Infinite Odyssey Upcoming Changes to Olympiad & Ceremony of Chaos

News & Announcements Started Last reply 40 posts
Hello All,

The next Lineage II expansion is coming soon! There are some important changes to the Olympiad and Ceremony of Chaos systems in the Infinite Odyssey (http://www.lineage2.com/infinite-odyssey/) update that we think are vital to share before the patch notes are posted (TBD).

Ceremony of Chaos Clan Level Entry Requirements:

The clan level entry requirement for Ceremony of Chaos has increased from level 3 to level 6.

New Participation Rewards for Olympiad and Ceremony of Chaos:

All system functionality is identical, except you receive Mark of Battle items now for Participation in Olympiad and Ceremony of Chaos.

Legacy reward items can still be purchased by converting Mark of Battle back into either Olympiad Tokens or Mysterious Marks. You cannot purchase Mark of Battle with legacy reward items.

Exchange Rate for New to Old Reward Items:

1 Mark of Battle 50 Olympiad Tokens 2 Mark of Battle 1 Mysterious Mark

http://i.imgur.com/41DYShB.jpg

New Olympiad & Ceremony of Chaos Rewards:

Item Name Grade Description Cooldown Time Exchange Talisman - Battle: Attack (1-day) - Active Skill: P. Atk/M. Atk/Skill Critical Rate/ Skill Critical Damage + 20% for 10 seconds. Ceremony of Chaos and Olympiad Only 120 Seconds 16 - Mark of Battle Talisman - Battle: Attack (3-day) - Active Skill: P. Atk/M. Atk/Skill Critical Rate/ Skill Critical Damage + 20% for 10 seconds. Ceremony of Chaos and Olympiad Only 120 Seconds 48 - Mark of Battle Talisman - Battle: Speed(1-day) - Active Skill: Atk. Spd/Casting Spd. +20%, Speed +60 and Skill Cooldown Time - 20% for 10 seconds. Ceremony of Chaos and Olympiad Only. 120 Seconds 16 - Mark of Battle Talisman - Battle: Speed(3-day) - Active Skill: Atk. Spd/Casting Spd. +20%, Speed +60 and Skill Cooldown Time - 20% for 10 seconds. Ceremony of Chaos and Olympiad Only. 120 Seconds 48 - Mark of Battle Talisman - Battle: Support (1-day) - Active Skill: Cancels hide, invincibility and talisman buffs of nearby targets. Ceremony of Chaos and Olympiad Only. 90 Seconds 16 - Mark of Battle Talisman - Battle: Support (3-day) - Active Skill: Cancels hide, invincibility and talisman buffs of nearby targets. Ceremony of Chaos and Olympiad Only. 90 Seconds 48 - Mark of Battle Special Water Resistance Necklace R MP + 65, Max CP + 10%, M. Skill Cooldown -5%, + 100 Water Defense. Item: Passive 3300 - Mark of Battle
1 - Top-grade Water Resistance Necklace Special Fire Resistance Necklace R MP + 65, Max CP + 10%, M. Skill Cooldown -5%, + 100 Fire Defense. Item: Passive 3300 - Mark of Battle
1 - Top-grade Fire Resistance Necklace Special Holy Resistance Necklace R MP + 65, Max CP + 10%, M. Skill Cooldown -5%. + 100 Holy Defense. Item: Passive 3300 - Mark of Battle
1 - Top-grade Holy Resistance Necklace Special Dark Resistance Necklace R MP + 65, Max CP + 10%, M. Skill Cooldown -5%. + 100 Dark Defense. Item: Passive 3300 - Mark of Battle
1 - Top-grade Dark Resistance Necklace Special Wind Resistance Necklace R MP + 65, Max CP + 10%, M. Skill Cooldown -5%. + 100 Wind Defense. Item: Passive 3300 - Mark of Battle
1 - Top-grade Wind Resistance Necklace Special Earth Resistance Necklace R MP + 65, Max CP + 10%, M. Skill Cooldown -5%. + 100 Earth Defense. Item: Passive 3300 - Mark of Battle
1 - Top-grade Earth Resistance Necklace Special Earth Resistance Ring R MP + 33, Max CP + 1-%, P./M. Critical Damage + 5%. + 50 Earth Defense. Item: Passive 1630 - Mark of Battle
1 - Top-grade Earth Resistance Ring Special Water Resistance Ring R MP + 33, Max CP + 1-%, P./M. Critical Damage + 5%. + 50 Water Defense. Item: Passive 1630 - Mark of Battle
1 - Top-grade Water Resistance Ring Special Fire Resistance Ring R MP + 33, Max CP + 1-%, P./M. Critical Damage + 5%. + 50 Fire Defense. Item: Passive 1630 - Mark of Battle
1 - Top-grade Fire Resistance Ring Special Holy Resistance Ring R MP + 33, Max CP + 1-%, P./M. Critical Damage + 5%. + 50 Holy Defense. Item: Passive 1630 - Mark of Battle
1 - Top-grade Holy Resistance Ring Special Dark Resistance Ring R MP + 33, Max CP + 1-%, P./M. Critical Damage + 5%. + 50 Dark Defense. Item: Passive 1630 - Mark of Battle
1 - Top-grade Dark Resistance Ring Special Wind Resistance Ring R MP + 33, Max CP + 1-%, P./M. Critical Damage + 5%. + 50 Wind Defense. Item: Passive 1630 - Mark of Battle
1 - Top-grade Wind Resistance Ring Special Resistance Earring - Stun R MP + 49, CP + 10%, Stun attack/Resistance + 40%, Vampiric Rage + 3%. Item: Passive 2460 - Mark of Battle
1 - Top-grade Resistance Earring - Stun Special Resistance Earring - Hold R MP + 49, CP + 10%, Hold attack/Resistance + 40%, Vampiric Rage + 3%. Item: Passive 2460 - Mark of Battle
1 - Top-grade Resistance Earring - Hold Special Resistance Earring - Bleed R MP + 49, CP + 10%, Bleed attack/Resistance + 40%, Vampiric Rage + 3%. Item: Passive 2460 - Mark of Battle
1 - Top-grade Resistance Earring - Bleed Special Resistance Earring - Paralyze R MP + 49, CP + 10%, Paralyse attack/Resistance + 40%, Vampiric Rage + 3%. Item: Passive 2460 - Mark of Battle
1 - Top-grade Resistance Earring - Paralyze Special Resistance Earring - Mental Attack R MP + 49, CP + 10%, Mental Attack attack/Resistance + 40%, Vampiric Rage + 3%. Item: Passive 2460 - Mark of Battle
1 - Top-grade Resistance Earring - Mental Attack Special Resistance Earring - Poison R MP + 49, CP + 10%, Poison attack/Resistance + 40%, Vampiric Rage + 3%. Item: Passive 2460 - Mark of Battle
1 - Top-grade Resistance Earring - Poison Special Resistance Earring - Sleep R MP + 49, CP + 10%, Sleep attack/Resistance + 40%, Vampiric Rage + 3%. Item: Passive 2460 - Mark of Battle
1 - Top-grade Resistance Earring - Sleep Special Resistance Earring - Knock Back R MP + 49, CP + 10%, Knock Back attack/Resistance + 40%, Vampiric Rage + 3%. Item: Passive 2460 - Mark of Battle
1 - Top-grade Resistance Earring - Knock Back Special Resistance Earring - Aerial Yoke R MP + 49, CP + 10%, Aerial Yoke attack/Resistance + 40%, Vampiric Rage + 3%. Item: Passive 2460 - Mark of Battle
1 - Top-grade Resistance Earring - Aerial Yoke Special Magic Ornament Eternal Belt (PVE Attack) R-99 Weight + 12800, Inventory Slots + 18, PVE Attack Damage + 6% Item: Passive 4800 - Mark of Battle, 1 of the following:
Top-grade Magic Rune Clip Eternal Belt - HP Recovery
Top-grade Magic Rune Clip Eternal Belt - MP Recovery
Top-grade Magic Ornament Eternal Belt - PvP Physical Attack
Top-grade Magic Ornament Eternal Belt - PvP Skill Attack
Top-grade Magic Ornament Eternal Belt - PvP Defense
Special Magic Ornament Eternal Belt (PVE Defense) R-99 Weight + 12800, Inventory Slots + 18, Received PVE Damage - 7% Item: Passive 4800 - Mark of Battle, 1 of the following:
Top-grade Magic Rune Clip Eternal Belt - HP Recovery
Top-grade Magic Rune Clip Eternal Belt - MP Recovery
Top-grade Magic Ornament Eternal Belt - PvP Physical Attack
Top-grade Magic Ornament Eternal Belt - PvP Skill Attack
Top-grade Magic Ornament Eternal Belt - PvP Defense
Special Magic Ornament Eternal Belt (PVP Attack) R-99 Weight + 12800, Inventory Slots + 18, PVP Attack Damage + 6% Item: Passive 4800 - Mark of Battle, 1 of the following:
Top-grade Magic Rune Clip Eternal Belt - HP Recovery
Top-grade Magic Rune Clip Eternal Belt - MP Recovery
Top-grade Magic Ornament Eternal Belt - PvP Physical Attack
Top-grade Magic Ornament Eternal Belt - PvP Skill Attack
Top-grade Magic Ornament Eternal Belt - PvP Defense
Special Magic Ornament Eternal Belt (PVP Defense) R-99 Weight + 12800, Inventory Slots + 18, Received PVP Damage - 7% Item: Passive 4800 - Mark of Battle, 1 of the following:
Top-grade Magic Rune Clip Eternal Belt - HP Recovery
Top-grade Magic Rune Clip Eternal Belt - MP Recovery
Top-grade Magic Ornament Eternal Belt - PvP Physical Attack
Top-grade Magic Ornament Eternal Belt - PvP Skill Attack
Top-grade Magic Ornament Eternal Belt - PvP Defense
1. How much marks per enter to oly and coc?
2. Will R99 items stay as oly rewards?
3. Are the new items tradeable?
4. reward for oly and coc quest will stay the same or change?

Thanks for info
This is...
http://i.imgur.com/jyWXDLi.gif
AWESOME ! :eek:

i only say*** u will need open the max limit of people to +500 or no1 can join on coc**:mad:
and 1 thing more**** WTFFFFFFFFF whit u open more P CRATICAL DAMAGE + P SKILL CHANCE CRITICAL? i think u are a newbyguide othell JUJI??? why u more power FULLLLLLLL OP NABSTERS OTHELLS? u need broken the lethals or high DMG CRITICAL OF OTHELLS+YULS... and ertheias hide infinity
thanks for the positive news
Special Resistance Earring - Knock Back

This earring gives bonus to Knock Down as well, right? ( or are the two the same stat? )
Does you can give us Infos how much Mark of Battle we will get for practice in 1 round cc?

And 2nd , the new CoC Earring will give more stunresi/attack then an Istina Earring? That make the Istina earring , a Bossjewel total useless
Yes, all of this really depends on how many marks of battle you get per match of oly or round of CoC.

How much MDEF are on the new Top Jewels (especially the earrings) ? That will determine their relevance.
Will there be new Odyssey armor sets in update ? will those armor need Dark eternal stones to upgrade them also ? Will there be any new and easier way to get those dark stones if they are still needed ?
One talisman to further boost the outrageous damage output of DDs, and another that removes your UDs so they can kill you much easier. :confused:

I understand the anti-hide part, but some classes have to rely on UDs just to keep up. Or am I just imagining things?
The clan level entry requirement for Ceremony of Chaos has increased from level 3 to level 6




Why do you think this will be a significant limiting factor to stop CoC bots ?

Clan Level 9 and 10 are the only meaningful / aka not easily created clan levels. As it is right now anyone with a little time can construct farming clans to join without any issue.

Please consider raising level to 9 or 10 (preferably). Game is about to be 11 years old, the real clans are already 9/10 and if they arent then they should have motivation to get that last 1-2 levels done if they want to run their chars in CoC.
One talisman to further boost the outrageous damage output of DDs, and another that removes your UDs so they can kill you much easier. :confused:

I understand the anti-hide part, but some classes have to rely on UDs just to keep up. Or am I just imagining things?

invincibility <> ud/celestial imo but yeah more clarity on that would be nice :)
Will there be new Odyssey armor sets in update ? will those armor need Dark eternal stones to upgrade them also ? Will there be any new and easier way to get those dark stones if they are still needed ?

1. no
2. no cause of point 1
3. there will be new mobs dropping dark stone fragments yes, farm 10 and get 1 stone
This earring gives bonus to Knock Down as well, right? ( or are the two the same stat? )

The top-grade knock back/knock down earrings boost, in theory, knock back and knock down attacks. So I'd assume the same holds true for the new earrings, hopefully.
And 2nd , the new CoC Earring will give more stunresi/attack then an Istina Earring? That make the Istina earring , a Bossjewel total useless

Well this is not true at all...istina gives 30% and the new jewel will give 40% , any other jewel beside istina can give you so much m.def and 30% stun? (ofc,beside the dragons) as already said...it's all about their m.def,is it will be the same or more than now,then this new earrings are gonna be reaaaaaaaally OP D:

Anyway it wont be quite much an issue having the new items since the beginning...i'm not a top or even high-tier player but making some maths i can already afford like 2/3x improved earrings and 1/2 belts so...the real deal will be for the "newbies" who will farm them later in oly/coc...even if the exchange ratio is 50:1 for the olympiads and 1:2 for the COC...i guess we should get them calculated...i mean...a lost COC gives 4 MM so probably we will take 8 battle mark and so on based on the lose/win into the matches...no?

Anyway the new talisman are really needed? i mean...they ****** suits me as hell since 20% delay skills on 1 and 20% crt dmg and crt rate from skills are HEAVEN for a dagger...but this stuffs are really getting close to be insanely too much OP...so many OP items around x_x wtb the old Interlude item system D:
This crap caters to nukers and daggers, GOD FORBIDS every update they do not get any sort of boost to their crit dmg.
Can I exchange old items like Olympiad tokens to receive Mark of Battle?
Tnx for info..
I got some questions:

This new talismans can be used at same time? Share cooldowns?

Overenchanted old jewllery or belts after changing for new ones remain the enchants level?
Anyway it wont be quite much an issue having the new items since the beginning...i'm not a top or even high-tier player but making some maths i can already afford like 2/3x improved earrings and 1/2 belts so...the real deal will be for the "newbies" who will farm them later in oly/coc...even if the exchange ratio is 50:1 for the olympiads and 1:2 for the COC...i guess we should get them calculated...i mean...a lost COC gives 4 MM so probably we will take 8 battle mark and so on based on the lose/win into the matches...no?




Our old mysterious marks will be useless (only exchangeable for old items, aka items we have from mysterious butler right now).
So you wont be able to afford any of the new items, since you have to farm all over again.

Anyway i really doubt we get 8 of these marks per lost COC, would be too easy.


Also LF info on how easy/hard these will be to farm :o

Can I exchange old items like Olympiad tokens to receive Mark of Battle?
Tnx for info..

You cannot purchase Mark of Battle with legacy reward items.

NO.
How much Mark of Battle we get per win/lose in Oly/COC ?

Did they (Mark of Battle) will also will be part of oly reword per month (atm 30.000-100.000 oly tokes) depend with done 10+ oly and have points to calculate or you are hero?

Did Oly/COC will give Mark of Battle as dayle reword when change any of quests?

Did is there any option to inversely proportional change of this ?
Exchange Rate for New to Old Reward Items:

1 Mark of Battle 50 Olympiad Tokens
2 Mark of Battle 1 Mysterious Mark
Correct me if i'm wrong but eternal belts didn't had already 6% pvp attack?
Everything was working fine.

Until WizardOfTheNorth infected the Olympiad and sold scripts to legit players.


scripts everywhere, i prefer use my hands and die.:)

I dont know if hide is broken in coc, if no plz gm look shilen server grimsons guards members, always see trought hide and item coc hide book. very pro players
Correct me if i'm wrong but eternal belts didn't had already 6% pvp attack?


yes, the other bonus weight and inventory slots
this are final ?

bacause alot of info about oly is missing like hero skill change weapon and cloacks :)

now in general we will get full update from korea to actually last ?
and bug fixes?
Hello All,

The next Lineage II expansion is coming soon!

i'm bery bery interesing what exactly mean SOON(tm) ?
i'm bery bery interesing what exactly mean SOON(tm) ?

One Month !
Will enchant value save, when exchange? Top-Grade Jewel +5 to Special Jewel +5? Or it will be +0? :confused:
Will enchant value save, when exchange? Top-Grade Jewel +5 to Special Jewel +5? Or it will be +0? :confused:

No, i don't think so
Hello All,

The next Lineage II expansion is coming soon!

So, we still haven't received the fixes for the current issues, yet we are going to get another batch of bugs with the incoming expansion?

As we all remember, every new update brought a ton of bugs which got eventually fixed afterwards.
This time around, most of the bugs brought by the Ertheia update are still here: the Ceremony of Chaos is broken (skipping one or two rounds almost every day), some of ertheia armor textures are still missing, revelation skills as well as invincibility skills still work (or not work) randomly, and we get neither the bug fixes not explanations that "everything's working as intended".

So, how about canceling the expansion and requesting the old bug fixes first?
So, we still haven't received the fixes for the current issues, yet we are going to get another batch of bugs with the incoming expansion?

As we all remember, every new update brought a ton of bugs which got eventually fixed afterwards.
This time around, most of the bugs brought by the Ertheia update are still here: the Ceremony of Chaos is broken (skipping one or two rounds almost every day), some of ertheia armor textures are still missing, revelation skills as well as invincibility skills still work (or not work) randomly, and we get neither the bug fixes not explanations that "everything's working as intended".

So, how about canceling the expansion and requesting the old bug fixes first?

They could have all the fixes rolled into the update.
I mean, I'd put money on few, if any, of the fixes actually being in it. But if they actually did proper bug fixing and the like that would make sense to do.
I can see mass bans every week.Very positive,hope this keeps up !

Since we having these new changes to CoC and Oly will we have perma GM on ?
If not we will keep getting hammerd by y0landi and other scriptors killing ppl in hide CONSTANTLY.

Seriously hope you get away to keep those infracters out of the game.
I can see mass bans every week.Very positive,hope this keeps up !

Since we having these new changes to CoC and Oly will we have perma GM on ?
If not we will keep getting hammerd by y0landi and other scriptors killing ppl in hide CONSTANTLY.

Seriously hope you get away to keep those infracters out of the game.

About a week before and a week after the patch and then it'll go back to what it was before. Everyone always gets jazzed up thinking this will be the end of botters and cheaters. No it's going to be there just as bad as ever. Get used to that.
hope that AntiHide talisman works well lol
Sorry,i wasnt clear on my post. Its not the perma hide that upsets me,its the ANTI HIDE they already have !!

Ive been thinking,maybee ill start to record all the CoC an Oly i do and when i get targeted/killed in hide by them ill come and post it.

Hope others do the same and show GM´s they must take action !
Sorry,i wasnt clear on my post. Its not the perma hide that upsets me,its the ANTI HIDE they already have !!

Ive been thinking,maybee ill start to record all the CoC an Oly i do and when i get targeted/killed in hide by them ill come and post it.

Hope others do the same and show GM´s they must take action !

I hope you know about that bug when othell use hide at the 1st second when coc start.It can get bugged and everyone see him even when othell hit the hide buff still stay on him... :D its like he you use devil's movement from iss. Use hide about 3-5 second after the fight begin or before it.I think that happens to Yul too, but not sure for them.

But for Oly is different situation... :(
Bots are banned only in the few weeks before the new updates get released,as always happened since i started after GOD.We're gonna get a totaly clean server for the first 1-2 days and after BOOM bots everywhere again!

As for the "hide" into COC,yeah,i'm able to see some players into hide state sometimes,it's a bug (ncfixspro) that usually occur (for me) when the opponent use the "book of shadow" (the coc's hide).Actually it also occurred sometimes in open field and into olympiads (once or twice,2 days ago i saw a match feoh vs yul,and when i start observing i were able to see the yul into hide state).

As for olympiad,in Naia server,the ones who have Anti-hide scripts belong to DHs and Vestoniceans/Novas (as TwinkUDota16 is not afraid of show,and same goes for LaSignora in DHs,in Novas probably every player have it).

Just deal with it,such players are so handless that beside uber ebaying and scripting they also need to see daggers or sahya's into Hide state...who knows,they may eventually lose.
i'm bery bery interesing what exactly mean SOON(tm) ?

Rumors says we're gonna get it in the end of April,when L2 will hit 11 years of failures...ahem...life*
I hear new update 24th, hope for it. When game masters put full update information? I think its about time to do that. For now only info about IO is on unofficial sites. This suck. Gogogo NCSoft make this info for us patient players. :)
Am I right or raids Jewl were just killed by these new jewls???? If that is true game for me will end...