make talisman tradeable

General Discussion Started Last reply 7 posts
at least make hellfire & desire tradeable
There's a reason Longing and Insanity are the only ones that are tradeable... Meaning, adena sinks.
IMO make fortress talismans tradable!

WTS Life Force Tali :)
There's a reason Longing and Insanity are the only ones that are tradeable... Meaning, adena sinks.

After adena sinks to some level. Are L2 players going to trade like in Path Of Exile?

Mats for Gear.
Gear for Mats.

And such?

I'm just wondering what's the NC's HQ strategy. Why all the hate on adena? Or after they sink the adena to some level, are they going to make the old drop amount?

OR! The L2store will be the adena substitute? :>
i think maybe infinity.
because it would suck to get a second one on one character.
After adena sinks to some level. Are L2 players going to trade like in Path Of Exile?

Mats for Gear.
Gear for Mats.

And such?

I'm just wondering what's the NC's HQ strategy. Why all the hate on adena? Or after they sink the adena to some level, are they going to make the old drop amount?


In Korea the adena drops in the post-85 areas (with the exception of the Bloody Swampland) were further reduced on June 25:
http://lineage2.power.plaync.com/wiki/%EC%9D%B8%ED%94%BC%EB%8B%88%ED%8A%B8+%EC%98%A4%EB% 94%94%EC%84%B8%EC%9D%B4%3A+%EC%97%AC%EC%A0%95%EC%9 D%98+%EC%84%9C%EB%A7%89+%EC%82%AC%EB%83%A5%ED%84%B 0

After player protests (http://www.inven.co.kr/webzine/news/?news=115775&site=lineage2&page=2) this nerf was reverted on August 25:
http://lineage2.plaync.com/board/tsnotice/view?articleId=589923
But with the same update (the 3rd part of Infinite Odyssey) a very costly skill enchantment system was introduced:
http://boards.rochand.com/viewtopic.php?f=52&t=1303&start=140#p27992

So if we assume that we get the August 25 version, the adena supply will be more or less what it is now, while with the reworked skill enchantment system we have an additional adena sink. Same supply, more drain -> less adena in players' pockets :D
In Korea the adena drops in the post-85 areas (with the exception of the Bloody Swampland) were further reduced on June 25:
http://lineage2.power.plaync.com/wiki/%EC%9D%B8%ED%94%BC%EB%8B%88%ED%8A%B8+%EC%98%A4%EB% 94%94%EC%84%B8%EC%9D%B4%3A+%EC%97%AC%EC%A0%95%EC%9 D%98+%EC%84%9C%EB%A7%89+%EC%82%AC%EB%83%A5%ED%84%B 0

After player protests (http://www.inven.co.kr/webzine/news/?news=115775&site=lineage2&page=2) this nerf was reverted on August 25:
http://lineage2.plaync.com/board/tsnotice/view?articleId=589923
But with the same update (the 3rd part of Infinite Odyssey) a very costly skill enchantment system was introduced:
http://boards.rochand.com/viewtopic.php?f=52&t=1303&start=140#p27992

So if we assume that we get the August 25 version, the adena supply will be more or less what it is now, while with the reworked skill enchantment system we have an additional adena sink. Same supply, more drain -> less adena in players' pockets :D

It's hard to go less than nothing.

I know they are basically setting it up to force you to buy NCoin or else be broke, but they are doing nothing but making Adena sellers business booming... and as a result crazy numbers of bots... and driving real players out more as time goes on.