Since 2013 theres a nerf on bow/xbow critical damage modifier.
Bow normal hit is X, critical hit is 1.3*X~. While other weapons like pole for eg. are above 2x.
The 101 skills are powerfull, yes. Mostly for DE. Trickster sucks.
Just like paladin aura is best counter for it, while other tank auras are not.
Swordsingers have party bow resist also.
The Prophecy of Might combo is what makes the real damage.
So the 101 skills fit very well.
They changed gameplay of archers from kiting to standing spamming skills in 2013 with the nerf. Archer critical is simple trash.
1.3x~ modifier, -60% from iss buff, -15% from abundante, -few % from reflect shirt, - random % from some classes passive skills, makes it useless.
MindEye has freaking 10 min reuse while Zerk has 5 min.
And there's ppl around running with 150% reflect, I dont know how.
PS: i enjoy getting 50k dmg per hit with EndGame stuff from 101 archer.:p
You need more high end gears! work on it! :D oooorrrrrr a bit understanding of game concepts how to deal with it. But i think more end gear works for u better :}
yeah normal crit for bows is nerfed, but skill crit is insanely boosted.
the crit rate its sick, and the damage is higher than the other jobs.
i dont know if u have noticed but all other jobs have their skill crit *2
but skills from archers are getting more than *2 (is not so much, but its pretty noticeable while higher the damage)
i don't know since when happen this, bcoz i only make an archer on infinite odyssey.
(ok mb superior critical arrow affect skills too but the skill don't say that on the description, i will test some day...)
and as far as i remember since GOD update skills >>>>>>> normal attack crits, so even that huege nerf its not a big deal on pvp
i mean... you cant say "archers are nerfed" CMON!! :mad:
and since you are ranged you will always be able to kite....
other weird thing is why im hitting more with pinpoint shoot lv. 1(32.463 skill power 30% ignore def) than gravity hit lv. 6(35.167 skill power 50% ignore def)???? (also the erteia i used have more p.atak than the archer)
(ok maybe descriptions sucks as always on this game)
but in the end archers hit harder on normal skill damage, and even harder on skill crit damage than other clases.
PS: im not complaining and i don't wanna melee claseses hit as heavy as archers, im just ****** by that "archers are nerf"
Better will be Boosting the Heavy armor mastery for all Heavy Armor classes, instead of asking to nuff the Yul class. They keep their damage but you take less damage. I hear Bow resistance passive skill is coming for Robe Class.