Character Changes (Kamael + HellBound Update)

Character Changes

 

Character Stats Adjustments

The following combat stats have been increased significantly for players who are level 70 and higher:

  • Accuracy & Evasion
  • Critical Rate
  • Magic Resistance

These stats will increase even higher for players who are level 78 and higher.

CP Adjustments for Dagger Classes

The amount of the CP has been increased for all dagger classes.  This changes applies to Rogues, Elven Scouts, Assassins, Treasure Hunters, Plains Walkers, and Abyss Walkers.

Level Penalty

An experience penalty now applies to characters that are level 78 and higher if they hunt monsters that are more than four levels below them. The existing experience penalty for characters level 77 and below has not changed.

Party Experience Distribution

A minimum level restriction has been set for parties. Party members must be within 20 levels of each other. If the difference between the highest- and lowest-level party members exceeds 20, the member(s) who are the lowest level will not receive any experience.

New Player Support

The level restriction for the new-player support buffs has been raised from level 24 to level 39.  Previously, characters could only receive new player support buffs if they were between levels 8-24. Players can now receive these benefits up to level 39.

Increased Maximum Level

The maximum level that players can reach on their main class has been increased from level 80 to level 85. The maximum level that players can reach on their subclass has not changed, and is still level 80.

New Main Class Skills

New main-class skills have been added. These new skills are determined by your subclass type(s). The types of skills that can be acquired by your main class differ depending on your specific subclass and subclass level.

  • Subclass Level 65 – One possible skill you can acquire: Common skill (increased attack and defense-related power)
  • Subclass Level 70 – One possible skill you can acquire: Common skill (increased attack and defense-related power)
  • Subclass Level 75 – Select one skill to acquire: Common 2nd stage skill (increased attack, defense power, physical critical chance, and magic casting speed) OR various special skills that are determined by your subclass
  • Subclass Level 80 – One possible skill you can acquire: Transformation skill that is determined by your subclass

Even if you delete your subclass, the corresponding acquired skill(s) will not be deleted. Your main class can acquire a maximum of 4 specialized skills for each subclass you have.  If you have all three subclasses, you can acquire a total of 12 specialized skills.

Adding New Skills

While in your subclass state, go to your corresponding subclass master NPC and get your subclass ability certification.

Take the certification to the Avant-Garde NPC in the Ivory Tower to acquire the corresponding skill.

You can acquire the skill only while in your main class state. There is no main class level requirement to acquire these skills.

None of the subclass certification items you receive can be dropped, destroyed, exchanged, or stored in a warehouse.

The number of subclass skill certifications is restricted, so you must make your decision carefully. For example, if your first subclass receives a skill certification at level 65, even if you subsequently delete that subclass and raise a new first subclass to level 65, you cannot receive another skill certification for your first subclass at that level.

You must complete the “More Than Meets the Eye” transformation quest in order to receive the subclass certification and to properly acquire the skill as your main class.

The special subclass-determined skills you can acquire are as follows:

Warrior

  • Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
  • Master Abilities – Attack, Empower, Casting, and Focus
  • Warrior Abilities – Boost CP, Resist Trait, and Haste
  • Ultimate Skill – Transformation: Divine Warrior

Rogue

  • Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
  • Master Abilities – Attack, Empower, Casting, and Focus
  • Rogue Abilities – Long Shot, Evasion, and Critical Chance
  • Ultimate Skill – Transformation: Divine Rogue

Knight

  • Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
  • Master Abilities – Attack, Empower, Casting, and Focus
  • Knight Abilities – Boost HP, Resist Critical, and Defense
  • Ultimate Skill – Transformation: Divine Knight

Summoner

  • Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
  • Master Abilities – Attack, Empower, Casting, and Focus
  • Summoner Abilities – Increased HP/MP, Resist Attribute, and Spirit
  • Ultimate Skill – Transformation: Divine Summoner

Wizard

  • Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
  • Master Abilities – Attack, Empower, Casting, and Focus
  • Wizard Abilities – Anti-Magic, Mana Gain, and Mana Steal
  • Ultimate Skill – Transformation: Divine Wizard

Healer

  • Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
  • Master Abilities – Attack, Empower, Casting, and Focus
  • Healer Abilities – Prayer, Divine Protection, and Heal
  • Ultimate Skill – Transformation: Divine Healer

Enchanter

  • Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
  • Master Abilities – Attack, Empower, Casting, and Focus
  • Enchanter Abilities – Boost Mana, Mana Recovery, and Barrier
  • Ultimate Skill – Transformation: Divine Enchanter

 

Subclass types are categorized as follows:

  • Warrior: Warlord, Gladiator, Destroyer, Tyrant, Bounty Hunter, Warsmith, Berserker, Soul Breaker (Male), Soul Breaker (Female)
  • Rogue: Hawkeye, Silver Ranger, Phantom Ranger, Arbalester, Treasure Hunter, Plainswalker, Abyss Walker
  • Knight: Paladin, Dark Avenger, Temple Knight, Shillien Knight
  • Summoner: Warlock, Elemental Summoner, Phantom Summoner
  • Wizard: Sorcerer, Necromancer, Spellsinger, Spellhowler
  • Healer: Bishop, Elven Elder, Shillien Elder
  • Enchanter: Prophet, Swordsinger, Bladedancer, Warcryer, Overlord, Inspector (Male), Inspector (Female)

Skill Reset

The Avant-Garde NPC in the Ivory Tower can remove the special main-class skills that you got via your subclass(es). The cost to do this is 10,000,000 Adena.

Note: This removes all previously learned certified skills and removes all certified skill-related unused items from your inventory. If you have paid to have your subclass certification skills removed, you must return to your subclass master(s) to receive your skill certification items again.

Class-Type Specific Transformations

When you reach level 80 on your subclass, you can acquire a class-type-specific transformation skill that can be used while you are set to your main class.

In order to acquire the class-type-specific transformation skill, you must complete the “More Than Meets the Eye” quest.

Once you reach level 80 on your subclass and receive the subclass skill certification from the corresponding subclass master, you can obtain the “Transformation Sealbook.”

You can acquire your class-type-specific transformation skill by going to the Avant-Garde NPC in the Ivory Tower. Speak to him while you are set to your main class.