How long will they do something so efficient to be able to expel a player inside an instanced dungeon? I say this because I had problems a few years ago because of a certain player who refused to leave the Antharas Expedition.
It was made of everything so that the own one was withdrawn, even via killing the own PK route, but the same one returned inside and did well to remain inside too long.
Being that I had to report via ticket the character and after long three hours solved the problem.
As there are also numerous cases that have been occurring in Crystal Caverns lately, when there are some imbecile who decides to act in a rebellious way and refuses to leave the instanced dungeon. The fact that the attitude of a single player can impair the gameplay combined with the time available in the game greatly degrades others who need to continue in their respective dailies.