Lineage II: Infinite Odyssey Announced!

News Archive Started Last reply 51 posts
http://i.imgur.com/BCYwHZK.jpg

Your Journey is About to Begin!

Infinite Odyssey, the newest free expansion for Lineage II, will soon be coming to North America! With it comes some great new content for players, including new hunting zones, a new raid boss, and new skills.

We wanted to give you a taste of some of the new skills that are coming, but we also wanted to give you a chance to help name them. We’re having a contest to help name some of the new skills, and it starts today! Just follow this link (http://www.lineage2.com/en/news/community/infinite-odyssey-skill-naming-contest.php) to find out more about it. If your entry is selected, your skill name will become a part of the Infinite Odyssey expansion!

Infinite Odyssey will be released this spring, so be on the lookout for more information. And, don’t forget that April is our Anniversary month, and we’ll be celebrating our 11th Anniversary this year!
you know your iss sword muse skill is that of a blade dancer?
you know your iss sword muse skill is that of a blade dancer?

That's been updated.
That's been updated.

do you have info like skills for dwarf classes?


are they getting nothing like before?
And where did my post go?

The one that stated that the removal of level cap is the most demotivating idea ever?

And what about the bugs that haven't been fixed since the last updates, for 8 months? Are we going to enjoy even more bugs now when the expansion comes live?

Vali, instead of just removing the post without a reason, why don't you do your job at least once and actually start to communicate?

For the beginning, why won't you COMMUNICATE with the devs to request the urgent bug fixes immediately?
Eligibility: Except where regulated or restricted by law, the Lineage II Infinite Odyssey Skill
Naming Contest (“Contest”) is open only to legal residents of the fifty (50) United States of
America, the District of Columbia, and legal residents of all provinces and territories in
Canada (excluding residents of Quebec) <~~ Okay I guess we just lost our motivation to take place for the 2nd or 3rd Event without buying NCcoins and still Europeans can't take place "because is NCwest-North America"!

That is racist :( !!!
At least we've news.

Although that which will be posted after it is irrelevant here, I've two questions.

1) Which flowery spring day will launch infinte odyssey?

2) Which version will be inserted on the servers here? 1.0?
And where did my post go?

The one that stated that the removal of level cap is the most demotivating idea ever?

And what about the bugs that haven't been fixed since the last updates, for 8 months? Are we going to enjoy even more bugs now when the expansion comes live?

Vali, instead of just removing the post without a reason, why don't you do your job at least once and actually start to communicate?

For the beginning, why won't you COMMUNICATE with the devs to request the urgent bug fixes immediately?

I wasn't around when they raised it from 85 to 99 but in the past raising the level cap has always brought a lot of activities to the game because everyone has to xp and sp again and that will bring a lot of pvp.
Eligibility: Except where regulated or restricted by law, the Lineage II Infinite Odyssey Skill
Naming Contest (“Contest”) is open only to legal residents of the fifty (50) United States of
America, the District of Columbia, and legal residents of all provinces and territories in
Canada (excluding residents of Quebec) <~~ Okay I guess we just lost our motivation to take place for the 2nd or 3rd Event without buying NCcoins and still Europeans can't take place "because is NCwest-North America"!

That is racist :( !!!
Racist? Lel.

It's just legal bs, if you have been around a bit you would know you can participate, regardless of where you come from.
I wasn't around when they raised it from 85 to 99 but in the past raising the level cap has always brought a lot of activities to the game because everyone has to xp and sp again and that will bring a lot of pvp.

Raising the level cap is one thing, removing it is completely different.

There are casual players, and there are powerplayers that always try to get ahead at any cost.
The casual players are generally not in a hurry to reach the end-game content yet they are motivated with the idea of catching up to the top players eventually, so that in the end everyone reaches the lvl cap and can play on the same ground, equal to a certain extent.

If you remove the level cap then the gap between the two aforementioned groups will soon become so wide that the majority may lose any motivation to keep playing at all.
That's been updated.

A legitimate question to Vali:

it's a fact that the new expansion is mostly focused on very high level content (lvl 100+).

Do you have any estimates on the percentage of players (in NA version of L2) that are close to lvl 100 or may reach lvl 100 in the near future?
Do you have any estimates on the percentage of players (in NA version of L2) that are close to lvl 100 or may reach lvl 100 in the near future?

you never been at faeron village, and noticed the huge amount of trains doing warp over and over? .. almost everyone in the so called pvp clans has 100%

even me was at 75% when nc took me out of the game for not botting.
Brace yourselves. The endless grind is coming.
Do dwarf's get buffed, or they remain untouched and underpowered and rekt by all classes as usual?
Any patch notes planned soon?
Why "announced"? This game already became an Infinite Odyssey.:rolleyes:
Your Journey is About to Begin!
Well with NCSoft's newest piece of bungling (migrating accounts to hell) many players journey is about to stop ....:eek:
Raising the level cap is one thing, removing it is completely different.

There are casual players, and there are powerplayers that always try to get ahead at any cost.
The casual players are generally not in a hurry to reach the end-game content yet they are motivated with the idea of catching up to the top players eventually, so that in the end everyone reaches the lvl cap and can play on the same ground, equal to a certain extent.

If you remove the level cap then the gap between the two aforementioned groups will soon become so wide that the majority may lose any motivation to keep playing at all.


How true! And yet we still play; we hopeful few.
Why "announced"? This game already became an Infinite Odyssey.:rolleyes:

Well with NCSoft's newest piece of bungling (migrating accounts to hell) many players journey is about to stop ....:eek:

Yes, my old iss accounts always survived. It's really sad they are going to heaven after next month. :(
They get rewarded for playing many year, journey is about to end, info on master account is lost...
To be honest I don't even think the emailadress still exist, haha.
when will patch notes?
Another journey? Pffff
At this point I need more than a journey to keep me playing.
The one that stated that the removal of level cap is the most demotivating idea ever?




I really agree that the level cap removal is crap. If they made the new cap 100, or 101, or even 105 I'd see it as a goal. But removing the cap altogether will turn this into a perpetual d**k measuring contest. I've already got to the point where I don't even feel like playing much anymore....this will surely motivate me less to log in each day.


Rediculous.
While the hard cap might be removed, there will still be a soft cap. You can only gain exp while killing certain levels of monsters. Once you get to a level where you no longer gain exp, you've essentially reached the cap. Though a soft cap will probably be even before that point, as exp requirements become astronomical and exp gain becomes infinitesimal in comparison.
Why "announced"? This game already became an Infinite Odyssey.:rolleyes:

Well with NCSoft's newest piece of bungling (migrating accounts to hell) many players journey is about to stop ....:eek:

Yeah I know right, the irony is real.
why if in the corean patch notes the tyrrs skills say INCREASE DAMaGE
u change that to Increase P.Attack
that is a big change >.>
how about bringing back the original drop rate?, or are you gonna low it even more, so the only way to make adena will be purchasing items from store and selling them to players?
you also disabled the lottery. Greedy b4stards....
how about bringing back the original drop rate?, or are you gonna low it even more, so the only way to make adena will be purchasing items from store and selling them to players?
you also disabled the lottery. Greedy b4stards....

droprate wont be original, sadly ...
how about bringing back the original drop rate?, or are you gonna low it even more, so the only way to make adena will be purchasing items from store and selling them to players?
you also disabled the lottery. Greedy b4stards....

I agree. Even selling l2 store items your "customers" need adena to purchaise them from you,with drop rate as it is,no one will buy. So i guess it will eventualy come to a point that if you realy want adena you need to go to those adena sellers that we GET DAM PM`s MAILS AND SPAMS ALL THE TIME !

One way to delay these guys would be chat block them till level 40 with 2nd job quest done.
Other way would be to replace these part-timers and get full time GMs !

You have received an infraction at Lineage II Forums.
Reason: Conspiracy posting - Do not post conspiracy threads, or information that is inaccurate, false, or misleading.
--- Tisephor
Game Master
how about bringing back the original drop rate?, or are you gonna low it even more, so the only way to make adena will be purchasing items from store and selling them to players?
you also disabled the lottery. Greedy b4stards....

You are wrong. NCwest didn't decrease the drop rates/spoil rates. Yesterday I did a really long test killed hundreds of mobs to see, that is the rumor about the drop rate changes right or false. But it was false.

In Ertheia the drops were mostly reworked and not reduced, except the Adena amount what was really reduced.

This rework also mean, that to get drops you must hunt in open field regions and not in instances. This will even more right to the Infinite Odyssey update.

People have to adopt the again the open field XPing style and for the newer place change to it. It was told in Lindvior update already, that step by step the open field farm will return.

Anyway even without any type of drop rate runes is quite possible and easy to farm daily 50-100m Adena, what even not so much, but for a month 2-2,5b Adena is quite fine incoming I think. Also the prices drops very fast mainly the end game item prices.
Vali,


Is there any ETA on the update, or ETA on patch notes?
You are wrong. NCwest didn't decrease the drop rates/spoil rates. Yesterday I did a really long test killed hundreds of mobs to see, that is the rumor about the drop rate changes right or false. But it was false.

In Ertheia the drops were mostly reworked and not reduced, except the Adena amount what was really reduced.

This rework also mean, that to get drops you must hunt in open field regions and not in instances. This will even more right to the Infinite Odyssey update.

People have to adopt the again the open field XPing style and for the newer place change to it. It was told in Lindvior update already, that step by step the open field farm will return.

Anyway even without any type of drop rate runes is quite possible and easy to farm daily 50-100m Adena, what even not so much, but for a month 2-2,5b Adena is quite fine incoming I think. Also the prices drops very fast mainly the end game item prices.

Do you even L2 bro?...
go and give it a try at SoS, GoG, GF, (those are open field) and come back with a screenshot of a mob droping a piece of armor (not fragment) or a weapon, then we'll talk.
You are wrong. NCwest didn't decrease the drop rates/spoil rates. Yesterday I did a really long test killed hundreds of mobs to see, that is the rumor about the drop rate changes right or false. But it was false.

In Ertheia the drops were mostly reworked and not reduced, except the Adena amount what was really reduced.

This rework also mean, that to get drops you must hunt in open field regions and not in instances. This will even more right to the Infinite Odyssey update.

People have to adopt the again the open field XPing style and for the newer place change to it. It was told in Lindvior update already, that step by step the open field farm will return.

Anyway even without any type of drop rate runes is quite possible and easy to farm daily 50-100m Adena, what even not so much, but for a month 2-2,5b Adena is quite fine incoming I think. Also the prices drops very fast mainly the end game item prices.

Lol.
While the hard cap might be removed, there will still be a soft cap. You can only gain exp while killing certain levels of monsters. Once you get to a level where you no longer gain exp, you've essentially reached the cap. Though a soft cap will probably be even before that point, as exp requirements become astronomical and exp gain becomes infinitesimal in comparison.

That soft cap seems to be at lvl 105:
http://boards.rochand.com/viewtopic.php?f=52&t=1303&start=470#p30807
Level 99 vs. level 105.

Seems legit.
Nothing wrong there.
I got bday tmr. And today i wish L2 happy 11th ones. :) gf its good game. :D
I got bday tmr. And today i wish L2 happy 11th ones. :) gf its good game. :D

It's great game once WizardOfTheNorth is banned.
omg stop increase lvls, 99 was enought and now 105? OMG
My opinion is that you have to remove the lvl cap of our subclasses to 80+ and try and play something new from awaken classes. Like the old days all our subclasses were cap at 80 like main, so now it should cap all to the same lvl again. With this put new, better sub skills as passive to the main class like the skills from dual class to 85,90,95,99. It should be a good idea like we have a dual class as a 2nd awaken class if we had a 3rd or even a 4th to one toon.
They lifted the level cap so they could sell more runes to the power players. Kerching, baby!
They lifted the level cap so they could sell more runes to the power players. Kerching, baby!

That's what I thought. :)
I personally have no ambition to lvl up any more.
on this game ppl waste 90% of time to farm and when they get bored quit.
I miss old time when u just need lvl 76/78 to start have fun with epic/siege
they remove level cap means this is the dead end :rolleyes:
on this game ppl waste 90% of time to farm and when they get bored quit.
I miss old time when u just need lvl 76/78 to start have fun with epic/siege

yeah miss old days more, when you had to grind your lv 76/78 for 3-4 years in A grade.. 0.5%/day b*** wake up ffs, current XP speeds are light fast compared to old times :f
what good does it do when you can grind 2 mil adena per day with daily quests at lvl 87 and 0.5% per day (solo)!?! why isn't anyone ever giving a **** about solo players who want to lvl up on their own without all this fuss!?!? how the hell can anyone raise adena anymore to even afford teleportation when they made the drops of 54 , 56 and 400 , 500 the most! this is insane, i prefer C4 back any day.
woehoe for lvl 105 though, exactly what this game was lacking, horrific grinding.
p.s. the only real help was the plunder and mug skill for rogues, now even that is useless since you hardly ever get any drop at all and when you do it's a crappy 30K worth item in 10 hours of grinding. real issues for real players who don't bathe in money like the majority with lvl 99 ++ gear does.
No level cap? Does that mean the "lower" levels of 85-95 will get infinitely easier/faster to grind?

Does that also mean that higher levels will lose XP on death, but no one below level 95 will?

And can you please increase the level caps of ALL subclasses through Awakening at least? Or is it your evil plan to do away with 3rd+ subs eventually, you mean, heartless so and so!!!
I heard today that there is going to be put some thing like Frost in new update. If so its good. NCSoft should put more work with game code on bot fight, invest some of the money they get from players in to it.
At end im sure bot problem will be solved in future. Now its hudge pain in *** in most mmo's. Did you guys saw whats going on on WoW's BGs. All i can tell is that its not a big difference from whats going on here. RMT sucks. Those guys breake game rules they should be traced and put in to jail.