The description of that skill is:
For 30 min., increases party member's resistance to melee weapons by 5%. Consumes 10 Spirit Ores. Requires 8 Rune Stone to Learn.
As I can read and understand, it is a party buff. So I targeted myself and casted that skill.
Then I checked buffs of party members, I didn't see that buff on any members.
So I need to cast that buff on every party members.
Something is wrong here: the description of the skill is wrong or my understanding of the skill is wrong.
What is your thought?
The description of that skill is:
For 30 min., increases party member's resistance to melee weapons by 5%. Consumes 10 Spirit Ores. Requires 8 Rune Stone to Learn.
Party Member's is a singular term.
Party Members' would be plural.
That being said, the skill is functioning correctly. For 30 mins., increase (a) party member's resistance to melee weapons...
It doesn't make much difference vs daggers but it helps a bit.
And every help is welcome versus ton of damage ;)
Why SE? you want to nuke everyone down at with level 101? :p:p
SE Aeore will get a very good skills to counter halfkilliers, a 30s buff that will restore full HP/CP if the target gets some sort of halfkill/lethall attempt and then vanish away. Dunno about reuse, but guess it wont be less than 5-10min.
Therefore, for now, I think the ES melee range buff > SE long range buff. Only stacked archers can be a real trouble nowadays, others are doable even with wizard harmony.