For classes who's skills are being reset/changed, will the new skill retain the current enchantment level, or be reset to +0? And if reset, will we be getting immortal scrolls like in the past to compensate?
will those classes that get completely changed like ISS/Tank free chaos essence to change class type ? and a discount/free dual change at Red Libra in case folks don't want to play their changed class anymore ?
Btw, i hate this changement on UDs / Celestials penalities ... Welcome to the 15s PvP's time ... Celestial, open full skills, and everyone is dead .. How to kill more the PvP ? you are exactly in ...
These patch notes are subject to change as we verify additional information that is and isn't included in the preliminary patch notes.
Happy reading. If you need additional clarification, please let us know and we'll do our best to accommodate.I will say that I am VERY appreciative that you posted these. But this is literally copy paste translation of files as you got them. New skills are defined then a page later "changed skill to have the effect ____" or things like "issue of ____ will be fixed during next week's maintenance"
Everyone needs to read the notes carefully if they're thinking about swapping to or from any class that has been altered in this update. You may miss a key change that would sway your decision one way or the other.
I will say that I am VERY appreciative that you posted these. But this is literally copy paste translation of files as you got them. New skills are defined then a page later "changed skill to have the effect ____" or things like "issue of ____ will be fixed during next week's maintenance"
Everyone needs to read the notes carefully if they're thinking about swapping to or from any class that has been altered in this update. You may miss a key change that would sway your decision one way or the other.
Totally agree with that. for example they write this for iss:
"Resonant Halo - Radiant Crash/Resolving Bash have been change to
range during duration."
and than they write this
"Resonant Halo - Changed to Toggle skill"
Why not just write the final description of the skill?..
With this patch note you can see how ncwest has been bsing us lmao took them like 3 months? for a 20 page preliminary patch which has a lot of mistakes here and there lmao the incompetence is huge on this one :P ncwest too busy doing balance sheet,profit reports and counting their money to focus on the update /confirmed loool
From the notes " The following items will be removed during the update on 12/7"
I guess the update is 12/7 unless they are deleting the Tauti items to enter before the update.
From the notes " The following items will be removed during the update on 12/7"
I guess the update is 12/7 unless they are deleting the Tauti items to enter before the update.
They probably forgot to delete the date from the korean notes :D
Who signed to give a go to such poorly translated and badly presented patch notes?!?
So we get the fast-lane for lv1-85 or not? Any changes to fishing (besides the elcyum change)?
[Hunting Grounds]
Eased the inconvenience of monsters in ‘Enchanted Valley’ hunting grounds returning to their spawn areas by doubling the return distance.
Since we are in time to ask developers some changes why just don't ask for add 4 times instead of 2 ?
Also increase to GOS x2 times and AF x2 times aswell.
I did a post about this issue before the actual joke update we are currently, and after you guys just make it worse ! (current state)
Individual fame is reset and you get some kind of compensation tokens in your PWH after the update takes place.
CRP is also reset and from what I've read clan level too? You get compensated with tokens which might be used in the clan shop or smth....
Clan skills are erased too, dunno how they will compensate that at all.... maybe more tokens?!?
Thanks for those answers, I'm already aware of most of it, while taking in count also the notes from other regions, but wanted to hear it from Neutron/Hime, since it's NCWest, there are always some smaller tweaks here and there compared to other ones.
LOL that would be hilarious if they didn't update the date...!!!
The update will come on 20th of Dec imho. The f date in the patch notes is when the Korean servers for the update, which was and 1 year ago lol.
Thanks for those answers, I'm already aware of most of it, while taking in count also the notes from other regions, but wanted to hear it from Neutron/Hime, since it's NCWest, there are always some smaller tweaks here and there compared to other ones.
Yea, I want to hear it from them too, because atm it's most likely at best - a guess, since the details are non-existent.
These patch notes remind me of being in college and having to write a 20 page paper. To make it to 20 pages I would always repeat myself with a slightly different sentence structure, but I would essentially be saying the same thing twice. lol
Missed some stuff on the patch notes:
- Info on the random respawn time changes on the raid bosses. (Particularly on how will they be applied)
- Info on the changes on the fishing system (if there is any) and the agathion system.
- Info on what will happen to the enchants on removed skills. (If they will get the corespondent amount of immortal chapter 1 books or the enchant transfer s to the new added related skill)
- Info on what will happen to the clan skills/CRP that the current clans have. (will there be any clan fame rewards for having them?)
- (might be wrong) Wasn't it supposed to be a multi-server Raid boss? If so, where are the info on it?
Plus some clarification on this line:
" Similar to before, the Final Ultimate Defense skills effect is being changed to a skill that can limit the maximum damage."
Does that mean it will be like before? Or will it be changed after? Because the cap damage makes all the difference, without it the skill is kinda pointless. (the cap damage itself makes all the rest of the things irrelevant, as pdef/mdef and received criticals won't matter)
Stating my opinion, it does seem the tank class will be heavily nerfed, being the opposite of what this changes were all about.
The patch notes are a joke, even for a preliminary version. But there is no suprise there, the standard of the L2 Team has sank to the bottom of the sea log time ago.
Content wise, as predicted any interesting update has been removed and striped down in favor of using L2 Store. Of the 20 pages more than 50% is just unclear listing of ISS enchanter updates, lets not even get started on that charade. 20% is the tank whateverthetruckthatis. And the remaining 30% is dedicated to everything but the important stuff. The core important changes can be summed up in 3 bullet points.
At this point I find playing L2 Revolution on my PC more enjoyable than playing the real deal.
i read some ppl say about HK that are dead........only i think that it will be better now and they will help more at PVE with huge dmg??maybe i am idiot or maybe you dont understand what you read ppl........
i read some ppl say about HK that are dead........only i think that it will be better now and they will help more at PVE with huge dmg??maybe i am idiot or maybe you dont understand what you read ppl........
They removed there aura and gave some crappy stuff. That aura was mostly the reason why that class existed.
These patch notes are subject to change as we verify additional information that is and isn't included in the preliminary patch notes.
Happy reading. If you need additional clarification, please let us know and we'll do our best to accommodate.
Please clarify that somewhere, maybe just not in an area posted yet, you have made some sort of changes to the Feoh mana barrier. As much as I love fighting feohs who can output the same damage or more as I do, but take 5x as much damage, its really getting old.
Thanks <3
Missing information, confusing descriptions, badly structured.. overall poor quality of work on the patch notes. This does not feel like 3 months work, more like it was pushed overnight.. very disappointed :(:(:(
I did better job translating 26 pages of russian notes on the clan system alone for 6h .. just saying..
These patch notes are subject to change as we verify additional information that is and isn't included in the preliminary patch notes.
Happy reading. If you need additional clarification, please let us know and we'll do our best to accommodate.
Hi Hime,
Simple question for you. Very important, if you could please provide an answer.
Will the hard cap for experience points to lvl from 105 to 106 be adjusted? Right now it is near impossible unless we get 400,000 bait and fish for 2797 Hours 33 Minutes and 15 Seconds. I don't see any information about this in the patch notes.
Feoh Skill "Elemental Harmony": What is that ?
What about Agathion-Changes?
Chaotic patchnotes can't understand what took you so long to release this.
PS: You should NEVER have removed the Clan Cloaks, it's a big mistake to again miss an opportunity to please the upset community with something that is really "free to play".
PPS: After reading the patchnotes I do not believe Salvation will pull a lot of players back to L2, therefore: Merge NAIA & FREYA, Naia is already a wasteland.
Soo, it took you months to translate and adapt but still fail to explain what new skils do.Wtf is wrong with you?
Soo,what about clan/castle/fortress items shopping list?What about clan skils? Aghation system?
As I see...with this preliminary patch instead you clearify info you throw us in deep confusion.
WTF??? why the hell is faction Uworldly Visitors move from lvl 100 to 102, even now dont have many ppl good eq for it, low ppl going this and you doing it more harder? next faction will be dead...:mad:
So that's obviously an editing error in the original patch notes. Neutron will have to get back to the developers and ask them what they wanted to say.
Hime what are you guys planning to do with the terrible drop rate in your server I have played in multiple official servers and ncwest is worst of them all in terms of drops and nothing else comes close :)
So that's obviously an editing error in the original patch notes. Neutron will have to get back to the developers and ask them what they wanted to say.
I see the link and i'm like "oh this is gonna explain what that is" , then i open it and what i see is the Limit information on korea. Explaining nothing...
I was pointing out that this is not a translation error but an error in the original Korean patch notes. You need Neutron to forward your question to Nam Taek-rim. Over here nobody can answer it.
I was pointing out that this is not a translation error but an error in the original Korean patch notes. You need Neutron to forward your question to Nam Taek-rim. Over here nobody can answer it.
True that, but it's also an error of NCwest. Just like the rest of the crap translation and the "dates" written down in the patch notes. They didn't even bother fixing it, just copied korean text -> google translate -> pasted .
I honestly dont know how any of them are still employed. Just cuz this is a game doesn't mean they can just slack off on their responsibilities. If that was any other company, all of them should have been fired months ago..
In september they told us they "Might" give us patch notes, sure i understand they were trying to figure out what features are gonna be added to our NA version and what not, but after 3 months this is the patch notes that we get? That's just BAD work quality.
When i look at that document it just looks like the sloppy work of some 1st semester university 2nd rate student, 0 documentation done during their work process and then at the end of the period just thrown in all the draft notes they have compiled with a single thought "It's just l2.. who gives a S about quality work"
Who signed to give a go to such poorly translated and badly presented patch notes?!?
So we get the fast-lane for lv1-85 or not? Any changes to fishing (besides the elcyum change)?
Atm probably we won't get the Balthus Knight progression :(
True that, but it's also an error of NCwest. Just like the rest of the crap translation and the "dates" written down in the patch notes. They didn't even bother fixing it, just copied korean text -> google translate -> pasted .
I honestly dont know how any of them are still employed. Just cuz this is a game doesn't mean they can just slack off on their responsibilities. If that was any other company, all of them should have been fired months ago..
In september they told us they "Might" give us patch notes, sure i understand they were trying to figure out what features are gonna be added to our NA version and what not, but after 3 months this is the patch notes that we get? That's just BAD work quality.
When i look at that document it just looks like the sloppy work of some 1st semester university 2nd rate student, 0 documentation done during their work process and then at the end of the period just thrown in all the draft notes they have compiled with a single thought "It's just l2.. who gives a S about quality work"
Your analysis is correct. As Hime has pointed out before, the Korean Lineage 2 department doesn't send them compiled/comprehensive patch notes for the export version but simply all the individual patch notes listed [here (http://lineage2.plaync.com/board/update/list)] that come between the two cut-off points (in the case of Salvation: autumn 2016 and May 31, 2017). Then somebody who is neither familiar with English, nor Korean, nor the game just runs them through Google Translator. The "r" for "l", as in "Overrose" instead of "Overlord", is a dead giveaway :D
The interesting question here is, after former Chief Localization Manager Nam Taek-rim was promoted to Global Producer, has there been appointed a new Localization Manager at the headquarter in Seoul? Or does the honorable Mr. Nam put together the overseas version whenever he finds a few minutes between his main duties (working on the male Ertheias etc.)?
Neutron could greatly reassure the community of the continuing existence of Lineage 2 if he could post the staff roster for L2@NCKorea :)
Your analysis is correct. As Hime has pointed out before, the Korean Lineage 2 department doesn't send them compiled/comprehensive patch notes for the export version but simply all the individual patch notes listed [here (http://lineage2.plaync.com/board/update/list)] that come between the two cut-off points (in the case of Salvation: autumn 2016 and May 31, 2017).
I know that, but if you are gonna present something for someone, the proper work should be done and a compilation of the information should be done.
Putting on 1 page "new skill #1 was added and it gives blah blah blah" and then on the next page "skill #1 was changed to blah blah blah" it's just not the correct way of doing it in my opinion... and thats only for the skills, there was so much more mistakes.
My favorite one is
- When the Faction Level for the Mother Tree Guardians is 7 or higher...
When i read that i was like "nice way to smuggle in the info that EV faction lvl was increased" and the actual announcement of that - When the Faction Level for the Mother Tree Guardians is 7 or higher was on the next page.. nice order!!
P-def useless for both PVE and PVP. There is no decent weapon like Kelbin, Tauti, etc.
Lakis Disck skill is useless, NOTHING! Except to spend mana like an open faucet. It would be best to add in lvl 99, Lumi, Dark Devour and Backfire in area.
Remembering that healer does not farm alone, does not have spoil, does not have overhit, so for this class entirely dependent on DD's, it should be better balanced in relation to the other classes. I am wrong?
I know that, but if you are gonna present something for someone, the proper work should be done and a compilation of the information should be done.
Putting on 1 page "new skill #1 was added and it gives blah blah blah" and then on the next page "skill #1 was changed to blah blah blah" it's just not the correct way of doing it in my opinion... and thats only for the skills, there was so much more mistakes.
I totally agree, not only for reason's of "workman's honor" but also under very practical aspects. Until Cryo was removed, L2@NCWest had not only a Producer but also a Production Assistant (Juji). While the Producer was concentrating on plotting new and innovative ways to extract money from the players' pockets, the Production Assistant could handle things like the patch notes for new updates, in the process of compiling and working on them achieving a better understanding of the inner workings of the game. Juji's Lab (http://boards.lineage2.com/forumdisplay.php?f=263) was the result of that process.
Now we have only one Neutron. As former QA Lead he is also deeply familiar with the game. But the game constantly changes, and in between testing event item drop rates to combat conspiracy theories, calming the outrage over the Fishing Items Exchange Rate Adjustment and counting all the money that players insist on giving him, he obviously doesn't find the time to keep up with the latest developments (http://boards.rochand.com/viewforum.php?f=4), not to mention putting together proper patch notes. Since so far the headcount at the Lineage 2 departments in Seoul and Aliso Viejo has only ever been reduced, never expanded, there is no hope that the situation will improve. Simply put, it's a dying game :)
I don't want to offend the dev team but with the amount of delays i expected really better than this.
The lay out of the document is horrendous. I believe an 8 grader can do better work than this. with so many delays i was really expecting better, my bad i guess.
It looks like a docuement that was copied straight out of google translate and thrown into a pdf file.
What the hell is this half as.sed crap you call a patch note, seriously...
I stop reading halfway because it was giving me a headache.
You took so long to give us that????? What a joke lol!
Why would you put eveythin in arrays? and why are there half the infos in some features?
Some new skills are added, and one page later, you see one of those new skills getting some modifications.
Have you even read it before posting it?
I usually don't whine but for the love of god it's the bigest piece of lazy work I have ever witnessed lol!
It just looks like you have taken some korean patch notes and google translated it.
I'm seriously curious about how you work there in NCwest...
I can believe that NCKorea don't give you much support but don't tell me you're giving your all because that's just throwing dog crap at your player base.
It would be a good idea for you guys to have some people playing the game to have some more insight about what you're giving us. I actually feel less informed than before.
I'm glad I don't put real money in this game because I'd be super mad...
You're just shooting yourself in the foot, lately.
I was always going with what you gave us but I'm sincerely disappointed to have waited so long for THAT.
These patch notes are subject to change as we verify additional information that is and isn't included in the preliminary patch notes.
Happy reading. If you need additional clarification, please let us know and we'll do our best to accommodate.
quick question... the tank will erase several skills and some other will be replaced for new ones, so... We will receive a compensation, like immortal scrolls, for enchanted sklls that we will lost?
So Warrior Harmony 2 seems like it sucks compared to Wizard 2 and Knight 2 as far as how much better lvl 2 is compared to lvl 1.
Wizard 2 offers 10% more MCit Dmg and +100 attribute than lvl 1
Knight 2 offers 20% more MDef, 20% more Shield Def Rate, -25% crit rate received than lvl 1
It sounds like the only thing War 2 offers is a chance proc skill, on 'normal hits', so its useless to archers in pvp where skills matter, and depending on the rate and power of the proc skill, could be mostly useless in pve compared to War 1 considering your sacrificing 2xPoM for Crip Dance
Any input for Yidao on if this is accurate or if its translation issues?
Edit: Is Cryers Harmony a self buff, party buff, or target-able skill like the other harmony's?
Any input for Yidao on if this is accurate or if its translation issues?
Edit: Is Cryers Harmony a self buff, party buff, or target-able skill like the other harmony's?
Cryers harmony is a combination of wizard + warrior harmony (which are deleted from DC skills) its exactly like the other harmonies. After update Doomcryer will have only 2 harmonies , Knight and Cryers.
As for the warrior lvl 2 it is a POOOOOOR translation job just like the rest of the patch notes.
Warrior Harmony lvl 2 is supposed to give - P Atk 25%, physical crit chance 100%, Physical crit dmg +85%, Attack speed 10%, speed 10 and chance on the basic attack.
So Warrior Harmony 2 seems like it sucks compared to Wizard 2 and Knight 2 as far as how much better lvl 2 is compared to lvl 1.
Wizard 2 offers 10% more MCit Dmg and +100 attribute than lvl 1
Knight 2 offers 20% more MDef, 20% more Shield Def Rate, -25% crit rate received than lvl 1
It sounds like the only thing War 2 offers is a chance proc skill, on 'normal hits', so its useless to archers in pvp where skills matter, and depending on the rate and power of the proc skill, could be mostly useless in pve compared to War 1 considering your sacrificing 2xPoM for Crip Dance
Any input for Yidao on if this is accurate or if its translation issues?
Edit: Is Cryers Harmony a self buff, party buff, or target-able skill like the other harmony's?
google translating the Russian patch notes will tell you more what this update will be giving except for the Agathion section as that part is EU/RU Region only as NCWest will need a different version of it
The clan level required for owning the Fortresses that can be acquired through the Fortress Battle will be changed from Lv 4 -> Lv 5.
..so far so good.
Under Fortress Siege...
Fortress participation clan level
Before Update -> Level 5 (it is actually 4)
After Update -> Level 6
So what clan Level is needed for getting a fortress 5 or 6?
Update is made up of multiple pieces, it may have changed from 4->5 in one update, then 5->6 in another, but got included twice in our notes instead of just saying 4->6.
Thank you for all your questions. We will answer the ones we can in the final patch notes.
Also, we understand the format of the preliminary patch notes is not pretty and difficult to read. You hold us to a higher standard and unfortunately, we did not meet or exceed that standard with these notes. The tasks and issues surrounding the Salvation update has not been easy, and while it is no excuse, the issues have made all the work necessary difficult. Thank you all for your patience and the final patch notes will be in a better format.
Thank you for all your questions. We will answer the ones we can in the final patch notes.
Also, we understand the format of the preliminary patch notes is not pretty and difficult to read. You hold us to a higher standard and unfortunately, we did not meet or exceed that standard with these notes. The tasks and issues surrounding the Salvation update has not been easy, and while it is no excuse, the issues have made all the work necessary difficult. Thank you all for your patience and the final patch notes will be in a better format.
All good, no stress lads focus ). Make update smooth and run it nicely. Build a mental bubble to reflect community attacks and all good )
Thank you for all your questions. We will answer the ones we can in the final patch notes.
Also, we understand the format of the preliminary patch notes is not pretty and difficult to read. You hold us to a higher standard and unfortunately, we did not meet or exceed that standard with these notes. The tasks and issues surrounding the Salvation update has not been easy, and while it is no excuse, the issues have made all the work necessary difficult. Thank you all for your patience and the final patch notes will be in a better format.
All good, no stress lads focus ). Make update smooth and run it nicely. Build a mental bubble to reflect community attacks and all good )
Thank you for all your questions. We will answer the ones we can in the final patch notes.
Also, we understand the format of the preliminary patch notes is not pretty and difficult to read. You hold us to a higher standard and unfortunately, we did not meet or exceed that standard with these notes. The tasks and issues surrounding the Salvation update has not been easy, and while it is no excuse, the issues have made all the work necessary difficult. Thank you all for your patience and the final patch notes will be in a better format.
The Salvation update is going to be on December or January? (Important Quest)
Thank you for all your questions. We will answer the ones we can in the final patch notes.
Also, we understand the format of the preliminary patch notes is not pretty and difficult to read. You hold us to a higher standard and unfortunately, we did not meet or exceed that standard with these notes. The tasks and issues surrounding the Salvation update has not been easy, and while it is no excuse, the issues have made all the work necessary difficult. Thank you all for your patience and the final patch notes will be in a better format.
When are we getting those final patch notes? Tomorrow, or after the update? :)
So that's obviously an editing error in the original patch notes. Neutron will have to get back to the developers and ask them what they wanted to say.
This is supposed to be the Dominator's clan-wide BR buff, they share the same 'lingering' debuff with the normal BRs from other isses.
Will we recieve the finalized patch notes before the servers go down for the update tomorrow? Since there are some changes coming to the Individual Fame to know what to do about it or will there be some kind of compensation for it?
Cause even, if some information is provided before even the final patch notes get released; would be quite helpful for us and for you, to avoid more whining and crying afterwards :D
Guys, so what do you know about Daily Coins? Anything happening to them? I don't see a word on them in Patchnotes, but people in some posts mention daily coins, but it's unclear to me wheat they mean.
I've saved up all my coins, got over 8k, I would be devastated if I lost them.
Guys, so what do you know about Daily Coins? Anything happening to them? I don't see a word on them in Patchnotes, but people in some posts mention daily coins, but it's unclear to me wheat they mean.
I've saved up all my coins, got over 8k, I would be devastated if I lost them.
From what I know, the daily coins stay. The only thing, that will change is, that the Hunting Bonus box will be removed, yet a box with daily coins will be put into the new Clan Shop.
Drum Melody Edit: Answered my own questions, most effects have been spread throughout the other melodys and sonatas, except it seems P.Def has taken a big dip overall when full buffed?
Edit: Lute and Harp did get mixed in. Ignore that question.
Drum Melody seems to have had alot of the stat boosts removed from its description, this is also the case in the RUS patch notes, is it accurate for whats live on KOR?
Lute and Harp are being deleted? Just looking at the lvl 5 descriptions, it doesn't appear those effects got mixed into anything else? Is this note to mean that there just wont be a lvl 5 version, or are all characters fully buffed going to be 'weaker' now due to these two changes?
+1
Good question, I have no idea what that section in patch note means, could anyone transalte this to English? ;) Lute Melody and Harp Melody has been deleted, but the increased amount in ability due to the buff has not been changed.
Also, I can see:
Deleted or Revised Quests:
Duty of the Survivor
To Calm the Flood
Dreaming of Peace
Uncover the Secret
Kicking Out Unwelcome Guests
Those are the last ones that give you adena, so I bet they will be either gone or adena will be removed from rewards. Is it possible to nerf adena income even more? If there is, I'm sure the salvation update will stand up to the challenge.
Drum Melody Edit: Answered my own questions, most effects have been spread throughout the other melodys and sonatas, except it seems P.Def has taken a big dip overall when full buffed?
Edit: Lute and Harp did get mixed in. Ignore that question.
+1
Good question, I have no idea what that section in patch note means, could anyone transalte this to English? ;)
I think the correct translation is this two buff got deleted, but the effect of thoses 2 buff is mixed on the 4 others buffs. So we going from 6 buffs to 4 buffs. This 4 buffs in total will have the same effect than the 6 old one.
Thank you for all your questions. We will answer the ones we can in the final patch notes.
Also, we understand the format of the preliminary patch notes is not pretty and difficult to read. You hold us to a higher standard and unfortunately, we did not meet or exceed that standard with these notes. The tasks and issues surrounding the Salvation update has not been easy, and while it is no excuse, the issues have made all the work necessary difficult. Thank you all for your patience and the final patch notes will be in a better format.
This is the most comical thing about his whole situation. I don't mean to sound condescending, but did you even have a standard? You are supposed to be a "professional" company that puts out "professional" products to customers. We hold you to a standard than you hold yourself too? That is just a sad statement indeed. This is the worst copy and paste google translate job I've ever seen. Well at least all of it is in English.