After reading forums and starting to experience the game again recently, a few 'constructive' questions:
1. There seems to be no balance in the game on numerous levels. Why not after 13 yrs?
- gear
- DD damage
2. Drops are non-existent for all intensive purposes - why?
- If the worry is still 13 yrs later about bots, why hasn't NC stopped drops and simply made a cheap L2 shop? Would this not get rid of bots entirely and place 'field hunting' back to being XP grounds?
3. Question 2 comment leads into this question: Why not L2 Shop all items? Realistically this is a pay to play game. I have been back a short time and this is quite apparent.
- Is this not an easy decision to make? Would this not appeal to all of L2 customer base to have all items in L2 Store if done properly/cheap/affordable?
- Would this not increase the overall L2 customer base since it would make the items accessible to all and leave two determining factors: Ability to play a character & ability to level a character? Keep in mind, NC would probably make more bottom line $s given a vastly increased population - even though it might upset the highest CC users.....but they will not leave as this would increase server population and not have their current investment go to zero with a game collapse.
4. I see that there is a dual class change option that requires a drop to 85. There is also Red Libra which will allow level for level exchange for the dual. Why is it after 13 yrs (from what I foresee initially as a huge grind over 100) that it is not possible to change Main Class. If the goal is to provide customers with an exemplary gaming experience, and the game seems to change without notice and also without balance, is it not smarter from NC's perspective to offer in an L2 shop, a cheap way to change mains? People get bored, people want to try something new....it is an 'end level game' after 13 years....so how does it make sense to ask even a paying customer to start fresh again.
The game is a pass-time...it is for enjoyment.....decision(s) premised on elevating customer experience are inevitably beneficial and lucrative for NC.
If you offer zero rewards (i.e. too tough or non-existent factually - 800 mobs 1 carrot), I'm not quite sure how it benefits anyone as the 'wells' run dry eventually. From someone who has spent some $s upon my return....tried different types of classes & had to start each one back from scratch......I just can't fathom how these are 'issues' 13 yrs into this run when they are realistically very easy to fix. If the goal of NC is to make $, concentrating on customer satisfaction would logically be the key - no?
After reading forums and starting to experience the game again recently, a few 'constructive' questions:
1. There seems to be no balance in the game on numerous levels. Why not after 13 yrs?
- gear
- DD damage
2. Drops are non-existent for all intensive purposes - why?
- If the worry is still 13 yrs later about bots, why hasn't NC stopped drops and simply made a cheap L2 shop? Would this not get rid of bots entirely and place 'field hunting' back to being XP grounds?
3. Question 2 comment leads into this question: Why not L2 Shop all items? Realistically this is a pay to play game. I have been back a short time and this is quite apparent.
- Is this not an easy decision to make? Would this not appeal to all of L2 customer base to have all items in L2 Store if done properly/cheap/affordable?
- Would this not increase the overall L2 customer base since it would make the items accessible to all and leave two determining factors: Ability to play a character & ability to level a character? Keep in mind, NC would probably make more bottom line $s given a vastly increased population - even though it might upset the highest CC users.....but they will not leave as this would increase server population and not have their current investment go to zero with a game collapse.
4. I see that there is a dual class change option that requires a drop to 85. There is also Red Libra which will allow level for level exchange for the dual. Why is it after 13 yrs (from what I foresee initially as a huge grind over 100) that it is not possible to change Main Class. If the goal is to provide customers with an exemplary gaming experience, and the game seems to change without notice and also without balance, is it not smarter from NC's perspective to offer in an L2 shop, a cheap way to change mains? People get bored, people want to try something new....it is an 'end level game' after 13 years....so how does it make sense to ask even a paying customer to start fresh again.
The game is a pass-time...it is for enjoyment.....decision(s) premised on elevating customer experience are inevitably beneficial and lucrative for NC.
If you offer zero rewards (i.e. too tough or non-existent factually - 800 mobs 1 carrot), I'm not quite sure how it benefits anyone as the 'wells' run dry eventually. From someone who has spent some $s upon my return....tried different types of classes & had to start each one back from scratch......I just can't fathom how these are 'issues' 13 yrs into this run when they are realistically very easy to fix. If the goal of NC is to make $, concentrating on customer satisfaction would logically be the key - no?
Just a few initial questions.....
1. DD dmg isn't bad or overly unbalanced for the most part. It is the gear and level gap penalty that exaggerates this to a broken status. Facilitated by donater exclusive gear via L2 store.
2. Drops are non-existent for 2 reasons, that are kinda the same. If something drops, and its useful, such as adena or gear, there exists a possibility that item can be traded to someone else. That creates the possibility for that person to give the 1st person something in return for this useful item. The problem is, what if someone "cheats" and does this more than NC soft wanted them to. Every other game retailer has a system in place to prevent and/or stop this from happening (think punk buster, tripwire, VoC etc.) but not at NC soft, its just simply beyond their ability.......sure. So we have the second reason, aka the real one. If a useful item can be obtained in game, you don't HAVE to buy it from the L2 store. THIS cannot be tolerated. (example, carrot event. LOL 1 per 800 mobs)
3. Good question. I was against this for a long time. However at this point it can only improve the situation. I would remove/nerf dragon weapons from the game and do this. Why not. Maybe they would worry about the whales, but respect for customers is nowhere in the NC soft mission statement.
4. Another good question. Almost the entire player base wants this. It would promote balance, player involvement, and some tiny bit of security on your investment. But why break protocol now, they have been doing the opposite of what the player base wants for some 13 years.
I agree with you on everything. First the biggest mistake of NCsoft was not to fight the third party programs that made the party at that time, they say that today banned much more than before, but she banned only the bots that stay there collecting adena, items and etc, she did not ban the Bot owner, then today we see that the owners of the bots are those who are in the clans dominates, see that on each server has a dominant clan that possess the best equipment, characters well equipped in every way, and do not allow others clans develop and grow as it seems that these players who are in these clans dominate, have forgotten that the cheap of the game is to have a balanced pvp, but they do not want it, they want all the castles, they dominate the entire Olympiad.
On the other hand, NCsfot also does not help, DD damage is absurdly high, NCsoft invests too much in items that increase more and more damage, increasing the chances of physically or magically critical. I've seen reports of people taking more than 100 k damage from a Feoh for example. A Feoh with normal equipment, no Boss jewelery and everything, today comes to give 20K magical critical damage, and the most incredible that these criticisms are coming out very easily. A Dagger today gets you stunned by stuning you and hitting HalfKill, an archer too, everything is being done to make the DDs extremely powerful and NCsoft are leaving the defense class aside.
This time NCsoft solve this problem, stop creating absurd skills or make good skills in absurdly strong skills, such as Feoh's skill for example. This ends up unbalancing the game in every way. Stop creating extra strong items, items that should not even exist for example. In my humble opinion, for example, in the Olympics the only items that could be working in the Olympics is just the basic call: Weapon and its bonuses, armor and its bonuses, jewels and their bonuses and talismas, and not allow the bonuses of the cape, do not allow to use those stones of the broches and everything else, this should only be used in PVP and Mass PVP and only. Well, there are people who earn only by activating the topaz stone of the brooch and so on.
NCsoft missed a lot in overrunning the damage of the DDs, forgot to sidestep the defensive class, as Sigel, today a Sigel turned role in view of a DD, the high damage that a Sigel takes is absurd and the funny that damages the Sigel still low, and I agree to be down because it's Sigel, but, it had to have a counterpoint, because Sigel at the beginning of GOD years ago, he always beat weak and always agreed, but he was the master at staying alive and defeating the enemy through the reflects, but Ncsoft went out creating items and more items and more items that protects the player against the Reflect, and then we saw Sigel lose the defensive capacity due to the excess of items against his reflection, and today, basically skills that reflect damage from the Sigel is useless. For the items of the enemy will protect him against this.
NCsoft missed a lot in overrunning the damage of the DDs, forgot to sidestep the defensive class, as Sigel, today a Sigel turned role in view of a DD, the high damage that a Sigel takes is absurd and the funny that damages the Sigel still low, and I agree to be down because it's Sigel, but, it had to have a counterpoint, because Sigel at the beginning of GOD years ago, he always beat weak and always agreed, but he was the master at staying alive and defeating the enemy through the reflects, but Ncsoft went out creating items and more items and more items that protects the player against the Reflect, and then we saw Sigel lose the defensive capacity due to the excess of items against his reflection, and today, basically skills that reflect damage from the Sigel is useless. For the items of the enemy will protect him against this.
I want to see NCsoft create items that greatly decrease, but rather the critical demage taken, be it magical or critical, thus decreasing the high damage of the DD, you will see, on the day that NCsoft leaves creating items that decreases more and more the criticisms of image of DDs, will complain, but, frankly, it is time to create, because it already has excess items that give advantages to DDs in all forms. For a Sigel, a DD use items that decrease critical damge does not make much difference, because Sigel does not critical demage in skills, is rare, but at least Sigel will be able to stay longer alive. Sincerely, you use a skill like GUARDIANS FRENZY, a skill that gives you: 120% of M.Defesa / P.Defesa, or use Protection of Faith that increases your physical defense by 11,000 and magic defense in 8,000 and even so , carrying more than 20k of damage from a poorly equipped DD, is a disgrace. Since Final Ultimate Defense and Party Rescue, people only avoid them, because they are two skills that returns 100% and 90% damage, taking it out, are skills that if it did not have this ability to reflect,...
In short, NCsoft is lost, it creates items, skills too strong for the DDs, and then it is afraid to modify to not receive a complaint, and at the same time, it has no ability to balance the class. Well, defense class has yes, but only for quest, to withstand Boss and mobs, but in pvp a verses one, does not have, defending characters can no longer defend themselves and keep against the DDs characters, who are getting tough, difficult to defeat each time they are modified.
To old game .. after turned" free to play "it loses a thousand of players with this pay to win mechanic, and the poor mind behind it thinks that us players are happy with this.
I never used bot in game and i not aprove it, but with this method p2w and expensives l2 store i changing my mind, not for use bot, but players that use it have chance to get some in game and find some adena in where adena is hide.
Anyway we normal players with main char and some iss have no chance against ncsoft busines method and boters....
If we stop to think , the l2 community today is lower than yesterday bcs only old ppl play this , some since game start, this business model from ncsoft prevents young players to play , momy cant give him credit cards to put 100 , 200 $ per month. So the massive players nowdays are youngers and they play Dota, LoL , pugb etc. The problem is , ncsoft in 2017 still thinking that an shirt or jewel made of pixel has the same value as a car or a college in real life....
They are not even there for what we wrote here, the biggest proof of this is the drop on the carrots event.
It seems so clear that is no return to the game that seems to be wanting to capture as much money as possible before the final storm were there will be no more server to merge. EU servers is already under tempest, empty servers and high prices in store, just a few of ppl that sold her houses to get some in game.
Welcome back Bartz server and pay to play sistem again , this fake free to play do not fool nobody :D
Thanks for the initial responses. Basically, and from everything I can see objectively, the current barriers are enormous.
However, although it seems highly unlikely, if 2 things were changed tomorrow (and advertised), the game would see somewhat of a brighter future.
1. If drops were abolished - bots gone.
2. If L2 store was cheap and had all items priced at a point that was for the entire community, the gear imbalance would erode. (i.e. a +10 R99 base set for $50 USD..etc etc etc)
That goes without saying that open field hunting starts to become more XP than a 10 minute instance. And yes, welcome new players by allowing them to talk...for **** sake...get real on that one!
2. Drops are non-existent for all intensive purposes - why?
Been that way since roughly 2013/2014. It was done in effort to combat bots and a massively inflated economy. Problem is it was done with no consideration to new or poor players. The current wealth gap is the largest it's ever been between players. Before it was possible to "catch up" if you played enough. Smart enough. Researched enough. Even during the worst of the bot years. Now you either exploit bleeding edge gated content, or dump life savings into NCcoin slot machines.
Everything else has little benefit to the point where poor players earning mid-tier gear is an extraordinary feat. Remaining adena sources like fishing are gutted because they actually gave a moderate amount of adena.
Liquidity and volume show as such in most server markets. Lots of people selling items. Very few buying.
Been that way since roughly 2013/2014. It was done in effort to combat bots and a massively inflated economy. Problem is it was done with no consideration to new or poor players. The current wealth gap is the largest it's ever been between players. Before it was possible to "catch up" if you played enough. Smart enough. Researched enough. Even during the worst of the bot years. Now you either exploit bleeding edge gated content, or dump life savings into NCcoin slot machines.
Everything else has little benefit to the point where poor players earning mid-tier gear is an extraordinary feat. Remaining adena sources like fishing are gutted because they actually gave a moderate amount of adena.
Liquidity and volume show as such in most server markets. Lots of people selling items. Very few buying.
So....not far from my original observation.....game possibly gets revitalized through 'no drop' & L2 shop the works at rock bottom prices....OTHERWISE, as written on the wall currently, there is no future......
The unfortunate reality here will be that not only does this not change...but.....a post like this get reprimanded for being non-constructive...when in fact it is the complete opposite....
Yerrrrrrrr so awesome for picking out what you might consider an eggcorn. It could have been intended to use the singular purpose of the word drop for the sake of 'a drop' vs the intent and purpose of drops in general to be used for other acts or as a means to acquire stuff - have fun wit stuff cause you'se are still awesome!
- Bring Back Red Libra BUT program in Armor Exchange - again a NO BRAINER given the recent spiral....THIS SHOULD BE IN PLACE PRIOR TO THE UPDATE AND AFTER....IF NOT PERMANENTLY AS PER ABOVE.
- With the very poor decision on how to handle what NC classed as fishing abuse, BRING BACK Heine Fishing .......HOWEVER.....do HEINE EXCLUSIVE version and throw the last Secret Embryo into the garbage where it belongs.....
The rewards were a joke from the last version....and given people are sitting with worthless Fancy Rods.....maybe you mitigate the anger of your customers.....if you didn't like the so-called adena benefit....bring back benefits to the character under the HEINE EXCLUSIVE BAITS.....