There's a new update in Korea called "Introducing the Power", among other things also targetting an update/boost of the Feoh Wiz classes. It should hit our servers around March/April 2017 and here's the compiled info I could find.
If you see any mistakes or have additional info, post here. I will update this thread when new info becomes available.
ALL FEOHS:
- Arcane Barrier and Wizard Spirit will be changed to Toggle skills (eating some MP per sec)
- Dark and Holy stances added, changed so that each Feoh type is limited to only 2 elements (Archmage = still can choose between 4 Elements)
- Re-naming and changes/upgrades (?) to Elemental Spike, Elemental Crash, Devils Curse, Mass Devils Curse, Unleash Hell, Mass Unleash Hell (dunno details)
- Elemental Destruction deleted and replaced by individual versions for each Feoh with different debuffs (still same slow castime 6.7 sec and same Power, not sure if trigger effect for Buster has been upgraded too, until now only MM had 100%)
- Elemental Blast (AOE) = deleted!
- Changes (dunno which exactly) to Double Casting, also enchant route changed to Shield/Mana Shield (no more Time-option?)
ARCHMAGE:
- passive Superior Wizardry changed, example on lv. 102 it gives: Matk +30%, PDF +796, McritDmg +10%, Cooldown -5% (old effect on lvl 102: 15% Matk, 10% Debuff resistance)
- can choose between Fire (+20% Matk) / Water (-5% Cooldown) / Earth (+796 pdef) / Wind (+10% MCritDmg)
- Destruction still AOE, -20% Mdef on targets and something else I cannot translate
- Buster: Fire = ?(Fear?), Water = Single target Freeze, Wind = Knockback (aoe?), Earth = Hold (aoe?)
STORM SCREAMER:
- passive Superior Wizardry changed, example on lv. 102 it gives: Matk +30%, Skill Power +5%, McritDmg +10% (old effect on lvl 102: Matk +26%)
- can choose Dark (+5% Skill Power) / Wind (+10% McritDmg)
- Destruction still AOE, -20% Mdef on targets and something I cannot translate
- Buster: Dark = additional dmg against single target, Wind = AOE Sleep + cancel target
SOUL TAKER:
- passive Superior Wizardry changed, example on lv. 102 it gives: Matk +30%, PDF +796, Skill Power +5% (old effect on lvl 102: 15% Matk)
- can choose Earth (+796 Pdef) / Dark (+5% Skill Power)
- Curse Gloom deleted but effect integrated in Elemental Crash (so u save the extra cast)
- Destruction still single, reduces all elemental resists of target by 25
- Buster: Dark = additional dmg against single target, Earth = AOE Knockdown
- New Summon on lv.99 with AOE Attack/Debuff (doesn’t require a target)
- Does not get the Arcane Barrier Toggle but keeps Transfer Pain
MYSTICE MUSE:
- passive Superior Wizardry changed, example on lv. 102 it gives: Matk +30%, 5% Damage reduced (I think), Cooldown -10% (old effect on lvl 102: 15% Matk, Cooldown -10%)
- can choose Water (-5% Cooldown) / Holy (-5% Damage)
- Destruction still single, -20% Mdef, reduces Speed/Attackspeed by 40%
- Buster: Water = AOE Freeze, Holy = AOE Stun
SOUL HOUND:
- someone else may add it.
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Source: http://boards.rochand.com/viewtopic.php?f=52&t=1694
Thx to Yidao for sharing this info on Rochand