Servers unstable as ***.
Rant of today goes to Kartia exp distribution system.
So here's the story:
Kartia 95 group party consisting of ISS lvl 95, Evis 101, othell 101.
When kalios had 1% HP, both Evis and Dagger Dced.
Took me 3 mins to get the login to work.
Logged back the Evis and Killed the rest of the hp of kalios with Evis + Iss on the pt.
IT GAVE ONLY 2 ***ING % to the Iss with exalted buff (10%)+clan lvl 4 (35%) + Maphr 200% + Vit.
Yesterday i got 10% finishing with 3 ppl on party with the same exp buffs.
DCs (because of your shi2tty servers) keep screwing everyone's exp and game experience.
Rant Over.
When the player who dealt the damage to a boss or monster disconnects before the target dies then the EXP disappears with them.
This is your awnser.
It has been like this since 2004. Since day 1 in Korea. And it its like this because makes no sense to keep a character that is not online on the list of PC that dealt dmg to the NPC.
You dc, you Lost the xp proportional to the damage you dont before you dc.
Basic L2 mechanics that nobody cares cause all ppl care now is buy nccoin. And I enjoy reading this haha
If lvl difference is 6 or more lvl, there is exp penalty... keep it in mind...
i know and thats not whats being questionable.
The discussion is about you losing EXP if you Disconnect mid instance.
It went from 10% (with 3 ppl in pt) to 2% (with only 2 of the same 3 ppl in pt) because of the disconnects and the exp system.
The discussion is about you losing EXP if you Disconnect mid instance.
It went from 10% (with 3 ppl in pt) to 2% (with only 2 of the same 3 ppl in pt) because of the disconnects and the exp system.
HUH, welcome to l2, its been like that since decade now....that l2store is spoiling the playerbase totally ...