Event pick up problems

General Discussion Started Last reply 4 posts
Dear Gamemasters/Server maintenance staff!

I found a small error. Hunting U.F.O.s on random hunting ground isn't easy beacause everyone able to steal the fresh dropped items. I mean, after the U.F.O. dead nothing protect the party-poti and the nano/monster resi against random somebody pick it. (Not only the killer of the mob or partymembers or who hit the U.F.O.)
So i will be happy if you fix this problem. :)
Thank a lot
Sofia
Dear Gamemasters/Server maintenance staff!

I found a small error. Hunting U.F.O.s on random hunting ground isn't easy beacause everyone able to steal the fresh dropped items. I mean, after the U.F.O. dead nothing protect the party-poti and the nano/monster resi against random somebody pick it. (Not only the killer of the mob or partymembers or who hit the U.F.O.)
So i will be happy if you fix this problem. :)
Thank a lot
Sofia

After each kill, all drops are protected from others for about 10 seconds but if you don't pick them up, others can pick them up.
So just pick them up right after each kill.
After each kill, all drops are protected from others for about 10 seconds but if you don't pick them up, others can pick them up.
So just pick them up right after each kill.

I tried and tested it. From some reason this 10 sec protection not working on U.F.O drops.
Because it is not a kill drop. Once the alien reaches 0 HP, it does not die but is removed from the spot and an item is dropped there. Since the item is completely unrelated to the 'killer', it can be picked by anyone. And yes, it was this way before, so pls.

Git gud.