I would like to know if this was purposefully done by the developers... a "feature" as they say.
If it is a bug please fix it; PLEASE.
I rez someone and I don't even know they are up, if there is a lot going on... Im a healer... stopping to rez someone is my job, yes, but I also have an obligation to the others in a party. If I have to stop what I am doing and actually have the person in my party in my vision and see if they stand up with 1 hp -- so they don't have to die again immediately, this is just plain crap.
I certainly hope it is a bug. Please please please fix it... asap!
I would like to know if this was purposefully done by the developers... a "feature" as they say.
If it is a bug please fix it; PLEASE.
I rez someone and I don't even know they are up, if there is a lot going on... Im a healer... stopping to rez someone is my job, yes, but I also have an obligation to the others in a party. If I have to stop what I am doing and actually have the person in my party in my vision and see if they stand up with 1 hp -- so they don't have to die again immediately, this is just plain crap.
I certainly hope it is a bug. Please please please fix it... asap!
Why they keep messing things that don't need fixing is really beyond me. I can't believe Koreans complained that it was overpowered to be rezzed with some hp restored...
I like it since it's not always , it was "very easy" to save buffs with noble rebuffed on rez .
Huh?
For my part, I think the person HAS been rezzed, so they lay there dead much longer than needed, until finally someone says that they died again. This makes absolutely NO sense to be a feature of the game.
*IF* this is actually meant to be... It is probably one of the stupidest changes... ever. If it's not broken, break it?
That has been that way for as long as I can remember... In fact I think at one point there was something very similar that actually was a bug and they changed it (long long time ago). Dying with 1 hp or being rez'd with 1 hp or something...
This is the reply I got when I contacted NC this as a bug with screenshots.
Hello (my name :p),
Thank you for contacting Lineage II Support.
Some times, when a character dies, character's Health Point increased back to 1 even after dead. Therefore, we Game Masters would not be able to assist you in this regard. If you have any other issue, please let us know.
Regards,
GM Jeff
LOL. I've written them a reply that this never happened in previous updates, just in this recent patch. They have "escalating your issue to a Senior Customer Support Representative to further assist you. Once we have reviewed your inquiry someone will be in contact with you as soon as possible." (Copy and Paste from email XD)
from now on people should alert healer before they get up from rez. oh and don't stand up when there are mobs or aoe around. people should make the area clear before player stands, this requires some additional party work.
from now on people should alert healer before they get up from rez. oh and don't stand up when there are mobs or aoe around. people should make the area clear before player stands, this requires some additional party work.
You do notice if that happens, there is a great chance that it'll turn a 1 man down then rez and continue party to a whole party wipe out instead, right?
I don't get... I was red yesterday and killed... I was pvp and killed, I died from mobs yesterday and used my bishop's Rez = always got like 40-50% hp back. Never 1hp! lol
Short version, if you get a death penalty when you die or if you relog you get 1 hp when rezzed
That's not the only time. 2 days ago I had a bishop die in my pole party. When I rezed her, she had 1 HP. She did not get a death penalty or relog. Something is up here, and it's not funny.
That's not the only time. 2 days ago I had a bishop die in my pole party. When I rezed her, she had 1 HP. She did not get a death penalty or relog. Something is up here, and it's not funny.
I think a wartagged bishop had that problem a few days ago..I killed him 3 times in a row while his party members were ressing...Just one shot all times since he was low HP and couldnt get a heal off before I hit him.
Was funny and sad at the same time...I hope its a bug and if so it will be fixed. Our group got wiped out in the seed of infinity last night because the healer died and although we bressed him pretty quick right when he got up we got aoe'd and he died again..and the rest of us shortly after...
It's not all that random, btw. It happens pretty ****ed often.
I've been trying to think of a protection from it, but I havent been able to think of anything, besides simply waiting for the mobs to be somewhere else. Otherwise, the timing of it is too critical.
And the most annoying part, too, is how to let the bishop know that they have gotten up with 1 HP. My eyes pretty much stay on the hp bars/debuff bars and not the action around me in pve.
At high levels, the mobs are pretty consistent and unforgiving. In PvP, it is even a little easier, actually, because the action moves around quite a bit. Even if rezzed with HP like it has always been, a player invariably can go down again quite fast.
For the life of me, I cannot understand why anyone would add this as a "feature."
PS Well, I just got my answer from NCSoft.
"Thank you for contacting Lineage II Support.
We would like to inform you that this is not a bug, it happens when characters died, sometimes Healing Point(HP) increases back to 1 after death. It is as per the game design. Thank you for your understanding.
We would like to inform you that this is not a bug, it happens when characters died, sometimes Healing Point(HP) increases back to 1 after death. It is as per the game design. Thank you for your understanding.
Regards,
GM Seahawk"
This is typical response when they know its bug but too lazy or not able to fix it. I bet next chronicle they will fix it and say they fixed a bug!
We would like to inform you that this is not a bug, it happens when characters died, sometimes Healing Point(HP) increases back to 1 after death. It is as per the game design. Thank you for your understanding.
This is a bug... this is not normal game play. And to say "Sometimes HP increases back to 1 after death" makes no sense because if it's 1... then you're still technically alive!
The response posted by the customer support representative is not accurate. I know we received petitions of this happening on PTS and Live and our QA team has reported it. I've pinged the customer support team about the response that was sent to let them know it is inaccurate.
the response posted by the customer support representative is not accurate. I know we received petitions of this happening on pts and live and our qa team has reported it. I've pinged the customer support team about the response that was sent to let them know it is inaccurate.
omfg it got red/brown text and its active!? Omfg i liekz the new gms! <3<3<3<3<3<3
Thanks for your post, Moxie. I haven't received anymore information from the support team, and I am curious what the inaccuracy is. Hoping that it means that this is a bug and will be fixed.... any chance of you clarifying it for us?
The inaccuracy is saying it is by design. It has been reported by our QA team, but they have not received an answer yet. When something is "by design" it means they've gotten an answer.
The inaccuracy is saying it is by design. It has been reported by our QA team, but they have not received an answer yet. When something is "by design" it means they've gotten an answer.
I think its a fun feature. Like the fact you require an extra recipe when u craft stuff. it didn't make any sense to have it that way but it's just all part of the fun that is NC.
Like the Macros on MY BD that tells me that Dance of Fury will not be available for 110786 +/- hours. I love this game and all the GMs and Developers.
They are just one bunch of fun people.BTW while i was tryinmg to fix the Macro my Main got critted by a shot using lava wrym and died....gosh that was fun...what a swell game :) I just laughed and laughed.
Sure looking forward to Aion and all the fun that game will have instore...yes i am :)
geting up on 1 hp have good side in pvp cause sometimes 1 party can just out brez/rez the other party and win even with 2-3 times more deaths which is not normal imo
At least i have discovered that when you are going to rez up at 1 hp, it is because when you are dead it shows you have 1 hp, which is really, um, huh? cuz if you have 1 hp you may be deathly ill, but you are still alive!!!
And... u hurt my feelings, Tulp! I am not uppity!! :( I'll get down and dirty with u any time <3
At least i have discovered that when you are going to rez up at 1 hp, it is because when you are dead it shows you have 1 hp, which is really, um, huh? cuz if you have 1 hp you may be deathly ill, but you are still alive!!!
And... u hurt my feelings, Tulp! I am not uppity!! :(
It works, but if you die the 2nd death before you can renoble yourself, and that is most likely, you lose buffs.
I meant as in if ppl agrees that 1hp during rez is ok (pve/pvp), then it's pretty much the same concept of saying noble buffs should not work as how it is now.
there is nothing wrong with 1hp after rez if it is designed like that. most people cannot accept change.
most ppl are distinguished from plants, cause they can think. And by not accepting the change, most posters here are simply saying: "who the hell designed it like that? - some kind of plant, not human??"
It was already posted that this is NOT by design and that it's been filed as a bug with the QA team... why are people still trying to defend it? LOL
The inaccuracy is saying it is by design. It has been reported by our QA team, but they have not received an answer yet. When something is "by design" it means they've gotten an answer.
I thought that meant they do not know whether it's by design or not.
hm.. i thought that is why we use rez\brez in pvp :)
lets say there is party vs party pvp its not normal to win only cause of the more brezes ur party have thats what i mean mb they should let it that way only for brezes not rez from skill
Hmmm. Defend it if you want. It seems to me the defense is rooted in sour grapes and therefore emotionally unbalanced :)
Many of the things about L2 are not written although I'm sure there was something said about regaining 3/4 hp upon rez. The 1 hp rez is nowhere in the patch notes, btw.
The intention of the 1 hp rez is what? Someone explain it to me. It is kind of like have a rez fail, like an attack of some sort.... but only the dead player receives a double penalty of xp upon death. It actually makes no logical sense in a game. What did that player do to deserve that? The rezzer receives no penalty.
and my tag is ironic... and referring to the reaction that people get when they die in this game. As the healer, I'm the one who has to wade through all that. I've even caught my party members wanting to blame me for the 1 hp rez... hahaha.
I've even caught my party members wanting to blame me for the 1 hp rez... hahaha.
Yeah...they are right!
I mean after all...... YOU did fail the spell. I mean if they can't live with that they could always get another healer but since its random failure i don't see any other Cardinal doing any better.
Man that appreciation for you..listen... leave that dead server and come to Phoenix and be my personal dancer....erp....i mean healer..hehe ^^;;
I suppose they should add that failing a rez should return 0% exp :o including ch/fort rez should be able to fail too :eek: (add: oh let's not forget about brez giving 0% exp back when fail :D)
I agree I really hope they don't keep this crap in game I died 3 **** times after that I just went to town cause it wasn't worth it. Aoe mobs constant pulls and then getting ressed with 1 hp ... Can you say so stupid -.-
I dont know what the complaints are about. Bring HP elixers maybe and after you get ressed pop one? Always bring GHP which you should be doing already anyway.
Someone in this thread said we evolved from plants. Then show it by adapting to this new situation!
At today's sieges, everyone who died in my party was rezzed with 1 hp. Ofc they died again straightaway, and finally caught on to let me know they had 1 hp.
This is just a little out of control. Something needs to be done. Please.
A note to Boemper: We can adapt, and are. But in this game it seems that unless you are staunch in demanding something way out of order be taken care of, it is usually ignored.
At today's sieges, everyone who died in my party was rezzed with 1 hp. Ofc they died again straightaway, and finally caught on to let me know they had 1 hp.
This is just a little out of control. Something needs to be done. Please.
A note to Boemper: We can adapt, and are. But in this game it seems that unless you are staunch in demanding something way out of order be taken care of, it is usually ignored.
It's better off demanding it over in the Korean l2 forum than here ^^||
At weekend sieges I have find out that 100% charm of courage leads to 1hp rez.
This was kinda bad surprise to me.
If it will be left as it is, please inform on which circumstances (all of them) 1hp rez is applied.
I dont know what the complaints are about. Bring HP elixers maybe and after you get ressed pop one? Always bring GHP which you should be doing already anyway.
Someone in this thread said we evolved from plants. Then show it by adapting to this new situation!
We can do a few things against that bug, but it doesn't justify it. If you don't know what the complaints are about, stop soloing. Get a real party, in a real xp spot with real mobs. You'll know what insta rezkill means.