It's true and is very simple. The cap you have is that your skills are capped and that's why it doesn't matter after 330 mcrit rate.
That's why they have introduced the wild route, so you can rise the cap a bit, although it's only few %.
thanks for your answer, appreciated !
But, how do you know? Did you run some tests yourself?
I ask because knowing NC since long enough I can well imagine them giving MCrit option to the skills fully knowing it doesnt work in game for any Feoh already having reached cap of 33%.
But, how do you know? Did you run some tests yourself?
I ask because knowing NC since long enough I can well imagine them giving MCrit option to the skills fully knowing it doesnt work in game for any Feoh already having reached cap of 33%.
I had soultaker dual sometime ago and I've tested with it.I was at around 430 mcrit but only about every 3rd-4th skill crit, Afterv I've went wild route and did some simple tests on.mdt, it definitely went uo to about 40%.
Actually that's not hard to test yourself, just change one skill from power to wild and comoare, Elemental Destruction is a good choice.Do at least 200 hits for better stat results.
I had soultaker dual sometime ago and I've tested with it.I was at around 430 mcrit but only about every 3rd-4th skill crit, Afterv I've went wild route and did some simple tests on.mdt, it definitely went uo to about 40%.
Actually that's not hard to test yourself, just change one skill from power to wild and comoare, Elemental Destruction is a good choice.Do at least 200 hits for better stat results.
thanks.
I'll run some tests when I find the time and I'll post the outcome here.
no time yet for tests and before I do, another question:
As I am still running around with Arcane Power here's a question for all Feohs who have WIZARD SPIRIT:
According to description it does increase your Skill-Crit rate by 60%. Does it work thru the cap? Do you crit more than the usual 33% when it's up ?
If not, all further tests are obsolete.