Tyrrs warriors saks

General Discussion Started Last reply 11 posts
Or summoners?
How long were without oxygen at birth? Just curious. Maybe try forming a coherent statement or question, instead of whatever this BS is.
wow, in our days feohs become a pvp class...
Nice potato xD
wow, in our days feohs become a pvp class...

Not for long tho. However, here in NCW you can still safely reroll and have fun, changes will only come about a year after Korea does something.
Where is tyrs?in korean toilet how long it will be? two class pvp http://rgho.st/8DLghDRcS/image.png

Tyrr warrior is not a Mass pvp class, just face it. Even the BEST tyrr in mass pvp IMO in dreadnought doesn't cut the mustard as is mostly used as a Debuff/Stun machine. They do not do damage even comparable to Feoh/Archer in mass pvp. But guess what, they are PvE Gods, can hold their own in Olympiad as well as CoC. Every class cannot be good at everything, mass PvP just happens to be our weakness, still doable, just not great at it.
So tyrrs saks rly because yesterday i see mage/archers tyrrs need dela dmg they have good boost limit+morale+so101 skill glad have good spells i think need change passive heavy armor to give crit resistance+35 from general/skill.p/skill.m attacks so i see how boosted dagers die from aoe spells so two class game i tell you waht from 2007-2017 only in one chronicles mage saks in kamael chronicles :eek:
So tyrrs saks rly because yesterday i see mage/archers tyrrs need dela dmg they have good boost limit+morale+so101 skill glad have good spells i think need change passive heavy armor to give crit resistance+35 from general/skill.p/skill.m attacks so i see how boosted dagers die from aoe spells so two class game i tell you waht from 2007-2017 only in one chronicles mage saks in kamael chronicles :eek:

Did you say heavy armor for a tyrr ? That already a big negativ point ...
Any tyrr that doing PvE are in Light sets, never on heavy.
But like others said before, no one can out damages a stacked PvE tyrr / sumonner.
But no one can out damages a stacked PvP yul / feoh.

Each class as his own goal in game. With the actual game balance, the best PvP class are a good PvE support, and the best PvE class are good PvP support. But nothing else.

If you want your toon doing everything, do support classes, ISS / HEAL / TANK, for mass PvE xp, yul and feoh are not bad, but if you start killing raids, they are bullshiits. 1vs1 Tyrr / Sumonners are really strong in PvP, but when you start mass PvP ... They are bullshiits.


It always was like that, and it will always be like that.
Where is tyrs?in korean toilet how long it will be? two class pvp http://rgho.st/8DLghDRcS/image.png

Good Afternoon (Using Google Translator)

NCsoft never managed to balance the class, in this sense Ncsoft has always been weak in view of Blizzard with its WOW. See all update, NCsoft puts a class in evidence, and there the people go and start investing in this class, today you see few Tyrr and few Sigel Knight, however we see many Feoh, Othells and Archer, who are the class that suffered improvements in the last 3 updates. The game is fickle and therefore lives on losing players, not to mention how weak they are in combating the use of third-party programs, and still comes the fact that clans dominates not allow other clans to evolve, because these clans want or not, have evolved at the time that third-party programs were used much more easily.
Did you say heavy armor for a tyrr ? That already a big negativ point ...
Any tyrr that doing PvE are in Light sets, never on heavy.
But like others said before, no one can out damages a stacked PvE tyrr / sumonner.
But no one can out damages a stacked PvP yul / feoh.

Each class as his own goal in game. With the actual game balance, the best PvP class are a good PvE support, and the best PvE class are good PvP support. But nothing else.

If you want your toon doing everything, do support classes, ISS / HEAL / TANK, for mass PvE xp, yul and feoh are not bad, but if you start killing raids, they are bullshiits. 1vs1 Tyrr / Sumonners are really strong in PvP, but when you start mass PvP ... They are bullshiits.


It always was like that, and it will always be like that.


Good afternoon (using google translate)

It seems that you do not observe the game, do not realize that today we have less and less Sigel, less Tyrr Warrior, and this is because NCsfot has been investing heavily in letting the DDs over, since the Tyrr Warrior is half-way between DD and Tank, it has defense next to a tank, HP / CP too, but with damage twice or more......

Now what we see more is Eviscerator, this class Erthéia is simply too appealing, because it has 3 skills with power above 50k and that ignores 30% to 50% of P.Defesa and still has a debuff that decreases P.Defesa by 30% , imagine, the player uses the skill that ignores 50% of P.Defesa and but before he can hit the debuff that decreases p.defesa by 30%, see the absurd damage that this class of. There are certain skills that Ncsoft creates for a class that I keep wondering why it exists and the funny thing is the reuse of these skills, low and it looks like they are skills that give a lot of advantage, do not have an apparent weakness, and then when I look the UD of my Sigel, which serves for defense only and can be ignored and has 15-minute reuse.

You talk about each class having its role and I agree, but tell me, today a Sigel can survive long as it survived in the era before the GOD stage? Can not, die easy for any DD, first because the DD is benefiting from items that absurdly increase the critical demage and benefit from items that increase stamina and defense, whether magic or physical, while Sigel, Tyrr today only benefit of the items that increases resistance and magic and physical defense, but its base of damage as it is lower, then the items that increase damages, in this class, ends up not serving, and there ends that they lose easy, since the DDs are giving each time more absurd damage, and the buffs, skills and items created for defense and m.defesa are not following up.

Sigel never hit hard and agree not to hit but is no longer resisting the absurd damage that Archer, Othell, Feoh has been giving every update of the game, formerly the Sigel at the beginning of GOD did not kill in damages, killed in reflects, and there comes to NCsoft and simply creates several items, Boss Jewels that increases resistance to reflects damage. This just to show how NCsoft is more concerned with improving the damage done by the DDs, but this class-leaving class that should be support of this class, but neither, today a DD can bear even more damage taken, when we enter the rooms looking for party to quest, we see players reneging the Sigel and sometimes reneging the Tyrr, to leave the party more full DD, and that includes Feoh, Othel, Archer, Eviscerator and etc ..........

NCsoft should rather be mirrored in Blizzard, Blizzard's WoW game is an example to follow, I do not like the game because I do not like the style of the chart, but Blizzard it when it sees that a class got too strong, update to improve this. NCsoft takes months and even 1 year to bring an upgrade to improve a class and even then, it can not.

And she can not, because I believe she has created so many items that increases critical damage, increases both the damage power of the DDs, that it is no use trying to balance this by creating skills, or modifying only the skills. In my opinion the Sigel changes that will come in the next update will make the Sigel even worse, because we will no longer have the UD that reflects 100% damage, but two skills that will replace Final Ultimate Defense and Protection of Faith, the two new skills continued with reuse of 15 minutes, I think this reuse very high, which limits the damages in 1,000 and only and only that.

Summarizing everything, NCsoft can only see, and create only class items that already have absurdly high damage and this without items, boss bosses or something, and the class that is said defense class, defense stayed in the past because it can not handle plus one DDs nowadays. An archer himself, manages to free halfkill in the pinpoint skills with ease, and hey I have sub archer and have seen this skills reset 6 times in a row, usually resets 4 times and this is always. Othell, another class that kills only in the Halfkill, loose easy too. Feoh has always given high magic critics, and now that his skills that was a buff, is now activated, he manages to stay longer alive and can take advantage, because critical magic of a Feoh is always above 20k, this when he has no items to increase this.

Speaking of Feoh, when will NCsoft create items so we can handle Feoh's high damage more and more? Well see, we see armor and cloaks, most items that increases P.Defesa, but nothing that increases M.Defesa, without being the jewels.