Does tanks suck now?

General Discussion Started Last reply 18 posts
I just came back after a 3 year break. Before tanks used to counter Archers, but now archers (and othells) left and right ONE SHOOT me. I Think thanks rediculous.


I have full seraph heavy 120x3, lvl 96


I wonder maybe i missed something?
lol you wonder if your missing something? Your a low lvl tank that has crappy gear. Archers are OP atm and daggers hit like hell with no high end gear.
So if there 101+ lvl and have some gear, the close there eyes use a skill and drop you like that..
yes tanks are completely useless as a 1 on 1 class even in oly. A archer will kill you np if they are geared and equal level. Youre only hope is topaz and UD's

I can be 3 shot vs equal lvl archers with equal gear if I dont time my UD's right.

In mass pvp you will bring a little bith party resuce and party UD in between celestials... but that being said youre one of the slowest to xp classes in the game... and people are selfish in this game and wont help you xp at all... so if you want to play a tank... make an evis titan or wynn to help powerlvl yourself along side an iss. You wont need a healer in k99 as iss is enough and you should be able to stay up just with cubics
Nope, New breed of players nowadays who plays tanks wants their class to be a killing machine but newsflash tank is a support class as it should be depends on your playing style and how good you are but still up to this day tank's is a competitive class. Yes they could use a little bit of boost here and there but as of right now tanks doesn't need that much of a change, what this game needs is to nerf some other classes to balance it out :) but then again I don't like this game to be balance since it will lose the "fun" in my case I get some form of self-gratification of winning against yul 101's in oly with OE bows and better gears. :D
Tanks are useless most of the time. Only time tanks are good to have is when its a raid with minions to control. Thats relaxing for the healer in the group.

Superior Agression (Inferior Agression) usless
Superior Hate aura (Inferior Hate aura) usless
HP is a joke, P.Def is a joke. Dmg is a joke. No decent debuff skills...

Play a Tyrr Titan isntead
its a matter of perspective every class has its own pros and cons take a wynn for example good class for pve,oly and 1v1 pvp but its a waste of space in mass pvp and sieges. in the end of the day as players there's nothing we can do as much as we argue if this class sucks or the others are broken nothing will change we just have to take what we get and adapt to it :)
any class when throwing enough time/resources at it will be good even Tanks and this applies to both PVP & PVE just gotta be realistic in your goals and be aware of the class functions per situation.. - Tanks are not killing machines and never will be!

in PVP Tanks are there to defend / protect party first and debuff enemies second with occasionally trying to kill enemies last, the latter is near impossible without Topaz so really focus there should be on getting max PVP damage reduction etc.

in PVE it's almost the same as PVP but with the exception that it is defi possible to create a set up that allows you to do decent damage with a lot of minor tweaks or good DPS if you have the resources - the cost involvement for that will be equal to going for end game PVP gear so not something most will even bother with..

the simplest way of testing these stuff around is by tweaking you're AP set ups when you go PVP / PVE and you should notice a lil difference that way and if so going full out on the other tweaks will enhance such effects even further..

Here's what I recommend on AP set ups:
PVP: 8x HP 2x Mdef and 6x Pdef
PVE: 4x HP / 4x Patt / Crit Rate & Damage / 2x Accuracy for rampage shield passive / 2x Elemental Patt <= this is all in Warrior Tree.

btw just to point out what's possible with a Tank, last Valakas raid I did 600+K crit damage without having BR or PoM and I'm still not done tweaking my own set up yet so there's always plenty of room to improve even further :)

Good luck & have fun!
In fact, in helios, tank get a nice boost against archer and improved shiel defence. The diference in total pdef (shield + pdef )will be an increase around 8k pdef atl lvl 100, wich means around 35% boost in pdef against all excluding tyrs xd. Against archers the damage will be half.

To the op, you need to gear up and have lvl 99 16 ap to do something in oly. I have very nive performance in oly and don't have end game gear but i do have decent gear. I think, for a low budget, a morale talisman and a lvl 3 obsidian and the pvp def belt from marks will be a huge improve for your experience in pvp. Also use class talisman, tank one is a must. Also some lvl 3-4 diamond will help. And learn to use your focus shield/ auras and proper buffs ib oly.
Come to Chronos, join my cp, looking for a few good tanks, you'll party every night.
Edit: Just reread your post, ya,you're a little low level and gear not gonna cut it, if your ready to buy a boatload of runes, offer still stands.
even now tanks very good in pvp with that defensive skills
even now tanks very good in pvp with that defensive skills

well any serious pvp party has 2 Tanks now yeah
Good afternoon (using Google translator)

Affirming that the Tank is performing his role, is wrong, and prove how wrong:

1 - Most quest today they dispense Tank because they want characters to damage, so they manage it using the Tyrr Warrior, which now has more P. Defense and most HP the Tank, and give much, much more damage being the cause of skill Tyrr became more efficient than the Tank.
2 - I agree with my friend, no one wants to tank killer, but it's good but in a pvp 1 vs 1, but this does not occur, tank is dying easy for Archer, which it should never happen, they removed her skill resistance to close , error of NCsoft, one used as the argument is that tank is support, yes, it is support, but as all the support he has his ability, it is to be durable and able to stay alive, it does not occur because their defense is bad takes high damage of any character and causes less damage, Aero Healer who is also a support today can give the same damage of a nuker magician, and at the same time have all the support of their skills to keep HP, MP and still burn the enemy's MP.

Then use as an excuse that the Tank is a stand, forgetting that the Aero Healer today in the Olympics can defeat Tank easily, giving it high damage, archer giving high damage. The tanke today getting this easy catch for Iss Enchanted and looks that Iss also the low damage, but today has been giving higher damage Tank. Any Quest today, no one wants to put Tank, as I mentioned, they want DDs, Aero Healer today can stay alive because of their high healing, and also for its defense that P. was increased, but if you need a character with more defense , will of course always call Tyrr Warrior, the error of NCSoft was precisely this, Tyrr Warrior should never have more and more Defense P. HP that Tank, Tyrr Warrior specializes in damage, then it should not exceed the qualities of Tank, and it is precisely why we are changing the Tank by Tyrr, as well as having more strength, have causes, the Tyrr cause high damage.

Another detail, Tank has the skills with higher delay of the game, UD whatever it is has delayed 15 minutes and lasts a short time, one thing I noticed in the Tank is the skill UD currently has no functionality at all. When you use the UD that returns 100% of the damage, you are protected, not by the UD lower your damage, but because it reflects 100% of the damage and still is a skill which the enemy can avoid, for as Tank cause little damage, it will not worry, just run and go. The other UD everyone receives when this party on when activated, serves no purpose, if I use it on the ground in a fight, I take high damage in the same way as if the P.Defesa and increased M.Defesa not had been effective in protecting some, you know why the damage of DDs were absurdly increased, and the amount of P.Defesa and M.Defesa that UD increases is practically the same as UD in the third grade.

In short, the only What's certain useful is that returns 100% damage, it shows that the UD greatly increases the P.Defesa / M.Defesa somehow does not serve as protection for the enemy kills hitting the tank when using it, the damage around 100%, it proves that the UD even increasing defense attributes, makes it clear that brought damage is extremely high, so put 100% reflects the damage this skill and in my opinion should put in UD in another party. I once did a test, I activated the UD that returns damage, and a clan Tyrr the same lvl and same level of equipment activated Berserk, our, Tyrr damage other increased, even with the UD I was getting high damage, while I was causing little damage. Proving that increased P.Defesa M.Defesa and in fact has not servetia, only the bonus return damage that has, like the other UD does not have this bonus return if the Tank use, it dies quickly. So as the tank will be a good support if your skill now has no usefulness, it today does not serve as a support or as anything, so it is left aside and replaced by Tyrr or two Iss holding a good two healer.

I forgot the name of a skill, for example it on Eva's Templar increases P.Defesa / M.defesa at 120%, is much bonus for this, but testing with Feoh or Tyrr even with this absurd increase this bonus does not help anything because Tank continues leading high damage, causing little damage and die easy, that is, the defense attributes that skills give the tank, lost all sense, does not work ... in short, NCsoft increased P.defesa /M.defesa the Tyrr increased further P. him Atack, and worse, further improved the Berserk, and allowed to use faster, and the best 10 minute reuse, while the skills of Tank 15 minute reuse . The Skills of the Ignore Death Tank is a comedy, serves no purpose, 30 minute reuse, and lasts 10 seconds only, and does not serve for use as a last resort in the Olympics. NCsoft does not serve to balance classes. Aero Healer this more than one Feoh because it causes the same damage today and healing. Archer kill tank with 3 arrows, only the Lineage that Archer has power to destroy an easy knight.
minor detail as apparently many ppl here are unable to read patch notes but all tanks get a boost versus archers in Helios which should be quite noticable..

ofc it won't help clueless pplz or heavily under geared/low level type of players but still it's there..
Tanks are not useless at all if played and geared corectly both in pvp and in pve.

Actually im doing kamaloka and atelia instance with tank as main dps source, you can check this video maybe it will help you : https://www.youtube.com/watch?v=n95hyv9iURc
Tanks are not useless at all if played and geared corectly both in pvp and in pve.

Actually im doing kamaloka and atelia instance with tank as main dps source, you can check this video maybe it will help you : https://www.youtube.com/watch?v=n95hyv9iURc

lool dude, obiously u can, your character cost the same as car or even more...
Tanks are not useless at all if played and geared corectly both in pvp and in pve.

Actually im doing kamaloka and atelia instance with tank as main dps source, you can check this video maybe it will help you : https://www.youtube.com/watch?v=n95hyv9iURc

Thanks for posting this so now ppl will stop asking me to post a fraps cause I will never ever do that lolz

PVE wise a HK will do it faster, know that for an obvious fact, but am sure the reason ur SK is for PVP so w/e :)

ps, Dingel what kind of car you're talking about here ? a 5yr old Vauxhall or Dacia ? There are Tanks on Chronos & Naia with double his gear..
q: Does tanks suck now?
a: yes.
Tanks are not useless at all if played and geared corectly both in pvp and in pve.

Actually im doing kamaloka and atelia instance with tank as main dps source, you can check this video maybe it will help you : https://www.youtube.com/watch?v=n95hyv9iURc

wowo finally we know where is your invested money from rmting at na servers