Here's the list of major (and minor) bugs and glitches that still haven't been fixed. Some of them are many years old; some of them are new yet not mentioned in the "Ertheia Known Issues List". They have one thing in common: they occur randomly, and in most cases it is unclear how to reproduce them to investigate.
I'm sure at least some of these issues have been already reported but I guess it won't hurt to list them here.
1. Major server-side glitches
1.1. The hourly items' lag
Description: at the beginning of every hour all items are lagging for a minute or two. Soulshots/spiritshots stop working; drops take ages to pick up; quest items appear in inventory with delay; auction house is not responding, and so on.
1.2. Missing rounds in CoC
Description: sometimes when the registration timer is up there is no message "Registration for the Ceremony of Chaos has ended", and then all the registered players do not get ported into the arenas. The CoC npc's in towns at this moment say "The Ceremony of Chaos is not currently open". Moreover, if the registered players do not relog they will also miss next rounds of CoC.
This started with the Ertheia update. The number of skipped rounds varies from 0 to 2 (the max was 3).
1.3. The Olympiad matching system bug
Description: during class based Oly, supposedly when there are not too many participants of the same class, some players keep missing their rounds after registration. They can chat as if they are not registered yet they cannot watch matches as if they are registered. Trying to cancel registration does not change anything. Relogging is the only way to get out of that Schrodinger cat's state.
This has been a known issue since GoD, but got worse with the Ertheia update.
2. Game interface bugs
2.1. The system chat bug
Description: in most cases when a player's skill fails to work for whatever reason, there is no system message "Your casting has been interrupted". At best, when it happens due to the opponents' actions, there is a message "You can feel <opponent's skill> effect" but no messages informing of what happened to your own skills (canceled? evaded? failed? interrupted? resisted?)
2.2. The Olympiad match listing bug
Description: quite often during Oly, supposedly when there are too many participants, the list of current matches is displayed incorrectly: some matches are listed twice while some others are skipped. This gets especially annoying when you cannot find your own match in the list, repeatedly.
Also, when you sort it alphabetically (or by arena numbers) and scroll down it appears the list is not sorted properly (as it goes in some kind of a loop).
Another glitch: sometimes when you click to refresh the info it goes blank instantly, and it takes a few seconds before you can refresh it again.
2.3. Sticky icons
Description: sometimes (usually when fps is low) icons are sticking to the mouse cursor.
I mention this minor glitch just because it has been a known issue since Beta yet it still hasn't been fixed! The devs even added the Slot Lock option for the skill bar, but did not fix the bug itself.
3. Game mechanics bugs
3.1. Bugged summons in the Olympiad
Description: sometimes after porting out from the arena the summons appear to be missing but it is impossible to resummon them "due to insufficient summon points". This random glitch happens to Wynn Summoners and Feoh Soultakers (not sure about the other classes with summons). Relogging is the only way to fix this situation.
Most likely, this glitch takes place when the summon is critically low on hp, that is, according to the server it is neither dead nor alive (another case of the Schrodinger cat in L2).
3.2. Kartia 95 (2nd room) teleportation bug
Description: both in solo and group versions of Kartia lvl 95 the entrance to the 2nd room is bugged. If a player stops on the certain spot near the entrance he gets repeatedly teleported to the same spot, being blackscreened in the meantime, which may result in dying to the mobs.
3.3. Solo kartia 95 (2nd room) NPC AI bug
Description: if a player upon entering the 2nd room starts fighting the mobs near the entrance the NPC helpers sometimes do not assist the player (the tank may get ported back to the 1st room, the healer blinks to the corner in the infinite loop, and so on). To get the NPC team back to work the player must move further into the room.
4. Client-server issues
4.1. Armor change bug
Description: when you switch between armor sets using in-game macros then relog, it often appears that some parts of the currently equipped armor set are not equipped (though they were on before loggoing out).
To reproduce this glitch, just keep changing armor sets with macros and relogging, after a while you will see a pantless or topless character on the character selection screen.
4.2. Instant disconnections upon relogging
Description: unlike usual network-related disconnections (caused by high latency or packet loss) this issue probably occurs due to some client-side or server-side critical error which does not crash the client but results in sudden disconnection: all animations on the screen instantly freeze and "You have been disconnected from the server" message pops up.
It is a rare glitch: in my case, this happens once in a few days; the reason why I identify this as a separate issue is because when it first started (a year ago after one of updates) it tended to randomly occur during gameplay; now I experience it only while relogging.
4.3. Messed-up shortcuts
Description: after logging in game all the custom shortcuts on the hotbar appear to have the same default icon. One might think it was just a minor issue but until recently it was quite annoying because shortcuts were messed up every other time I logged in, so I had to relog more than once to get them look normal.
Note: currently it seems like this issue has been finally fixed, but I am not 100% certain yet.
4.4. Toggles' display issue
Description: when a player with some toggles on enters the Olympiad arena to watch a match, sometimes after getting out of the observer's state the toggles are not displayed on screen while they are still active in fact. (As you know, in the observer's state all buffs are removed except toggles.) So, if that player then signs to actually fight in the Oly, trying to figure out whether the toggles are actually on or off may be perplexing.
5. Bugged skills
5.1. Crucial skills not working properly
Description: it has been reported that certain very important skills (including Revelation skills) do not work properly under certain conditions, e.g. players can be targeted when Disparition is on; Unbind does not remove debuffs or does not give full immunity; players still take damage while invincibility skills are active, and so on.
This issue first appeared after one of previous updates (Lindvior or Valiance) then it seemed to be fixed but now reappeared with the Ertheia update.
It looks like the devs choose to use the bugged buid of the game as they work on future updates, and send bug fixes later. So, every time we get another update all the old bugs are back and we have to wait for the same bug fixes over and over again.
5.2. Skills not activating
Description: in pvp situations, the same crucial skills quite often do not have any effect at all at all. Due to the system chat bug mentioned above (see paragraph 2.1) it is unclear if it's the skills' casting that gets interrupted by the opponent, or it's the skills themselves just fail to work as intended (e.g. the skill that is supposed to remove stun does not work because of stun).
All you can see is the system message "You use <skill>", the skill's icon shows it's on cooldown, yet there is no effect at all.
5.3. Inability to use skills
Description: it is impossible to use the ultimate debuff-canceling skills such as Disparition and Unbind under certain abnormal conditions, e.g. in feared or transformed state (probably when silenced too).
Description: sometimes when the registration timer is up there is no message "Registration for the Ceremony of Chaos has ended", and then all the registered players do not get ported into the arenas. The CoC npc's in towns at this moment say "The Ceremony of Chaos is not currently open". Moreover, if the registered players do not relog they will also miss next rounds of CoC.
This started with the Ertheia update. The number of skipped rounds varies from 0 to 2 (the max was 3).
This one also bugs the "opponenet list", it gets stuck.
So like, if me and you were supposed to be in the same arena when it got bugged, we will be in the same list until maintenance, which is when it'll reset.
I dont think its a bug that happens randomly, but simply people exploiting it.
Why? because it happens many times in a row, and suddenly stops when the coc hero + helpers are in the same arena.
Of course, could be a coincidence.. but nah, i doubt it.
I once was stuck with the same players for over 40 matches in a row. :o
And i literally mean. in. a. row.
and that was a period of over 1 week.
@Aconyte
1.1. Thanks well ask the server ops team to take a look and see if theres any unusual performance issues.
4.2. If you (or anyone else) are experiencing disconnecting issues, please submit a support ticket to Technical Support.
4.4. Thanks, well investigate this further.
5.1, 5.2. Please provide specific example of this occurring in-game (within 30 days) in a bug report ticket and we can review in-game logs.
5.3. This is working as designed, but well consider updating the skill description to be more clear.
For 2.2, 4.3 Please send us a screenshot in a bug report ticket to support
For 1.2, 1.3, 3.1, 3.2 Please send us a video capture in a bug report ticket to support (submitted to YouTube if possible would be great!)
For 2.1, 2.3, 3.3, 4.1 wed prefer to leave those as acceptable defects for now to utilize the dev team resources on more severe issues.
@socketka
HP bug with Large HP stat Known issue. We're still waiting to hear on when an adjustment is planned.
Inventory Bug Can't recall off the top of my head the problem. (If it's an old issue just remind me the details and i'll see if there's been any movement on the bug.)
Abnormal class skills This should be fixed already (as of 11/5 maintenance this week). If anyone sees this again, please send a ticket to support.
@n00dles
0 Speed bug - In the past we encountered this from Jump Attack debuff which was adjusted so it no longer decrease the character speed to 0.
Could you provide an example where the run speed is still being decreased to 0?
Thanks for the information so far, in the mean-time back to slaying bots.
@socketka
HP bug with Large HP stat Known issue. We're still waiting to hear on when an adjustment is planned.
Inventory Bug Can't recall off the top of my head the problem. (If it's an old issue just remind me the details and i'll see if there's been any movement on the bug.)
Abnormal class skills This should be fixed already (as of 11/5 maintenance this week). If anyone sees this again, please send a ticket to support.
Inventory bug - 202 slots vs 214 slots. M-team told me 202 is maximum and they didn't get explanation of what maximum means. Well they are M-team.
Abnormal class skills - not fixed. All bugged characters are still running around with skills that no one else can have :D
Inventory bug - 202 slots vs 214 slots. M-team told me 202 is maximum and they didn't get explanation of what maximum means. Well they are M-team.
Abnormal class skills - not fixed. All bugged characters are still running around with skills that no one else can have :D
Max inventory slots is 202, this is working as designed.
Sorry my mistake, 3rd/2nd class skill remaining since the re-diversification update is also working as designed.
Max inventory slots is 202, this is working as designed.
Sorry my mistake, 3rd/2nd class skill remaining since the re-diversification update is also working as designed.
How can be maximum lower than maximum obtainable with all possible items?
It's like saying "maximum hp is 100k, if you get over 100k and die by zero damage its ok and working as intended".
About skills, yes we know. It's fun seeing people with all skills plus some skill that no one else can get. Only at NCWest :D Innova fixed it, NCKorea fixed it.
1.1. Thanks we’ll ask the server ops team to take a look and see if there’s any unusual performance issues.
For example, this week (Chronos server):
Monday - skipped CoC round #1
Tuesday - skipped CoC round #8
Wednesday - all rounds worked fine
Thursday - skipped rounds #2 and #9
5.1, 5.2. Please provide specific example of this occurring in-game (within 30 days) in a bug report ticket and we can review in-game logs.
During the last few months I have reported this particular issue twice, both times I submitted a number of screenshots and exact time stamps when the issues occured and requested to check the server logs.
Tickets #29916 (it's more than 1 month old) and #35499 (from 10 days ago).
Both times GMRaphael responded, for the 1st time he recommended to do file check; for the 2nd time he wrote it was a known issue. I have a feeling he has never checked any logs actually.
5.3. This is working as designed, but we’ll consider updating the skill description to be more clear.
Thanks for clarification.
For 2.1, 2.3, 3.3, 4.1 we’d prefer to leave those as acceptable defects for now to utilize the dev team resources on more severe issues.
As a player, I myself consider 2.3, 3.2, 3.3, 4.3, 4.4 not really worth much attention.
However, 2.1 is quite important because seeing the message "Your casting has been interrupted" really helps figure out what's going on during a fight. (I have "interrupted" set as a key word in my chat options.")
Also, 4.1 (the armor change glitch) can be crucial while quickly changing armor sets and relogging between the Olympiad matches: sometimes there is not enough time to check everything.
That is, if you see double lines it means some other lines are missing and it is almost guaranteed that you won't find your own match in the list. (Clicking "Refresh" doesn't help.)
Since at those moments there are other people complaining about that in the world/hero chat, this looks like a server-wide issue.
Also when trying to login, typing mail and pass sometimes bugs out. It gets bugged on the select server window and you have to click cancel and re-enter your pass a couple more times to login with your character. I don't know if i'm the only one getting this, but it's getting frustrating
And, auction house needs re-vamp. From scratch. When there are 999+ items on a category it freezes your client until everything is loaded. It need enhance on categories, better filters (every scroll for example is graded as non grade and you cannot filter for R grade, so you end up searching weapon (r in the box. )
Also removing unnecesary categories, like pouch, pin, spellbook etc.
If you try for example to seek for an enchant weapon r, you have to go through suplies > scroll: enchant weapon and search for your desired item. But the client is getting stuck through the proccess since the supply category always has 999+ listed items.
White talisman - attribute is bugged also.
No effect.
When debuffed with Storm Sign and Sahya's Word if ur not faster than 250 speed its goes to 0. And no skill works during that.
Thanks for clarify why this class is overpowered.
- I saw this issue too, i wondered why i could chat while i already register myself for a match :)
2.2. The Olympiad match listing bug
- Yes, really annoying... exactly like your picture.
2.3. Sticky icons
- I can see this many times... Known since BETA? really?
3.1. Bugged summons in the Olympiad
- This issue happens with my Thunder Hawk too. (Yul Archer) Annoying.
3.2. Kartia 95 (2nd room) teleportation bug
- This issue happens if you stop your character near the gate to the second room... after the gate closes, the teleportation begins because you are still in the range.
Why it does over and over again dunno, maybe the "exit location" after the teleport is set to close that bloody gate (still in the telep. area)
Just stop/move far from the gate, of use your teleport. skills if you have any, to fix it.
3.3. Solo kartia 95 (2nd room) NPC AI bug
- I also noticed that the NPCs acts wierd sometimes, yeah.
5.1. Crucial skills not working properly
- I think that Flash skill (from Yul Archers) is another example, of not completely working skill, or is it?
//
If i should write one mirror bug that worries me... it would be this one:
When Olympiad is not running, you can click the first button to register for match and see the number of participants (which is incorrect, from the previous Olympiad day)... It should not be possible, you should got the message "Olympiad is not currently running" (like when you try to see the Olympiad matches list)
Or the problem that you cannot dismount from your horse if you try to use the "Dismount" context menu, from the character status window. :)
4.5 Getting stuck in the observer mode at the Olympiad arena
Description: while being in the observer mode, you eventually find out you cannot port to different arenas anymore, and when you click "Return" it does not work either.
The only way to get out of this situation is forcefully shut down the game client (or cut off your connection to the internet).
Great news^^,
:D:D:D yah i die , and after 2 secs undiing will gets activated, but for sure thats because of lagg made when oponent is on shete 3rd programs, and is garanted by exit time from oly, he exists after wining screen i must w8 10 secs;), disparition dosent worck: sure , worcks as intended but oponent has real target from 3rd software:eek: what skill can you use:D 1 posible fix for all reset data base or ban any 3rd softawre user nc soft has list, and has inuf you tube proof, then ill return to play. Beter go concuer a fortres with a s grade weapon because arent bigher weapons in sale for the moment , insted of going to same fort, and get kiled by 1 char on 3rd software that boted 15 armyes: P.s. SOketka popetka calet as you want , 1v1 isent capabile to kill mee with his *******:)) but still runes partys in strong hold 2