Infinite Odyssey: The Journey Begins April 22nd

News & Announcements Started Last reply 181 posts
http://i.imgur.com/7DmNMSU.jpg (http://www.lineage2.com/infinite-odyssey)

INFINITE ODYSSEY: THE JOURNEY BEGINS APRIL 22

Heroes of Aden,

Your time is almost at hand! Today we announced the Infinite Odyssey, the newest Truly Free Lineage II expansion, will go live on April 22nd. That’s two weeks away!

Soon, you will be free to explore new zones, face new dangers, and reach new levels. That’s right, one of the biggest changes is the removal of the level cap! For more information about what to expect, be sure to check out the Infinite Odyssey website here (http://www.lineage2.com/infinite-odyssey).

Prepare yourself! The journey to level 100 and beyond is about to begin.
path note qq?
Where are ertheia new skills in the new site intro about infinite odyssey hello ? Ertheia jas new skills too ... We are a class too ..lf answer
http://i.imgur.com/7DmNMSU.jpg (http://www.lineage2.com/infinite-odyssey)

INFINITE ODYSSEY: THE JOURNEY BEGINS APRIL 22

Heroes of Aden,

Your time is almost at hand! Today we announced the Infinite Odyssey, the newest Truly Free Lineage II expansion, will go live on April 22nd. That’s two weeks away!

Soon, you will be free to explore new zones, face new dangers, and reach new levels. That’s right, one of the biggest changes is the removal of the level cap! For more information about what to expect, be sure to check out the Infinite Odyssey website here (http://www.lineage2.com/infinite-odyssey).

Prepare yourself! The journey to level 100 and beyond is about to begin.

How long 'till patch notes? :<
Summon Dark Crusader - Summons Soul Specter. Consumes 2 summon points.

what?
"Cap level removed"? What? new cap at lv 101 i guess...
No, now you can have even 500lvl... anyway it will kill the game, ppl have problem with lv99 and even top players will not spend time on xp forever....
" Level 99 is no longer the end of the leveling journey. Heroes can now fight their way to 100 and beyond"

We can get unlimited lvl ... I will think 2 times if I keep playing L2. Now will be BOTTERs everywere, everytime
Shadow Walking 101 Front Critical Rate - 10%, Side Critical Rate + 10%, Critical Damage + 10%, Rear Critical Rate + 20%, Critical Damage + 20%.

So, no reduction of frontal critical damage by 10%? Good.
So, no reduction of frontal critical damage by 10%? Good.
This is important ?? if you are lvl 101 and someone lvl 300 hit you in the back or in the front , the 10% will be important ?
This is important ?? if you are lvl 101 and someone lvl 300 hit you in the back or in the front , the 10% will be important ?

hue.
Soft Cap 105 ... Skill Max Learn Level supposed to be 105 aswell ...
I wonder if XP/SP amounts will Change per Mob ...
Tons of New Skills for all Classes ...
New Skill Enchantment System ... +10/+20 ... no need Highest Level of Skill to start Enchantment Route ... New Enchantment Routes ...
New Augmenting System ...
New COC/Oly Reward System ...

Super Interesting ... Now I hope the PDF File with Patch Notes will be Posted in General Discussion soon like the Ertheia Update release from last year.

Cheers,
Bennie
Blade Slasher!


Finally Doombringers get an attack skill.
Soft Cap 105 ... Skill Max Learn Level supposed to be 105 aswell ...
I wonder if XP/SP amounts will Change per Mob ...
Tons of New Skills for all Classes ...
New Skill Enchantment System ... +10/+20 ... no need Highest Level of Skill to start Enchantment Route ... New Enchantment Routes ...
New Augmenting System ...
New COC/Oly Reward System ...

Super Interesting ... Now I hope the PDF File with Patch Notes will be Posted in General Discussion soon like the Ertheia Update release from last year.

Cheers,
Bennie

The "Soft" cap will probably be 106, MAYBE 107, and take a long time to get to. Currently people have been 105 in korea for a bit now, and it's likely those ones, if they have been pushing still, will hit 106 at some point before too terribly long.

I wouldn't expect anyone to get above those until new high level mobs are introduced, no matter how hard they decided to hit the grind.
New Skill Enchantment System ... +10/+20 ... no need Highest Level of Skill to start Enchantment Route ... New Enchantment Routes ...


Are you excited about the skill-related scam that affects every player?
With the reset of skills enchants, every player will have to spend insane amounts of SP and adena just to get back to the previously achieved level of enchants.

Since Juji refused to answer the question beforehand, I assume it will be handled as follows: if you had some skill enchanted to +10, you receive 10 immortal codexes that allow to get it back to +10, but the new stats at +10 will be equal to the old stats at +5. And then you'll be unpleasantly surprized with seeing what it takes to get to +20.
Sounds like a total rip-off.
vali vali come on we will get till part 2 full update ? :D
It seems the Passive Skills for each Class will drastically increase. All Classes will receive a Boost accordingly depending on Armor Type and Weapons. P.Atk/M.Atk/P.Def/M.Def will drastically increase.

Passives now: 1 learning Level total.
Passives new: Multiple learning Levels with great boosts! 85-100+ Lv.

Cheers,
Bennie
Summon Dark Crusader - Summons Soul Specter. Consumes 2 summon points.

what?

haha
the problem isnt about "no lvl cap" and the same problem a long time ago.. BOTTERS.. legit players like us will be rolled again because BOTTERS will reach 101+ very very fast :|

please, install a good antibot system. :(
I don't believe Koreans are trying to fix this game. Like fixing it. You know like making it work. Like balancing it. What I'm trying to say is to fix, to repair it.

hue
im w8ing for the patch note pdf =\
the problem isnt about "no lvl cap" and the same problem a long time ago.. BOTTERS.. legit players like us will be rolled again because BOTTERS will reach 101+ very very fast :|

please, install a good antibot system. :(

200% SP rune + vitallity and Go Go ! No need afk farm. Just few hours per day is fine with constant party.Well if you don't have Cash for L2store use your Adena...
We can get unlimited lvl ... I will think 2 times if I keep playing L2. Now will be BOTTERs everywere, everytime

Can you guys think before to speak? Yeah you can level up to 500,but what about mobs?Afaik the highest mob into game will be 102/103,so even if you want,you will take exp as long as you will see the mob light blue/blue,otherwise you'll get 0. And in Korea actually patch is up from 1year+ and there are probably lesser then 10 players level 105 (afaik,the 1st 105 was a tank)...so just don't worry about level 500,just grind up to 101 for the new skills :D

Summon Dark Crusader - Summons Soul Specter. Consumes 2 summon points.

what?

This is what happens when smart NCSoft make a contest for skill name contest and actually put in the selection a wynn skill...seriously,out of 50+ new skills you ask for the WYNN SUMMON skill? =_=
Level cap on subs? can go above 80 and awaken? :)
Level cap on subs? can go above 80 and awaken? :)

No) It would be nice to play something else for a change)
I really like the Promotion site, it is beautiful.

This update will a very good one.

But yes, since won't be level cap NCwest need to care more about the cheaters. Yes, in the past the GM team made much better work, but still it isn't enough, the "big fishes" still in the game and they need to remove them.

As legit player anyway I don't think, that we need to worry too much about this no level cap situation.
Probably over 105 nobody won't go.
Also I think if the players finally leave the instances keep farm in open field areas even without XP boost items too, will able to hit the lvl 105 in a manageable time.

I remember the times when we did XP in open field zones with friends/clannies. We didn't watch, the classes or gears of each other just made a party and killed the mobs in duo/trio/full party hours did fly away fast and with a lots of fun and before we went to sleep always saw happily, that we are closer to the next level with a step again.

If you people try to watch/play the game like this, I bet, that for most of you this will one of the most funny period in your l2 history.:)
Are you excited about the skill-related scam that affects every player?
With the reset of skills enchants, every player will have to spend insane amounts of SP and adena just to get back to the previously achieved level of enchants.

Since Juji refused to answer the question beforehand, I assume it will be handled as follows: if you had some skill enchanted to +10, you receive 10 immortal codexes that allow to get it back to +10, but the new stats at +10 will be equal to the old stats at +5. And then you'll be unpleasantly surprized with seeing what it takes to get to +20.
Sounds like a total rip-off.

My iss has his dances to +10 = 10 min. If the new enchant level is +20 = (10 min) i will need 10 scrolls (x 3 dances) 100% to enchant again to +20 and get 10 min of dances, or if my dances reset to +0 i will need 20 (x 3) for dance. If not.. i lost all my time and effort and adenas in make it +10.
But yes, since won't be level cap

Actually, there WILL be level cap at level 105. It's impossible to reach level 106 even with GM commands. So the statement about level cap removed isn't accurate.
The New Skill Enchantment System is on two section +0/+10 and +10/+20, so if you fail for +11 then you return to +10 or if you fail for +19 back to +10 with normal codex.

Well the right info we can get on patch notes here on NcWest.
My iss has his dances to +10 = 10 min. If the new enchant level is +20 = (10 min) i will need 10 scrolls (x 3 dances) 100% to enchant again to +20 and get 10 min of dances, or if my dances reset to +0 i will need 20 (x 3) for dance. If not.. i lost all my time and effort and adenas in make it +10.
Pitty you for thinking that....

You can use immortal scrolls only up to +10, after that you can't.Also after +10 the skills starts to require SP, yes and not just some SP, but some crazy amounts like hmm I've seen a sceenshot , which was 800-900m SP for +13 .....
Pitty you for thinking that....

You can use immortal scrolls only up to +10, after that you can't.Also after +10 the skills starts to require SP, yes and not just some SP, but some crazy amounts like hmm I've seen a sceenshot , which was 800-900m SP for +13 .....


Ok, i see your point. My dances will remain in +10 and 10 min of time.. and a iss with +20 dances (or sonatas)... will have dances (or sonatas) with 20 min left?
Pitty you for thinking that....

You can use immortal scrolls only up to +10, after that you can't.Also after +10 the skills starts to require SP, yes and not just some SP, but some crazy amounts like hmm I've seen a sceenshot , which was 800-900m SP for +13 .....
Learning Skills from 85-105 all need SP.
Enchanting your Skills starting from 1 need SP.

Learning Skills SP
85: 10.000 +/-
98: 5.000.000 +/-
101: 200.000.000 +/-
103: 600.000.000 +/-
105: 1.750.000.000 +/-

Cheers,
Bennie
Meanwhile I was making some homework for next update. I was kind of dissapointed to see Healers now can Enchant 41 skills and in the next update only 28 ...

It seems Passives can not be enchanted any longer, although learning levels are increased. It will make alot of difference the higher level you will get. Just an Example:

(Old) Superior Anti Magic Lv. 1 (+10 Power):
INT +2, M.Def 218, Attack Magic Resistance +35%. When receiving damage, has a chance of increasing M.Def and Attribute Resistance for 10 seconds.

(New) Superior Anti Magic Lv. 1 (85 Lv.):
INT +2, M.Def 862, Attack Magic Resistance +35%. When receiving damage, has a chance of increasing M.Def and Attribute Resistance for 10 seconds.

(New) Superior Anti Magic Lv. 4 (99 Lv.):
INT +2, M.Def 1.219, Attack Magic Resistance +35%. When receiving damage, has a chance of increasing M.Def and Attribute Resistance for 10 seconds.

(New) Superior Anti Magic Lv. 7 (104 Lv.):
INT +2, M.Def 1.517, Attack Magic Resistance +35%. When receiving damage, has a chance of increasing M.Def and Attribute Resistance for 10 seconds.

Cheers,
Bennie
Heroes can now fight their way to 100 and beyond. And along with that come some new skills.

Checking new great skills... Othell -> Fortune Seeker -> NONE! :mad:
So dorf as always ******ed?
Healer Class:

(Old) Superior Armor Mastery Lv. 1 (+10 Power):
INT + 2, Max HP + 4.299 and M.Def + 840 when equipped with a Light Armor or a Robe. P.Def + 1.456 when equipped with a Robe, and P.Def + 850 when equipped with a Light Armor. Additional HP Recovery Bonus + 2.8 and MP Recovery Bonus + 3.6.

(New) Superior Armor Mastery Lv. 1 (85 Lv.):
INT + 2, Max HP + 4.299 and M.Def + 10%. P.Def + 1.212 when equipped with a Light Armor or a Robe. Additional HP Recovery Bonus + 2.8 and MP Recovery Bonus + 3.6.

(New) Superior Armor Mastery Lv. 4 (99 Lv.):
INT + 2, Max HP + 4.299 and M.Def + 10%. P.Def + 1.576 when equipped with a Light Armor or a Robe. Additional HP Recovery Bonus + 4.0 and MP Recovery Bonus + 4.8.

(New) Superior Armor Mastery Lv. 7 (104 Lv.):
INT + 2, Max HP + 4.299 and M.Def + 10%. P.Def + 1.903 when equipped with a Light Armor or a Robe. Additional HP Recovery Bonus + 7.0 and MP Recovery Bonus + 7.8.


Let's find out if we get the same deal in the new update. If this will be fact many Healers will need a +8 Light Armor set. More P.Def (Cooldown -10%) versus great cost of Cast Speed -15% ...

Cheers,
Bennie
Vali, Do you know if there will be any changes in acquired exp/sp for Lineage2 NA? Or is that something that needs to be the same as for the Korean server?


Removing level cap
Changes like removing the level cap will probably divide the 85-95 players from the 98+ players even more. Both in strength, equipment and economy. It will completely shut out the lower leveled players from the market.


Economy and balance
What about this matter? Will adena/item drop rates/amount increase? The market is already failing with to high prices and a weak player economy in general. Only the biggest clans can take on the end game raids. The drops from the open world raids, drops items that is not even worth to sell.
What about the lover leveled ranged players content?


NCstore
Is the idea to keep NCstore be the main source of income? The "money laundry" RMT style isn't available for players without their own economy and income. Is there any plans to balance the situation?


Else, the stronger clans will get even stronger and the left out players will get bored and quit. With that, the competition and conflicts will fade away and there will be a collapse. Ideas about this?


Just some thoughts
Oh wow 1 new skill to look forward to? and that one increases crit rate like i need it when most of archer stuff is ca[ped anyway.
Archer skill:

Creates 250 Enhanced Oricalchum Arrows with added blow. Consumes 1 Crystal (R-grade).

What exactly means that "added blow" thing? :)
Archer skill:

Creates 250 Enhanced Oricalchum Arrows with added blow. Consumes 1 Crystal (R-grade).

What exactly means that "added blow" thing? :)

Meow ^_^ Means the same what you think about.. :p



Blow=knockback if i'm right
Ok, i see your point. My dances will remain in +10 and 10 min of time.. and a iss with +20 dances (or sonatas)... will have dances (or sonatas) with 20 min left?

nope as explained many times before with the new skill OE system the overall effect will be like this:

current +10 = new +20

and as you will only get save re enchantment upto +10 it means an effective reduction of 50% compared to now but as everyone is getting the same treatment no point in qqing about it.. best part is that all skills incl. 2nd/3rd class will be reset to zero.

also many skills get new skill learn levels and become much stronger as such, Benny posted a few examples of the new effects..
another question, whats the point to reach 110 or 300? ur stats will increase too?
another question, whats the point to reach 110 or 300? ur stats will increase too?

There is no level 300 ! Max for now will be 106 or '7 maybe. Maybe you can reach 110 but they didnt create new skills for that level or mobs i think hmm..
Even if your stats will increase just from level up that wouldn't be so much different, just a little bit.
Soft cap at 105, mobs give exp penalty, and you need more and more exp per lvl.
Healer Class:

(Old) Superior Armor Mastery Lv. 1 (+10 Power):
INT + 2, Max HP + 4.299 and M.Def + 840 when equipped with a Light Armor or a Robe. P.Def + 1.456 when equipped with a Robe, and P.Def + 850 when equipped with a Light Armor. Additional HP Recovery Bonus + 2.8 and MP Recovery Bonus + 3.6.

(New) Superior Armor Mastery Lv. 1 (85 Lv.):
INT + 2, Max HP + 4.299 and M.Def + 10%. P.Def + 1.212 when equipped with a Light Armor or a Robe. Additional HP Recovery Bonus + 2.8 and MP Recovery Bonus + 3.6.

(New) Superior Armor Mastery Lv. 4 (99 Lv.):
INT + 2, Max HP + 4.299 and M.Def + 10%. P.Def + 1.576 when equipped with a Light Armor or a Robe. Additional HP Recovery Bonus + 4.0 and MP Recovery Bonus + 4.8.

(New) Superior Armor Mastery Lv. 7 (104 Lv.):
INT + 2, Max HP + 4.299 and M.Def + 10%. P.Def + 1.903 when equipped with a Light Armor or a Robe. Additional HP Recovery Bonus + 7.0 and MP Recovery Bonus + 7.8.


Let's find out if we get the same deal in the new update. If this will be fact many Healers will need a +8 Light Armor set. More P.Def (Cooldown -10%) versus great cost of Cast Speed -15% ...

Cheers,
Bennie

There's very little difference between the old and new armor mastery apart from a few hundred more p.def for both robe and light (light used to be a bit less than robe). M.atk, Casting Speed, Weight, WIT, Stun Resist, HP etc will still be important bonuses from Robe. I don't think there will be that much of a P.def boost from light, although it's definitely a viable armour option, more so next update.


The most notable thing for me is the +24% M.atk boost to weapon mastery and m.crit enchantment route for skills. That means we'll, in theory, have more m.atk than a nuker.

Losing cost enchantment sucks big time though.
another question, whats the point to reach 110 or 300? ur stats will increase too?

If for stats you mean hp/cp/mp,yeah,i don't think you increase p.def/m.def etc for levelling up...anyway beside the well know "afkers" reaching 105 will require a lot of time :D

The most notable thing for me is the +24% M.atk boost to weapon mastery and m.crit enchantment route for skills. That means we'll, in theory, have more m.atk than a nuker.

Already? I got more dmg from healer than from feohs =_=

My iss has his dances to +10 = 10 min. If the new enchant level is +20 = (10 min) i will need 10 scrolls (x 3 dances) 100% to enchant again to +20 and get 10 min of dances, or if my dances reset to +0 i will need 20 (x 3) for dance. If not.. i lost all my time and effort and adenas in make it +10.

It actually work this way :
Sonatas +1 = +30 seconds
Sonatas +10 = +5 minutes
Total time +10 sonata = 10 minutes

New enchant time :
Sonatas +1 = +15 seconds
Sonatas +10 = +2 minutes and 30 seconds
Total time +10 sonata = +7 minutes and 30 seconds

Enchanting a sonata from +10 to +20 = +2 minutes and 30 seconds

Total time +20 sonata = 10 minutes and 00 seconds.

Which mean we've to spend lots of adenas for making our skill how they were before :D

Enchant effect is halved and max enchant is doubled,making this totaly useless in the end.
Yes I Did. It is what it is. After this update, you'll August fronts if I had lewel 40 and fought in the pvp with lev 99 even though the main I 97. It is foolish to give unlimited lev.
after that, Nc-Soft does not do anything with bots so I look it up and I will drive 99 bots will have a 105 or higher and lev. I win here with that.
I can not afford to computer walked 24 hours, 7 days a week and do not know how to use the bot and do not know how it works.
Apparently, the game designers and administration on the server to aspire to launch the bot and turn the computer back to it only for 20 years in order to make PVP

Hahaha their a never ......
There is nothing new players entered, any help and any support services and so what with the dozen or so people write e-mails to the administration would have added more daily quests, since there's nothing they do not even written down.

you need to consider the resignation.
It is probably just as much or even more interesting ciekaweych games like L2

Here l2 begins to die

And now a question for the administration - start to play a new character, and I want it quick wyexpić on level 105 by at least a bit to match those players who just May 99 lev and in the future will probably have a faster 105 than I do.
How much time it will take me?
Assume that I bet a new account ai 22/4/2015 yet do not want to shop nc-coin.
LF info if finally pre-awaken skills will be deleted and they will not be able to keep after awaken as it is in rest of NCsoft regions and get the game back on balance in pvp...


u can add billions of content things but not everyone want's to be a mage on dual class (with arcane power toggle + healzor PoW buffs) to win pvp :D
I wouldn't expect anyone to get above those until new high level mobs are introduced, no matter how hard they decided to hit the grind.

Not to insult or anything but your way of seeing future of L2 is Naïve.

If theres not lvl cap bots will always win the grinder. If there are few areas and those are full of bots then is there even room for legit grinders I just ask.

I think this patch will.
1. make big part of former legit players either start botting - or quit game.
2. when this happens and players with substance turn into afk players or leave - it will lead into that community dies.
3. the only justification why players would play BAD games is community - therefore I suppose that the only players left will be the "achievers" who Work, bot, watch tv, sleep - Work, bot, watch tv sleep.


just my two cents.

RIP L2 community
Please stop this bullpoop and QQ about how hard to exp to 99 or to 100...


Blazing swamp is empty.. LoC is empty.. Gainak is empty... HF is Empty...
DW is empty....


You are just lazy and exping only through Kartia so don't complain....
If whatever changes they make cause too much hardship on the playerbase, game will officially be ruined/closed due to poor leadership!

on my healer it started with robes/then to heavy/back to robes/and now to light??? I might just tap out.
Please stop this bullpoop and QQ about how hard to exp to 99 or to 100...


Blazing swamp is empty.. LoC is empty.. Gainak is empty... HF is Empty...
DW is empty....


You are just lazy and exping only through Kartia so don't complain....


+1 for this


but u think new people come play and star from 1lvl and go 101 lvl i think NO
Please stop this bullpoop and QQ about how hard to exp to 99 or to 100...


Blazing swamp is empty.. LoC is empty.. Gainak is empty... HF is Empty...
DW is empty....


You are just lazy and exping only through Kartia so don't complain....

Yes you right, people nowadays mainly lazy. Most of them still stucked to instanced dailies, while open field parties are better xp, easier to organize and often financially better too.
but u think new people come play and star from 1lvl and go 101 lvl i think NO

NC should look at other successful companies like Blizzard, which gives a char lvl 90 with common gear as gift while buying game key. But we have "truly free" here :(:mad:

Please stop this bullpoop and QQ about how hard to exp to 99 or to 100...
Blazing swamp is empty.. LoC is empty.. Gainak is empty... HF is Empty...
DW is empty....


It is not hard, it is just about forcing players to buy ridiculously overpriced runes or bot. Simple as that.
About locations: DW is very strange place, NCsoft mistake there is 4 players limit. Randoms can't find proper party there (well, I can not wait for hours searching for a group). And constant party can not farm it too, because of 4 player limit :eek:
LoC requires strong feohs and tank, again - not for all parties.
so the end is here...
so the end is here...

This is only the beginning
This is only the beginning

This is only the beginning of end.
hmm cap less I wish bots will be remove on the next chronicle you will lose players if you don't :) on side note so it will be cap less on main and dual only? or is the subclass included and also the 3rd job skills will they be remove as well?
About locations: DW is very strange place, NCsoft mistake there is 4 players limit. Randoms can't find proper party there (well, I can not wait for hours searching for a group). And constant party can not farm it too, because of 4 player limit :eek:
LoC requires strong feohs and tank, again - not for all parties.


It is not hard, it is just about forcing players to buy ridiculously overpriced runes or bot. Simple as that.


You can do that or not to do that. But if you spend 2 hours a day in 4-5 97+ spots we have u hit 100 in 3 months without rune...


Pagan - Pole single loC good exp for solo+box iss or duo with iss
Blazing swamp - Half killers solo+box or duo with iss
Gainaka - Half Killers location
LoC - mage location
HF - any other parties without specific class focus... Not the best EXP but still is gives EXP....
DW - 99 2-4 ppl parties - it is boring but effective. I do agree it is hard for "random" players with no clue how to manage and maximize the dmg but exp/SP output is very good even if u don't make it "pro" style. 1kk SP per mob is worth to "do it slow"...


People are used to compare everything to "Top spot kill rate" parties... That's wrong. You will not break world record to get 101 BUT you get there. If you stick to this kind of "I won't go there as my party is not top" u should made Mage or Dagger there were tons of forum entries about which char is OP. If you ignored that at the beginning why u don't ignore it now? You can make 1-2% a day on 99 with instances +2 hours grind (istina/octavis/tauti is bonus exp in addition) if you grind more than 2 hours u get 100 quite "fast"
Hello, because the dwarves were not given new skill?:(:( The added later?
Some of you have news?
Thank You:)
Hello, because the dwarves were not given new skill?:(:( The added later?
Some of you have news?
Thank You:)

Yes the Maestro will receive new skill in the Hymn of Soul update what will come after the Infinite Odyssey.

The Fortune Seeker won't get new skills, but they can learn higher level Plunder and Mug. If the spoil will be good I guess it will decent boost for the role of the Fortune Seeker. But in PvP will again weaker than the Wind Rider, Adventurer and Ghost Hunter.
It is not hard, it is just about forcing players to buy ridiculously overpriced runes or bot. Simple as that.


You can do that or not to do that. But if you spend 2 hours a day in 4-5 97+ spots we have u hit 100 in 3 months without rune...


Pagan - Pole single loC good exp for solo+box iss or duo with iss
Blazing swamp - Half killers solo+box or duo with iss
Gainaka - Half Killers location
LoC - mage location
HF - any other parties without specific class focus... Not the best EXP but still is gives EXP....
DW - 99 2-4 ppl parties - it is boring but effective. I do agree it is hard for "random" players with no clue how to manage and maximize the dmg but exp/SP output is very good even if u don't make it "pro" style. 1kk SP per mob is worth to "do it slow"...


People are used to compare everything to "Top spot kill rate" parties... That's wrong. You will not break world record to get 101 BUT you get there. If you stick to this kind of "I won't go there as my party is not top" u should made Mage or Dagger there were tons of forum entries about which char is OP. If you ignored that at the beginning why u don't ignore it now? You can make 1-2% a day on 99 with instances +2 hours grind (istina/octavis/tauti is bonus exp in addition) if you grind more than 2 hours u get 100 quite "fast"

+1

Quite easy now to XP on level 99 to 100. I'm a Fortune Seeker and I mostly do solo XP, but it is so big surprise for me, that even without XP rune. I get so good XP and it also right, that I don't farm the best XP mobs far not don't farm them.

What is only need to get 2-3 friends or as much as you find create a party and go to XP. Before the GoD update we did this and it perfectly worked through many years and it was much more funny than enter to instance 1 after to instance 2 and after logout.

If I can XP well alone as spoiler you guys as anything else type of DD, should be more easy work.
But if you are tank, buffer or healer, you will always get some kind of party.
Yes the Maestro will receive new skill in the Hymn of Soul update what will come after the Infinite Odyssey.

The Fortune Seeker won't get new skills, but they can learn higher level Plunder and Mug. If the spoil will be good I guess it will decent boost for the role of the Fortune Seeker. But in PvP will again weaker than the Wind Rider, Adventurer and Ghost Hunter.


Thank You,
Do you know if the Maestro new skills that will take?
NC soft guys...


What the hell is Added Blow effect on the Yull archer new lvl 90 skill?
+1

Quite easy now to XP on level 99 to 100. I'm a Fortune Seeker and I mostly do solo XP, but it is so big surprise for me, that even without XP rune. I get so good XP and it also right, that I don't farm the best XP mobs far not don't farm them.

What is only need to get 2-3 friends or as much as you find create a party and go to XP. Before the GoD update we did this and it perfectly worked through many years and it was much more funny than enter to instance 1 after to instance 2 and after logout.

If I can XP well alone as spoiler you guys as anything else type of DD, should be more easy work.
But if you are tank, buffer or healer, you will always get some kind of party.

What are you comparing to when saying that it's easy/fast to level from 99 to 100?!

I have good gear and on my healer I can solo roughly the same XP/Hr as a stacked single pit LoC group.

With Vitality + Freya + 100% Rune + 30% scroll I make about 1%/hr at 99.... that's 100 hours from 99->100 at 4.3x normal xp.

That makes.

100 hours at 220 nccoin + 15mil adena/hr = 22,000 nccoin + 1.5b adena + 100 hours from 99 to 100.
400 hours at 0 ncoin and 0 adena per hour = 1 month and 20 days of playing 8 hours a day EVERY day.


Forgive me if I'm wrong, but even compared to the old days that's not exactly easy even if you spend $$$.



I've been playing this game since C2, I don't know if anyone else remembers when they started adding level 76+, S Grade, pvp penalties for level difference and new skills, but it dragged.....

It got to the point where tons of people got fed up and quit and of those left about 80% were PvE botting (Nothing like the PvP bots now, but killed grouping for xp).

I assume the PvP crit reduction, debuff penalty etc based on level gap are still in game, even just 1 level gap seems to make a huge difference to debuffs.

With level penalty, PvE and PvP bots and gap between peoplebuying vit/runes and those not doing then more and more people will just get fed up and leave imo. It will take a while, but it'll happen (about lvl 101).
BTW what's wrong to exp 99 to 100 3 months? TOP level was problem every 1st chronicle where the level appeared a question of several months for non-CP or solo players who did not spent 16 hours a day in game... So what is the difference now?


lvl 99 is in this game a long time so if you play from GoD beginning and you don't have lvl 99 and 100% is not an issue of the game itself..


Why everyone ask for "I close my eyes and as I open them I will have Aden castle.. Santa...."


This not wow... This is Korean grindish piece of work... ever was and ever will be...


Just to few guys in the previous yes I do understand that new players will have issues to get the 100 "fast" but it can be done in about half year of playing but it is hard to start playing on L2 (around the world)
BTW what's wrong to exp 99 to 100 3 months? TOP level was problem every 1st chronicle where the level appeared a question of several months for non-CP or solo players who did not spent 16 hours a day in game... So what is the difference now?


lvl 99 is in this game a long time so if you play from GoD beginning and you don't have lvl 99 and 100% is not an issue of the game itself..


Why everyone ask for "I close my eyes and as I open them I will have Aden castle.. Santa...."


This not wow... This is Korean grindish piece of work... ever was and ever will be...


Just to few guys in the previous yes I do understand that new players will have issues to get the 100 "fast" but it can be done in about half year of playing but it is hard to start playing on L2 (around the world)

So your argument is.... There is no issue because in your beautiful world everyone in the game should already have put in their 400 hours to get from level 99 to 99 and 100% on top of their 200+ hours to get from 1-99??


What about the large portion of the player base who isn't 99/99 yet and have played since BETA.... or the many who are 99/99 and low %%? Only maybe 2% of the people I know are 100% XP.


Doing 0.2%/hr going 79-80 back in the day was hard enough, back then most of the playerbase were young and in college etc.... now the player base is generally older with jobs and families. Who can spare 30 hours a week to play a game to make 1 level, otherwise bot or spend $300 per level? A full work week is 35 hours, lol.
And then you wake up, brush your teeth, comb your hair and look in the mirror and realize that you are not a South Korean citizen.

This type of argument does not stick on the servers here.

By the way, because such players would care to remain in the "grind for ever" if it does not make them better or richer.

Just as well, as every player 99/99 like me, it is known that it is much easier to acquire double (and even triple) SP compared to the same that EXP (also in DW, says it all, in fact you already answered all)
So you are telling me that NCsoft should ease the exp cause people get married right?


2% of people are 99 and 100% is true but instead of exping rest of the server is crying to NCsoft for a stairway to heaven...


99 players with low %... if you are 99 for a half year and consider yourself as active player while u got less than 50% of exp you are doing something wrong.. in addition it is almost a year that we know that there will be level 100+ and river is cried 2 weeks before update...


If you are not active player that could be reason why u are 99 and low %.. But I never heard that there is MMO made for non-active people...


Maybe I am wrong but I think it should be hard to hit the same level of gear and lvl of no-lifers by a casual players. I don't see point to complain about "he plays 10 hours a day and he levels faster".. If you play casual play casual if you mess around 99 20% after update you will do the same with the people with same progress if you say it is majority of server.. What is the issue that other people will go for 100+ location and pvp there? How this influence you actually?

I play casual.. I don't have any "dream" equip but I do not try to measure with glowing no-lifers or botters or what ever. Still I have plenty of people around to have fun.. And I will not be 99 100% at the update will go life and I still have at least 1.5 month to go...
What are you comparing to when saying that it's easy/fast to level from 99 to 100?!

I have good gear and on my healer I can solo roughly the same XP/Hr as a stacked single pit LoC group.

With Vitality + Freya + 100% Rune + 30% scroll I make about 1%/hr at 99.... that's 100 hours from 99->100 at 4.3x normal xp.

That makes.

100 hours at 220 nccoin + 15mil adena/hr = 22,000 nccoin + 1.5b adena + 100 hours from 99 to 100.
400 hours at 0 ncoin and 0 adena per hour = 1 month and 20 days of playing 8 hours a day EVERY day.


Forgive me if I'm wrong, but even compared to the old days that's not exactly easy even if you spend $$$.



I've been playing this game since C2, I don't know if anyone else remembers when they started adding level 76+, S Grade, pvp penalties for level difference and new skills, but it dragged.....

It got to the point where tons of people got fed up and quit and of those left about 80% were PvE botting (Nothing like the PvP bots now, but killed grouping for xp).

I assume the PvP crit reduction, debuff penalty etc based on level gap are still in game, even just 1 level gap seems to make a huge difference to debuffs.

With level penalty, PvE and PvP bots and gap between peoplebuying vit/runes and those not doing then more and more people will just get fed up and leave imo. It will take a while, but it'll happen (about lvl 101).

There is no direct pvp penalty for level differences. Damage will be the same no matter the level but you will crit more often to someone lower level than you (the same as on mobs). Levels don't directly give you much if any advantage but skill levels and enchantment levels etc do make a difference.
There is no direct pvp penalty for level differences. Damage will be the same no matter the level but you will crit more often to someone lower level than you (the same as on mobs). Levels don't directly give you much if any advantage but skill levels and enchantment levels etc do make a difference.

I said there was a critrate/debuff penalty... there's never been a direct damage penalty. Reducing/Increasing chances of critical hits/debuffs is a big deal in a game based around critical damage and debuffs. It's not a small amount of difference per level either.

The increased passives will create a damage penalty though.




As for the grind, no one is asking for a free ride or crying about xp. I'm simply saying that unlocked level cap in a pvp game filled with bots is likely to make the game worse, rather than better for PvP orientated players. There's already enough of a gap between normal players, hardcore players and botters, this will just make that gap bigger.
But it is meant to be like that that you have to PVP for best spots. I do agree the automated PvP sux and it demotivates people to compete..
On other hand I do not believe the bot part for exping will get serious problem as you can't do 101-102 at any 99 or lower location the exp amount needed is just insane and everything including tauti boss is blue mob with huge exp penalty. So you have to grind on 2 (two) new locations where all your war tags are. You can detag however they will flag you mark you they will do whatever to kill you. So 100+ location is ain't about bot to get higher level.


BTW There is a dmg penalty during pvp


If you are "blue" mob during pvp for the attacker he start to crit more. If you are still "green" there is no crit rate bonus for attacker.


Each lvl difference is ~30% dmg boost for higher lvl attacker
Each lvl difference is ~30% dmg penalty for lower lvl attacker


Some classes see that more than other classes. Crit dmg jewels and Crit dmg buff/boosts does not work on physical skills (except dagger as it is blow type dmg). So the only way how to boost crit dmg for skills is AP in Knight tree or a buffs which directly state "physical skill crit dmg". So in pvp if your skill hits for 3.2k on ur lvl 98 while attacking 99 char the dmg when u jump for 98 to 99 will be 4.5k (as those 3.2k is 70% of the potential dmg) {considering power of skill does not increase on next level and we ignore patak or any next level passives boost)


So yes lvl 103 will wipe party of lvl 100s
Wall of tears is coming.

Save your adena and gear before the update :D
But it is meant to be like that that you have to PVP for best spots. I do agree the automated PvP sux and it demotivates people to compete..
On other hand I do not believe the bot part for exping will get serious problem as you can't do 101-102 at any 99 or lower location the exp amount needed is just insane and everything including tauti boss is blue mob with huge exp penalty. So you have to grind on 2 (two) new locations where all your war tags are. You can detag however they will flag you mark you they will do whatever to kill you. So 100+ location is ain't about bot to get higher level.


BTW There is a dmg penalty during pvp


If you are "blue" mob during pvp for the attacker he start to crit more. If you are still "green" there is no crit rate bonus for attacker.


Each lvl difference is ~30% dmg boost for higher lvl attacker
Each lvl difference is ~30% dmg penalty for lower lvl attacker


Some classes see that more than other classes. Crit dmg jewels and Crit dmg buff/boosts does not work on physical skills (except dagger as it is blow type dmg). So the only way how to boost crit dmg for skills is AP in Knight tree or a buffs which directly state "physical skill crit dmg". So in pvp if your skill hits for 3.2k on ur lvl 98 while attacking 99 char the dmg when u jump for 98 to 99 will be 4.5k (as those 3.2k is 70% of the potential dmg) {considering power of skill does not increase on next level and we ignore patak or any next level passives boost)


So yes lvl 103 will wipe party of lvl 100s


Who's talking about pvp for levelling spots? I'm talking about Olympiad, CoC, Siege and general PvP.... Level difference also seems to affect debuff reflect rate too, I.E. you fight a level 102 in oly on your lvl 100 and more of your debuffs will reflect back on you.

If you're not a player who can afford the money/time/bot to get to 102+ are you going to hang around when your toon is like a second class citizen?

I don't know where you get your 30% damage penalty info from... but THIS TEST (https://4gameforum.com/threads/experiment-95-level-and-damage-penalty-in-pve-and-pvp.22496/) backs up when I say there is no direct damage nerf. Sadly they didn't test debuff landrate or critical chance.


Now if they removed the level difference penalty, reduced the size of the passive skill boost per level and added some changes to fix what is lacking in the game then this patch with no level cap could've been amazing.
I think removing of level cap was the worst thing they've done on update .
most of CPs like nova,dh and all the kind of stuff will get really easily 104-105 in maximum 2 weeks , anyway it was hard for many ppl to just make any kind of dps and now it will be just impossible :mad:
I have good gear and on my healer I can solo roughly the same XP/Hr as a stacked single pit LoC group.

With Vitality + Freya + 100% Rune + 30% scroll I make about 1%/hr at 99.... that's 100 hours from 99->100 at 4.3x normal xp.




Where do you solo to earn 10b exp/hour on a healer?
Thats like 170m exp per minute.

Sorry, just seems very unlikely..
Where do you solo to earn 10b exp/hour on a healer?
Thats like 170m exp per minute.

Sorry, just seems very unlikely..
I don't know exactly but with full Runes inside Dimensional Barrier I took alot more p/hour. 350-500 million XP per Mob. Round 1+2 Done in Cycles of 6-8 Minutes. Since I can make 3 Rounds with 1 x Freya Scroll.

I can take easy 2% p/hour in Duo if buy the 200% XP Rune.

Worst case DPS Scenario - On Average: 250 Million x 28 Mobs = 7b XP per 10 Min. That is 42b XP p/hour. Around 1% p/hour.

Cemetary Healer Solo AoE I can make 0,40% p/hour. 15b XP p/hour. I did not even try LoC yet. It seems with the new Passive System in next update LoC will be a joke compared to now.

Cheers,
Bennie
I don't know exactly but with full Runes inside Dimensional Barrier I took alot more p/hour. 350-500 million XP per Mob. Round 1+2 Done in Cycles of 6-8 Minutes. Since I can make 3 Rounds with 1 x Freya Scroll.

I can take easy 2% p/hour in Duo if buy the 200% XP Rune.

Worst case DPS Scenario - On Average: 250 Million x 28 Mobs = 7b XP per 10 Min. That is 42b XP p/hour. Around 1% p/hour.

Cemetary Healer Solo AoE I can make 0,40% p/hour. 15b XP p/hour. I did not even try LoC yet. It seems with the new Passive System in next update LoC will be a joke compared to now.

Cheers,
Bennie

Yes, but that 10b/hour was without any runes or anything.
He claims he can make 43b/hour with 100% rune, vit, freya and 30% scroll, so 10b/hour normally
Solo. on a healer.
I was always wondering if they could mix grinding with PvP.
It would be very cool to get any XP from player you killed and that would actually have some sense. Plus at the same time you would be having PvP a fun activity for which this game is famous.
Now when we are killed we lose some XP in this case that XP should be transfered to the character that wins PvP. That would promote PvP activities and as well bring new fresh wind to the game.
And bots wont be able to make the use of this as much as they want because character that's gets killed the most would just start losing XP and would delevel + it would be easy to track who is dying way too much times in short period of time.
I really cant see any reason why this game still has no such thing. You are gaining XP to PvP after, so why we cant get XP while PvPing also?
For classes like healers and mass PvP the XP gained in PvP could be distributed as in normal grinding equal amount to each party member. I've seen such system function years ago. I doubt it requires much development.
Cemetary Healer Solo AoE I can make 0,40% p/hour. 15b XP p/hour. I did not even try LoC yet. It seems with the new Passive System in next update LoC will be a joke compared to now.

0.4/hr in cemetary, is that with vit/pots? I've tried Solo AOE virtually everywhere apart from there as it seemed a bit low xp. That includes Solo LoC (5 mobs max or I struggle), Solo Hellfire AOE, Solo EG AOE (Lethal Strike not good, lol).

The passives next update won't make much difference in LoC, only summoners and healers get more damage output, the defense boosts are relatively small.

One thing that will hurt healers is no more enchanting for cost.... m.crit chance enchant could make a big difference though (if that's what you mean by passives), it all just depends on how much it actually works.

P.S. We both have exactly the same base class setup (Aeore, Wynn, ST, WC). :P


Yes, but that 10b/hour was without any runes or anything.
He claims he can make 43b/hour with 100% rune, vit, freya and 30% scroll, so 10b/hour normally
Solo. on a healer.

I did 4 more hours today and I was making 1.45%/hr with 6.1x XP. I simply solo Dim Warp on healer with my 95 ISS parked outside. It takes me 5-6 minutes to clear Dim 1 leaving 2 mobs, PR, Repeat.

People underestimate the potential of healers.... It annoys me I get ignored for LoC groups as a DD, but when I get there I outdamage all but the most stacked the nukers and give backup heals/mp on top.
I did 4 more hours today and I was making 1.45%/hr with 6.1x XP. I simply solo Dim Warp on healer with my 95 ISS parked outside. It takes me 5-6 minutes to clear Dim 1 leaving 2 mobs, PR, Repeat.

People underestimate the potential of healers.... It annoys me I get ignored for LoC groups as a DD, but when I get there I outdamage all but the most stacked the nukers and give backup heals/mp on top.

Just seems very unlikely to me, but yeah i know healers can be very strong.
I know cause they **** me in olympiad if they are stacked, doing more damage than most feohs.

May i ask what weapon you use to achieve that? and M. Atk?
EXP/SP runes in L2Store goes only up to lvl 99.
Any sense actually getting them on 100+?
Or there will be separate runes for levels past 100?
Also, what about 500m exp scrolls for dual class, from XP agatheon, will those once have a use beyond 99?
Just seems very unlikely to me, but yeah i know healers can be very strong.
I know cause they **** me in olympiad if they are stacked, doing more damage than most feohs.

May i ask what weapon you use to achieve that? and M. Atk?

When soloing I run about 136k m.atk, 440 element atk and use a +9 Bloody Retri. That's 75% bonus PvE damage with bloody + Inquisitor toggle (93.8% extra damage when adding the soulshot modifier from weapon and sapphire).

I did all my AOEs +6 cost too, which is like a 200mp per nuke reduction and also a small power boost. That's getting wiped next update though, no more cost QQ.
For those who are still comparing lvls, russians launched yesterday their PTS.

New Experience Table (http://l2central.info/wiki/%D0%A3%D1%80%D0%BE%D0%B2%D0%B5%D0%BD%D1%8C_%D0%BF% D0%B5%D1%80%D1%81%D0%BE%D0%BD%D0%B0%D0%B6%D0%B0).

They also updated the new augmentation.

Stats & Skills (http://l2central.info/wiki/%D0%97%D0%B0%D1%87%D0%B0%D1%80%D0%BE%D0%B2%D0%B0%D 0%BD%D0%B8%D0%B5_%D0%BF%D1%80%D0%B5%D0%B4%D0%BC%D0 %B5%D1%82%D0%BE%D0%B2).

ps: translated text is kinda weird, but gl :D
The XP looks the same. No idea why people said it would take less to lvl to 99))

The aug. price removal is irrelevant, people wait for events anyway, so the Korean devs can suck it hard) with their adena sink updates. Oh look we have it now, so use the event to its fullest guys!

So we get a new life stone called spirit stone. Craft only? Combine only? Drop only? :p
About that we have so far no information. The Powerwiki people have only just started to update the drop lists. From what I can see so far in the change log, it seems to be only Raid Bosses:
http://lineage2.power.plaync.com/wiki/%EC%B5%9C%EA%B7%BC+%ED%8E%B8%EC%A7%91+%EB%AC%B8%EC %84%9C

Or maybe the Powerwiki editors have simply started on the Raid Bosses and will proceed to the normal monsters at some time in the future :)
When soloing I run about 136k m.atk, 440 element atk and use a +9 Bloody Retri. That's 75% bonus PvE damage with bloody + Inquisitor toggle (93.8% extra damage when adding the soulshot modifier from weapon and sapphire).

I did all my AOEs +6 cost too, which is like a 200mp per nuke reduction and also a small power boost. That's getting wiped next update though, no more cost QQ.

Interesting, thank you.
I was always wondering if they could mix grinding with PvP.
It would be very cool to get any XP from player you killed and that would actually have some sense. Plus at the same time you would be having PvP a fun activity for which this game is famous.
Now when we are killed we lose some XP in this case that XP should be transfered to the character that wins PvP. That would promote PvP activities and as well bring new fresh wind to the game.
And bots wont be able to make the use of this as much as they want because character that's gets killed the most would just start losing XP and would delevel + it would be easy to track who is dying way too much times in short period of time.
I really cant see any reason why this game still has no such thing. You are gaining XP to PvP after, so why we cant get XP while PvPing also?
For classes like healers and mass PvP the XP gained in PvP could be distributed as in normal grinding equal amount to each party member. I've seen such system function years ago. I doubt it requires much development.

Now imagine standing 2 groups of bots killing eachother and resing 24/7 :) cool story yeah ? :)
Now imagine standing 2 groups of bots killing eachother and resing 24/7 :) cool story yeah ? :)

There are plenty of ways to encounter this.
First of all I dont see how this is worse than current bot problem when they are killing mobs.
Seconldy when you PvP you get flagged anyone whos against the botting can come and kill everyone of them.
You can think of another dozen of ways how to counter such bot activity. All you have to do is just think a little.
Finally i am not expecting billions of xp that you gain from a kill.
All I am saying it would be awesome to get something more than just 1 PvP point which is unknow to others anyway.
I would definitely rather PvP and gain XP than fight mobs.
That makes.

100 hours at 220 nccoin + 15mil adena/hr = 22,000 nccoin + 1.5b adena + 100 hours from 99 to 100.
400 hours at 0 ncoin and 0 adena per hour = 1 month and 20 days of playing 8 hours a day EVERY day.

i have almost the same numbers, but with my tyr dual(also its like 300k soulshots from 98 to 99 so a lot more to lv100 XD)

with my main(tank) i have not even tried to solo farm exp on lv99 but my tyr kill like *2 faster than my tank so... 400 hours on my dual ---> 800 hours on my tank...

in my hardcore days i have played about 8 hours of pure farming(but even there it where some breaks, so in the end was just playing all the dam day.

right now i just endure 1 or 2 hour and i need a break or i get just sick, and after some days i dont even log to the game XD
Treat this game as a game. You're all way in to deep)

Even if you get 101 or 107, it's hard to win bots. So there's that.
I just read the thread, so if i enchant my skills, i will get same among number immortal scroll?
And in dual class to?
stop the hurry there is a long long long way to get there :)

100 6 178 380 725 001 --> this is 99 100%
101 8 473 062 301 454
102 43 523 955 372 407
103 84 422 086 452 639
104 188 752 303 396 110
105 358 035 537 321 346
106 3 514 822 095 225 670
107 7 302 965 964 710 870

so that's billions of exp, 106 up are trillions. Prepare your wallet for the perma runes :p

info take from ru wiki
stop the hurry there is a long long long way to get there :)

100 6 178 380 725 001 --> this is 99 100%
101 8 473 062 301 454
102 43 523 955 372 407
103 84 422 086 452 639
104 188 752 303 396 110
105 358 035 537 321 346
106 3 514 822 095 225 670
107 7 302 965 964 710 870

so that's billions of exp, 106 up are trillions. Prepare your wallet for the perma runes :p

info take from ru wiki

That's the total XP to hit the level and it's already in Trillions. :P

99 -> 100 = 4.2 Trillion XP (6.2 trillion total)
100 -> 101 = 2.3 Trillion XP (8.5 Trillion total
101 -> 102 = 35.0 Trillion XP (43.5 Trillion total)
102 -> 103 = 40.9 Trillion XP (84.5 Trillion total)

There's no way I'm gonna get above 101 on either of my main classes, unless there's some amazing new XP spots... which there don't seem to be. That's some serious $$$ even if just using Vit pots.
We will see patch notes before launch?
That's the total XP to hit the level and it's already in Trillions. :P

99 -> 100 = 4.2 Trillion XP (6.2 trillion total)
100 -> 101 = 2.3 Trillion XP (8.5 Trillion total
101 -> 102 = 35.0 Trillion XP (43.5 Trillion total)
102 -> 103 = 40.9 Trillion XP (84.5 Trillion total)

There's no way I'm gonna get above 101 on either of my main classes, unless there's some amazing new XP spots... which there don't seem to be. That's some serious $$$ even if just using Vit pots.

Sollo area mobs give ~150kk exp . And they are not very difficult to kill.
Well in fact with proper buffs agro tyr out of party iss out of party ... aiming just to lvl up 1 char ... you can do it pretty fast. Yah but y u know )) as someone said West is not east and Mentality is different. So you have to do it on ur own or dream on :D
We will see patch notes before launch?

Why some guy like l2dead interested in pach notes ?:D
this is not normal ! wtf update for bot ? OMG GL all i ending
this is dementia !!!!!
this is not normal ! wtf update for bot ? OMG GL all i ending
this is dementia !!!!!



bye... all will have fun in next update...


If you don't like the update "which is known bout a year" what did you expect in fact? that some1 who spent 2 hours in-game per week will get top equip or what? I don't understand those posts. If you play 2 hours a day you are 99 and 100% if you are not the problem is somewhere else not in the game itself


It was hard to get 99 at GoD launch then it was easy on Glory days... It will be hard to grind to 103 at IO update it will be easy in 3-4 updates after so what is the point?
Sollo area mobs give ~150kk exp . And they are not very difficult to kill.
Well in fact with proper buffs agro tyr out of party iss out of party ... aiming just to lvl up 1 char ... you can do it pretty fast. Yah but y u know )) as someone said West is not east and Mentality is different. So you have to do it on ur own or dream on :D

Actually, going off the Russian PTS video solo area mobs are nothing near 150kk xp a kill, unless you're stacking 6x XP in runes and pots etc....

On average with 0 vit and no party the XP people gain in the video is:

Solo Enchanted Valley: 27kk xp/mob (kill speed like Blazing Swamp).
Alastane Fort beasts: 160kk xp/mob (Similar to gainak, slow kill, high dmg).
Dim Warp: 81kk/mob (killing fast with their ++ bloody weapons).

NOTE: This isn't the XP shown in the video, I used the XP shown in the video subtracted for vit if there was any and multiplied it accordingly based on party size to give the solo XP rate.

The gludio instance and some 103+ mobs seem to give good xp, but can't compare damage and kill speed on pink mobs or raid type mobs.
Since begin l2 is for no-life ppl if you want be top you need play 20h/day and you no need bot for it i know many ppl making billions adena per weeks but they work for it hard, just loosers who log to game 1h/per day crying about drop and bots HUE HUE HUE :confused:
What about the update to Enchanted Valley? The russians are already testing it on their PTS, but the zone is not listed on the L2 NA Infinite Odyssey site (http://www.lineage2.com/infinite-odyssey/). Are we getting this change now or later?
What about the update to Enchanted Valley? The russians are already testing it on their PTS, but the zone is not listed on the L2 NA Infinite Odyssey site (http://www.lineage2.com/infinite-odyssey/). Are we getting this change now or later?

i hope we get it next week since i love that area
They should at least increase armor textures to 2048...i know it's an old game, but come on..... it looks like 5h1t.
Since begin l2 is for no-life ppl if you want be top you need play 20h/day and you no need bot for it i know many ppl making billions adena per weeks but they work for it hard, just loosers who log to game 1h/per day crying about drop and bots HUE HUE HUE :confused:

we know that Poyetard ! Ppl can farm billions per day like u just go in gainak and check ur toon...he's everytime...everyday... everymonth self buffing. You was random on Shilen, now u are Random with fail tag xaxaxaxaxaxa !!! Take care or u will lose all itens and need sell script again to farm all back like u did.

https://www.youtube.com/watch?v=k3WqmwKnlU4
L2 has always raised the level cap every couple/few years. Not sure why people are getting upset about the natural progression as such. Level 105 is essentially the cap until they add better exp zones or lower the amount of exp needed (both of which they will do eventually as they always do)... 99-105 won't take near as long as the average player took to do 85-99 when GoD first came out.
Hello.
Anyone know if the XP curve for level 1-99 in the next update, Infinity Odissey still the same of Ertheia Update ?
Or has been modified ?
we know that Poyetard ! Ppl can farm billions per day like u just go in gainak and check ur toon...he's everytime...everyday... everymonth self buffing. You was random on Shilen, now u are Random with fail tag xaxaxaxaxaxa !!! Take care or u will lose all itens and need sell script again to farm all back like u did.

https://www.youtube.com/watch?v=k3WqmwKnlU4

:O omg, can't belive POYE HAVE ACTIVE REFLECT :confused: Ty for movie fan, <3 ya
Paparazzi ! WTF :D
Poyetard

https://www.youtube.com/watch?v=k3WqmwKnlU4
Doesnt matter if clear evidence is in their face or not. NCSoft is the worse company at promoting fair gameplay and the company will eventually crumble because they take no positive actions towards cheaters, hell in fact they make legit players suffer instead.. such as lowering adena drop amount to nothing.
when we didnt have ch on chronos we try to contact juji for give us the key of those doors at gainak :D



btw that town looks to big for any population on any of the servers :D
Wow I was told that SP is used for skills over +10. Wow, wow. I bet we won't even get immortal scrolls 1:1 back. Great)
welcome p2w skill enchant!
well look good for summoners.

enchant on ertheia wth !! they was op without enchant now just quit fight that crap
Russian PTS FTW!

1-12 Enchant seems easy mode (1-5 Old Mode).
13-16 Enchant seems doable (6-7 Old Mode).
17-20 Enchant seems to me it is overkill on requirements (8-10 Old Mode).

Cheers,
Bennie
enchant on ertheia wth !! they was op without enchant now just quit fight that crap
Ertheia Mage FTW?

Cheers,
Bennie
I also wonder if the number of SP/Adena is fixed even when using Mastery Codex or still multiplied x5 aswell. In that case the last 4 enchants seem to be unrealistic high requirements for our servers.

Cheers,
Bennie
I also wonder if the number of SP/Adena is fixed even when using Mastery Codex or still multiplied x5 aswell. In that case the last 4 enchants seem to be unrealistic high requirements for our servers.

Cheers,
Bennie

I would not be surprised if they remove mastery books... :o
Farm, Farm, Farm, Farm!!
I would not be surprised if they remove mastery books... :o
Farm, Farm, Farm, Farm!!
Normal, Mastery and Immortal Codexes should be available for Skill Enchant. The Oblivion Codexes will be removed. According to KR, JP and RU Patch Notes. ;)

Cheers,
Bennie
Dear, there is an error after last update.
Also I have some questions;
Why not solve the problem even with marks of summoners?
This is the event? not be like last year, there were epic weapons, dragon buff every day?

Greetings and thanks
what problem with summoner marks?
Any chance to have the patch notes before the actual update to infinite odyssey?
Any chance to have the patch notes before the actual update to infinite odyssey?

GM said before that they will be posted on Monday.
What is happening with a skill, if enchant fail from +10 to 11?
what problem with summoner marks?

One of them does not land if you cast them on mobs/bosses, says "Immune" or something like that.
Been like this for 1-2 months now
What is happening with a skill, if enchant fail from +10 to 11?

this shouldnt be a question :D

+10 for sure
What is happening with a skill, if enchant fail from +10 to 11?
nothing happens, its stay in +10.
nothing happens, its stay in +10.

That's right. From +10 onwards the reset value is +10.
What time today for patch notes?
What time today for patch notes?

prob sometime this evening
Don't keep us waiting, post them now! :p
It's middle of the night there :D. Let them wake up 1st ^^
my guess would be 10pm uk time
It's middle of the night there :D. Let them wake up 1st ^^

Bah! They should of had this to us weeks ago! <3 :p
Gm want you to be excited :)
i was so happy when i went home from university thinking about what patch notes will be now i sit here like wtf why it's still not here
lol all these people need to learn patience :p
Gm want you to be excited :)

I am excited from one year :D And waiting patiently ^^ But c'mon they said today xaXa it is today already !
I am excited from one year :D And waiting patiently ^^ But c'mon they said today xaXa it is today already !

they said this evening meaning there evening not ours...
its 10 am in america now.Let them make coffee open their eyes :)Then check notes before they upload to be sure . !!
counting down to the biggest outcry :D
One of them does not land if you cast them on mobs/bosses, says "Immune" or something like that.
Been like this for 1-2 months now

Raidbosses immune to Mark of Trick, the one that stops skills. Most likely working as intended, since raiding with a ton of summoners would render most bosses fairly lame.

Could it have been mentioned in a weekly patch description? Sure.
Raidbosses immune to Mark of Trick, the one that stops skills. Most likely working as intended, since raiding with a ton of summoners would render most bosses fairly lame.

Could it have been mentioned in a weekly patch description? Sure.

That bug is known in Korea also that bosses resist the Mark of Trick, and will be fixed in Hymn of Soul Update unless ncsoft devs fix it by their own.
Raidbosses immune to Mark of Trick, the one that stops skills. Most likely working as intended, since raiding with a ton of summoners would render most bosses fairly lame.

Could it have been mentioned in a weekly patch description? Sure.

Im pretty sure Juji or Vali confirmed it was a bug.
Either way, kind of silly making them immune now, considering it has been working for oh, say 3 years?
OMG! Still no patch notes !
gm check to Qav, one hero random what take hero for feed in chronos and talk trash in chat hero about the update.
Dont be surprised when they release them Wednesday morning during down time.
gm check to Qav, one hero random what take hero for feed in chronos and talk trash in chat hero about the update.

Why would they care ?
About the Patch notes... Maybe they have gone russian style


Za xem bukvy? Vsjo jasno....
So some questions:

If the leveling cap is removed, how is exp determine? Is there a code that is written in or what?

Also, does this mean leveling is easier or do low level players get even a harder time leveling???
So some questions:

If the leveling cap is removed, how is exp determine? Is there a code that is written in or what?

Also, does this mean leveling is easier or do low level players get even a harder time leveling???

Nothing changes. U still get exp and still level. You just keep getting exp until the mobs are dark blue
Well, it's Tuesday in a few minutes in Europe. Funny, 10 years experience with this company, and I still close my eyes and hope something will change.

Silly me.
Well, it's Tuesday in a few minutes in Europe. Funny, 10 years experience with this company, and I still close my eyes and hope something will change.

Silly me.

Havnt played that much but I do see what you are saying lol.
evening PST usually starts 3 hrs from now
Well, it's Tuesday in a few minutes in Europe. Funny, 10 years experience with this company, and I still close my eyes and hope something will change.

Silly me.

This is other company than pre god my friend :)
This is other company than pre god my friend :)


its the same ncwest company, just different ncsoft company.
Juji is live !!! :D

5...4....3...2... (notes loading) :D
Hooray! brb popping popcorn! <3
moved to diss)
This is other company than pre god my friend :)


well first of all want to say that * hopefully not commit one of the so known as **** when updating novice fan reviews or updates that you and you alone at this level are fanned company ... another ... even if they did hope that they will not commit an EPIC **** like deleting many things and chars you see who are dying to delete any accounts created them just because they know that * good too hope I despise more classes as TyrR / wynn / yul / feoh / iss / tank / healer / vs Othell (yes yes I can imagine that accurate are surely this "class" that makes the demotivate others to play pvp .. and hopefully with this new chronicle many people come the old and new school * for the truth pt living room is the only full of vendors and others you for your attention .. and postscript UP LOOSE tHE USELESS PATCH NOTES
Gainak still be in war the same like now, checked on Korean PTS :D



before you get excited.


check again . when your toons die they return inside village and not that little area near gatekeeper.


but then at that time people will be busy farming Odyssey Sets in new hunting area which isn't war zone..
before you get excited.


check again . when your toons die they return inside village and not that little area near gatekeeper.


but then at that time people will be busy farming Odyssey Sets in new hunting area which isn't war zone..

I wasn't aware people could farm things that didn't exist in game. :)
before you get excited.


check again . when your toons die they return inside village and not that little area near gatekeeper.


but then at that time people will be busy farming Odyssey Sets in new hunting area which isn't war zone..

There will be no new set with parameters . Only freya tauti kelbim appearance sets. As i remember .
I wasn't aware people could farm things that didn't exist in game. :)

They are talking about Hymn of Soul update in Korea. You do realize we are a whole update behind right?
before you get excited.


check again . when your toons die they return inside village and not that little area near gatekeeper.


but then at that time people will be busy farming Odyssey Sets in new hunting area which isn't war zone..

There is no such things as Odyssey sets. There are no new armor on the latest update.
The only big changes on gear was another small increase on Tauti/Kelbim/Shadow weapons and a complete revamp on the SA system. (Possibility of having 3 SAs on a weapon)

Source (http://lineage2.power.plaync.com/wiki/%EC%9D%B8%ED%94%BC%EB%8B%88%ED%8A%B8+%EC%98%A4%EB% 94%94%EC%84%B8%EC%9D%B4%3A+%EC%98%81%ED%98%BC%EC%9 D%98+%EC%B0%AC%EA%B0%80+%EC%95%84%EC%9D%B4%ED%85%9 C)
They are talking about Hymn of Soul update in Korea. You do realize we are a whole update behind right?

even in the latest update there's no new armors etc. in Korea so I've got no clue what you're talking about here ?
Probably this.

http://s29.postimg.org/dl4ziec0n/Lindvior_Ave.png

There has been a video of someone in "dev mode" showing off robe/light/heavy sets, for a while now.
But yeah, It's still unknown when will those armors be introduced.
maybe its just appearance that will be later like - tauti armor app, freya armor app, etc