Feoh Wynn after update

General Discussion Started Last reply 25 posts
Hi to all, After this update i decided to quit after 12 years of Lin. The Feohs wont taken to ptys before cause of low dmg but now its even worse - even with more matk we make lot less dmg. I consider my gears pretty much top (+15 ama bloody 3 SA, BlValkas, BlAnthy 7s etc Diamonds etc) but compared to any other class the dmg in PVE/PVP is really low.
Now you allthough removed Berserk from Wynns and the APP tree isnt allthough as good as before for Wynns so you nerfed them again. Why because they where overpowered lol?
Its not understandable but obviously you want a server full of archers and Titans - sad :(
Much fun to all who stay
To NC - i think this path isnt bringing you much sucess, a lot of pretty good costumers of yours are now going to quit, i talked to some and yes its the only logic step on toon combinations like mine.
Totally sharing the same feeling (at least on wynn perspective).... tried some routine instances after G.C. update... significant nerf PVE - wise .... no mood for logging :/
Weird. All Feohs I know are happy with update.
The Feohs wont taken to ptys before cause of low dmg but now its even worse


:eek: WTF are you talking about?

less dmg in PVE? my feoh dual is 101 only but in AF we kill now double amount of mobs like before update with same party setup (2 feoh 1 Yul).

Aoe skills before had like ~ 180 skill power now its 300+ and 700+ :D

you are really doing something wrong
I think the problem is how this new and modified skills scale for high lvl and top gear ppl(like Eviscerators under 101 but oposite for feohs).
Like I said, my 99 feoh received a nice bost...for the first time after years feels like worth playing feoh.

Regarding wynns, loosing Wynns Bersek its a big nefert indeed. Althrougt I didnt notice any difference...macro afk farming work like usual...
However, indirectly, Wynns will receive a nice boost(Earth Harmony) in next update.
to do good damage u need high elemental patt as the mobs got a huge boost in their resists so long story short: the mage class with the highest ele patt is the one that will be PVE King
I really fell you, I waited till this update to make a decision about my main class, I got it clear now...

NCsoft will never ever consider Feohs as DDs, they should just delete the class or change it to support only for snare.

I saw one Feoh Soulhound in last siege Freya server (nick is "1"), pretty beasty tbh he could tank a couple top players parties (2x Max Parties including lllllllllllllll) and he hits like a freaking trunk, not only to me (179k) but to other players I know told me the same, he hitted 179k also on a tank. Now I don't know what his set up is, or how the hell he managed to deal almost same amount of damage on a weak Feoh like me and a good tank, but 1 thing I could saw is he was buffed with Empowering Echo + POM, now being Soulhound and having Empowering Echo means somehow he reseted his dual and kept skills from another class so, what I am saying here is may be this guy really knows how to get the best out of a Feoh.

For the rest of us, I dont see the point on spending 1 single penny on a feoh anymore.

I am sad about this cause I Loved my char but it is what it is, gotta let it go. :cool:

Welcome to the land of yuls vs daggers.
I really fell you, I waited till this update to make a decision about my main class, I got it clear now...

NCsoft will never ever consider Feohs as DDs, they should just delete the class or change it to support only for snare.

I saw one Feoh Soulhound in last siege Freya server (nick is "1"), pretty beasty tbh he could tank a couple top players parties (2x Max Parties including lllllllllllllll) and he hits like a freaking trunk, not only to me (179k) but to other players I know told me the same, he hitted 179k also on a tank. Now I don't know what his set up is, or how the hell he managed to deal almost same amount of damage on a weak Feoh like me and a good tank, but 1 thing I could saw is he was buffed with Empowering Echo + POM, now being Soulhound and having Empowering Echo means somehow he reseted his dual and kept skills from another class so, what I am saying here is may be this guy really knows how to get the best out of a Feoh.

For the rest of us, I dont see the point on spending 1 single penny on a feoh anymore.

I am sad about this cause I Loved my char but it is what it is, gotta let it go. :cool:

Welcome to the land of yuls vs daggers.


Give me a dark +10 set and a +12 dark weapon and let me see what I can do as a Feoh...

They have been considered "terrible" for a while now, so you dont see that many pvp geared Feohs running around. You combine that with the sheer number of other classes that are geared to the teeth, they dont look amazing in sieges. Feohs can be, and are decent now.

1. You need to see the right Feoh
2. Gear appropriately and see how it goes

Ive got decent gear, but bloody and not dark and I do just fine, hell I killed a higher level tank 1v1 other day without much of an issue, they brought in 2 archers to kill me lol
:eek: WTF are you talking about?

less dmg in PVE? my feoh dual is 101 only but in AF we kill now double amount of mobs like before update with same party setup (2 feoh 1 Yul).

Aoe skills before had like ~ 180 skill power now its 300+ and 700+ :D

you are really doing something wrong

agree with missula. i can even solo on AF with my feoh lol. feohs now are needed for pve dmg definetly
I really fell you, I waited till this update to make a decision about my main class, I got it clear now...

NCsoft will never ever consider Feohs as DDs, they should just delete the class or change it to support only for snare.

I saw one Feoh Soulhound in last siege Freya server (nick is "1"), pretty beasty tbh he could tank a couple top players parties (2x Max Parties including lllllllllllllll) and he hits like a freaking trunk, not only to me (179k) but to other players I know told me the same, he hitted 179k also on a tank. Now I don't know what his set up is, or how the hell he managed to deal almost same amount of damage on a weak Feoh like me and a good tank, but 1 thing I could saw is he was buffed with Empowering Echo + POM, now being Soulhound and having Empowering Echo means somehow he reseted his dual and kept skills from another class so, what I am saying here is may be this guy really knows how to get the best out of a Feoh.

For the rest of us, I dont see the point on spending 1 single penny on a feoh anymore.

I am sad about this cause I Loved my char but it is what it is, gotta let it go. :cool:

Welcome to the land of yuls vs daggers.

He is our clan leader from Ellipsis.
As far as i know he has a very good gears and top playing skill to back it up, He could tank top players from other clan even before the update. Not to mention the jewelies in his possesion.
Uhhh, I have been in a group with the only DD being a Feoh AOE'ing the big room in the bottom of GC to the tune of about 1.5~2T XP per hour... Sooo yea, they are clearly trash still, lol.
About feohs......

My main is healer 101, my dual is feoh 100.
I have above the average, but not top gear, like +12 bloody retributer, baium soul, queen ant soul (both for bonus m.crit dmg), normal valakas, tiat belt, saphire lv3, blue cats eye lv3, emerald lv3, opal lv3, etc... Not top but enough to outdamage many feohs.

About Magic Crits:
1) The ratio is the same, i.e. I crit with the same probability as before. 32% Max crit ratio no matter what you do. Irony here is the "always on wiz spirit" will boost your mcrit to 500, but its only there to piss you off as its capped...

2) I have seen some magic crits doing lots of damage, but.... if I m.crit 50 times, 1 out of those 50 crits will be strong (10x normal damage), the rest will be like 2x to 4x extra damage compared to normal hits.

About Boosted Damage
Its not really there, I mean not that much. I predicted a 10% boost, and it is about 20% boost in total maybe from our initial damage output. Considering our damage was so low, boosting it by 20% is almost nothing. Feoh's should have 2 to 3 times UP their damage (200% to 300% boost), not 20% (x0.2 times)... Why boost more feoh? Other people with similar gear still do 3 to 4 times feoh's damage. So 200% to 300% boost was actually needed to narrow the gap...

Regarding our always on Wizard Spirit
Yes, this is maybe one of the things I liked... But lets take a closer look... This is part of the overall 20% boost I was talking about. Yes at 101 it will give 50% matk which based on the nerfed matk calculation will boost damage by about 12% to your base matk output (not the overall). To the total Matk that you get combined with other buffs that increase your Matk (like wiz harmony etc...) the overall matk increase is less. Therefore the overall boost is not really 12% but about 5%. So given you do 1000 damage (while the rest of the party already does 4000 damage anyway), you will be boosted to 1050 damage... By other boosts we got this will jump it to arround 1200, so this is your 20% overall boost... Still low if your party-mates do arround 5000 damage and you are still considered doing almost 5x less damage with +12 bloody weapon...

Single Target vs AOE
I perform on single targets better doing aoe damage than normal damage. So I believe our pathetically low 150s damage single target main skill should be deleted or upgraded. However doing aoe damage takes our mp down in no time.

Our supposedly good debuffs
Debuffs like the upgraded ruin are still forbidden to cast in a party as it removes other debuffs like chaos....

Our supposedly upgraded double casting
This isn't qute an upgrade as you cannot enchant it over time anymore, plus to get most of it you have to wait 15 seconds AFTER you have casted it to lvl up its damage. Its like going to a pvp, and ask the opponent to patiently wait for 15 seconds until you are ready to hit him with your full power. So in this skill you have to wait 15 seconds to lvl up and then you can use it only for the remaining 15 seconds.... Upgrade? I don't think so.



My 2 cents...
I am lucky cause my feoh is dual, so I can wait until the next Red Lybra event... I wanted to give it a second chance for this update so I didn't change it last red lybra... Going titan next I guess, who knows.
Solid post with very good points, thx for posting this.

- I also see new Burst Casting as a nerf, not an upgrade. The Mass Comet Strike only able to be casted twice sucks too, at least it should have much more damage to make up for that.
- About too low single-damage nukes: True, but surely on purpose. We are meant as AOE DDs.
- In your summary you forget to mention the new Essense of Mana, which is really a big boost to our survivability in PVP.

My conclusion about Feoh upgrade so far:
Feoh will not be the new YUL, but all in all the improvement is much bigger than expected, it hasnt been so much fun to play Feoh in many years.


Irony here is the "always on wiz spirit" will boost your mcrit to 500, but its only there to piss you off as its capped...
Hahaha, so true :D
And to be forced to take an increase in M-Crit-Rate from AP points is another major pain in the ***.
About feohs......


Our supposedly good debuffs
Debuffs like the upgraded ruin are still forbidden to cast in a party as it removes other debuffs like chaos....

Our supposedly upgraded double casting
This isn't qute an upgrade as you cannot enchant it over time anymore, plus to get most of it you have to wait 15 seconds AFTER you have casted it to lvl up its damage. Its like going to a pvp, and ask the opponent to patiently wait for 15 seconds until you are ready to hit him with your full power. So in this skill you have to wait 15 seconds to lvl up and then you can use it only for the remaining 15 seconds.... Upgrade? I don't think so.

.


Ruin is perfectly fine to cast in a party, you just need to.... PAY ATTENTION and not over cast Chaos. That is not a 100% uptime skill so ruin to fill in the gaps is actually awesome, you just need to actually pay a little attention.

I did prefer the old double casting, that being said... a minute of increasing mattack, combined with the portability of teleporting all over... you should be fine.

Are Feohs a Yul... No. But atm in PvP Im doing fine, until I run into a full Dark set geared toon... because I have zero dark gear. Hell I won a 4-1 other night because of knowing how port around and use my skills. I main Feoh though, and that's almost all I play for this stuff.

**side note, they brought in a pwn geared Yul who 2 shotted me MP down to zero and ended the fight quickly ;p
what I can say.. Most of this "ppl"need learn to play with feoh.

Feoh - now ~ 30% stronger.
what I can say.. Most of this "ppl"need learn to play with feoh.

Feoh - now ~ 30% stronger.

Please teach us dear lord of wisdom :rolleyes:
Totally sharing the same feeling (at least on wynn perspective).... tried some routine instances after G.C. update... significant nerf PVE - wise .... no mood for logging :/

I don't agree with this. Wynn sumonners did not change PvE damages. They are still OP on PvE.
If you have a decend weapon, 101+, PoM, SoS buff, and decent transformations, you can beat titan damages, with the same stuff and lvl.

I know someone who saying to us, i'm doing kamaloka solo, faster with my Main Wynn 99 lvl, than my dual titan 103 (so same equipment).
Please teach us dear lord of wisdom :rolleyes:

Most of the Feoh I've seen go into a party, hold down spike and wait for things to die. Not overly efficient...

Also, Kama is not where a Feoh shines anyway. I am far more useful in F than I am in Kama, that shadow snare + aoe damage is pretty **** useful there ;)
Hi to all, After this update i decided to quit after 12 years of Lin. The Feohs wont taken to ptys before cause of low dmg but now its even worse - even with more matk we make lot less dmg. I consider my gears pretty much top (+15 ama bloody 3 SA, BlValkas, BlAnthy 7s etc Diamonds etc) but compared to any other class the dmg in PVE/PVP is really low.
Now you allthough removed Berserk from Wynns and the APP tree isnt allthough as good as before for Wynns so you nerfed them again. Why because they where overpowered lol?
Its not understandable but obviously you want a server full of archers and Titans - sad

I share that opinion. The feoh class is expelled from many partys. The wynn class is becoming less interesting.
Hi again, i was totally wrong!
I have to admit that the feoh class has won a lot - its just a complete change of playstyle - but yes with the right triggers and macros it works great and make insane dmg now. MANCO: On sieges the best skills are all with aoe and with the current system you kill your allies with that. But at all its a win.
For the Wynns i stick to my initial post - they lost with berserk a very nice feature - and i dont see a reason for weakening wynns again. They need a push in my eyes - a third summon again would be the right thing - all the botters have caused NC to make the wynns a lot less competitive. Wrong way i think - fight the botters not the races.
At overal the update was a big win to all feohs and a senseless loss on wynns.
Fun to all^^ happy hunting
Hi to all, After this update i decided to quit after 12 years of Lin. The Feohs wont taken to ptys before cause of low dmg but now its even worse - even with more matk we make lot less dmg. I consider my gears pretty much top (+15 ama bloody 3 SA, BlValkas, BlAnthy 7s etc Diamonds etc) but compared to any other class the dmg in PVE/PVP is really low.
Now you allthough removed Berserk from Wynns and the APP tree isnt allthough as good as before for Wynns so you nerfed them again. Why because they where overpowered lol?
Its not understandable but obviously you want a server full of archers and Titans - sad :(
Much fun to all who stay
To NC - i think this path isnt bringing you much sucess, a lot of pretty good costumers of yours are now going to quit, i talked to some and yes its the only logic step on toon combinations like mine.

winning people with +10 dark set +16 weapon and full items
with my 103 wynn pve setup no dark set no dark gun no epics
also soloing Kamas in 10 min and AF in 20 min and something
only another QQ post of some handless noob
Weird. All Feohs I know are happy with update.

I really don't care. I will get to 111 on my feoh without killing a single mob faster than people who buy 7-day XP runes for thousands of NCoin each just because I can, but I will never play that char again.

Most of the Feoh I've seen go into a party, hold down spike and wait for things to die. Not overly efficient...

Are you so low leveled that you need to pty with people who started playing L2 yesterday?
I really don't care. I will get to 111 on my feoh without killing a single mob faster than people who buy 7-day XP runes for thousands of NCoin each just because I can, but I will never play that char again.
Nothing in this thread is about you. Why do you think anyone cares if you care?
Are you so low leveled that you need to pty with people who started playing L2 yesterday?


Not in the slightest. Feoh were just weaker for quite a while so many people rerolled, the ones that were left... a large chunk are / were terribad. Having alot of crap Feohs who dint do anything but spam single skills hurt the Feoh rep.

I actually have a bit of a clue how to play my class, and Im 101 so I guess it depends on your definition of low level"
Hi to all, After this update i decided to quit after 12 years of Lin. The Feohs wont taken to ptys before cause of low dmg but now its even worse - even with more matk we make lot less dmg. I consider my gears pretty much top (+15 ama bloody 3 SA, BlValkas, BlAnthy 7s etc Diamonds etc) but compared to any other class the dmg in PVE/PVP is really low.
Now you allthough removed Berserk from Wynns and the APP tree isnt allthough as good as before for Wynns so you nerfed them again. Why because they where overpowered lol?
Its not understandable but obviously you want a server full of archers and Titans - sad :
Much fun to all who stay
To NC - i think this path isnt bringing you much sucess, a lot of pretty good costumers of yours are now going to quit, i talked to some and yes its the only logic step on toon combinations like mine.
This is 2017 not 2012 with 4 pets sum are good dark elf cat lord pve only all sucked classes are boosted othels and feohs need wait for tyrr up mb need new skill or for example return ancient weapon or something else