1. Delay between you and the server, you might "get" the buff on your screen, but due to lag it doesnt actually register on the server.
Not sure if there is any way to fix this, I suppose you could compare this with FPS games and "tick rates".
2. Judging by your screenshot it doesnt seem like you used the skill fast enough, it does not display "Giants barrier effect can be felt"
2a) He cancelled your cast.
2b) He killed you while you were casting.
1. Delay between you and the server, you might "get" the buff on your screen, but due to lag it doesnt actually register on the server.
Not sure if there is any way to fix this, I suppose you could compare this with FPS games and "tick rates".
2. Judging by your screenshot it doesnt seem like you used the skill fast enough, it does not display "Giants barrier effect can be felt"
2a) He cancelled your cast.
2b) He killed you while you were casting.
Actually it says exactly that, check the screenshot again. But I agree that something Elkhart happened, most likely support talisman.
and, no he dont get canceled, battle supported, or nothing, this probably just happen too fast.
for example when you fight isses, many times can debuff them through angel touch, this happen when both things (buff and debuff) are applied at the same, or almost the same time...
that messages from the skill on delay could be he spammed the skill, or just pressed once but his finger was still holding the key when the match over...
in any case the time messages are mixed between 5 and 4:59 so im pretty sure this was in less than 1 second...
also i think lag, and/or the way server process/prioritize things has to do here.....
(btw znipo, this is exactly what happen to me last time we fought XD)
also i think lag, and/or the way server process/prioritize things has to do here.....
(btw znipo, this is exactly what happen to me last time we fought XD)
Yup! As i said, this is comparable with "tick rate" on FPS games for example, very common issue.