I just died in Steel mind in oly ...the effect of steel mind was on and died ...wtf new ncwest feature?
You can't die/lose if steel mind is already up, topaz won't kill you either.We've had some concerns about it, tested it and no, you cannot lose if streel minds effect is actually up.
You can get canceled, killed before its actually up or interrupted, but that's different.
I just died in Steel mind in oly ...the effect of steel mind was on and died ...
It was canceled or you had a little lag and did not noticed steel mind ended already. Either way, scripters in oly act faster than you(assuming you are legit), so they can easily cancel, disrupt cast or autotarget you again and again.
I just died in Steel mind in oly ...the effect of steel mind was on and died ...wtf new ncwest feature?
I died in Steel Mind in Oly at least once.
There are cases when you can blame it on lag, but that one time I was sure it wasn't the case.
Also, I've had 3 cases when I used Steel Mind but it did not activate for no reason so I lost the fights.
The weird thing was that nothing affected me at the moments I hit the button, and I precautiously used protective self-buffs before using Steel Mind to prevent cancellation of the cast. However, it did not work (note in 2 cases it was in fights vs Yul archers).
I petitioned those cases asking to check the server logs yet I hadn't received any satisfactory answers from the staff.
At some point between GoD launch and now the devs broke the game so that there's a delay between using skills and getting their effects, it's one of the things that scripts use to a MASSIVE advantage.
Last night I was in oly on my evisc naked apart from her fists (gear on my ISS), I popped Barrier at the start of the fight, 2s left on barrier I popped Steel Mind... I went from full HP to dead in seconds. Problem was that although I popped SM with 2 seconds left on invincibility the actual effect of it took so long to apply that I was killed in between, it was clearly there in the damage log. It happens all the time (my case wasn't script, just unlucky).
I've no idea why they introduced the bug, but it's there and it sucks big time. Basically don't rely on using things at the right time because the game mechanics now suck, use in advance.
The time of the cast animation of enemy skills
The time the projectile travels
The timing and or time for the cast animation of your skills
Perhaps the system will count as if you don't have the undying/invincibility/untergatabilty effect on as soon as your enemy has finished casting his skill.
So there is a small window between skill/projectile cast and the timing of you buff. This window depends of the skill/projectile speed.
Lag may worsen this window.
I play LoL too and they fix things like that all the time but they have an 80 million playerbase.
In the end you learn to live with it and play safe casting your skills one second before you would normally do.
Steel mind activates when your HP reach certain point, that is between 15 and 0 percent (if someone knows exact percentage, feel free to post it). Point is, if your HP drops straight from 16 percent to 0, steel mind triggers as conditions for it to activate are met, but you are on 0 hp and game logic tells, that hp ar 0 means you die regardless of what buffs you have. My eviscerator shreads though most characters HP bar in a few hits and seeing steel mind on dead chars is not that rare of a thing.
Steel mind activates when your HP reach certain point, that is between 15 and 0 percent (if someone knows exact percentage, feel free to post it). Point is, if your HP drops straight from 16 percent to 0, steel mind triggers
Ummmm it looks like you mistook Steel Mind for Undying Will (or Giant's Barrier). :p
Ummmm it looks like you mistook Steel Mind for Undying Will (or Giant's Barrier). :pAye, you are right, old lady got Alzheimer for a friend appearantly, also I dont know my own skill names:-D