Call system for the Olympics

General Discussion Started Last reply 2 posts
Good evening

Out of curiosity I went to check the points of all heroes of the server which I play, the most interesting of which I noticed intriguing things, so I wanted to ask some questions:

1 - If two players of the same clan, will fight in the Olympics and not fight, let tie, lose points or do they lose points? Asking this, perhaps two fighters of the same clan, may not fight to harm the other.
2 - Is the call system for the Olympics random or are there rules?

It's two basic questions, I ask this, why I noticed that the hero of the server which I play, gets to be 600, 400, and has some that reach 800 points, and the most interesting of all is that, without losing a fight. This is strange because the clan they dominate the server, when it has siege or dimensional, it is noticed many players of this clan, by the way, and yet, they do not clash in the Olympics. Imagine, I've seen 20-point clan player taking hero of this clan in the Olympics several times, and it's intriguing that these heroes do not pick themselves up in the Olympics. Let's say they end up fighting each other, one resolves to lose, and if they pick up again, the other resolves to lose, but this is kind of strange, as it would have to have a defeat, two defeats.

Sincerely NCsoft West, very strange yes, these heroes fight in the olympics and do not fight each other, even more so that they have points close, however, if the selection is not by points, this time NCsoft change the sealing system of the fighters , because it is difficult to believe that many heroes fight, fight and not fight each other, so I asked if they are selected to fight each other, if they do not hurt each other, let it be, if it counts as a tie, or the system has another mode of desepate without being the system of who gave more points.

The worst thing is you see an empty server, almost without player and find heroes with a huge amount of points and when we look at the / olympiadstat, simply show that he only had victory, being that ask for all the players who fight every month in the Olympics if they fight without catching some hero.

Then change the selection system immediately, make the system choose who will fight with whom, using various analysis, such as level, punctuation and etc, so it would make good selections. Because the way it is, it's annoying, not that I think I have a chance to be a hero, I know I have not, but there are other players that have a chance, but they are not, because the dominant clan mysteriously has heroes becoming a hero without losing a fight with scores of almost 800 points, and no one ever questioned how they recorded in the Olympics and never fought each other.
Thers 2 ways to match players.
1- Players matching system. you sign a hero, when he gets count you sign another hero farmer in each wave by turns and its done, farmers never match each others.
2- Game matching system. the game match together de players with more points, so you put a regular player with 100 points in the wave with top farmer and they will match together. feed is done. that is how you see 20 times in a row the same fight 20 times in a row feed.
Its totaly easy to manipulate olympiad matching when you put rules to matching. the only fair way for matchig is the random way.
Add the same dragon weapon going from char to char and you get the worst and boring olympiad system since the game has born
And guess what? its going to be worst for sure, this game always go worst