Damage Through Invicible?

General Discussion Started Last reply 6 posts
So Ive been watching lately, at Olympiad matches. I have had my fair share as well, getting damage (not reflect or topaz) through barrier's. Which, if its supposed to make you 100% INVINCIBLE to all incoming damage, shouldn't that mean that they can not do any damage to you?

So if that's the case, then why in Olympiad, when being hit, and popping Giants Barrier, I received 15k damage during having the skill active?

Mind you, this isn't the first time, Giants Barrier has a 0 second casting time, so its instant, the log says "Giants Barrier can be felt" but then death? hmm makes sense.

Fix your game nc. or atleast TRY to actually listen to your public.

Stop sitting around a table trying to figure out "how can we make this game better" when there are HUNDREDS of us TELLING you how to make it better. But I guess that's how it works right, NCKorea makes a chapter that works and is really good, and NCWest ***** it right up the *** with "modern changes to match the already messed up game"

GG guys, just GG
I have never seen such bug !!! You can take damage in the same time you cast the invincible skill, but not after effect is felt. Need 1 second or little less the effect to be felt from such skills, it's not instantly. So in same time you click the skill someone can in same time cast his to attack you and this is how you die. Sometimes even the undying will can't save you !!! For exaple eviscerator with SM can kill you easy even if you have the undying will buff, because he hit faster than the effect of UW can apply on you.

I had situation when my undying will turn on and the eviscerator did 5 more hits on me before effect was felt - DEAD.

One ISS here post pic of how he "Was killed thru celestial aegis from archer", but actually the archer cast his skills in same time the iss did his and the iss was in the ground with his celestial aegis ON.
you actually can got damage 1,2 or even 3 seconds before buff ends, or after buffs is activated, depending on lag, ping or whatever, but is pretty common...
i have even saw more than 5 seconds, but is rare, normally its 1 or 2 seconds.

but is not a bug, you should think your pc, server and your opponent pc have a different "now"...
Yes, the ping also can make it look like you take damage while the buff is activated.
I have had this happen to me so many times. i think this happens cause person hitting you has higher ping.
This is part of the netcode of L2, it's a lag compensation feature (not a bug mhm). It happens that you or your opponent has different delay than you do and the effect of the barrier didn't take effect for him yet, so you'll get possibly 1 hit, even though you think is active. This can happen when it's ending too, but it's less likely, since the barrier will be still up for your opponent when it's actually off (most of the times). We're talking milliseconds here btw.

It's wise to not use it as last resort skill to avoid such problems. Let alone that you should never use it on low hp with all these topazes flying around.