The 3 reasons for slow Decline of L2

General Discussion Started Last reply 17 posts
1. For the amount of money people spend on Ncoins, the return is so small. $700-$800 USD I spent yesterday on elemental shirts and I couldn't even get it +7 enchanted. Maybe I was unlucky but I must say I am so disappointed. Not just Nstore promotions but also vitality stuff too, i.e. too little return for money spent.

2. Unbalance of Solo play vs party play.
At high level, it becomes very hard to solo in L2. So much emphasis on party play but not enough options for solo players. There are many people who don't have all day, everyday to play L2 but play casually 2-3 hrs whenever they can, and most of them don't even have the time to find a party. Players at LvL 99+ should be able to solo with +0 R99 weapons and +0 R99 armor sets; but sadly at the moment, most areas are made for the people who got Bloody weapons and everything...

3. The game needs more Bloody and Dark stones. This will upset the people with Bloody or Dark weapons but it is necessary to make those stones available to mass public then slowly bring the higher weapons and armors than R99. It's about time for the new gear system and new contents. Otherwise it's too boring. And please make it so this time that people with +0 gears can solo and party just as well, and leave OE stuff for PvP people.
you don't play L2 long enough or you would have known about point 1 a long time ago ;)

point 2 will be covered with the Plan of the Ancients update which is sadly enough not included yet in the update we're about to get so you'll have to wait 4~6Months longer for that..

http://boards.rochand.com/viewtopic.php?f=52&t=1514

point 3 really depends on what the Korean player base wants as rarely anything get implemented based on foreign feedback..
To elaborate on point 3, in February 2014 NCKorea conducted a poll whether players wanted faster leveling from lvl 99 onwards, or whether they want more item drops from lvl 99 onwards. The Korean players voted with 69% vs. 31% against more items:
http://lineage2.plaync.com/promotion/l2lasico/season1/index

Since 18,064 players resp. accounts participated in the poll (the largest turnout in any poll (http://lineage2.plaync.com/board/forum/list) ever), this is quite representative for the mood in Korea. Players could leave comments on the event page, and many of them said that more items, either new categories of items or more drops of the existing items, materials etc., would devalue the items they at present possess.

The developers were listening to the players. Korea is now two updates ahead, and even in the latest installment (http://boards.rochand.com/viewtopic.php?f=52&t=1547#p32075) of the Epic Tales, there are no new items. Helios drops Helios weapons, what at NCWest is called Amaranthine.
These new shirts have no sale value, they cannot be traded yet it will cost an average of 1,000 usd(depending on your luck) to create one +7, F that.
Im fairly unlucky, but i already got a +7 physical and +5 magical. Not even 100 dollars worth of ncoin used.
If i were you id stop at +7 I got my +7 with the first $50 blew it up and have been unable to create another one(40,000 ncoins total)
money talks
not for $500 it doesn't lol. I didn't expect this event to be such a money pit.
you don't play L2 long enough or you would have known about point 1 a long time ago ;)

point 2 will be covered with the Plan of the Ancients update which is sadly enough not included yet in the update we're about to get so you'll have to wait 4~6Months longer for that..

http://boards.rochand.com/viewtopic.php?f=52&t=1514

point 3 really depends on what the Korean player base wants as rarely anything get implemented based on foreign feedback..

This, well said. Point 2 is my biggest beef with the game and why I have stepped off it for a year almost. My play time is casual especially during the summer, I work a lot. Popping in to apply a 2-3 hours solo benefits me if I can't get people in my level range to play. However I predict the XP most likely won't be worth the time or it will be filled with bots.

I'm a wait and see kind of girl.
Point 2 is my biggest beef with the game and why I have stepped off it for a year almost. My play time is casual especially during the summer, I work a lot. Popping in to apply a 2-3 hours solo benefits me if I can't get people in my level range to play. However I predict the XP most likely won't be worth the time or it will be filled with bots.

Here is a list with the new Giants' Caves monsters and the exp they give:
http://lineage2.power.plaync.com/wiki/%EA%B1%B0%EC%9D%B8%EB%93%A4%EC%9D%98+%EB%8F%99%EA% B5%B4#hd103736

For comparison, here is the Atelia Fortress:
http://lineage2.power.plaync.com/wiki/%EC%95%84%EC%8A%A4%ED%83%80%ED%8B%B4+%EC%9A%94%EC% 83%88#hd101613

32 million exp per monster in the upper floor/solo area of the Giants' Caves vs. 150~400 million per monster in the basement/party area vs. around 200 million per monster at the Atelia Fortress.

According to the screenshot section (http://lineage2.plaync.com/board/image/list) of the NCKorea forum, the upgraded Giants' Caves are indeed filled with bots, but interestingly enough not the solo area with passive monsters but the basement with aggressive high-HP Giants. So not everybody being accused of being a bot might really be a bot - some of the corpses lying around could also be actual players who simply got overwhelmed and are now passing the time inspecting the floor until a Healer comes to the rescue :)
So the update is coming soon huh?
I hope it does something for #2 and #3 at least...
Here is a list with the new Giants' Caves monsters and the exp they give:
http://lineage2.power.plaync.com/wiki/%EA%B1%B0%EC%9D%B8%EB%93%A4%EC%9D%98+%EB%8F%99%EA% B5%B4#hd103736

For comparison, here is the Atelia Fortress:
http://lineage2.power.plaync.com/wiki/%EC%95%84%EC%8A%A4%ED%83%80%ED%8B%B4+%EC%9A%94%EC% 83%88#hd101613

32 million exp per monster in the upper floor/solo area of the Giants' Caves vs. 150~400 million per monster in the basement/party area vs. around 200 million per monster at the Atelia Fortress.

According to the screenshot section (http://lineage2.plaync.com/board/image/list) of the NCKorea forum, the upgraded Giants' Caves are indeed filled with bots, but interestingly enough not the solo area with passive monsters but the basement with aggressive high-HP Giants. So not everybody being accused of being a bot might really be a bot - some of the corpses lying around could also be actual players who simply got overwhelmed and are now passing the time inspecting the floor until a Healer comes to the rescue :)

I'd be willing to buy vit and xp boosters to feed my catching up needs if this happens. I do like that kartia mob waves will be reduced to get that nonsense done faster.

Thanks for the links. I've become lazy :P
Good Morning

I do not agree, the game is called the decline: Bot and ready.

1 - Any player worth his salt, wants to be strong, and have to get items, increasingly rare and when can the honest player wants to be hero, or at least have fun in the arenas of the Olympics, and is faced with players dominant clans using bot without fear of being banned.
2 - Decreased the amount of adena falling, but this is no problem for bot users, they can let their characters 24 hours picking up items and Aden, again helping bot.
3 - When increased the lvl of the characters in was less than one month since character at level 101 onwards, even a player who played 24 hours a day, would have problems, but I doubt that a player would be 24 hours a day to achieve progress in this full speed again, enters the bot.

NCwest mudificou GameGuard to ban the use of such programs, but for what I learned, the ******* was not affected and is the program used by the major clans in Shilen same, the dominant clan is currently the CrisomGuard, assist them in Olympics and summer fighting pretty much alike, players fight identically, since the beginning of the game and at the end of the game, is something very similar. The way the characters can get around them is equal, finishing equal, the beginning is the same, everything the same. So what's the goal of the players, stay strong, there's no way, have fun in the Olympics, nor does it, especially when you take characters of clans that everyone knows that uses *******, discourages anyone.

And finally, what is the grace of these clans use bot, they know this is killing the game, but the important thing for them is to take print of your characters, put the fights on Youtube and hiding the message bar of the game, which shows the the third action program. Same Shilen is dead and dead, in a few days the dominant clan in Shilen goes to another server, this occurred with KSK, after he saw was no more struggles, pvps were to another server, and I wonder, what fun is that? No, only spoils the game, so Lineage 2 will never have the same amount of WOW players for example, and hence some time lost for numbers of players to Tera or AION, this is no longer lost.
1- Destruction and stupidification of all the game (quests, zones, classes and skills), making this game a slightly more violent version of Hello Kitty Online, without all the fun you can find in Hello Kitty Online.
2- See point 2.
3- See points 2 and 3.
My opinion on the "decline", is simple. Everyone needs so much "stuff". <-- The word "stuff" is an over simplified way of saying +s, augs, jewels, enchants, elements, and so on and so on. With so much "stuff" being needed by all, and the ultimate goal is to have all this "stuff", all we're doing is a constant struggle to be the same again. We start off the same...no "stuff". We level up and load up with all our "stuff", then we're the same again. It's costly...real life money, and in game money. It's never ending. It's boring. It's all a big race to become the same again.


Get rid of all the "stuff".... there's really no point to anyone having anything.




It's boring.




The fun is doing things....
Very well put Brosh. Best of times was on Kain fighting 14v14 outside whats now antharas cave, everyone had pretty much the same gear. Maybe a few had slightly higher enchanted weapons but who knew cuz it wasn't all shiny and glowing. Now ya just can't keep up.
My opinion on the "decline", is simple. Everyone needs so much "stuff". <-- The word "stuff" is an over simplified way of saying +s, augs, jewels, enchants, elements, and so on and so on. With so much "stuff" being needed by all, and the ultimate goal is to have all this "stuff", all we're doing is a constant struggle to be the same again. We start off the same...no "stuff". We level up and load up with all our "stuff", then we're the same again. It's costly...real life money, and in game money. It's never ending. It's boring. It's all a big race to become the same again.


Get rid of all the "stuff".... there's really no point to anyone having anything.




It's boring.




The fun is doing things....

No kidding, it's exhausting. Most of it you can't even GET playing the game. It's store crap. Any player worth his salt knows this. You can skate in this game and avoid the cash store,but you are at a disadvantage in my opinion. I'm not saying its unfair that other people like and can afford to spend, I have every option as they do,but choose to spend nothing or very little.