About new abilities

Sigel Knight Started Last reply 3 posts
Hello guys..I have a question about new abilities on grand crusader patch...for mass pvp siege 7/7 etc I use knight tree with points on first line p def/max hp/ elements resistance all 3/3..second line 2/2 p.def hvy/ third line 1/1 shield def and 4/4 max hp and 5 line 2/2 on could down skills..my problem is to decide about 2 last points..I am between - p crit damage and - chance p crit...some 1 can give any advice with clues about his opinion?? My dyes are +15 con +15 cha if this is a parameter to choose last abilities
just test it all out in an arena to see what works best for your set up.. only cost 10% of your total SP to change it and it's not like it's hard to restock SP these days..

have a stacked archer hit you with skills up and see how it goes
Tnx for help draeche.. tried with yull but damage was not fixed but rly random even on critical..so I think that - chance will be better cause of high shield def rate as combo