build for pvp, also does the shield work with tyrr warriors? And will knight effect increase the usage of the shield?