Interview with the Dev Team

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During April 2016 the dev team visited the NCSOFT West office to discuss upcoming development in Lineage II. We were so excited to see them and find out all the new stuff coming our way for the game like brand-new events, gear, bug fixes, and a lot more. While we can’t share the specifics with all of you just yet, we did get some time to sit down with the dev team to ask them some questions.

Q. We just celebrated our 12th Anniversary here in the West, but Lineage II actually came out 12 years ago in Korea. What do you think of Lineage II now being 13 years old?

A. Our Lead Designer Taeklim has actually been working on Lineage II from the very beginning – all 13 years. We know that not many games make it to 13 years so we are extremely proud. We are working on ways to continue to make the game better and repay our players for their love.

Q. What is your favorite memory of working on Lineage II?

A. One time our Lead Designer Taeklim was working on a weapon augment that went live in the game. Unfortunately the skill that was activated wasn’t the one that was intended and instead of giving players a buff when they used it, it kept accidentally sending the players back to town. There was a lot of confusion and some laughs but we eventually fixed it.

Q. What’s the best thing about Lineage II to you?

A. Definitely the community. We have unique players that go out of their way to help and interact with each other in our game.

Q. Which Lineage II game update is your favorite and why?

A. The Age of Splendor was one of our favorites to work on. We like to call it the “glory days” as that was when we had a huge update that included new things like a level cap increase, brand new and exciting skills, and the players were obviously most excited. It was a very happy time in Aden.

Q. Who is your favorite Lineage II NPC? What do you like most about them?

A. We have a few favorites, actually. Taeklim, our Lead Designer loves Darin from the Talking Island Village. He was part of an old quest line before the Goddess of Destruction update, where he would send a love letter to a player in the hopes that they would give it to his true love. It’s very special to Taeklim. We’re also quite fond of Raina, the Sub-class/Dual Class Trainer and Eva's Avatar from one of the Noblesse quests.

Q. Do you have a favorite area in Aden?

A. Talking Island is our favorite place in Aden, because that is where all players are born. We’re also pretty fond of Magmeld because of the cats there.

Q. What are some things that the dev team is working on to improve experiences for players in the future?

A. The team has been working on a lot of new features to make Lineage II even more fun. Some of the things we want to focus on are more group PvP options that include high scale benefits for the best servers. We believe that these are some of the most epic types of battles in Lineage II and give players some of the strongest memories of the game.

Q. What is being done by the dev team to combat bots in Lineage II?

A. We did take a look at the NCWest servers and verified that the bot problem is not ideal. This makes us really sad because Lineage II is such a great game. We’ve been working very closely with the NCSOFT West team to come up a multi-tiered approach to tackle the situation. Due to security concerns we can’t share all the details on everything we’re working on but we can let you know that we have a few tricks up our sleeves. We’re in the process of developing a several new systems that will reduce and deter bots from tarnishing our game.

It’s been an amazing year for Lineage II and while we just finished our 12th Anniversary celebration (http://www.lineage2.com/en/news/announcements/04062016-12th-anniversary-celebration.php), we’ve got plenty of new stuff coming your way. Keep an eye on the official Lineage II website (http://www.lineage2.com/) to keep up-to-date on all the great new stuff coming soon.
What about not stripping this game of its feature to combat bots ? like making items altmost imposible to get for players ...
Will there be any new gears being released in the future? higher than R99 Bloody or Dark? It's kinda important for a lot of high end players. They are simply too skeptical to spend...cuz they all think "what if I spend, then a couple of months later with the new update, they all become GARBAGE?"

There are a lot of ways to introduce new gears that people will enjoy without destroying the current L2 item market within the game. It's mostly about having more variety and choices for players. I will give you some examples for FREE.

1. Improved shadow weapon stones. Yeah, introduce shadow stones that will boost the existing shadow weapon finals so that they all become comparable, at least, to Kelbim. Kelbim is comparable to +7, +8 dark weapon for PvP and +12 Blessed Apo or +10 Blessed Specter for PvE; but the shadow weapon finals(+10 enchanted then exchanged with 10 x shadow ingots) are nowhere close to Kelbim. Make them better? and more choice for players?

2. Tauti Retri, Caster, Buster for Feoh Wizard/Aeore Healer? Cuz Why not?
Should be more fun!

3. Bloody & Dark stones for R85 & R95? This will make enchanting R85, R95 more fun

...etc.

You see, there are many many different ways to introduce new gears without destroying the item market in the game. I hope you find my ideas useful.(well some of them I burrowed from other players to be honest :))
When we can expect making our dual class main service?
What about CRITICAL DAMAGE MODIFIER?
Talk... talk... talk... talk... talk... talk... talk...TALK! That's all we hear! I've all but given up hope for L2 with the way it's been going the last six months, it is going DOWNHILL and FAST! And, if and when we finally DO get the long anticipated update it will probably only be more of the same; a very unbalanced game, more scripters, more bots, and more money out of our pockets!
gainak still running

lf hunger games
This.... "Due to security concerns we can’t share all the details on everything we’re working on but we can let you know that we have a few tricks up our sleeves"
NASA style secretology...but only on papers...to look good for customers!

The fact is...you dont work to develop a soft/method against bots!
The fact is...you cant handle bots becouse H acking soft technologies progress so fast and you cant keep up and you will never can.
The fact is...you need more then 1 web forum admin to handle all servers!
The fact is...you need live admin on each server, he will ban onsite bots and chat spamers.

Yes...solution for that is so simple...Just hire 4 PPL full time job...in game bot manager.
Economic business plan:
1.Hire 4 ppl:
Cost efective: 10 000 usd/month>>>120 000 usd/year for all 4 employs
R.o.I.>>> atleast double population and atleast 60% more income
Time till bots take over: never, its a permanent solution.

2.trying to build a security soft
-PPL need: 10-15 ppl with highly qualification and experience
-cost efective: min wage per ppl is 5 000 usd /month
-project with implementation time is min 6 month
-cost efective for project: min 300 000 usd
-Time till bots take over:i can bet in 2 weeks they will find a method to bot again.


So you see..
Dont be ninja...be nice and hire 4 ppl to ban all bots.

Regarding the major problem PVP BOT, well...think about it, if they will not have adena to rebuild their chars you think they will risk to bot in pvp and loose all items and chars?

I hope someone from ncsoft will see my post...and think about it!
This.... "Due to security concerns we can’t share all the details on everything we’re working on but we can let you know that we have a few tricks up our sleeves"
NASA style secretology...but only on papers...to look good for customers!

The fact is...you dont work to develop a soft/method against bots!
The fact is...you cant handle bots becouse H acking soft technologies progress so fast and you cant keep up and you will never can.
The fact is...you need more then 1 web forum admin to handle all servers!
The fact is...you need live admin on each server, he will ban onsite bots and chat spamers.

Yes...solution for that is so simple...Just hire 4 PPL full time job...in game bot manager.
Economic business plan:
1.Hire 4 ppl:
Cost efective: 10 000 usd/month>>>120 000 usd/year for all 4 employs
R.o.I.>>> atleast double population and atleast 60% more income
Time till bots take over: never, its a permanent solution.

2.trying to build a security soft
-PPL need: 10-15 ppl with highly qualification and experience
-cost efective: min wage per ppl is 5 000 usd /month
-project with implementation time is min 6 month
-cost efective for project: min 300 000 usd
-Time till bots take over:i can bet in 2 weeks they will find a method to bot again.


So you see..
Dont be ninja...be nice and hire 4 ppl to ban all bots.

Regarding the major problem PVP BOT, well...think about it, if they will not have adena to rebuild their chars you think they will risk to bot in pvp and loose all items and chars?

I hope someone from ncsoft will see my post...and think about it!

Not need 4 for all servers, OK is 1 who will randomly jump from one to other server in work day. 3 "big names" per day with perma ban for pvp bot will make after one week to no1 use bot more. Not need to even ban them all. They will just stop use bot in chars who have 10-20k $ items in black market. No1 like to lose money.
What a useless, empty interview!
"What's your favorite place?" "Talking Island" "What's your favorite NPC?" /facepalm
I bet neither the interviewer nor the developers have the slightest clue about the current state of the game, no wonder all of them do not know what to discuss.

Not a single question about the completely broken class balance! No comments on the ruined Olympiad! No admission of the problem with the blatant abuse of PvP scripts! No ETA on bug fixes!
No sharp questions and no heart-lifting information at all...


Q. What is being done by the dev team to combat bots in Lineage II?

A. We did take a look at the NCWest servers and verified that the bot problem is not ideal. This makes us really sad because Lineage II is such a great game. We’ve been working very closely with the NCSOFT West team to come up a multi-tiered approach to tackle the situation. Due to security concerns we can’t share all the details on everything we’re working on but we can let you know that we have a few tricks up our sleeves. We’re in the process of developing a several new systems that will reduce and deter bots from tarnishing our game.


I just shed a tear while reading this.

Yeah, really.


We’re in the process of developing a several new systems that will reduce and deter bots from tarnishing our game.

SOON!!!(TM)
Please try to put this interview in the right perceptive as these are Koreans commenting on how L2 developed in Korea & the Korean L2 Gamers Community.

Korean (Asian) mentality is much different from that of Europeans/Russians/Americans etc. so obviously their gaming experience will be different.

With regards to the future state & upcoming events etc. just checking the Korean L2 website is more then enough to know what's coming ~1year ahead of time.

Korean L2:
http://lineage2.plaync.com/

Korean Wiki:
http://lineage2.power.plaync.com/

Korean Maintenance Patch Notes:
http://lineage2.plaync.com/board/notice/list
http://lineage2.plaync.com/board/update/list

Korean Event lists (Current & Past):
http://lineage2.plaync.com/event/main/eventlist

Most important for NCWest players is if the Korean Dev team actually understand the difference between RMT bots and PVP scripts as the latter doesn't exist in Korea due to their gaming mentality - if not then it's obvious why so far only the former is being handled and not the latter..


ps, it's hard for the Dev team to properly handle bug issues when they are so many updates ahead of us, many of the bug/crash issues we have are non existent for them and it's not helping when we have items active ingame that were meant to be used on the Helios update
Please try to put this interview in the right perceptive as these are Koreans commenting on how L2 developed in Korea & the Korean L2 Gamers Community.

The guy who took the interview does not look Korean at all:
http://www.lineage2.com/media//content-images/news/thumbs/L2_Dev_Photos_Routing_3-thumb-2000x940-4996.jpg
I mean, he could have focused on NCwest's burning issues, instead of asking cliche questions and receiving weasel words in reply.

it's hard for the Dev team to properly handle bug issues when they are so many updates ahead of us, many of the bug/crash issues we have are non existent for them and it's not helping when we have items active ingame that were meant to be used on the Helios update

It seems to me they use the same bugged build of the game every time they start working on an update; then they backtrack and eventually fix the old bugs in their current version, while already working on the next update, with the same bugs, and so on.
But when the update arrives to NCwest we get no bug fixes for the most part, and thus we can only speculate if those bugs are going to be fixed soon, or if they are NCwest-specific and the devs don't even realize what's wrong.
This....

The fact is...you dont work to develop a soft/method against bots!
The fact is...you cant handle bots becouse H acking soft technologies progress so fast and you cant keep up and you will never can.
The fact is...you need more then 1 web forum admin to handle all servers!
The fact is...you need live admin on each server, he will ban onsite bots and chat spamers.


This! ^
Why no ask about drop full items like before. Just drop garbage recipes and elcyums.
more drops = less coins to the store !!!!

need to balance this also!!!
Question ... i was istina in 14 people with clan and 1 Rune Stone dropped ..how we gonna share it ?
I remember in GOD doing istina was like epic ... we even geared up from istina and SOA quest ... it was good time .... now if u make 1000 CC/baylors it might drop a craft pack ..wich u have to be very lucky to get to you .. and additional lucky to craft it successfull ...

You guys need to rethink instances , drops and maybe provide a system for the useless items to be converted in something usefull ..
and not last remove alchemy from game and make adena refound ...


Forgot ..the required items for pve/pvp items should be lowered .. or else you get the paradox of adding new items /weapons in game and people dont even have pve/.pvp items ..
gainak still running

lf hunger games

+1111111111111

btw business is business, gainak team exeqqutor is happy (full auto there day by day) $$$$
any gm care? ofc no !!!
:D:D ready all this posts i got a fly in may eye, so a shared up a sack of tears.:D:D DIdent understode nothing, and all discution made me think that game will die.