Eviscerating Mobs

Eviscerator Started Last reply 48 posts
I often see people asking about Eviscerator setup, how their skills work or why theirs sucks compared to others they see. I also see a lot of people selling high OE bloody fists weapons with terrible SA setup, like all crit damage no might, etc. So I thought I'd make a thread and share what I've found.


As My Evisc is mainly a PvE box and I don't PvP on her as much as I do my healer I'll leave PvP out of this.




PvE Damage


Regular Melee Damage
This is the normal swing damage. This is mostly about critical damage on top of the usual p.atk, element, atk speed etc.
(http://l2wiki.com/Heavy_Punch_-_Ripper)

Heavy Punch (http://l2wiki.com/Heavy_Punch_-_Ripper)
The Heavy Punch passive has a chance to land on any standard melee hit whether critical or not. This will add another skill hit on top of the regular hit. If it were a skill it would read "hits the enemy with 5x p.atk power added to p.atk, ignores 30% p.def, critical, over-hit". For example, if you make 2 swings (1 per fist) and Heavy Punch lands on one of these you will see 3 lots of damage in the damage log, 2x normal hit and 1x Heavy Punch hit. It does exactly that, the more p.atk you have the higher the damage, skill damage items/buffs boost it and it can critical or over-hit. Heavy punch has about a 10% chance to land and does require you do do over a certain amount of damage (100 damage orso).

Steel Mind (https://l2wiki.com/Steel_Mind_-_Eviscerator)
On top of adding 30% p.atk, 15% critical Damage, 15% skill critical damage and making you invincible... Steel Mind adds a Heavy Punch hit on top of any melee hit you land. To make thing even more fun heavy punch can also land on top of this, so for 2 swings you can get up to 6 lots of damage, 2x regular hits, 2x Steel Mind hits and 2x Heavy Punch Hits!




Maximising Base Damage.
Max P.atk - Might SA on fists, P.atk accessory, ++ STR, 30 day B.valakas etc.
Max attack speed/crit rate - Fist SA, OE Air Light, Rudolph, lots of ways to do this.
Max PvE damage - Bloody Weapon, CoC Belt, clan buff etc.
Max Element Attack - each 10 element is about 1% more damage.
Max soulshot damage - Ruby etc % damage is straight ++ damage.
Max Critical Damage - this is the smallest Steel Mind boost, but biggest normal melee damage boost.
Basically this is about stacking damage where it's biggest. Steel Mind is the biggest damage for Eviscerators, as critical damage doesn't boost this, critical damage is the lowest priority (unless you want to solo constantly).


Dual Class Skills:
Dual Berserkers rage trigger is a must (+27% p.atk).
Dual p.atk increase.


AP:


Warrior tree:
4x P.atk,
2x Focus,
2x Noble Cost - required for backfire
2x Noble BackFire - rear damage during disparation
2x Light Armor P.atk
2x Element Attackthen either 2x Haste from knight or 2x critical damage from warrior.




Doing Max Damage to Raids/Mobs

First thing is getting your skill chain right and keep all the procs up.
Backstep triggers Eviscerators Fury for 20% p.atk
Right/Left Sidestep triggers Inside Position for 40% skill/normal crit rate and 20% skill/normal crit damage.
Right sidestep debuffs the mob to give 30% more fist damage.


Then you must remember to stack skills right.

Stack Disparation + Steel Mind ALWAYS, abundance + savage also if you have. Always make sure you ISS also stacks BR when available and waits for you.
PoM if there's a PoM ISS. This not only boosts your regular criticals but also gives more chance of steel mind crit hits and more damage when they do.


My Setup


My Evisc isn't the strongest, but I do good damage compared to most.

My Fists

http://i34.photobucket.com/albums/d141/ferine1/CuteNDeadly/cute_fists_zps2viha9j5.png




My Jewels

http://i34.photobucket.com/albums/d141/ferine1/CuteNDeadly/cute_jewels_zpsadsyccp4.png




Base P.atk


http://i34.photobucket.com/albums/d141/ferine1/CuteNDeadly/cute_p.atk_base_zpspar65czv.jpg



P.atk with backstep trigger

http://i34.photobucket.com/albums/d141/ferine1/CuteNDeadly/cute_p.atk_fury_proc_zpso3bpsijr.jpg



P.atk with dual trigger

http://i34.photobucket.com/albums/d141/ferine1/CuteNDeadly/cute_p.atk_dual_proc_zpsabw900z2.jpg

P.atk with both triggers

http://i34.photobucket.com/albums/d141/ferine1/CuteNDeadly/cute_p.atk_double_proc_zpsfdgjuuvz.jpg




P.atk with all skills up and BR

http://i34.photobucket.com/albums/d141/ferine1/CuteNDeadly/cute_stacked_p.atk_zpsphficivv.png
Good guide.
Not bad, with money easy to make a good eviscerator or any char, is all about items, with a little brain eviscerator is really easy to play and cheap dps compared to any dd with same gears/level problem is trash survivality if want increse ur dps to the max and u dont have pve set, diamond etc...
Anyway i dont see guide usefull for f2p evis...just showing all ur items,stats, but maybe can help some newbie.
Is not envy i just want ur items :D good guide :p
no need alot money for play evicerator and make it strong for rb and dailys
with just a weapon R99 +7 make alot difference if you compare to other class
no need alot money for play evicerator and make it strong for rb and dailys
with just a weapon R99 +7 make alot difference if you compare to other class


Ofc, evis cheapest dps class, the problem is the defense, low survivality but for make a really nice evis with super dps/survivality u need spend money yes or yes...like any class.

i have 73k patack with back step, dual 27% patack and br... he get till 260k with all on... now tell me if it is not a big difference and better no talk about P/M deffense,,, :D
Not bad, with money easy to make a good eviscerator or any char, is all about items, with a little brain eviscerator is really easy to play and cheap dps compared to any dd with same gears/level problem is trash survivality if want increse ur dps to the max and u dont have pve set, diamond etc...
Anyway i dont see guide usefull for f2p evis...just showing all ur items,stats, but maybe can help some newbie.
Is not envy i just want ur items :D good guide :p

Actually the whole point was explaining what are good routes to go gear/skill wise, how some of the skills/chains worked and how they affect stats, not just the pictures of my toon. :P

There's plenty of terribly geared p2p Evis out there with bad builds, augments and SAs that simply don't work to the toon's strengths. The majority of people playing f2p will never been any good, unless you are amazing at markets and have played for years. If you don't want to buy even small amounts of ncoin, then you're playing the wrong game. For all others you can get a decent setup for less cost if you know what things to aim towards.
Actually the whole point was explaining what are good routes to go gear/skill wise, how some of the skills/chains worked and how they affect stats, not just the pictures of my toon. :P

There's plenty of terribly geared p2p Evis out there with bad builds, augments and SAs that simply don't work to the toon's strengths. The majority of completely f2p players will never be good. If you don't want to buy even small amounts of ncoin, then you're playing the wrong game. For all others you can get a decent setup for less cost if you know what things to aim towards.


Small amounts of ncoin are 300-500 bucks x event? :D keep paying and i can keep playing for free...
My point is if u reach 500 c. rate with POM/Turtle Buff w/o inside position lv3 on (bonus +40 c. rate more)... ur augment 40 critical rate is useless then dont try to teach nothing if u cant see simple things like this, and advice from completely f2p player... p2w more :cool:
Small amounts of ncoin are 300-500 bucks x event? :D keep paying and i can keep playing for free...
My point is if u reach 500 c. rate with POM/Turtle Buff w/o inside position lv3 on (bonus +40 c. rate more)... ur augment 40 critical rate is useless then dont try to teach nothing if u cant see simple things like this, and advice from completely f2p player... p2w more :cool:

That's amazing a completely f2p player always has all top gear all the time! Before PoM and the extra little things to boost crit up that +40 actually put me on ~496 Crit Rate with inside position, the main thing however is the haste.
If atack speed is important (eviscerators sucks on this coz only get 15% pasive fist + 3% light set bonus, instead of tyrrs 25% weapon mastery + 10% pasive light armor + 3% bonus set) why u use tauti ring?
Tauti for pve sucks, u are rich, earth wyrmm + baium soul instead of Tauti for PvE will be nice coz both give atack speed bonus and extra stun bonus, stun useless in kama but good for open fields, just see now checking screens :D
You even can reach perma 1500 atack speed without rudoplh i cant... :mad:
If atack speed is important (eviscerators sucks on this coz only get 15% pasive fist + 3% light set bonus, instead of tyrrs 25% weapon mastery + 10% pasive light armor + 3% bonus set) why u use tauti ring?
Tauti for pve sucks, u are rich, earth wyrmm + baium soul instead of Tauti for PvE will be nice coz both give atack speed bonus and extra stun bonus, stun useless in kama but good for open fields, just see now checking screens :D
You even can reach perma 1500 atack speed without rudoplh i cant... :mad:

Why must you de-rail one of the few good posts on this forum with whining and misinformation?

Tauti Ring isn't useless for PvE, it gives a boost to skill power. I invite you to test Steel Mind/Heavy Punch hits with the ring on to see the difference.
Why must you de-rail one of the few good posts on this forum with whining and misinformation?

Tauti Ring isn't useless for PvE, it gives a boost to skill power. I invite you to test Steel Mind/Heavy Punch hits with the ring on to see the difference.

This and thank you. :D

Also, as you said, stun boost is useless when it lands 90% in PvE anyway.
Why must you de-rail one of the few good posts on this forum with whining and misinformation?

Tauti Ring isn't useless for PvE, it gives a boost to skill power. I invite you to test Steel Mind/Heavy Punch hits with the ring on to see the difference.


without reaching max atack speed baium still x2 better than tauti in pve LOL or u spam skills with eviscerator killing mobs? hahaha even if u make super shots with heavy punch f1 still better... 5% skill power? :D with this bunch of gear who need use skills killing mobs? omagad...kill me plz :rolleyes:

https://www.youtube.com/watch?v=AQHR4ba3Lvs
tell me how many times geared eviscerator use heavy punch killing mobs with or w/o steel, just lateral hit + right/left steeps LOL, skills in Pve = waste of dps if u cant see maybe i m not the wrong here.
without reaching max atack speed baium still x2 better than tauti in pve LOL or u spam skills with eviscerator killing mobs? hahaha even if u make super shots with heavy punch f1 still better... 5% skill power? :D with this bunch of gear who need use skills killing mobs? omagad...kill me plz :rolleyes:

https://www.youtube.com/watch?v=AQHR4ba3Lvs
tell me how many times geared eviscerator use heavy punch killing mobs with or w/o steel, just lateral hit + right/left steeps LOL, skills in Pve = waste of dps if u cant see maybe i m not the wrong here.

Check this guide: http://boards.lineage2.com/showthread.php?p=3524756#post3524756

As explained in there "Heavy Punch" is a PASSIVE TRIGGER that can give SKILL DAMAGE at a certain rate when melee attacking mobs, "Steel Mind" gives SKILL DAMAGE on top of every melee swing. Tauti boosts the biggest damage you do, during steel mind and battle rhapsody, Baium Soul doesn't (BR = 1500 atk speed guaranteed). :)

Also I don't know if you've ever seen this evisc before, but he also uses Tauti (albeit real, unlike my fake 30 day one). https://www.youtube.com/watch?v=19BxPFpcOVI
Check this guide: http://boards.lineage2.com/showthread.php?p=3524756#post3524756

As explained in there "Heavy Punch" is a PASSIVE TRIGGER that can give SKILL DAMAGE at a certain rate when melee attacking mobs, "Steel Mind" gives SKILL DAMAGE on top of every melee swing. Tauti boosts the biggest damage you do, during steel mind and battle rhapsody, Baium Soul doesn't (BR = 1500 atk speed guaranteed). :)

Also I don't know if you've ever seen this evisc before, but he also uses Tauti (albeit real, unlike my fake 30 day one). https://www.youtube.com/watch?v=19BxPFpcOVI


I know he is using too tauti, and i know with heavy punch u can make the max damage in 1 single shot, i just say in pve tauti is a bit useless, i m talking about max atack speed w/o BR ofc.. with BR all reach 1500, tauti good for PvP? OFC!, but for pve if u cant reach perma 1500 i think Baium Soul is a good choice thats all. :)
I know he is using too tauti, and i know with heavy punch u can make the max damage in 1 single shot, i just say in pve tauti is a bit useless, i m talking about max atack speed w/o BR ofc.. with BR all reach 1500, tauti good for PvP? OFC!, but for pve if u cant reach perma 1500 i think Baium Soul is a good choice thats all. :)

Of course Baium soul is ok for maximising attack speed, also Octavis warroir. However Tauti is far from useless in PvE since Steel Mind is Skill Damage and Tauti boosts this, 1/10 melee swings will trigger Heavy Punch, which is also skill damage that Tauti boosts.

It's far better to give a 5% boost to the biggest damage the toon has (40s of SM + BR) than to give a 2% boost to attack speed (1470->1500). Of course theres also the point that I also have Rudolph. :P

https://www.youtube.com/watch?v=37UK9wtV_ls
very good guide.

Tauti Ring is important in both PVE and PVP.
If you want to increase the DPS in Steel Mind, there is a more effective than Lindvior Earring.(i think)

but, after the Helios updates is better to boost the critical damage.
Heavy Punch and Steel Mind skill damage are about 30-40% down.
but, P.Atk is increase. normal melee damage is boosted.

Now stable in the PVE, but the DPS in PVP is fell.
but it's still better than Yul...
very good guide.

Tauti Ring is important in both PVE and PVP.
If you want to increase the DPS in Steel Mind, there is a more effective than Lindvior Earring.(i think)

but, after the Helios updates is better to boost the critical damage.
Heavy Punch and Steel Mind skill damage are about 30-40% down.
but, P.Atk is increase. normal melee damage is boosted.

Now stable in the PVE, but the DPS in PVP is fell.
but it's still better than Yul...

Thank you. :) and OMG when did they lower Heavy Punch and Steel Mind? It's not in the patch notes! the only thing is Steel Mind is 4x p.atk dmg until 101 when back to 5x.

Is all skill damage lower in Helios for all classes (Tyrr/Yul/Evi/Othel/Etc)?

The only thing I can think of is that the damage of Steel Mind/Heavy Punch did give an unknown 30% boost compared to a skill of same power (Skill gave P.atk * 5 +30% damage), maybe this was removed! :(
I know this yuen guy..

He buys ncoins for adena from players..

And guess what.. adena come from erthias and wizard orcs

He is the lineage 2 wizard of oz......:D:D

Dont lie man..
very good guide.

Tauti Ring is important in both PVE and PVP.
If you want to increase the DPS in Steel Mind, there is a more effective than Lindvior Earring.(i think)

but, after the Helios updates is better to boost the critical damage.
Heavy Punch and Steel Mind skill damage are about 30-40% down.
but, P.Atk is increase. normal melee damage is boosted.

Now stable in the PVE, but the DPS in PVP is fell.
but it's still better than Yul...

Overall, to what degree pve feels lower for evicerator? Before and after patch.
Also, what about yul, are they useless in pvp now?
Thank you. :) and OMG when did they lower Heavy Punch and Steel Mind? It's not in the patch notes! the only thing is Steel Mind is 4x p.atk dmg until 101 when back to 5x.

Is all skill damage lower in Helios for all classes (Tyrr/Yul/Evi/Othel/Etc)?

The only thing I can think of is that the damage of Steel Mind/Heavy Punch did give an unknown 30% boost compared to a skill of same power (Skill gave P.atk * 5 +30% damage), maybe this was removed! :(

skill damage is no change for all classes.
Heavy Punch and Steel Mind only lower.
Overall, to what degree pve feels lower for evicerator? Before and after patch.
Also, what about yul, are they useless in pvp now?

Although this is Lv105 Evis's opinion...
Hunting is no different.
it began to take a little time in Nightmare Kama.


Yul was easier to die.
Final Ultimate Escape does not prevent...
In addition, Lv101 skill (Counter Instinct) is no longer a threat.

If you belong to the large Clan, it will help it without any problems.
However, guerrilla single pvp performance can be said to have greatly reduced.
A common ungeared evi opinion ... tauti is good for pvp.... for pve i would go attack speed (octavis/baium /earth) and if i get to max i would change some path to compensate ... maybe Air light ...


Tabris i like your videos .. its me or on japanease servers archer dont hit that hard ? or is all people stacked with gear ? but anyway even here in ncwest archers are one shoting even full stacked pvp players ...i remember hero healer crying about 1 million dmg .. epic :D

I miss the old times when heroes archers died from evis from reflect ...
what happened to reflect ? now you dont reflect **** back ... imagine a 500k dmg from archer reflected back ...
AP:


Warrior tree:
4x P.atk,
2x Focus,
2x Noble Cost - required for backfire
2x Noble BackFire - rear damage during disparation
2x Light Armor P.atk
2x Element Attack
then either 2x Haste from knight or 2x critical damage from warrior.

are you sure backfire works on disparation?
AP:


Warrior tree:
4x P.atk,
2x Focus,
2x Noble Cost - required for backfire
2x Noble BackFire - rear damage during disparation
2x Light Armor P.atk
2x Element Attack
then either 2x Haste from knight or 2x critical damage from warrior.

are you sure backfire works on disparation?

it does ty
What is that buff with a red sword pointing to the top right corner?

Thanks,
either battle ditty or giants critical damage active augment buff, most likely the latter and that adds 15% crit damage - it's a rare augment you can get from gaint's life stones which best to put on an alt weapon as it's an active buf so you can get a good passive augment on your main weapon ;)
either battle ditty or giants critical damage active augment buff, most likely the latter and that adds 15% crit damage - it's a rare augment you can get from gaint's life stones which best to put on an alt weapon as it's an active buf so you can get a good passive augment on your main weapon ;)

Thank you. Forgot about augment. I was keep thinking how to get berserker buff since they have same icon.
First of all thanks for sharing this info... im new myseld to evi just 90 and im strugling at pvp tbh not enought dmg but i dont die alot at least... for pve and pvp those ap works? it is just me or steelmind doesnt feel like so strong as before helios? thanks in advance
i feel the same, seems like evis got huge nerve from what i can see as a lvl 100 evis. dunno how it is above 101 though.

i still cant say what changed, i tried to make some tests and got pretty wierd numbers so im a bit confused.

it seems that on steel mind it doesnt make any difference if u crit or not, damage stays the same

also overall i have the feeling heavy punch is much weaker now, pops less ofton and im not even sure if it can crit ....

Also on steel Mind the damage is not even close to 5x, everything is realy strange...

im still pretty nub here, so im may ofc be wrong,

maybe more ppl can share their thoughts, would be nice :)
Eviscerator was greatly nefert, this is the second time in last 4 months when they nefert Evi and keep silance. Im a bit dispointed coz i work hard to get 100/100 and now my Evi is weak, too weak to play on it...

So, my share with you:
Evi lvl 100 dual 100;
Gear: Bless Serph +6 full element
Jewels: Valaks Neck, Octavis ring, Octavis wariror ring, Octavis war earring, Zaken earring.
Dye: +9 str
Shirt:+6power shirt
Head acc: P.atack
Rudolf aghation
Weapon: +10 R95 fists 2 sa 300 element
AP: 16 ap

Stats: Patack with normal buffs... round 30 000
Crit rate: 380-420
Atack Speed: 1380

Hits in Kamaloka 99 last boss:
Normal hit:200-300
Normal crit:1800-2200
x5 damage: i didnt saw and i was paying attention

full buff:
Normal hit:700-900
Normal crit:2700-3700(i didnt up more then 4000)
x5 damage: i didnt saw and i was paying attention

Conclusions:
1.Heavy punch-land rate is close to 1-2%...basicly you crit 1-2 tms/hour :D
2.Seel Mind-same conclusion as orcpowa : steel mind it doesnt make any difference if u crit or not, damage stays the same

So, its a great nefert for evi...I would like to ask JuJi if this was intended or not and also i would like to ask her to make some test and tell us more about this nefert.
Eviscerator was greatly nefert, this is the second time in last 4 months when they nefert Evi and keep silance. Im a bit dispointed coz i work hard to get 100/100 and now my Evi is weak, too weak to play on it...

So, my share with you:
Evi lvl 100 dual 100;
Gear: Bless Serph +6 full element
Jewels: Valaks Neck, Octavis ring, Octavis wariror ring, Octavis war earring, Zaken earring.
Dye: +9 str
Shirt:+6power shirt
Head acc: P.atack
Rudolf aghation
Weapon: +10 R95 fists 2 sa 300 element
AP: 16 ap

Stats: Patack with normal buffs... round 30 000
Crit rate: 380-420
Atack Speed: 1380

Hits in Kamaloka 99 last boss:
Normal hit:200-300
Normal crit:1800-2200
x5 damage: i didnt saw and i was paying attention

full buff:
Normal hit:700-900
Normal crit:2700-3700(i didnt up more then 4000)
x5 damage: i didnt saw and i was paying attention

Conclusions:
1.Heavy punch-land rate is close to 1-2%...basicly you crit 1-2 tms/hour :D
2.Seel Mind-same conclusion as orcpowa : steel mind it doesnt make any difference if u crit or not, damage stays the same

So, its a great nefert for evi...I would like to ask JuJi if this was intended or not and also i would like to ask her to make some test and tell us more about this nefert.

Finally nerfed them, huh?
i also have evi 100 seems that sm is useles now.... and to keep some dmg up u must dance around like a little sissy doing left and right steps... wich makes u miss a lot of hits... i do the same dmg if i have macro for left and right step that i do with sm and disparation on... problem is that if u back step all the time and u use left and right step u actually hit half the times that just hitting...
so dmg i would say is 30 40 % lower than before...

and one more thing... i have 3 weapons one shadow plus 8 (730 patack) one augmented bless apo plus 7 (736patack with 1000 patack augment) and a bless plus 9 specter fighter (930 patack) ... diference with all 3 weapons is like 2k patack... i mean how is that possible?
I can tell you what's the problem with the "all weapons do the same dmg". There was a common issue with the Eviscerator's p.attack algorithm. While other classes have Base p.atk + bonus + bonus + bonus, Eviscerator algorith have always been somehow different: Base p.atk + 1/2 Bonus + 1/3 bonus and so on. You can check this yourself: don't do any melodies/harmony/sonatas, just buff yourself with the Air Ligh self buff and calculate the bonus... you will see that it actually buffs ~10-12% instead of the description's 25% (at 99/100 lv. in my case). It is like this with EVERY buff you recive. While before we had really good dmg output - we actually could feel these boosts, even though they were 1/2 or 1/3 of what they must boost. Now, since we are nerfed as hell (we do 60% less dmg) we can't actually sense the buff's boosts (because they are nerfed for our class too). In conclusion I would say: GJ NCSoft, you screwed again. Eviscerator is actually useless now, because any other class will outdmg them. Considering Evi is paper and close range, can't do any aoe at all, sucks bad in pvp - yes, it's nonsense to play anymore this char.
yes, thats true. But since they give less than 1/2 of their description, evi's actual boost will be:
99lv <12.5% p.atk
101lv <15% p.atk
103lv <17.5% p.atk
105lv <20% p.atk

... so basically we recive boost of less than 7.5% p.atk at 105lv, instead of the advertised 15%. 7.5% p.atk will give you like, idk, 1% dmg may be? Yup, that kinda "equals" the 60% DMG nerf. Let the "Kick the evi from your party" event begins...
also boosts from inside position passive got nerved:
- normal crit and skill crit are way lower then in skill description
At least at 102+ it's definitely not a 60% damage nerf. From what I saw it's about a ~30% damage nerf over all.

Having hit 103 and gotten a rulers ring of authority from this last event. I've almost made up the difference between post and pre Helios, but I likely won't be at pre Helios damage levels until I hit 104.

The nerf hurts a bit, and I can only assume they have far more very stacked evi's in Korea... because most of the ones I see on Chronos certainly aren't putting out the kind of damage that would have people crying for a nerf.
Do eviscerators really need the addl 6%rear damage from AP?
Do eviscerators really need the addl 6%rear damage from AP?

Yes 6% DMG Distortion
Do eviscerators really need the addl 6%rear damage from AP?

"Need"? No, they can get away without it. But as mentioned, it will increase damage when in distortion (which is, in itself, a damage boost) so it certainly makes sense to put points there if you are looking to max their DPS.
what is disparation ?

i found it :P
looking for advise

I have my fist with
1 sa: Might Lvl 5 (6% p. atk)
2 sa: Fury Lvl 5 (15 atk spd)
(stats: Atk Spd 1439 )

Should I change second SA to Death Lvl 5 (7% P. Critical Damage)/Speed Death Lvl 5 (6% Atk Spd + 3% P. Critical Damage)?
looking for advise

I have my fist with
1 sa: Might Lvl 5 (6% p. atk)
2 sa: Fury Lvl 5 (15 atk spd)
(stats: Atk Spd 1439 )

Should I change second SA to Death Lvl 5 (7% P. Critical Damage)/Speed Death Lvl 5 (6% Atk Spd + 3% P. Critical Damage)?

Without knowing what other gear you have I would say no, don't change the second SA (yet).

As a general rule for Evis you should be trying to max your crit rate / attack speed (500/1500) WITHOUT sacrificing p.attack. It is actually pretty difficult to do this unless you are very stacked.

If you give a more detailed description of your gear I (we) could give you a better answer.
Without knowing what other gear you have I would say no, don't change the second SA (yet).

As a general rule for Evis you should be trying to max your crit rate / attack speed (500/1500) WITHOUT sacrificing p.attack. It is actually pretty difficult to do this unless you are very stacked.

If you give a more detailed description of your gear I (we) could give you a better answer.

Set Eternal Light Full +6/element
Bloody Fist +12
La Vie En Rose's Noble Brooch
Opal Lv. 4
Rubi Lv. 3
Emerald Lv. 4
Istina Shirt
Chef Monkey's Belt
Cat's ear Str + P. Atk
Zaken's Earring
Special Resistance Earring Stun
Frintezza's Soul Necklace
Queen Ant's Soul Ring
Ring of Creation
Aria's Bracelet: STR
Talisman - Annihilation
Talisman - Abundance Lv. 1
Talisman - Anakim
Venir's Talisman Stage 8
Rudolf

I guess i need to get focus in critical rate, I use to be focus on p atk,/ atk speed, but since the nerf of heavy punch/air light the evis appears to work different
Set Eternal Light Full +6/element
Bloody Fist +12
La Vie En Rose's Noble Brooch
Opal Lv. 4
Rubi Lv. 3
Emerald Lv. 4
Istina Shirt
Chef Monkey's Belt
Cat's ear Str + P. Atk
Zaken's Earring
Special Resistance Earring Stun
Frintezza's Soul Necklace
Queen Ant's Soul Ring
Ring of Creation
Aria's Bracelet: STR
Talisman - Annihilation
Talisman - Abundance Lv. 1
Talisman - Anakim
Venir's Talisman Stage 8
Rudolf

I guess i need to get focus in critical rate, I use to be focus on p atk,/ atk speed, but since the nerf of heavy punch/air light the evis appears to work different

Yeah, there are multiple upgrades you can make. First you need to consider your armor. Overenchanted lower pieces give crit rate bonus; if blessed the bonus increases even further. A +8 set will improve your crit rate and a +8 blessed set will improve it even more.

With your gear there is no reason why you shouldn't have a longing talisman and a lv14 Venir. Both will increase your crit rate, attack speed, and p.attack.

You haven't said what augment you have on your weap. It is pretty common to get attack speed increase aug in conjunction with something else which is useful (+15% Crit Dmg is best).

What cloak are you wearing? Light/Dark/Castle/Exalted increases stats.

Do you use turtle buff? You should, it adds crit rate and p.attack and Evis are lucky; they don't have tons of self buffs like most DD classes (hard to overbuff).

Replace the Istina Shirt with a Shiny shirt during next event. Even a +5 Shiny Shirt is better than Istina (pretty easy to make as well).

What Dyes are you using? Best would be +5/5 STR/CHA dyes but +5/4 STR/CHA Dyes are a good second option. Even lv5 Legendary Str are good for Evis (+5 STR +1 Dex).

After you make these changes look at your stats when fully buffed (with Rose) and see how you are looking.
Yeah, there are multiple upgrades you can make. First you need to consider your armor. Overenchanted lower pieces give crit rate bonus; if blessed the bonus increases even further. A +8 set will improve your crit rate and a +8 blessed set will improve it even more.

I do for myself my armor, but next step will be bloody +8 (saving for few months now)

With your gear there is no reason why you shouldn't have a longing talisman and a lv14 Venir. Both will increase your crit rate, attack speed, and p.attack.

I forgot update info of seed talisman, actually I have hellfire with 5 fails to desire in five days next try (yes Im farming energy of destruction). I will look offers for that.

You haven't said what augment you have on your weap. It is pretty common to get attack speed increase aug in conjunction with something else which is useful (+15% Crit Dmg is best).

In the last event of augment remove I do at least 50 top and only get a +2 STR (I was looking for Crit Dmg but never happen)


What cloak are you wearing? Light/Dark/Castle/Exalted increases stats.

Exalted

Do you use turtle buff? You should, it adds crit rate and p.attack and Evis are lucky; they don't have tons of self buffs like most DD classes (hard to overbuff).

Yes, and Air light +10 haste

Replace the Istina Shirt with a Shiny shirt during next event. Even a +5 Shiny Shirt is better than Istina (pretty easy to make as well).

In schedule

What Dyes are you using? Best would be +5/5 STR/CHA dyes but +5/4 STR/CHA Dyes are a good second option. Even lv5 Legendary Str are good for Evis (+5 STR +1 Dex).

2x +5 STR -1 DEX
1x +5 STR

Maybe next step +5 STR +5 CHA but in event or +5 STR only in Red Libra

After you make these changes look at your stats when fully buffed (with Rose) and see how you are looking.

All for now I guess
to my favs, thanks for share this guide!!!! :rolleyes:
All for now I guess

I would work on those Dyes first I think; -2 Dex is just an unnecessary nerf. Even 3x Sets of Giants STR (+15 STR) would be better and those are pretty cheap.

You might also want to buy a years supply of Freya's 30 Day Runes (+1 to all stats). Not sure what server you are on but on Chronos you can get them pretty cheap.